| 1 | /* |
| 2 | * Copyright (C) 2006 Nikolas Zimmermann <zimmermann@kde.org> |
| 3 | * Copyright (C) Research In Motion Limited 2010. All rights reserved. |
| 4 | * |
| 5 | * This library is free software; you can redistribute it and/or |
| 6 | * modify it under the terms of the GNU Library General Public |
| 7 | * License as published by the Free Software Foundation; either |
| 8 | * version 2 of the License, or (at your option) any later version. |
| 9 | * |
| 10 | * This library is distributed in the hope that it will be useful, |
| 11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| 13 | * Library General Public License for more details. |
| 14 | * |
| 15 | * You should have received a copy of the GNU Library General Public License |
| 16 | * along with this library; see the file COPYING.LIB. If not, write to |
| 17 | * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| 18 | * Boston, MA 02110-1301, USA. |
| 19 | */ |
| 20 | |
| 21 | #include "config.h" |
| 22 | #include "RenderSVGResourcePattern.h" |
| 23 | |
| 24 | #include "ElementIterator.h" |
| 25 | #include "FrameView.h" |
| 26 | #include "GraphicsContext.h" |
| 27 | #include "RenderSVGRoot.h" |
| 28 | #include "SVGFitToViewBox.h" |
| 29 | #include "SVGRenderingContext.h" |
| 30 | #include "SVGResources.h" |
| 31 | #include "SVGResourcesCache.h" |
| 32 | #include <wtf/IsoMallocInlines.h> |
| 33 | |
| 34 | namespace WebCore { |
| 35 | |
| 36 | WTF_MAKE_ISO_ALLOCATED_IMPL(RenderSVGResourcePattern); |
| 37 | |
| 38 | RenderSVGResourcePattern::RenderSVGResourcePattern(SVGPatternElement& element, RenderStyle&& style) |
| 39 | : RenderSVGResourceContainer(element, WTFMove(style)) |
| 40 | { |
| 41 | } |
| 42 | |
| 43 | SVGPatternElement& RenderSVGResourcePattern::patternElement() const |
| 44 | { |
| 45 | return downcast<SVGPatternElement>(RenderSVGResourceContainer::element()); |
| 46 | } |
| 47 | |
| 48 | void RenderSVGResourcePattern::removeAllClientsFromCache(bool markForInvalidation) |
| 49 | { |
| 50 | m_patternMap.clear(); |
| 51 | m_shouldCollectPatternAttributes = true; |
| 52 | markAllClientsForInvalidation(markForInvalidation ? RepaintInvalidation : ParentOnlyInvalidation); |
| 53 | } |
| 54 | |
| 55 | void RenderSVGResourcePattern::removeClientFromCache(RenderElement& client, bool markForInvalidation) |
| 56 | { |
| 57 | m_patternMap.remove(&client); |
| 58 | markClientForInvalidation(client, markForInvalidation ? RepaintInvalidation : ParentOnlyInvalidation); |
| 59 | } |
| 60 | |
| 61 | void RenderSVGResourcePattern::collectPatternAttributes(PatternAttributes& attributes) const |
| 62 | { |
| 63 | const RenderSVGResourcePattern* current = this; |
| 64 | |
| 65 | while (current) { |
| 66 | const SVGPatternElement& pattern = current->patternElement(); |
| 67 | pattern.collectPatternAttributes(attributes); |
| 68 | |
| 69 | auto* resources = SVGResourcesCache::cachedResourcesForRenderer(*current); |
| 70 | ASSERT_IMPLIES(resources && resources->linkedResource(), is<RenderSVGResourcePattern>(resources->linkedResource())); |
| 71 | current = resources ? downcast<RenderSVGResourcePattern>(resources->linkedResource()) : nullptr; |
| 72 | } |
| 73 | } |
| 74 | |
| 75 | PatternData* RenderSVGResourcePattern::buildPattern(RenderElement& renderer, OptionSet<RenderSVGResourceMode> resourceMode, GraphicsContext& context) |
| 76 | { |
| 77 | ASSERT(!m_shouldCollectPatternAttributes); |
| 78 | |
| 79 | PatternData* currentData = m_patternMap.get(&renderer); |
| 80 | if (currentData && currentData->pattern) |
| 81 | return currentData; |
| 82 | |
| 83 | // If we couldn't determine the pattern content element root, stop here. |
| 84 | if (!m_attributes.patternContentElement()) |
| 85 | return nullptr; |
| 86 | |
| 87 | // An empty viewBox disables rendering. |
| 88 | if (m_attributes.hasViewBox() && m_attributes.viewBox().isEmpty()) |
| 89 | return nullptr; |
| 90 | |
| 91 | // Compute all necessary transformations to build the tile image & the pattern. |
| 92 | FloatRect tileBoundaries; |
| 93 | AffineTransform tileImageTransform; |
| 94 | if (!buildTileImageTransform(renderer, m_attributes, patternElement(), tileBoundaries, tileImageTransform)) |
| 95 | return nullptr; |
| 96 | |
| 97 | AffineTransform absoluteTransformIgnoringRotation = SVGRenderingContext::calculateTransformationToOutermostCoordinateSystem(renderer); |
| 98 | |
| 99 | // Ignore 2D rotation, as it doesn't affect the size of the tile. |
| 100 | SVGRenderingContext::clear2DRotation(absoluteTransformIgnoringRotation); |
| 101 | FloatRect absoluteTileBoundaries = absoluteTransformIgnoringRotation.mapRect(tileBoundaries); |
| 102 | FloatRect clampedAbsoluteTileBoundaries; |
| 103 | |
| 104 | // Scale the tile size to match the scale level of the patternTransform. |
| 105 | absoluteTileBoundaries.scale(static_cast<float>(m_attributes.patternTransform().xScale()), |
| 106 | static_cast<float>(m_attributes.patternTransform().yScale())); |
| 107 | |
| 108 | // Build tile image. |
| 109 | auto tileImage = createTileImage(m_attributes, tileBoundaries, absoluteTileBoundaries, tileImageTransform, clampedAbsoluteTileBoundaries, context.renderingMode()); |
| 110 | if (!tileImage) |
| 111 | return nullptr; |
| 112 | |
| 113 | const IntSize tileImageSize = tileImage->logicalSize(); |
| 114 | |
| 115 | RefPtr<Image> copiedImage = ImageBuffer::sinkIntoImage(WTFMove(tileImage)); |
| 116 | if (!copiedImage) |
| 117 | return nullptr; |
| 118 | |
| 119 | // Build pattern. |
| 120 | auto patternData = std::make_unique<PatternData>(); |
| 121 | patternData->pattern = Pattern::create(copiedImage.releaseNonNull(), true, true); |
| 122 | |
| 123 | // Compute pattern space transformation. |
| 124 | |
| 125 | patternData->transform.translate(tileBoundaries.location()); |
| 126 | patternData->transform.scale(tileBoundaries.size() / tileImageSize); |
| 127 | |
| 128 | AffineTransform patternTransform = m_attributes.patternTransform(); |
| 129 | if (!patternTransform.isIdentity()) |
| 130 | patternData->transform = patternTransform * patternData->transform; |
| 131 | |
| 132 | // Account for text drawing resetting the context to non-scaled, see SVGInlineTextBox::paintTextWithShadows. |
| 133 | if (resourceMode.contains(RenderSVGResourceMode::ApplyToText)) { |
| 134 | AffineTransform additionalTextTransformation; |
| 135 | if (shouldTransformOnTextPainting(renderer, additionalTextTransformation)) |
| 136 | patternData->transform *= additionalTextTransformation; |
| 137 | } |
| 138 | patternData->pattern->setPatternSpaceTransform(patternData->transform); |
| 139 | |
| 140 | // Various calls above may trigger invalidations in some fringe cases (ImageBuffer allocation |
| 141 | // failures in the SVG image cache for example). To avoid having our PatternData deleted by |
| 142 | // removeAllClientsFromCache(), we only make it visible in the cache at the very end. |
| 143 | return m_patternMap.set(&renderer, WTFMove(patternData)).iterator->value.get(); |
| 144 | } |
| 145 | |
| 146 | bool RenderSVGResourcePattern::applyResource(RenderElement& renderer, const RenderStyle& style, GraphicsContext*& context, OptionSet<RenderSVGResourceMode> resourceMode) |
| 147 | { |
| 148 | ASSERT(context); |
| 149 | ASSERT(!resourceMode.isEmpty()); |
| 150 | |
| 151 | if (m_shouldCollectPatternAttributes) { |
| 152 | patternElement().synchronizeAllAttributes(); |
| 153 | |
| 154 | m_attributes = PatternAttributes(); |
| 155 | collectPatternAttributes(m_attributes); |
| 156 | m_shouldCollectPatternAttributes = false; |
| 157 | } |
| 158 | |
| 159 | // Spec: When the geometry of the applicable element has no width or height and objectBoundingBox is specified, |
| 160 | // then the given effect (e.g. a gradient or a filter) will be ignored. |
| 161 | FloatRect objectBoundingBox = renderer.objectBoundingBox(); |
| 162 | if (m_attributes.patternUnits() == SVGUnitTypes::SVG_UNIT_TYPE_OBJECTBOUNDINGBOX && objectBoundingBox.isEmpty()) |
| 163 | return false; |
| 164 | |
| 165 | PatternData* patternData = buildPattern(renderer, resourceMode, *context); |
| 166 | if (!patternData) |
| 167 | return false; |
| 168 | |
| 169 | // Draw pattern |
| 170 | context->save(); |
| 171 | |
| 172 | const SVGRenderStyle& svgStyle = style.svgStyle(); |
| 173 | |
| 174 | if (resourceMode.contains(RenderSVGResourceMode::ApplyToFill)) { |
| 175 | context->setAlpha(svgStyle.fillOpacity()); |
| 176 | context->setFillPattern(*patternData->pattern); |
| 177 | context->setFillRule(svgStyle.fillRule()); |
| 178 | } else if (resourceMode.contains(RenderSVGResourceMode::ApplyToStroke)) { |
| 179 | if (svgStyle.vectorEffect() == VectorEffect::NonScalingStroke) |
| 180 | patternData->pattern->setPatternSpaceTransform(transformOnNonScalingStroke(&renderer, patternData->transform)); |
| 181 | context->setAlpha(svgStyle.strokeOpacity()); |
| 182 | context->setStrokePattern(*patternData->pattern); |
| 183 | SVGRenderSupport::applyStrokeStyleToContext(context, style, renderer); |
| 184 | } |
| 185 | |
| 186 | if (resourceMode.contains(RenderSVGResourceMode::ApplyToText)) { |
| 187 | if (resourceMode.contains(RenderSVGResourceMode::ApplyToFill)) { |
| 188 | context->setTextDrawingMode(TextModeFill); |
| 189 | |
| 190 | #if USE(CG) |
| 191 | context->applyFillPattern(); |
| 192 | #endif |
| 193 | } else if (resourceMode.contains(RenderSVGResourceMode::ApplyToStroke)) { |
| 194 | context->setTextDrawingMode(TextModeStroke); |
| 195 | |
| 196 | #if USE(CG) |
| 197 | context->applyStrokePattern(); |
| 198 | #endif |
| 199 | } |
| 200 | } |
| 201 | |
| 202 | return true; |
| 203 | } |
| 204 | |
| 205 | void RenderSVGResourcePattern::postApplyResource(RenderElement&, GraphicsContext*& context, OptionSet<RenderSVGResourceMode> resourceMode, const Path* path, const RenderSVGShape* shape) |
| 206 | { |
| 207 | ASSERT(context); |
| 208 | ASSERT(!resourceMode.isEmpty()); |
| 209 | |
| 210 | if (resourceMode.contains(RenderSVGResourceMode::ApplyToFill)) { |
| 211 | if (path) |
| 212 | context->fillPath(*path); |
| 213 | else if (shape) |
| 214 | shape->fillShape(*context); |
| 215 | } |
| 216 | if (resourceMode.contains(RenderSVGResourceMode::ApplyToStroke)) { |
| 217 | if (path) |
| 218 | context->strokePath(*path); |
| 219 | else if (shape) |
| 220 | shape->strokeShape(*context); |
| 221 | } |
| 222 | |
| 223 | context->restore(); |
| 224 | } |
| 225 | |
| 226 | static inline FloatRect calculatePatternBoundaries(const PatternAttributes& attributes, |
| 227 | const FloatRect& objectBoundingBox, |
| 228 | const SVGPatternElement& patternElement) |
| 229 | { |
| 230 | return SVGLengthContext::resolveRectangle(&patternElement, attributes.patternUnits(), objectBoundingBox, attributes.x(), attributes.y(), attributes.width(), attributes.height()); |
| 231 | } |
| 232 | |
| 233 | bool RenderSVGResourcePattern::buildTileImageTransform(RenderElement& renderer, |
| 234 | const PatternAttributes& attributes, |
| 235 | const SVGPatternElement& patternElement, |
| 236 | FloatRect& patternBoundaries, |
| 237 | AffineTransform& tileImageTransform) const |
| 238 | { |
| 239 | FloatRect objectBoundingBox = renderer.objectBoundingBox(); |
| 240 | patternBoundaries = calculatePatternBoundaries(attributes, objectBoundingBox, patternElement); |
| 241 | if (patternBoundaries.width() <= 0 || patternBoundaries.height() <= 0) |
| 242 | return false; |
| 243 | |
| 244 | AffineTransform viewBoxCTM = SVGFitToViewBox::viewBoxToViewTransform(attributes.viewBox(), attributes.preserveAspectRatio(), patternBoundaries.width(), patternBoundaries.height()); |
| 245 | |
| 246 | // Apply viewBox/objectBoundingBox transformations. |
| 247 | if (!viewBoxCTM.isIdentity()) |
| 248 | tileImageTransform = viewBoxCTM; |
| 249 | else if (attributes.patternContentUnits() == SVGUnitTypes::SVG_UNIT_TYPE_OBJECTBOUNDINGBOX) |
| 250 | tileImageTransform.scale(objectBoundingBox.width(), objectBoundingBox.height()); |
| 251 | |
| 252 | return true; |
| 253 | } |
| 254 | |
| 255 | std::unique_ptr<ImageBuffer> RenderSVGResourcePattern::createTileImage(const PatternAttributes& attributes, const FloatRect& tileBoundaries, const FloatRect& absoluteTileBoundaries, const AffineTransform& tileImageTransform, FloatRect& clampedAbsoluteTileBoundaries, RenderingMode renderingMode) const |
| 256 | { |
| 257 | clampedAbsoluteTileBoundaries = ImageBuffer::clampedRect(absoluteTileBoundaries); |
| 258 | auto tileImage = SVGRenderingContext::createImageBuffer(absoluteTileBoundaries, clampedAbsoluteTileBoundaries, ColorSpaceSRGB, renderingMode); |
| 259 | if (!tileImage) |
| 260 | return nullptr; |
| 261 | |
| 262 | GraphicsContext& tileImageContext = tileImage->context(); |
| 263 | |
| 264 | // The image buffer represents the final rendered size, so the content has to be scaled (to avoid pixelation). |
| 265 | tileImageContext.scale(clampedAbsoluteTileBoundaries.size() / tileBoundaries.size()); |
| 266 | |
| 267 | // Apply tile image transformations. |
| 268 | if (!tileImageTransform.isIdentity()) |
| 269 | tileImageContext.concatCTM(tileImageTransform); |
| 270 | |
| 271 | AffineTransform contentTransformation; |
| 272 | if (attributes.patternContentUnits() == SVGUnitTypes::SVG_UNIT_TYPE_OBJECTBOUNDINGBOX) |
| 273 | contentTransformation = tileImageTransform; |
| 274 | |
| 275 | // Draw the content into the ImageBuffer. |
| 276 | for (auto& child : childrenOfType<SVGElement>(*attributes.patternContentElement())) { |
| 277 | if (!child.renderer()) |
| 278 | continue; |
| 279 | if (child.renderer()->needsLayout()) |
| 280 | return nullptr; |
| 281 | SVGRenderingContext::renderSubtreeToImageBuffer(tileImage.get(), *child.renderer(), contentTransformation); |
| 282 | } |
| 283 | |
| 284 | return tileImage; |
| 285 | } |
| 286 | |
| 287 | } |
| 288 | |