| 1 | /* |
| 2 | * Copyright (C) 2018-2019 Apple Inc. All rights reserved. |
| 3 | * |
| 4 | * Redistribution and use in source and binary forms, with or without |
| 5 | * modification, are permitted provided that the following conditions |
| 6 | * are met: |
| 7 | * 1. Redistributions of source code must retain the above copyright |
| 8 | * notice, this list of conditions and the following disclaimer. |
| 9 | * 2. Redistributions in binary form must reproduce the above copyright |
| 10 | * notice, this list of conditions and the following disclaimer in the |
| 11 | * documentation and/or other materials provided with the distribution. |
| 12 | * |
| 13 | * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| 14 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| 15 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| 16 | * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| 17 | * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| 18 | * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| 19 | * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| 20 | * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| 21 | * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 22 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 23 | * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 24 | */ |
| 25 | |
| 26 | #pragma once |
| 27 | |
| 28 | #include "SVGAnimatedPropertyAccessor.h" |
| 29 | #include "SVGAnimatedPropertyAnimatorImpl.h" |
| 30 | #include "SVGAnimatedPropertyImpl.h" |
| 31 | #include "SVGNames.h" |
| 32 | |
| 33 | namespace WebCore { |
| 34 | |
| 35 | template<typename OwnerType> |
| 36 | class SVGAnimatedAngleAccessor final : public SVGAnimatedPropertyAccessor<OwnerType, SVGAnimatedAngle> { |
| 37 | using Base = SVGAnimatedPropertyAccessor<OwnerType, SVGAnimatedAngle>; |
| 38 | |
| 39 | public: |
| 40 | using Base::Base; |
| 41 | template<Ref<SVGAnimatedAngle> OwnerType::*property> |
| 42 | constexpr static const SVGMemberAccessor<OwnerType>& singleton() { return Base::template singleton<SVGAnimatedAngleAccessor, property>(); } |
| 43 | }; |
| 44 | |
| 45 | template<typename OwnerType> |
| 46 | class SVGAnimatedBooleanAccessor final : public SVGAnimatedPropertyAccessor<OwnerType, SVGAnimatedBoolean> { |
| 47 | using Base = SVGAnimatedPropertyAccessor<OwnerType, SVGAnimatedBoolean>; |
| 48 | using Base::property; |
| 49 | |
| 50 | public: |
| 51 | using Base::Base; |
| 52 | template<Ref<SVGAnimatedBoolean> OwnerType::*property> |
| 53 | constexpr static const SVGMemberAccessor<OwnerType>& singleton() { return Base::template singleton<SVGAnimatedBooleanAccessor, property>(); } |
| 54 | |
| 55 | private: |
| 56 | std::unique_ptr<SVGAttributeAnimator> createAnimator(OwnerType& owner, const QualifiedName& attributeName, AnimationMode animationMode, CalcMode calcMode, bool isAccumulated, bool isAdditive) const final |
| 57 | { |
| 58 | return SVGAnimatedBooleanAnimator::create(attributeName, property(owner), animationMode, calcMode, isAccumulated, isAdditive); |
| 59 | } |
| 60 | |
| 61 | void appendAnimatedInstance(OwnerType& owner, SVGAttributeAnimator& animator) const final |
| 62 | { |
| 63 | static_cast<SVGAnimatedBooleanAnimator&>(animator).appendAnimatedInstance(property(owner)); |
| 64 | } |
| 65 | }; |
| 66 | |
| 67 | template<typename OwnerType, typename EnumType> |
| 68 | class SVGAnimatedEnumerationAccessor final : public SVGAnimatedPropertyAccessor<OwnerType, SVGAnimatedEnumeration> { |
| 69 | using Base = SVGAnimatedPropertyAccessor<OwnerType, SVGAnimatedEnumeration>; |
| 70 | using Base::property; |
| 71 | |
| 72 | public: |
| 73 | using Base::Base; |
| 74 | template<Ref<SVGAnimatedEnumeration> OwnerType::*property> |
| 75 | constexpr static const SVGMemberAccessor<OwnerType>& singleton() { return Base::template singleton<SVGAnimatedEnumerationAccessor, property>(); } |
| 76 | |
| 77 | private: |
| 78 | std::unique_ptr<SVGAttributeAnimator> createAnimator(OwnerType& owner, const QualifiedName& attributeName, AnimationMode animationMode, CalcMode calcMode, bool isAccumulated, bool isAdditive) const final |
| 79 | { |
| 80 | return SVGAnimatedEnumerationAnimator<EnumType>::create(attributeName, property(owner), animationMode, calcMode, isAccumulated, isAdditive); |
| 81 | } |
| 82 | |
| 83 | void appendAnimatedInstance(OwnerType& owner, SVGAttributeAnimator& animator) const final |
| 84 | { |
| 85 | static_cast<SVGAnimatedEnumerationAnimator<EnumType>&>(animator).appendAnimatedInstance(property(owner)); |
| 86 | } |
| 87 | }; |
| 88 | |
| 89 | template<typename OwnerType> |
| 90 | class SVGAnimatedIntegerAccessor final : public SVGAnimatedPropertyAccessor<OwnerType, SVGAnimatedInteger> { |
| 91 | using Base = SVGAnimatedPropertyAccessor<OwnerType, SVGAnimatedInteger>; |
| 92 | |
| 93 | public: |
| 94 | using Base::Base; |
| 95 | using Base::property; |
| 96 | template<Ref<SVGAnimatedInteger> OwnerType::*property> |
| 97 | constexpr static const SVGMemberAccessor<OwnerType>& singleton() { return Base::template singleton<SVGAnimatedIntegerAccessor, property>(); } |
| 98 | |
| 99 | private: |
| 100 | std::unique_ptr<SVGAttributeAnimator> createAnimator(OwnerType& owner, const QualifiedName& attributeName, AnimationMode animationMode, CalcMode calcMode, bool isAccumulated, bool isAdditive) const final |
| 101 | { |
| 102 | return SVGAnimatedIntegerAnimator::create(attributeName, property(owner), animationMode, calcMode, isAccumulated, isAdditive); |
| 103 | } |
| 104 | |
| 105 | void appendAnimatedInstance(OwnerType& owner, SVGAttributeAnimator& animator) const final |
| 106 | { |
| 107 | static_cast<SVGAnimatedIntegerAnimator&>(animator).appendAnimatedInstance(property(owner)); |
| 108 | } |
| 109 | }; |
| 110 | |
| 111 | template<typename OwnerType> |
| 112 | class SVGAnimatedLengthAccessor final : public SVGAnimatedPropertyAccessor<OwnerType, SVGAnimatedLength> { |
| 113 | using Base = SVGAnimatedPropertyAccessor<OwnerType, SVGAnimatedLength>; |
| 114 | using Base::property; |
| 115 | |
| 116 | public: |
| 117 | using Base::Base; |
| 118 | template<Ref<SVGAnimatedLength> OwnerType::*property> |
| 119 | constexpr static const SVGMemberAccessor<OwnerType>& singleton() { return Base::template singleton<SVGAnimatedLengthAccessor, property>(); } |
| 120 | |
| 121 | private: |
| 122 | bool isAnimatedLength() const override { return true; } |
| 123 | |
| 124 | std::unique_ptr<SVGAttributeAnimator> createAnimator(OwnerType& owner, const QualifiedName& attributeName, AnimationMode animationMode, CalcMode calcMode, bool isAccumulated, bool isAdditive) const final |
| 125 | { |
| 126 | SVGLengthMode lengthMode = property(owner)->baseVal()->value().unitMode(); |
| 127 | return SVGAnimatedLengthAnimator::create(attributeName, property(owner), animationMode, calcMode, isAccumulated, isAdditive, lengthMode); |
| 128 | } |
| 129 | |
| 130 | void appendAnimatedInstance(OwnerType& owner, SVGAttributeAnimator& animator) const final |
| 131 | { |
| 132 | static_cast<SVGAnimatedLengthAnimator&>(animator).appendAnimatedInstance(property(owner)); |
| 133 | } |
| 134 | }; |
| 135 | |
| 136 | template<typename OwnerType> |
| 137 | class SVGAnimatedLengthListAccessor final : public SVGAnimatedPropertyAccessor<OwnerType, SVGAnimatedLengthList> { |
| 138 | using Base = SVGAnimatedPropertyAccessor<OwnerType, SVGAnimatedLengthList>; |
| 139 | using Base::property; |
| 140 | |
| 141 | public: |
| 142 | using Base::Base; |
| 143 | template<Ref<SVGAnimatedLengthList> OwnerType::*property> |
| 144 | constexpr static const SVGMemberAccessor<OwnerType>& singleton() { return Base::template singleton<SVGAnimatedLengthListAccessor, property>(); } |
| 145 | |
| 146 | private: |
| 147 | std::unique_ptr<SVGAttributeAnimator> createAnimator(OwnerType& owner, const QualifiedName& attributeName, AnimationMode animationMode, CalcMode calcMode, bool isAccumulated, bool isAdditive) const final |
| 148 | { |
| 149 | return SVGAnimatedLengthListAnimator::create(attributeName, property(owner), animationMode, calcMode, isAccumulated, isAdditive, LengthModeWidth); |
| 150 | } |
| 151 | |
| 152 | void appendAnimatedInstance(OwnerType& owner, SVGAttributeAnimator& animator) const final |
| 153 | { |
| 154 | static_cast<SVGAnimatedLengthListAnimator&>(animator).appendAnimatedInstance(property(owner)); |
| 155 | } |
| 156 | }; |
| 157 | |
| 158 | template<typename OwnerType> |
| 159 | class SVGAnimatedNumberAccessor final : public SVGAnimatedPropertyAccessor<OwnerType, SVGAnimatedNumber> { |
| 160 | using Base = SVGAnimatedPropertyAccessor<OwnerType, SVGAnimatedNumber>; |
| 161 | |
| 162 | public: |
| 163 | using Base::Base; |
| 164 | using Base::property; |
| 165 | template<Ref<SVGAnimatedNumber> OwnerType::*property> |
| 166 | constexpr static const SVGMemberAccessor<OwnerType>& singleton() { return Base::template singleton<SVGAnimatedNumberAccessor, property>(); } |
| 167 | |
| 168 | private: |
| 169 | std::unique_ptr<SVGAttributeAnimator> createAnimator(OwnerType& owner, const QualifiedName& attributeName, AnimationMode animationMode, CalcMode calcMode, bool isAccumulated, bool isAdditive) const final |
| 170 | { |
| 171 | return SVGAnimatedNumberAnimator::create(attributeName, property(owner), animationMode, calcMode, isAccumulated, isAdditive); |
| 172 | } |
| 173 | |
| 174 | void appendAnimatedInstance(OwnerType& owner, SVGAttributeAnimator& animator) const final |
| 175 | { |
| 176 | static_cast<SVGAnimatedNumberAnimator&>(animator).appendAnimatedInstance(property(owner)); |
| 177 | } |
| 178 | }; |
| 179 | |
| 180 | template<typename OwnerType> |
| 181 | class SVGAnimatedNumberListAccessor final : public SVGAnimatedPropertyAccessor<OwnerType, SVGAnimatedNumberList> { |
| 182 | using Base = SVGAnimatedPropertyAccessor<OwnerType, SVGAnimatedNumberList>; |
| 183 | using Base::property; |
| 184 | |
| 185 | public: |
| 186 | using Base::Base; |
| 187 | template<Ref<SVGAnimatedNumberList> OwnerType::*property> |
| 188 | constexpr static const SVGMemberAccessor<OwnerType>& singleton() { return Base::template singleton<SVGAnimatedNumberListAccessor, property>(); } |
| 189 | |
| 190 | private: |
| 191 | std::unique_ptr<SVGAttributeAnimator> createAnimator(OwnerType& owner, const QualifiedName& attributeName, AnimationMode animationMode, CalcMode calcMode, bool isAccumulated, bool isAdditive) const final |
| 192 | { |
| 193 | return SVGAnimatedNumberListAnimator::create(attributeName, property(owner), animationMode, calcMode, isAccumulated, isAdditive); |
| 194 | } |
| 195 | |
| 196 | void appendAnimatedInstance(OwnerType& owner, SVGAttributeAnimator& animator) const final |
| 197 | { |
| 198 | static_cast<SVGAnimatedNumberListAnimator&>(animator).appendAnimatedInstance(property(owner)); |
| 199 | } |
| 200 | }; |
| 201 | |
| 202 | template<typename OwnerType> |
| 203 | class SVGAnimatedPathSegListAccessor final : public SVGAnimatedPropertyAccessor<OwnerType, SVGAnimatedPathSegList> { |
| 204 | using Base = SVGAnimatedPropertyAccessor<OwnerType, SVGAnimatedPathSegList>; |
| 205 | using Base::property; |
| 206 | |
| 207 | public: |
| 208 | using Base::Base; |
| 209 | template<Ref<SVGAnimatedPathSegList> OwnerType::*property> |
| 210 | constexpr static const SVGMemberAccessor<OwnerType>& singleton() { return Base::template singleton<SVGAnimatedPathSegListAccessor, property>(); } |
| 211 | |
| 212 | private: |
| 213 | std::unique_ptr<SVGAttributeAnimator> createAnimator(OwnerType& owner, const QualifiedName& attributeName, AnimationMode animationMode, CalcMode calcMode, bool isAccumulated, bool isAdditive) const final |
| 214 | { |
| 215 | return SVGAnimatedPathSegListAnimator::create(attributeName, property(owner), animationMode, calcMode, isAccumulated, isAdditive); |
| 216 | } |
| 217 | |
| 218 | void appendAnimatedInstance(OwnerType& owner, SVGAttributeAnimator& animator) const final |
| 219 | { |
| 220 | static_cast<SVGAnimatedPathSegListAnimator&>(animator).appendAnimatedInstance(property(owner)); |
| 221 | } |
| 222 | }; |
| 223 | |
| 224 | template<typename OwnerType> |
| 225 | class SVGAnimatedPointListAccessor final : public SVGAnimatedPropertyAccessor<OwnerType, SVGAnimatedPointList> { |
| 226 | using Base = SVGAnimatedPropertyAccessor<OwnerType, SVGAnimatedPointList>; |
| 227 | using Base::property; |
| 228 | |
| 229 | public: |
| 230 | using Base::Base; |
| 231 | template<Ref<SVGAnimatedPointList> OwnerType::*property> |
| 232 | constexpr static const SVGMemberAccessor<OwnerType>& singleton() { return Base::template singleton<SVGAnimatedPointListAccessor, property>(); } |
| 233 | |
| 234 | private: |
| 235 | std::unique_ptr<SVGAttributeAnimator> createAnimator(OwnerType& owner, const QualifiedName& attributeName, AnimationMode animationMode, CalcMode calcMode, bool isAccumulated, bool isAdditive) const final |
| 236 | { |
| 237 | return SVGAnimatedPointListAnimator::create(attributeName, property(owner), animationMode, calcMode, isAccumulated, isAdditive); |
| 238 | } |
| 239 | |
| 240 | void appendAnimatedInstance(OwnerType& owner, SVGAttributeAnimator& animator) const final |
| 241 | { |
| 242 | static_cast<SVGAnimatedPointListAnimator&>(animator).appendAnimatedInstance(property(owner)); |
| 243 | } |
| 244 | }; |
| 245 | |
| 246 | template<typename OwnerType> |
| 247 | class SVGAnimatedOrientTypeAccessor final : public SVGAnimatedPropertyAccessor<OwnerType, SVGAnimatedOrientType> { |
| 248 | using Base = SVGAnimatedPropertyAccessor<OwnerType, SVGAnimatedOrientType>; |
| 249 | |
| 250 | public: |
| 251 | using Base::Base; |
| 252 | template<Ref<SVGAnimatedOrientType> OwnerType::*property> |
| 253 | constexpr static const SVGMemberAccessor<OwnerType>& singleton() {return Base::template singleton<SVGAnimatedOrientTypeAccessor, property>(); } |
| 254 | }; |
| 255 | |
| 256 | template<typename OwnerType> |
| 257 | class SVGAnimatedPreserveAspectRatioAccessor final : public SVGAnimatedPropertyAccessor<OwnerType, SVGAnimatedPreserveAspectRatio> { |
| 258 | using Base = SVGAnimatedPropertyAccessor<OwnerType, SVGAnimatedPreserveAspectRatio>; |
| 259 | using Base::property; |
| 260 | |
| 261 | public: |
| 262 | using Base::Base; |
| 263 | template<Ref<SVGAnimatedPreserveAspectRatio> OwnerType::*property> |
| 264 | constexpr static const SVGMemberAccessor<OwnerType>& singleton() { return Base::template singleton<SVGAnimatedPreserveAspectRatioAccessor, property>(); } |
| 265 | |
| 266 | private: |
| 267 | std::unique_ptr<SVGAttributeAnimator> createAnimator(OwnerType& owner, const QualifiedName& attributeName, AnimationMode animationMode, CalcMode calcMode, bool isAccumulated, bool isAdditive) const final |
| 268 | { |
| 269 | return SVGAnimatedPreserveAspectRatioAnimator::create(attributeName, property(owner), animationMode, calcMode, isAccumulated, isAdditive); |
| 270 | } |
| 271 | |
| 272 | void appendAnimatedInstance(OwnerType& owner, SVGAttributeAnimator& animator) const final |
| 273 | { |
| 274 | static_cast<SVGAnimatedPreserveAspectRatioAnimator&>(animator).appendAnimatedInstance(property(owner)); |
| 275 | } |
| 276 | }; |
| 277 | |
| 278 | template<typename OwnerType> |
| 279 | class SVGAnimatedRectAccessor final : public SVGAnimatedPropertyAccessor<OwnerType, SVGAnimatedRect> { |
| 280 | using Base = SVGAnimatedPropertyAccessor<OwnerType, SVGAnimatedRect>; |
| 281 | using Base::property; |
| 282 | |
| 283 | public: |
| 284 | using Base::Base; |
| 285 | template<Ref<SVGAnimatedRect> OwnerType::*property> |
| 286 | constexpr static const SVGMemberAccessor<OwnerType>& singleton() { return Base::template singleton<SVGAnimatedRectAccessor, property>(); } |
| 287 | |
| 288 | private: |
| 289 | std::unique_ptr<SVGAttributeAnimator> createAnimator(OwnerType& owner, const QualifiedName& attributeName, AnimationMode animationMode, CalcMode calcMode, bool isAccumulated, bool isAdditive) const final |
| 290 | { |
| 291 | return SVGAnimatedRectAnimator::create(attributeName, property(owner), animationMode, calcMode, isAccumulated, isAdditive); |
| 292 | } |
| 293 | |
| 294 | void appendAnimatedInstance(OwnerType& owner, SVGAttributeAnimator& animator) const final |
| 295 | { |
| 296 | static_cast<SVGAnimatedRectAnimator&>(animator).appendAnimatedInstance(property(owner)); |
| 297 | } |
| 298 | }; |
| 299 | |
| 300 | template<typename OwnerType> |
| 301 | class SVGAnimatedStringAccessor final : public SVGAnimatedPropertyAccessor<OwnerType, SVGAnimatedString> { |
| 302 | using Base = SVGAnimatedPropertyAccessor<OwnerType, SVGAnimatedString>; |
| 303 | using Base::property; |
| 304 | |
| 305 | public: |
| 306 | using Base::Base; |
| 307 | template<Ref<SVGAnimatedString> OwnerType::*property> |
| 308 | constexpr static const SVGMemberAccessor<OwnerType>& singleton() { return Base::template singleton<SVGAnimatedStringAccessor, property>(); } |
| 309 | |
| 310 | private: |
| 311 | std::unique_ptr<SVGAttributeAnimator> createAnimator(OwnerType& owner, const QualifiedName& attributeName, AnimationMode animationMode, CalcMode calcMode, bool isAccumulated, bool isAdditive) const final |
| 312 | { |
| 313 | return SVGAnimatedStringAnimator::create(attributeName, property(owner), animationMode, calcMode, isAccumulated, isAdditive); |
| 314 | } |
| 315 | |
| 316 | void appendAnimatedInstance(OwnerType& owner, SVGAttributeAnimator& animator) const final |
| 317 | { |
| 318 | static_cast<SVGAnimatedStringAnimator&>(animator).appendAnimatedInstance(property(owner)); |
| 319 | } |
| 320 | }; |
| 321 | |
| 322 | template<typename OwnerType> |
| 323 | class SVGAnimatedTransformListAccessor final : public SVGAnimatedPropertyAccessor<OwnerType, SVGAnimatedTransformList> { |
| 324 | using Base = SVGAnimatedPropertyAccessor<OwnerType, SVGAnimatedTransformList>; |
| 325 | using Base::property; |
| 326 | |
| 327 | public: |
| 328 | using Base::Base; |
| 329 | template<Ref<SVGAnimatedTransformList> OwnerType::*property> |
| 330 | constexpr static const SVGMemberAccessor<OwnerType>& singleton() { return Base::template singleton<SVGAnimatedTransformListAccessor, property>(); } |
| 331 | |
| 332 | private: |
| 333 | std::unique_ptr<SVGAttributeAnimator> createAnimator(OwnerType& owner, const QualifiedName& attributeName, AnimationMode animationMode, CalcMode calcMode, bool isAccumulated, bool isAdditive) const final |
| 334 | { |
| 335 | return SVGAnimatedTransformListAnimator::create(attributeName, property(owner), animationMode, calcMode, isAccumulated, isAdditive); |
| 336 | } |
| 337 | |
| 338 | void appendAnimatedInstance(OwnerType& owner, SVGAttributeAnimator& animator) const final |
| 339 | { |
| 340 | static_cast<SVGAnimatedTransformListAnimator&>(animator).appendAnimatedInstance(property(owner)); |
| 341 | } |
| 342 | }; |
| 343 | |
| 344 | } |
| 345 | |