| 1 | /* |
| 2 | Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies) |
| 3 | Copyright (C) 2012 Company 100, Inc. |
| 4 | Copyright (C) 2017 Sony Interactive Entertainment Inc. |
| 5 | |
| 6 | This library is free software; you can redistribute it and/or |
| 7 | modify it under the terms of the GNU Library General Public |
| 8 | License as published by the Free Software Foundation; either |
| 9 | version 2 of the License, or (at your option) any later version. |
| 10 | |
| 11 | This library is distributed in the hope that it will be useful, |
| 12 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 13 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| 14 | Library General Public License for more details. |
| 15 | |
| 16 | You should have received a copy of the GNU Library General Public License |
| 17 | along with this library; see the file COPYING.LIB. If not, write to |
| 18 | the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| 19 | Boston, MA 02110-1301, USA. |
| 20 | */ |
| 21 | |
| 22 | #include "config.h" |
| 23 | #include "CoordinatedGraphicsScene.h" |
| 24 | |
| 25 | #if USE(COORDINATED_GRAPHICS) |
| 26 | |
| 27 | #include <WebCore/CoordinatedBackingStore.h> |
| 28 | #include <WebCore/NicosiaBackingStoreTextureMapperImpl.h> |
| 29 | #include <WebCore/NicosiaBuffer.h> |
| 30 | #include <WebCore/NicosiaCompositionLayerTextureMapperImpl.h> |
| 31 | #include <WebCore/NicosiaContentLayerTextureMapperImpl.h> |
| 32 | #include <WebCore/NicosiaImageBackingTextureMapperImpl.h> |
| 33 | #include <WebCore/NicosiaScene.h> |
| 34 | #include <WebCore/TextureMapper.h> |
| 35 | #include <WebCore/TextureMapperBackingStore.h> |
| 36 | #include <WebCore/TextureMapperGL.h> |
| 37 | #include <WebCore/TextureMapperLayer.h> |
| 38 | #include <wtf/Atomics.h> |
| 39 | |
| 40 | namespace WebKit { |
| 41 | using namespace WebCore; |
| 42 | |
| 43 | static bool layerShouldHaveBackingStore(TextureMapperLayer* layer) |
| 44 | { |
| 45 | return layer->drawsContent() && layer->contentsAreVisible() && !layer->size().isEmpty(); |
| 46 | } |
| 47 | |
| 48 | CoordinatedGraphicsScene::CoordinatedGraphicsScene(CoordinatedGraphicsSceneClient* client) |
| 49 | : m_client(client) |
| 50 | { |
| 51 | } |
| 52 | |
| 53 | CoordinatedGraphicsScene::~CoordinatedGraphicsScene() = default; |
| 54 | |
| 55 | void CoordinatedGraphicsScene::applyStateChanges(const Vector<CoordinatedGraphicsState>& states) |
| 56 | { |
| 57 | if (!m_textureMapper) { |
| 58 | m_textureMapper = TextureMapper::create(); |
| 59 | static_cast<TextureMapperGL*>(m_textureMapper.get())->setEnableEdgeDistanceAntialiasing(true); |
| 60 | } |
| 61 | |
| 62 | ensureRootLayer(); |
| 63 | |
| 64 | for (auto& state : states) |
| 65 | commitSceneState(state.nicosia); |
| 66 | } |
| 67 | |
| 68 | void CoordinatedGraphicsScene::paintToCurrentGLContext(const TransformationMatrix& matrix, const FloatRect& clipRect, TextureMapper::PaintFlags PaintFlags) |
| 69 | { |
| 70 | updateSceneState(); |
| 71 | |
| 72 | TextureMapperLayer* currentRootLayer = rootLayer(); |
| 73 | if (!currentRootLayer) |
| 74 | return; |
| 75 | |
| 76 | currentRootLayer->setTextureMapper(m_textureMapper.get()); |
| 77 | bool sceneHasRunningAnimations = currentRootLayer->applyAnimationsRecursively(MonotonicTime::now()); |
| 78 | m_textureMapper->beginPainting(PaintFlags); |
| 79 | m_textureMapper->beginClip(TransformationMatrix(), clipRect); |
| 80 | |
| 81 | if (currentRootLayer->transform() != matrix) |
| 82 | currentRootLayer->setTransform(matrix); |
| 83 | |
| 84 | currentRootLayer->paint(); |
| 85 | m_fpsCounter.updateFPSAndDisplay(*m_textureMapper, clipRect.location(), matrix); |
| 86 | m_textureMapper->endClip(); |
| 87 | m_textureMapper->endPainting(); |
| 88 | |
| 89 | if (sceneHasRunningAnimations) |
| 90 | updateViewport(); |
| 91 | } |
| 92 | |
| 93 | void CoordinatedGraphicsScene::updateViewport() |
| 94 | { |
| 95 | if (m_client) |
| 96 | m_client->updateViewport(); |
| 97 | } |
| 98 | |
| 99 | void CoordinatedGraphicsScene::onNewBufferAvailable() |
| 100 | { |
| 101 | updateViewport(); |
| 102 | } |
| 103 | |
| 104 | Nicosia::CompositionLayerTextureMapperImpl& compositionLayerImpl(Nicosia::CompositionLayer& compositionLayer) |
| 105 | { |
| 106 | return downcast<Nicosia::CompositionLayerTextureMapperImpl>(compositionLayer.impl()); |
| 107 | } |
| 108 | |
| 109 | Nicosia::ContentLayerTextureMapperImpl& contentLayerImpl(Nicosia::ContentLayer& contentLayer) |
| 110 | { |
| 111 | return downcast<Nicosia::ContentLayerTextureMapperImpl>(contentLayer.impl()); |
| 112 | } |
| 113 | |
| 114 | Nicosia::BackingStoreTextureMapperImpl& backingStoreImpl(Nicosia::BackingStore& backingStore) |
| 115 | { |
| 116 | return downcast<Nicosia::BackingStoreTextureMapperImpl>(backingStore.impl()); |
| 117 | } |
| 118 | |
| 119 | Nicosia::ImageBackingTextureMapperImpl& imageBackingImpl(Nicosia::ImageBacking& imageBacking) |
| 120 | { |
| 121 | return downcast<Nicosia::ImageBackingTextureMapperImpl>(imageBacking.impl()); |
| 122 | } |
| 123 | |
| 124 | TextureMapperLayer& texmapLayer(Nicosia::CompositionLayer& compositionLayer) |
| 125 | { |
| 126 | auto& compositionState = compositionLayerImpl(compositionLayer).compositionState(); |
| 127 | if (!compositionState.layer) { |
| 128 | compositionState.layer = std::make_unique<TextureMapperLayer>(); |
| 129 | compositionState.layer->setID(compositionLayer.id()); |
| 130 | } |
| 131 | return *compositionState.layer; |
| 132 | } |
| 133 | |
| 134 | void updateBackingStore(TextureMapperLayer& layer, |
| 135 | Nicosia::BackingStoreTextureMapperImpl::CompositionState& compositionState, |
| 136 | const Nicosia::BackingStoreTextureMapperImpl::TileUpdate& update) |
| 137 | { |
| 138 | if (!layerShouldHaveBackingStore(&layer)) { |
| 139 | layer.setBackingStore(nullptr); |
| 140 | compositionState.backingStore = nullptr; |
| 141 | return; |
| 142 | } |
| 143 | |
| 144 | if (!compositionState.backingStore) |
| 145 | compositionState.backingStore = CoordinatedBackingStore::create(); |
| 146 | auto& backingStore = *compositionState.backingStore; |
| 147 | |
| 148 | layer.setBackingStore(&backingStore); |
| 149 | backingStore.setSize(layer.size()); |
| 150 | |
| 151 | for (auto& tile : update.tilesToCreate) |
| 152 | backingStore.createTile(tile.tileID, tile.scale); |
| 153 | for (auto& tile : update.tilesToRemove) |
| 154 | backingStore.removeTile(tile.tileID); |
| 155 | for (auto& tile : update.tilesToUpdate) { |
| 156 | backingStore.updateTile(tile.tileID, tile.updateInfo.updateRect, |
| 157 | tile.tileRect, tile.updateInfo.buffer.copyRef(), { 0, 0 }); |
| 158 | } |
| 159 | } |
| 160 | |
| 161 | void updateImageBacking(TextureMapperLayer& layer, |
| 162 | Nicosia::ImageBackingTextureMapperImpl::CompositionState& compositionState, |
| 163 | Nicosia::ImageBackingTextureMapperImpl::Update& update) |
| 164 | { |
| 165 | if (!update.isVisible) { |
| 166 | layer.setBackingStore(nullptr); |
| 167 | return; |
| 168 | } |
| 169 | |
| 170 | if (!compositionState.backingStore) |
| 171 | compositionState.backingStore = CoordinatedBackingStore::create(); |
| 172 | auto& backingStore = *compositionState.backingStore; |
| 173 | layer.setContentsLayer(&backingStore); |
| 174 | |
| 175 | if (!update.buffer) |
| 176 | return; |
| 177 | |
| 178 | backingStore.createTile(1, 1.0); |
| 179 | WebCore::IntRect rect { { }, update.buffer->size() }; |
| 180 | ASSERT(2000 >= std::max(rect.width(), rect.height())); |
| 181 | backingStore.setSize(rect.size()); |
| 182 | backingStore.updateTile(1, rect, rect, WTFMove(update.buffer), rect.location()); |
| 183 | } |
| 184 | |
| 185 | void removeLayer(Nicosia::CompositionLayer& layer) |
| 186 | { |
| 187 | layer.accessCommitted( |
| 188 | [](const Nicosia::CompositionLayer::LayerState& committed) |
| 189 | { |
| 190 | if (committed.backingStore) { |
| 191 | auto& compositionState = backingStoreImpl(*committed.backingStore).compositionState(); |
| 192 | compositionState.backingStore = nullptr; |
| 193 | } |
| 194 | |
| 195 | if (committed.contentLayer) |
| 196 | contentLayerImpl(*committed.contentLayer).proxy().invalidate(); |
| 197 | |
| 198 | if (committed.imageBacking) { |
| 199 | auto& compositionState = imageBackingImpl(*committed.imageBacking).compositionState(); |
| 200 | compositionState.backingStore = nullptr; |
| 201 | } |
| 202 | }); |
| 203 | |
| 204 | auto& compositionState = compositionLayerImpl(layer).compositionState(); |
| 205 | compositionState.layer = nullptr; |
| 206 | } |
| 207 | |
| 208 | void CoordinatedGraphicsScene::commitSceneState(const CoordinatedGraphicsState::NicosiaState& state) |
| 209 | { |
| 210 | if (!m_client) |
| 211 | return; |
| 212 | |
| 213 | m_nicosia.scene = state.scene; |
| 214 | } |
| 215 | |
| 216 | void CoordinatedGraphicsScene::updateSceneState() |
| 217 | { |
| 218 | if (!m_nicosia.scene) |
| 219 | return; |
| 220 | |
| 221 | // Store layer and impl references along with the corresponding update |
| 222 | // for each type of possible layer backing. |
| 223 | struct { |
| 224 | struct BackingStore { |
| 225 | std::reference_wrapper<TextureMapperLayer> layer; |
| 226 | std::reference_wrapper<Nicosia::BackingStoreTextureMapperImpl> backingStore; |
| 227 | Nicosia::BackingStoreTextureMapperImpl::TileUpdate update; |
| 228 | }; |
| 229 | Vector<BackingStore> backingStore; |
| 230 | |
| 231 | struct ContentLayer { |
| 232 | std::reference_wrapper<TextureMapperLayer> layer; |
| 233 | std::reference_wrapper<TextureMapperPlatformLayerProxy> proxy; |
| 234 | bool needsActivation { false }; |
| 235 | }; |
| 236 | Vector<ContentLayer> contentLayer; |
| 237 | |
| 238 | struct ImageBacking { |
| 239 | std::reference_wrapper<TextureMapperLayer> layer; |
| 240 | std::reference_wrapper<Nicosia::ImageBackingTextureMapperImpl> imageBacking; |
| 241 | Nicosia::ImageBackingTextureMapperImpl::Update update; |
| 242 | }; |
| 243 | Vector<ImageBacking> imageBacking; |
| 244 | } layersByBacking; |
| 245 | |
| 246 | // Access the scene state and perform state update for each layer. |
| 247 | m_nicosia.scene->accessState( |
| 248 | [this, &layersByBacking](Nicosia::Scene::State& state) |
| 249 | { |
| 250 | // FIXME: try to minimize the amount of work in case the Scene::State object |
| 251 | // didn't change (i.e. no layer flush was done), but don't forget to properly |
| 252 | // gather and update proxy objects for content layers. |
| 253 | |
| 254 | // Handle the root layer, adding it to the TextureMapperLayer tree |
| 255 | // on the first update. No such change is expected later. |
| 256 | { |
| 257 | auto& rootLayer = texmapLayer(*state.rootLayer); |
| 258 | if (rootLayer.id() != m_rootLayerID) { |
| 259 | m_rootLayerID = rootLayer.id(); |
| 260 | RELEASE_ASSERT(m_rootLayer->children().isEmpty()); |
| 261 | m_rootLayer->addChild(&rootLayer); |
| 262 | } |
| 263 | } |
| 264 | |
| 265 | // Gather all the to-be-removed layers so that composition-side state |
| 266 | // can be properly purged after the current state's set of layers is adopted. |
| 267 | HashSet<RefPtr<Nicosia::CompositionLayer>> removedLayers; |
| 268 | for (auto& layer : m_nicosia.state.layers) { |
| 269 | if (!state.layers.contains(layer)) |
| 270 | removedLayers.add(layer); |
| 271 | } |
| 272 | |
| 273 | m_nicosia.state = state; |
| 274 | |
| 275 | for (auto& layer : removedLayers) |
| 276 | removeLayer(*layer); |
| 277 | removedLayers = { }; |
| 278 | |
| 279 | // Iterate the current state's set of layers, updating state values according to |
| 280 | // the incoming state changes. Layer backings are stored so that the updates |
| 281 | // (possibly time-consuming) can be done outside of this scene update. |
| 282 | for (auto& compositionLayer : m_nicosia.state.layers) { |
| 283 | auto& layer = texmapLayer(*compositionLayer); |
| 284 | compositionLayer->commitState( |
| 285 | [this, &layer, &compositionLayer, &layersByBacking] |
| 286 | (const Nicosia::CompositionLayer::LayerState& layerState) |
| 287 | { |
| 288 | if (layerState.delta.positionChanged) |
| 289 | layer.setPosition(layerState.position); |
| 290 | if (layerState.delta.anchorPointChanged) |
| 291 | layer.setAnchorPoint(layerState.anchorPoint); |
| 292 | if (layerState.delta.sizeChanged) |
| 293 | layer.setSize(layerState.size); |
| 294 | |
| 295 | if (layerState.delta.transformChanged) |
| 296 | layer.setTransform(layerState.transform); |
| 297 | if (layerState.delta.childrenTransformChanged) |
| 298 | layer.setChildrenTransform(layerState.childrenTransform); |
| 299 | |
| 300 | if (layerState.delta.contentsRectChanged) |
| 301 | layer.setContentsRect(layerState.contentsRect); |
| 302 | if (layerState.delta.contentsTilingChanged) { |
| 303 | layer.setContentsTilePhase(layerState.contentsTilePhase); |
| 304 | layer.setContentsTileSize(layerState.contentsTileSize); |
| 305 | } |
| 306 | |
| 307 | if (layerState.delta.opacityChanged) |
| 308 | layer.setOpacity(layerState.opacity); |
| 309 | if (layerState.delta.solidColorChanged) |
| 310 | layer.setSolidColor(layerState.solidColor); |
| 311 | |
| 312 | if (layerState.delta.filtersChanged) |
| 313 | layer.setFilters(layerState.filters); |
| 314 | if (layerState.delta.animationsChanged) |
| 315 | layer.setAnimations(layerState.animations); |
| 316 | |
| 317 | if (layerState.delta.childrenChanged) { |
| 318 | layer.setChildren(WTF::map(layerState.children, |
| 319 | [](auto& child) { return &texmapLayer(*child); })); |
| 320 | } |
| 321 | |
| 322 | if (layerState.delta.maskChanged) |
| 323 | layer.setMaskLayer(layerState.mask ? &texmapLayer(*layerState.mask) : nullptr); |
| 324 | if (layerState.delta.replicaChanged) |
| 325 | layer.setReplicaLayer(layerState.replica ? &texmapLayer(*layerState.replica) : nullptr); |
| 326 | |
| 327 | if (layerState.delta.flagsChanged) { |
| 328 | layer.setContentsOpaque(layerState.flags.contentsOpaque); |
| 329 | layer.setDrawsContent(layerState.flags.drawsContent); |
| 330 | layer.setContentsVisible(layerState.flags.contentsVisible); |
| 331 | layer.setBackfaceVisibility(layerState.flags.backfaceVisible); |
| 332 | layer.setMasksToBounds(layerState.flags.masksToBounds); |
| 333 | layer.setPreserves3D(layerState.flags.preserves3D); |
| 334 | } |
| 335 | |
| 336 | if (layerState.delta.repaintCounterChanged) |
| 337 | layer.setRepaintCounter(layerState.repaintCounter.visible, layerState.repaintCounter.count); |
| 338 | |
| 339 | if (layerState.delta.debugBorderChanged) |
| 340 | layer.setDebugVisuals(layerState.debugBorder.visible, layerState.debugBorder.color, layerState.debugBorder.width); |
| 341 | |
| 342 | if (layerState.backingStore) { |
| 343 | auto& impl = backingStoreImpl(*layerState.backingStore); |
| 344 | layersByBacking.backingStore.append( |
| 345 | { std::ref(layer), std::ref(impl), impl.takeUpdate() }); |
| 346 | } else |
| 347 | layer.setBackingStore(nullptr); |
| 348 | |
| 349 | if (layerState.contentLayer) { |
| 350 | auto& impl = contentLayerImpl(*layerState.contentLayer); |
| 351 | layersByBacking.contentLayer.append( |
| 352 | { std::ref(layer), std::ref(impl.proxy()), layerState.delta.contentLayerChanged }); |
| 353 | } else if (layerState.imageBacking) { |
| 354 | auto& impl = imageBackingImpl(*layerState.imageBacking); |
| 355 | layersByBacking.imageBacking.append( |
| 356 | { std::ref(layer), std::ref(impl), impl.takeUpdate() }); |
| 357 | } else |
| 358 | layer.setContentsLayer(nullptr); |
| 359 | }); |
| 360 | } |
| 361 | }); |
| 362 | |
| 363 | // Iterate through each backing type of layers and gather backing store |
| 364 | // or proxy objects that need an update. |
| 365 | // FIXME: HashSet<std::reference_wrapper<>> would be ideal, but doesn't work (yet). |
| 366 | HashSet<Ref<WebCore::CoordinatedBackingStore>> backingStoresWithPendingBuffers; |
| 367 | HashSet<Ref<WebCore::TextureMapperPlatformLayerProxy>> proxiesForSwapping; |
| 368 | |
| 369 | { |
| 370 | for (auto& entry : layersByBacking.backingStore) { |
| 371 | auto& compositionState = entry.backingStore.get().compositionState(); |
| 372 | updateBackingStore(entry.layer.get(), compositionState, entry.update); |
| 373 | |
| 374 | if (compositionState.backingStore) |
| 375 | backingStoresWithPendingBuffers.add(makeRef(*compositionState.backingStore)); |
| 376 | } |
| 377 | |
| 378 | layersByBacking.backingStore = { }; |
| 379 | } |
| 380 | |
| 381 | { |
| 382 | for (auto& entry : layersByBacking.contentLayer) { |
| 383 | auto& proxy = entry.proxy.get(); |
| 384 | if (entry.needsActivation) |
| 385 | proxy.activateOnCompositingThread(this, &entry.layer.get()); |
| 386 | proxiesForSwapping.add(makeRef(proxy)); |
| 387 | } |
| 388 | |
| 389 | layersByBacking.contentLayer = { }; |
| 390 | } |
| 391 | |
| 392 | { |
| 393 | for (auto& entry : layersByBacking.imageBacking) { |
| 394 | auto& compositionState = entry.imageBacking.get().compositionState(); |
| 395 | updateImageBacking(entry.layer.get(), compositionState, entry.update); |
| 396 | |
| 397 | if (compositionState.backingStore) |
| 398 | backingStoresWithPendingBuffers.add(makeRef(*compositionState.backingStore)); |
| 399 | } |
| 400 | |
| 401 | layersByBacking.imageBacking = { }; |
| 402 | } |
| 403 | |
| 404 | for (auto& backingStore : backingStoresWithPendingBuffers) |
| 405 | backingStore->commitTileOperations(*m_textureMapper); |
| 406 | |
| 407 | for (auto& proxy : proxiesForSwapping) |
| 408 | proxy->swapBuffer(); |
| 409 | } |
| 410 | |
| 411 | void CoordinatedGraphicsScene::ensureRootLayer() |
| 412 | { |
| 413 | if (m_rootLayer) |
| 414 | return; |
| 415 | |
| 416 | m_rootLayer = std::make_unique<TextureMapperLayer>(); |
| 417 | m_rootLayer->setMasksToBounds(false); |
| 418 | m_rootLayer->setDrawsContent(false); |
| 419 | m_rootLayer->setAnchorPoint(FloatPoint3D(0, 0, 0)); |
| 420 | |
| 421 | // The root layer should not have zero size, or it would be optimized out. |
| 422 | m_rootLayer->setSize(FloatSize(1.0, 1.0)); |
| 423 | |
| 424 | ASSERT(m_textureMapper); |
| 425 | m_rootLayer->setTextureMapper(m_textureMapper.get()); |
| 426 | } |
| 427 | |
| 428 | void CoordinatedGraphicsScene::purgeGLResources() |
| 429 | { |
| 430 | ASSERT(!m_client); |
| 431 | |
| 432 | if (m_nicosia.scene) { |
| 433 | m_nicosia.scene->accessState( |
| 434 | [](Nicosia::Scene::State& state) |
| 435 | { |
| 436 | for (auto& layer : state.layers) |
| 437 | removeLayer(*layer); |
| 438 | state.layers = { }; |
| 439 | state.rootLayer = nullptr; |
| 440 | }); |
| 441 | m_nicosia.scene = nullptr; |
| 442 | } |
| 443 | |
| 444 | m_rootLayer = nullptr; |
| 445 | m_rootLayerID = 0; |
| 446 | m_textureMapper = nullptr; |
| 447 | } |
| 448 | |
| 449 | void CoordinatedGraphicsScene::detach() |
| 450 | { |
| 451 | ASSERT(RunLoop::isMain()); |
| 452 | m_isActive = false; |
| 453 | m_client = nullptr; |
| 454 | } |
| 455 | |
| 456 | } // namespace WebKit |
| 457 | |
| 458 | #endif // USE(COORDINATED_GRAPHICS) |
| 459 | |