| 1 | /* |
| 2 | * Copyright (C) 2006 Oliver Hunt <ojh16@student.canterbury.ac.nz> |
| 3 | * Copyright (C) 2006 Apple Inc. |
| 4 | * Copyright (C) 2007 Nikolas Zimmermann <zimmermann@kde.org> |
| 5 | * Copyright (C) 2008 Rob Buis <buis@kde.org> |
| 6 | * Copyright (C) Research In Motion Limited 2010. All rights reserved. |
| 7 | * |
| 8 | * This library is free software; you can redistribute it and/or |
| 9 | * modify it under the terms of the GNU Library General Public |
| 10 | * License as published by the Free Software Foundation; either |
| 11 | * version 2 of the License, or (at your option) any later version. |
| 12 | * |
| 13 | * This library is distributed in the hope that it will be useful, |
| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| 16 | * Library General Public License for more details. |
| 17 | * |
| 18 | * You should have received a copy of the GNU Library General Public License |
| 19 | * along with this library; see the file COPYING.LIB. If not, write to |
| 20 | * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| 21 | * Boston, MA 02110-1301, USA. |
| 22 | */ |
| 23 | |
| 24 | #include "config.h" |
| 25 | #include "RenderSVGInlineText.h" |
| 26 | |
| 27 | #include "CSSFontSelector.h" |
| 28 | #include "FloatConversion.h" |
| 29 | #include "FloatQuad.h" |
| 30 | #include "RenderBlock.h" |
| 31 | #include "RenderSVGRoot.h" |
| 32 | #include "RenderSVGText.h" |
| 33 | #include "SVGInlineTextBox.h" |
| 34 | #include "SVGRenderingContext.h" |
| 35 | #include "SVGRootInlineBox.h" |
| 36 | #include "StyleFontSizeFunctions.h" |
| 37 | #include "StyleResolver.h" |
| 38 | #include "VisiblePosition.h" |
| 39 | #include <wtf/IsoMallocInlines.h> |
| 40 | |
| 41 | namespace WebCore { |
| 42 | |
| 43 | WTF_MAKE_ISO_ALLOCATED_IMPL(RenderSVGInlineText); |
| 44 | |
| 45 | static String applySVGWhitespaceRules(const String& string, bool preserveWhiteSpace) |
| 46 | { |
| 47 | String newString = string; |
| 48 | if (preserveWhiteSpace) { |
| 49 | // Spec: When xml:space="preserve", the SVG user agent will do the following using a |
| 50 | // copy of the original character data content. It will convert all newline and tab |
| 51 | // characters into space characters. Then, it will draw all space characters, including |
| 52 | // leading, trailing and multiple contiguous space characters. |
| 53 | newString.replace('\t', ' '); |
| 54 | newString.replace('\n', ' '); |
| 55 | newString.replace('\r', ' '); |
| 56 | return newString; |
| 57 | } |
| 58 | |
| 59 | // Spec: When xml:space="default", the SVG user agent will do the following using a |
| 60 | // copy of the original character data content. First, it will remove all newline |
| 61 | // characters. Then it will convert all tab characters into space characters. |
| 62 | // Then, it will strip off all leading and trailing space characters. |
| 63 | // Then, all contiguous space characters will be consolidated. |
| 64 | newString.replace('\n', emptyString()); |
| 65 | newString.replace('\r', emptyString()); |
| 66 | newString.replace('\t', ' '); |
| 67 | return newString; |
| 68 | } |
| 69 | |
| 70 | RenderSVGInlineText::RenderSVGInlineText(Text& textNode, const String& string) |
| 71 | : RenderText(textNode, applySVGWhitespaceRules(string, false)) |
| 72 | , m_scalingFactor(1) |
| 73 | , m_layoutAttributes(*this) |
| 74 | { |
| 75 | } |
| 76 | |
| 77 | String RenderSVGInlineText::originalText() const |
| 78 | { |
| 79 | return textNode().data(); |
| 80 | } |
| 81 | |
| 82 | void RenderSVGInlineText::setRenderedText(const String& text) |
| 83 | { |
| 84 | RenderText::setRenderedText(text); |
| 85 | if (auto* textAncestor = RenderSVGText::locateRenderSVGTextAncestor(*this)) |
| 86 | textAncestor->subtreeTextDidChange(this); |
| 87 | } |
| 88 | |
| 89 | void RenderSVGInlineText::styleDidChange(StyleDifference diff, const RenderStyle* oldStyle) |
| 90 | { |
| 91 | RenderText::styleDidChange(diff, oldStyle); |
| 92 | updateScaledFont(); |
| 93 | |
| 94 | bool newPreserves = style().whiteSpace() == WhiteSpace::Pre; |
| 95 | bool oldPreserves = oldStyle ? oldStyle->whiteSpace() == WhiteSpace::Pre : false; |
| 96 | if (oldPreserves && !newPreserves) { |
| 97 | setText(applySVGWhitespaceRules(originalText(), false), true); |
| 98 | return; |
| 99 | } |
| 100 | |
| 101 | if (!oldPreserves && newPreserves) { |
| 102 | setText(applySVGWhitespaceRules(originalText(), true), true); |
| 103 | return; |
| 104 | } |
| 105 | |
| 106 | if (diff != StyleDifference::Layout) |
| 107 | return; |
| 108 | |
| 109 | // The text metrics may be influenced by style changes. |
| 110 | if (auto* textAncestor = RenderSVGText::locateRenderSVGTextAncestor(*this)) |
| 111 | textAncestor->subtreeStyleDidChange(this); |
| 112 | } |
| 113 | |
| 114 | std::unique_ptr<InlineTextBox> RenderSVGInlineText::createTextBox() |
| 115 | { |
| 116 | auto box = std::make_unique<SVGInlineTextBox>(*this); |
| 117 | box->setHasVirtualLogicalHeight(); |
| 118 | return box; |
| 119 | } |
| 120 | |
| 121 | LayoutRect RenderSVGInlineText::localCaretRect(InlineBox* box, unsigned caretOffset, LayoutUnit*) |
| 122 | { |
| 123 | if (!is<InlineTextBox>(box)) |
| 124 | return LayoutRect(); |
| 125 | |
| 126 | auto& textBox = downcast<InlineTextBox>(*box); |
| 127 | if (caretOffset < textBox.start() || caretOffset > textBox.start() + textBox.len()) |
| 128 | return LayoutRect(); |
| 129 | |
| 130 | // Use the edge of the selection rect to determine the caret rect. |
| 131 | if (caretOffset < textBox.start() + textBox.len()) { |
| 132 | LayoutRect rect = textBox.localSelectionRect(caretOffset, caretOffset + 1); |
| 133 | LayoutUnit x = textBox.isLeftToRightDirection() ? rect.x() : rect.maxX(); |
| 134 | return LayoutRect(x, rect.y(), caretWidth, rect.height()); |
| 135 | } |
| 136 | |
| 137 | LayoutRect rect = textBox.localSelectionRect(caretOffset - 1, caretOffset); |
| 138 | LayoutUnit x = textBox.isLeftToRightDirection() ? rect.maxX() : rect.x(); |
| 139 | return LayoutRect(x, rect.y(), caretWidth, rect.height()); |
| 140 | } |
| 141 | |
| 142 | FloatRect RenderSVGInlineText::floatLinesBoundingBox() const |
| 143 | { |
| 144 | FloatRect boundingBox; |
| 145 | for (InlineTextBox* box = firstTextBox(); box; box = box->nextTextBox()) |
| 146 | boundingBox.unite(box->calculateBoundaries()); |
| 147 | return boundingBox; |
| 148 | } |
| 149 | |
| 150 | IntRect RenderSVGInlineText::linesBoundingBox() const |
| 151 | { |
| 152 | return enclosingIntRect(floatLinesBoundingBox()); |
| 153 | } |
| 154 | |
| 155 | bool RenderSVGInlineText::characterStartsNewTextChunk(int position) const |
| 156 | { |
| 157 | ASSERT(position >= 0); |
| 158 | ASSERT(position < static_cast<int>(text().length())); |
| 159 | |
| 160 | // Each <textPath> element starts a new text chunk, regardless of any x/y values. |
| 161 | if (!position && parent()->isSVGTextPath() && !previousSibling()) |
| 162 | return true; |
| 163 | |
| 164 | const SVGCharacterDataMap::const_iterator it = m_layoutAttributes.characterDataMap().find(static_cast<unsigned>(position + 1)); |
| 165 | if (it == m_layoutAttributes.characterDataMap().end()) |
| 166 | return false; |
| 167 | |
| 168 | return it->value.x != SVGTextLayoutAttributes::emptyValue() || it->value.y != SVGTextLayoutAttributes::emptyValue(); |
| 169 | } |
| 170 | |
| 171 | VisiblePosition RenderSVGInlineText::positionForPoint(const LayoutPoint& point, const RenderFragmentContainer*) |
| 172 | { |
| 173 | if (!firstTextBox() || text().isEmpty()) |
| 174 | return createVisiblePosition(0, DOWNSTREAM); |
| 175 | |
| 176 | float baseline = m_scaledFont.fontMetrics().floatAscent(); |
| 177 | |
| 178 | RenderBlock* containingBlock = this->containingBlock(); |
| 179 | ASSERT(containingBlock); |
| 180 | |
| 181 | // Map local point to absolute point, as the character origins stored in the text fragments use absolute coordinates. |
| 182 | FloatPoint absolutePoint(point); |
| 183 | absolutePoint.moveBy(containingBlock->location()); |
| 184 | |
| 185 | float closestDistance = std::numeric_limits<float>::max(); |
| 186 | float closestDistancePosition = 0; |
| 187 | const SVGTextFragment* closestDistanceFragment = nullptr; |
| 188 | SVGInlineTextBox* closestDistanceBox = nullptr; |
| 189 | |
| 190 | AffineTransform fragmentTransform; |
| 191 | for (InlineTextBox* box = firstTextBox(); box; box = box->nextTextBox()) { |
| 192 | if (!is<SVGInlineTextBox>(*box)) |
| 193 | continue; |
| 194 | |
| 195 | auto& textBox = downcast<SVGInlineTextBox>(*box); |
| 196 | Vector<SVGTextFragment>& fragments = textBox.textFragments(); |
| 197 | |
| 198 | unsigned textFragmentsSize = fragments.size(); |
| 199 | for (unsigned i = 0; i < textFragmentsSize; ++i) { |
| 200 | const SVGTextFragment& fragment = fragments.at(i); |
| 201 | FloatRect fragmentRect(fragment.x, fragment.y - baseline, fragment.width, fragment.height); |
| 202 | fragment.buildFragmentTransform(fragmentTransform); |
| 203 | if (!fragmentTransform.isIdentity()) |
| 204 | fragmentRect = fragmentTransform.mapRect(fragmentRect); |
| 205 | |
| 206 | float distance = powf(fragmentRect.x() - absolutePoint.x(), 2) + |
| 207 | powf(fragmentRect.y() + fragmentRect.height() / 2 - absolutePoint.y(), 2); |
| 208 | |
| 209 | if (distance < closestDistance) { |
| 210 | closestDistance = distance; |
| 211 | closestDistanceBox = &textBox; |
| 212 | closestDistanceFragment = &fragment; |
| 213 | closestDistancePosition = fragmentRect.x(); |
| 214 | } |
| 215 | } |
| 216 | } |
| 217 | |
| 218 | if (!closestDistanceFragment) |
| 219 | return createVisiblePosition(0, DOWNSTREAM); |
| 220 | |
| 221 | int offset = closestDistanceBox->offsetForPositionInFragment(*closestDistanceFragment, absolutePoint.x() - closestDistancePosition, true); |
| 222 | return createVisiblePosition(offset + closestDistanceBox->start(), offset > 0 ? VP_UPSTREAM_IF_POSSIBLE : DOWNSTREAM); |
| 223 | } |
| 224 | |
| 225 | void RenderSVGInlineText::updateScaledFont() |
| 226 | { |
| 227 | computeNewScaledFontForStyle(*this, style(), m_scalingFactor, m_scaledFont); |
| 228 | } |
| 229 | |
| 230 | void RenderSVGInlineText::computeNewScaledFontForStyle(const RenderObject& renderer, const RenderStyle& style, float& scalingFactor, FontCascade& scaledFont) |
| 231 | { |
| 232 | // Alter font-size to the right on-screen value to avoid scaling the glyphs themselves, except when GeometricPrecision is specified |
| 233 | scalingFactor = SVGRenderingContext::calculateScreenFontSizeScalingFactor(renderer); |
| 234 | if (!scalingFactor || style.fontDescription().textRenderingMode() == TextRenderingMode::GeometricPrecision) { |
| 235 | scalingFactor = 1; |
| 236 | scaledFont = style.fontCascade(); |
| 237 | return; |
| 238 | } |
| 239 | |
| 240 | auto fontDescription = style.fontDescription(); |
| 241 | |
| 242 | // FIXME: We need to better handle the case when we compute very small fonts below (below 1pt). |
| 243 | fontDescription.setComputedSize(Style::computedFontSizeFromSpecifiedSizeForSVGInlineText(fontDescription.computedSize(), fontDescription.isAbsoluteSize(), scalingFactor, renderer.document())); |
| 244 | |
| 245 | // SVG controls its own glyph orientation, so don't allow writing-mode |
| 246 | // to affect it. |
| 247 | if (fontDescription.orientation() != FontOrientation::Horizontal) |
| 248 | fontDescription.setOrientation(FontOrientation::Horizontal); |
| 249 | |
| 250 | scaledFont = FontCascade(WTFMove(fontDescription), 0, 0); |
| 251 | scaledFont.update(&renderer.document().fontSelector()); |
| 252 | } |
| 253 | |
| 254 | } |
| 255 | |