1 | /* |
2 | * Copyright (C) 2010-2018 Apple Inc. All rights reserved. |
3 | * Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies) |
4 | * Portions Copyright (c) 2010 Motorola Mobility, Inc. All rights reserved. |
5 | * Copyright (C) 2017 Sony Interactive Entertainment Inc. |
6 | * |
7 | * Redistribution and use in source and binary forms, with or without |
8 | * modification, are permitted provided that the following conditions |
9 | * are met: |
10 | * 1. Redistributions of source code must retain the above copyright |
11 | * notice, this list of conditions and the following disclaimer. |
12 | * 2. Redistributions in binary form must reproduce the above copyright |
13 | * notice, this list of conditions and the following disclaimer in the |
14 | * documentation and/or other materials provided with the distribution. |
15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
17 | * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
18 | * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
19 | * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
20 | * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
21 | * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
22 | * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
23 | * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
24 | * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
25 | * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
26 | * THE POSSIBILITY OF SUCH DAMAGE. |
27 | */ |
28 | |
29 | #pragma once |
30 | |
31 | #include "Decoder.h" |
32 | #include "Encoder.h" |
33 | #include "HandleMessage.h" |
34 | #include "MessageReceiver.h" |
35 | #include <WebCore/ScriptDisallowedScope.h> |
36 | #include <atomic> |
37 | #include <wtf/Condition.h> |
38 | #include <wtf/Deque.h> |
39 | #include <wtf/Forward.h> |
40 | #include <wtf/HashMap.h> |
41 | #include <wtf/Lock.h> |
42 | #include <wtf/ObjectIdentifier.h> |
43 | #include <wtf/OptionSet.h> |
44 | #include <wtf/RunLoop.h> |
45 | #include <wtf/WorkQueue.h> |
46 | #include <wtf/text/CString.h> |
47 | |
48 | #if OS(DARWIN) && !USE(UNIX_DOMAIN_SOCKETS) |
49 | #include <mach/mach_port.h> |
50 | #include <wtf/OSObjectPtr.h> |
51 | #include <wtf/spi/darwin/XPCSPI.h> |
52 | #endif |
53 | |
54 | #if USE(GLIB) |
55 | #include "GSocketMonitor.h" |
56 | #endif |
57 | |
58 | namespace IPC { |
59 | |
60 | enum class SendOption { |
61 | // Whether this message should be dispatched when waiting for a sync reply. |
62 | // This is the default for synchronous messages. |
63 | DispatchMessageEvenWhenWaitingForSyncReply = 1 << 0, |
64 | IgnoreFullySynchronousMode = 1 << 1, |
65 | }; |
66 | |
67 | enum class SendSyncOption { |
68 | // Use this to inform that this sync call will suspend this process until the user responds with input. |
69 | InformPlatformProcessWillSuspend = 1 << 0, |
70 | UseFullySynchronousModeForTesting = 1 << 1, |
71 | }; |
72 | |
73 | enum class WaitForOption { |
74 | // Use this to make waitForMessage be interrupted immediately by any incoming sync messages. |
75 | InterruptWaitingIfSyncMessageArrives = 1 << 0, |
76 | }; |
77 | |
78 | #define MESSAGE_CHECK_BASE(assertion, connection) do \ |
79 | if (!(assertion)) { \ |
80 | ASSERT(assertion); \ |
81 | (connection)->markCurrentlyDispatchedMessageAsInvalid(); \ |
82 | return; \ |
83 | } \ |
84 | while (0) |
85 | |
86 | class MachMessage; |
87 | class UnixMessage; |
88 | |
89 | class Connection : public ThreadSafeRefCounted<Connection, WTF::DestructionThread::Main> { |
90 | public: |
91 | class Client : public MessageReceiver { |
92 | public: |
93 | virtual void didClose(Connection&) = 0; |
94 | virtual void didReceiveInvalidMessage(Connection&, StringReference messageReceiverName, StringReference messageName) = 0; |
95 | |
96 | protected: |
97 | virtual ~Client() { } |
98 | }; |
99 | |
100 | class WorkQueueMessageReceiver : public MessageReceiver, public ThreadSafeRefCounted<WorkQueueMessageReceiver> { |
101 | }; |
102 | |
103 | #if USE(UNIX_DOMAIN_SOCKETS) |
104 | typedef int Identifier; |
105 | static bool identifierIsValid(Identifier identifier) { return identifier != -1; } |
106 | |
107 | struct SocketPair { |
108 | int client; |
109 | int server; |
110 | }; |
111 | |
112 | enum ConnectionOptions { |
113 | SetCloexecOnClient = 1 << 0, |
114 | SetCloexecOnServer = 1 << 1, |
115 | }; |
116 | |
117 | static Connection::SocketPair createPlatformConnection(unsigned options = SetCloexecOnClient | SetCloexecOnServer); |
118 | #elif OS(DARWIN) |
119 | struct Identifier { |
120 | Identifier() |
121 | { |
122 | } |
123 | |
124 | Identifier(mach_port_t port) |
125 | : port(port) |
126 | { |
127 | } |
128 | |
129 | Identifier(mach_port_t port, OSObjectPtr<xpc_connection_t> xpcConnection) |
130 | : port(port) |
131 | , xpcConnection(WTFMove(xpcConnection)) |
132 | { |
133 | } |
134 | |
135 | mach_port_t port { MACH_PORT_NULL }; |
136 | OSObjectPtr<xpc_connection_t> xpcConnection; |
137 | }; |
138 | static bool identifierIsValid(Identifier identifier) { return MACH_PORT_VALID(identifier.port); } |
139 | xpc_connection_t xpcConnection() const { return m_xpcConnection.get(); } |
140 | Optional<audit_token_t> getAuditToken(); |
141 | pid_t remoteProcessID() const; |
142 | #elif OS(WINDOWS) |
143 | typedef HANDLE Identifier; |
144 | static bool createServerAndClientIdentifiers(Identifier& serverIdentifier, Identifier& clientIdentifier); |
145 | static bool identifierIsValid(Identifier identifier) { return !!identifier; } |
146 | #endif |
147 | |
148 | static Ref<Connection> createServerConnection(Identifier, Client&); |
149 | static Ref<Connection> createClientConnection(Identifier, Client&); |
150 | ~Connection(); |
151 | |
152 | Client& client() const { return m_client; } |
153 | |
154 | enum UniqueIDType { }; |
155 | using UniqueID = ObjectIdentifier<UniqueIDType>; |
156 | |
157 | static Connection* connection(UniqueID); |
158 | UniqueID uniqueID() const { return m_uniqueID; } |
159 | |
160 | void setOnlySendMessagesAsDispatchWhenWaitingForSyncReplyWhenProcessingSuchAMessage(bool); |
161 | void setShouldExitOnSyncMessageSendFailure(bool); |
162 | |
163 | // The set callback will be called on the connection work queue when the connection is closed, |
164 | // before didCall is called on the client thread. Must be called before the connection is opened. |
165 | // In the future we might want a more generic way to handle sync or async messages directly |
166 | // on the work queue, for example if we want to handle them on some other thread we could avoid |
167 | // handling the message on the client thread first. |
168 | typedef void (*DidCloseOnConnectionWorkQueueCallback)(Connection*); |
169 | void setDidCloseOnConnectionWorkQueueCallback(DidCloseOnConnectionWorkQueueCallback); |
170 | |
171 | void addWorkQueueMessageReceiver(StringReference messageReceiverName, WorkQueue&, WorkQueueMessageReceiver*); |
172 | void removeWorkQueueMessageReceiver(StringReference messageReceiverName); |
173 | |
174 | bool open(); |
175 | void invalidate(); |
176 | void markCurrentlyDispatchedMessageAsInvalid(); |
177 | |
178 | void postConnectionDidCloseOnConnectionWorkQueue(); |
179 | |
180 | template<typename T, typename C> void sendWithAsyncReply(T&& message, C&& completionHandler, uint64_t destinationID = 0); |
181 | template<typename T> bool send(T&& message, uint64_t destinationID, OptionSet<SendOption> sendOptions = { }); |
182 | template<typename T> void sendWithReply(T&& message, uint64_t destinationID, FunctionDispatcher& replyDispatcher, Function<void(Optional<typename CodingType<typename T::Reply>::Type>)>&& replyHandler); |
183 | template<typename T> bool sendSync(T&& message, typename T::Reply&& reply, uint64_t destinationID, Seconds timeout = Seconds::infinity(), OptionSet<SendSyncOption> sendSyncOptions = { }); |
184 | template<typename T> bool waitForAndDispatchImmediately(uint64_t destinationID, Seconds timeout, OptionSet<WaitForOption> waitForOptions = { }); |
185 | |
186 | bool sendMessage(std::unique_ptr<Encoder>, OptionSet<SendOption> sendOptions); |
187 | void sendMessageWithReply(uint64_t requestID, std::unique_ptr<Encoder>, FunctionDispatcher& replyDispatcher, Function<void(std::unique_ptr<Decoder>)>&& replyHandler); |
188 | std::unique_ptr<Encoder> createSyncMessageEncoder(StringReference messageReceiverName, StringReference messageName, uint64_t destinationID, uint64_t& syncRequestID); |
189 | std::unique_ptr<Decoder> sendSyncMessage(uint64_t syncRequestID, std::unique_ptr<Encoder>, Seconds timeout, OptionSet<SendSyncOption> sendSyncOptions); |
190 | bool sendSyncReply(std::unique_ptr<Encoder>); |
191 | |
192 | void wakeUpRunLoop(); |
193 | |
194 | void incrementDispatchMessageMarkedDispatchWhenWaitingForSyncReplyCount() { ++m_inDispatchMessageMarkedDispatchWhenWaitingForSyncReplyCount; } |
195 | void decrementDispatchMessageMarkedDispatchWhenWaitingForSyncReplyCount() { --m_inDispatchMessageMarkedDispatchWhenWaitingForSyncReplyCount; } |
196 | |
197 | bool inSendSync() const { return m_inSendSyncCount; } |
198 | |
199 | Identifier identifier() const; |
200 | |
201 | #if PLATFORM(COCOA) |
202 | bool kill(); |
203 | void terminateSoon(Seconds); |
204 | #endif |
205 | |
206 | bool isValid() const { return m_isValid; } |
207 | |
208 | #if HAVE(QOS_CLASSES) |
209 | void setShouldBoostMainThreadOnSyncMessage(bool b) { m_shouldBoostMainThreadOnSyncMessage = b; } |
210 | #endif |
211 | |
212 | uint64_t installIncomingSyncMessageCallback(WTF::Function<void()>&&); |
213 | void uninstallIncomingSyncMessageCallback(uint64_t); |
214 | bool hasIncomingSyncMessage(); |
215 | |
216 | void allowFullySynchronousModeForTesting() { m_fullySynchronousModeIsAllowedForTesting = true; } |
217 | |
218 | void ignoreTimeoutsForTesting() { m_ignoreTimeoutsForTesting = true; } |
219 | |
220 | void enableIncomingMessagesThrottling(); |
221 | |
222 | private: |
223 | Connection(Identifier, bool isServer, Client&); |
224 | void platformInitialize(Identifier); |
225 | void platformInvalidate(); |
226 | |
227 | std::unique_ptr<Decoder> waitForMessage(StringReference messageReceiverName, StringReference messageName, uint64_t destinationID, Seconds timeout, OptionSet<WaitForOption>); |
228 | |
229 | std::unique_ptr<Decoder> waitForSyncReply(uint64_t syncRequestID, Seconds timeout, OptionSet<SendSyncOption>); |
230 | |
231 | // Called on the connection work queue. |
232 | void processIncomingMessage(std::unique_ptr<Decoder>); |
233 | void processIncomingSyncReply(std::unique_ptr<Decoder>); |
234 | |
235 | void dispatchWorkQueueMessageReceiverMessage(WorkQueueMessageReceiver&, Decoder&); |
236 | |
237 | bool canSendOutgoingMessages() const; |
238 | bool platformCanSendOutgoingMessages() const; |
239 | void sendOutgoingMessages(); |
240 | bool sendOutgoingMessage(std::unique_ptr<Encoder>); |
241 | void connectionDidClose(); |
242 | |
243 | // Called on the listener thread. |
244 | void dispatchOneIncomingMessage(); |
245 | void dispatchIncomingMessages(); |
246 | void dispatchMessage(std::unique_ptr<Decoder>); |
247 | void dispatchMessage(Decoder&); |
248 | void dispatchSyncMessage(Decoder&); |
249 | void dispatchDidReceiveInvalidMessage(const CString& messageReceiverNameString, const CString& messageNameString); |
250 | void didFailToSendSyncMessage(); |
251 | |
252 | // Can be called on any thread. |
253 | void enqueueIncomingMessage(std::unique_ptr<Decoder>); |
254 | size_t incomingMessagesDispatchingBatchSize() const; |
255 | |
256 | void willSendSyncMessage(OptionSet<SendSyncOption>); |
257 | void didReceiveSyncReply(OptionSet<SendSyncOption>); |
258 | |
259 | Seconds timeoutRespectingIgnoreTimeoutsForTesting(Seconds) const; |
260 | |
261 | #if PLATFORM(COCOA) |
262 | bool sendMessage(std::unique_ptr<MachMessage>); |
263 | #endif |
264 | |
265 | class MessagesThrottler { |
266 | WTF_MAKE_FAST_ALLOCATED; |
267 | public: |
268 | typedef void (Connection::*DispatchMessagesFunction)(); |
269 | MessagesThrottler(Connection&, DispatchMessagesFunction); |
270 | |
271 | size_t numberOfMessagesToProcess(size_t totalMessages); |
272 | void scheduleMessagesDispatch(); |
273 | |
274 | private: |
275 | RunLoop::Timer<Connection> m_dispatchMessagesTimer; |
276 | Connection& m_connection; |
277 | DispatchMessagesFunction m_dispatchMessages; |
278 | unsigned m_throttlingLevel { 0 }; |
279 | }; |
280 | |
281 | Client& m_client; |
282 | UniqueID m_uniqueID; |
283 | bool m_isServer; |
284 | std::atomic<bool> m_isValid { true }; |
285 | std::atomic<uint64_t> m_syncRequestID; |
286 | |
287 | bool m_onlySendMessagesAsDispatchWhenWaitingForSyncReplyWhenProcessingSuchAMessage; |
288 | bool m_shouldExitOnSyncMessageSendFailure; |
289 | DidCloseOnConnectionWorkQueueCallback m_didCloseOnConnectionWorkQueueCallback; |
290 | |
291 | bool m_isConnected; |
292 | Ref<WorkQueue> m_connectionQueue; |
293 | |
294 | HashMap<StringReference, std::pair<RefPtr<WorkQueue>, RefPtr<WorkQueueMessageReceiver>>> m_workQueueMessageReceivers; |
295 | |
296 | unsigned m_inSendSyncCount; |
297 | unsigned m_inDispatchMessageCount; |
298 | unsigned m_inDispatchMessageMarkedDispatchWhenWaitingForSyncReplyCount; |
299 | unsigned m_inDispatchMessageMarkedToUseFullySynchronousModeForTesting { 0 }; |
300 | bool m_fullySynchronousModeIsAllowedForTesting { false }; |
301 | bool m_ignoreTimeoutsForTesting { false }; |
302 | bool m_didReceiveInvalidMessage; |
303 | |
304 | // Incoming messages. |
305 | Lock m_incomingMessagesMutex; |
306 | Deque<std::unique_ptr<Decoder>> m_incomingMessages; |
307 | std::unique_ptr<MessagesThrottler> m_incomingMessagesThrottler; |
308 | |
309 | // Outgoing messages. |
310 | Lock m_outgoingMessagesMutex; |
311 | Deque<std::unique_ptr<Encoder>> m_outgoingMessages; |
312 | |
313 | Condition m_waitForMessageCondition; |
314 | Lock m_waitForMessageMutex; |
315 | |
316 | struct ReplyHandler; |
317 | |
318 | Lock m_replyHandlersLock; |
319 | HashMap<uint64_t, ReplyHandler> m_replyHandlers; |
320 | |
321 | struct WaitForMessageState; |
322 | WaitForMessageState* m_waitingForMessage; |
323 | |
324 | class SyncMessageState; |
325 | |
326 | Lock m_syncReplyStateMutex; |
327 | bool m_shouldWaitForSyncReplies; |
328 | struct PendingSyncReply; |
329 | Vector<PendingSyncReply> m_pendingSyncReplies; |
330 | |
331 | Lock m_incomingSyncMessageCallbackMutex; |
332 | HashMap<uint64_t, WTF::Function<void()>> m_incomingSyncMessageCallbacks; |
333 | RefPtr<WorkQueue> m_incomingSyncMessageCallbackQueue; |
334 | uint64_t m_nextIncomingSyncMessageCallbackID { 0 }; |
335 | |
336 | #if HAVE(QOS_CLASSES) |
337 | pthread_t m_mainThread { 0 }; |
338 | bool m_shouldBoostMainThreadOnSyncMessage { false }; |
339 | #endif |
340 | |
341 | #if USE(UNIX_DOMAIN_SOCKETS) |
342 | // Called on the connection queue. |
343 | void readyReadHandler(); |
344 | bool processMessage(); |
345 | bool sendOutputMessage(UnixMessage&); |
346 | |
347 | Vector<uint8_t> m_readBuffer; |
348 | Vector<int> m_fileDescriptors; |
349 | int m_socketDescriptor; |
350 | std::unique_ptr<UnixMessage> m_pendingOutputMessage; |
351 | #if USE(GLIB) |
352 | GRefPtr<GSocket> m_socket; |
353 | GSocketMonitor m_readSocketMonitor; |
354 | GSocketMonitor m_writeSocketMonitor; |
355 | #endif |
356 | #elif OS(DARWIN) |
357 | // Called on the connection queue. |
358 | void receiveSourceEventHandler(); |
359 | void initializeSendSource(); |
360 | void resumeSendSource(); |
361 | void cancelReceiveSource(); |
362 | |
363 | mach_port_t m_sendPort { MACH_PORT_NULL }; |
364 | dispatch_source_t m_sendSource { nullptr }; |
365 | |
366 | mach_port_t m_receivePort { MACH_PORT_NULL }; |
367 | dispatch_source_t m_receiveSource { nullptr }; |
368 | |
369 | std::unique_ptr<MachMessage> m_pendingOutgoingMachMessage; |
370 | bool m_isInitializingSendSource { false }; |
371 | |
372 | OSObjectPtr<xpc_connection_t> m_xpcConnection; |
373 | bool m_wasKilled { false }; |
374 | #elif OS(WINDOWS) |
375 | // Called on the connection queue. |
376 | void readEventHandler(); |
377 | void writeEventHandler(); |
378 | void invokeReadEventHandler(); |
379 | void invokeWriteEventHandler(); |
380 | |
381 | class EventListener { |
382 | public: |
383 | void open(Function<void()>&&); |
384 | void close(); |
385 | |
386 | OVERLAPPED& state() { return m_state; } |
387 | |
388 | private: |
389 | static void callback(void*, BOOLEAN); |
390 | |
391 | OVERLAPPED m_state; |
392 | HANDLE m_waitHandle { INVALID_HANDLE_VALUE }; |
393 | Function<void()> m_handler; |
394 | }; |
395 | |
396 | Vector<uint8_t> m_readBuffer; |
397 | EventListener m_readListener; |
398 | std::unique_ptr<Encoder> m_pendingWriteEncoder; |
399 | EventListener m_writeListener; |
400 | HANDLE m_connectionPipe { INVALID_HANDLE_VALUE }; |
401 | #endif |
402 | }; |
403 | |
404 | template<typename T> |
405 | bool Connection::send(T&& message, uint64_t destinationID, OptionSet<SendOption> sendOptions) |
406 | { |
407 | COMPILE_ASSERT(!T::isSync, AsyncMessageExpected); |
408 | |
409 | auto encoder = std::make_unique<Encoder>(T::receiverName(), T::name(), destinationID); |
410 | encoder->encode(message.arguments()); |
411 | |
412 | return sendMessage(WTFMove(encoder), sendOptions); |
413 | } |
414 | |
415 | uint64_t nextAsyncReplyHandlerID(); |
416 | void addAsyncReplyHandler(Connection&, uint64_t, CompletionHandler<void(Decoder*)>&&); |
417 | CompletionHandler<void(Decoder*)> takeAsyncReplyHandler(Connection&, uint64_t); |
418 | |
419 | template<typename T, typename C> |
420 | void Connection::sendWithAsyncReply(T&& message, C&& completionHandler, uint64_t destinationID) |
421 | { |
422 | COMPILE_ASSERT(!T::isSync, AsyncMessageExpected); |
423 | |
424 | auto encoder = std::make_unique<Encoder>(T::receiverName(), T::name(), destinationID); |
425 | uint64_t listenerID = nextAsyncReplyHandlerID(); |
426 | encoder->encode(listenerID); |
427 | encoder->encode(message.arguments()); |
428 | sendMessage(WTFMove(encoder), { }); |
429 | addAsyncReplyHandler(*this, listenerID, [completionHandler = WTFMove(completionHandler)] (Decoder* decoder) mutable { |
430 | if (decoder && !decoder->isInvalid()) |
431 | T::callReply(*decoder, WTFMove(completionHandler)); |
432 | else |
433 | T::cancelReply(WTFMove(completionHandler)); |
434 | }); |
435 | } |
436 | |
437 | template<typename T> |
438 | void Connection::sendWithReply(T&& message, uint64_t destinationID, FunctionDispatcher& replyDispatcher, Function<void(Optional<typename CodingType<typename T::Reply>::Type>)>&& replyHandler) |
439 | { |
440 | uint64_t requestID = 0; |
441 | std::unique_ptr<Encoder> encoder = createSyncMessageEncoder(T::receiverName(), T::name(), destinationID, requestID); |
442 | |
443 | encoder->encode(message.arguments()); |
444 | |
445 | sendMessageWithReply(requestID, WTFMove(encoder), replyDispatcher, [replyHandler = WTFMove(replyHandler)](std::unique_ptr<Decoder> decoder) { |
446 | if (decoder) { |
447 | Optional<typename CodingType<typename T::Reply>::Type> reply; |
448 | *decoder >> reply; |
449 | if (reply) { |
450 | replyHandler(WTFMove(*reply)); |
451 | return; |
452 | } |
453 | } |
454 | |
455 | replyHandler(WTF::nullopt); |
456 | }); |
457 | } |
458 | |
459 | template<size_t i, typename A, typename B> struct TupleMover { |
460 | static void move(A&& a, B& b) |
461 | { |
462 | std::get<i - 1>(b) = WTFMove(std::get<i - 1>(a)); |
463 | TupleMover<i - 1, A, B>::move(WTFMove(a), b); |
464 | } |
465 | }; |
466 | |
467 | template<typename A, typename B> struct TupleMover<0, A, B> { |
468 | static void move(A&&, B&) { } |
469 | }; |
470 | |
471 | template<typename... A, typename... B> |
472 | void moveTuple(std::tuple<A...>&& a, std::tuple<B...>& b) |
473 | { |
474 | static_assert(sizeof...(A) == sizeof...(B), "Should be used with two tuples of same size" ); |
475 | TupleMover<sizeof...(A), std::tuple<A...>, std::tuple<B...>>::move(WTFMove(a), b); |
476 | } |
477 | |
478 | template<typename T> bool Connection::sendSync(T&& message, typename T::Reply&& reply, uint64_t destinationID, Seconds timeout, OptionSet<SendSyncOption> sendSyncOptions) |
479 | { |
480 | COMPILE_ASSERT(T::isSync, SyncMessageExpected); |
481 | |
482 | uint64_t syncRequestID = 0; |
483 | std::unique_ptr<Encoder> encoder = createSyncMessageEncoder(T::receiverName(), T::name(), destinationID, syncRequestID); |
484 | |
485 | if (sendSyncOptions.contains(SendSyncOption::UseFullySynchronousModeForTesting)) { |
486 | encoder->setFullySynchronousModeForTesting(); |
487 | m_fullySynchronousModeIsAllowedForTesting = true; |
488 | } |
489 | |
490 | // Encode the rest of the input arguments. |
491 | encoder->encode(message.arguments()); |
492 | |
493 | // Now send the message and wait for a reply. |
494 | std::unique_ptr<Decoder> replyDecoder = sendSyncMessage(syncRequestID, WTFMove(encoder), timeout, sendSyncOptions); |
495 | if (!replyDecoder) |
496 | return false; |
497 | |
498 | // Decode the reply. |
499 | Optional<typename T::ReplyArguments> replyArguments; |
500 | *replyDecoder >> replyArguments; |
501 | if (!replyArguments) |
502 | return false; |
503 | moveTuple(WTFMove(*replyArguments), reply); |
504 | return true; |
505 | } |
506 | |
507 | template<typename T> bool Connection::waitForAndDispatchImmediately(uint64_t destinationID, Seconds timeout, OptionSet<WaitForOption> waitForOptions) |
508 | { |
509 | std::unique_ptr<Decoder> decoder = waitForMessage(T::receiverName(), T::name(), destinationID, timeout, waitForOptions); |
510 | if (!decoder) |
511 | return false; |
512 | |
513 | ASSERT(decoder->destinationID() == destinationID); |
514 | m_client.didReceiveMessage(*this, *decoder); |
515 | return true; |
516 | } |
517 | |
518 | } // namespace IPC |
519 | |