1 | /* |
2 | * Copyright (C) 2006 Oliver Hunt <ojh16@student.canterbury.ac.nz> |
3 | * Copyright (C) 2006 Apple Inc. |
4 | * Copyright (C) 2007 Nikolas Zimmermann <zimmermann@kde.org> |
5 | * Copyright (C) 2008 Rob Buis <buis@kde.org> |
6 | * Copyright (C) Research In Motion Limited 2010. All rights reserved. |
7 | * |
8 | * This library is free software; you can redistribute it and/or |
9 | * modify it under the terms of the GNU Library General Public |
10 | * License as published by the Free Software Foundation; either |
11 | * version 2 of the License, or (at your option) any later version. |
12 | * |
13 | * This library is distributed in the hope that it will be useful, |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
16 | * Library General Public License for more details. |
17 | * |
18 | * You should have received a copy of the GNU Library General Public License |
19 | * along with this library; see the file COPYING.LIB. If not, write to |
20 | * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
21 | * Boston, MA 02110-1301, USA. |
22 | */ |
23 | |
24 | #include "config.h" |
25 | #include "RenderSVGInlineText.h" |
26 | |
27 | #include "CSSFontSelector.h" |
28 | #include "FloatConversion.h" |
29 | #include "FloatQuad.h" |
30 | #include "RenderBlock.h" |
31 | #include "RenderSVGRoot.h" |
32 | #include "RenderSVGText.h" |
33 | #include "SVGInlineTextBox.h" |
34 | #include "SVGRenderingContext.h" |
35 | #include "SVGRootInlineBox.h" |
36 | #include "StyleFontSizeFunctions.h" |
37 | #include "StyleResolver.h" |
38 | #include "VisiblePosition.h" |
39 | #include <wtf/IsoMallocInlines.h> |
40 | |
41 | namespace WebCore { |
42 | |
43 | WTF_MAKE_ISO_ALLOCATED_IMPL(RenderSVGInlineText); |
44 | |
45 | static String applySVGWhitespaceRules(const String& string, bool preserveWhiteSpace) |
46 | { |
47 | String newString = string; |
48 | if (preserveWhiteSpace) { |
49 | // Spec: When xml:space="preserve", the SVG user agent will do the following using a |
50 | // copy of the original character data content. It will convert all newline and tab |
51 | // characters into space characters. Then, it will draw all space characters, including |
52 | // leading, trailing and multiple contiguous space characters. |
53 | newString.replace('\t', ' '); |
54 | newString.replace('\n', ' '); |
55 | newString.replace('\r', ' '); |
56 | return newString; |
57 | } |
58 | |
59 | // Spec: When xml:space="default", the SVG user agent will do the following using a |
60 | // copy of the original character data content. First, it will remove all newline |
61 | // characters. Then it will convert all tab characters into space characters. |
62 | // Then, it will strip off all leading and trailing space characters. |
63 | // Then, all contiguous space characters will be consolidated. |
64 | newString.replace('\n', emptyString()); |
65 | newString.replace('\r', emptyString()); |
66 | newString.replace('\t', ' '); |
67 | return newString; |
68 | } |
69 | |
70 | RenderSVGInlineText::RenderSVGInlineText(Text& textNode, const String& string) |
71 | : RenderText(textNode, applySVGWhitespaceRules(string, false)) |
72 | , m_scalingFactor(1) |
73 | , m_layoutAttributes(*this) |
74 | { |
75 | } |
76 | |
77 | String RenderSVGInlineText::originalText() const |
78 | { |
79 | return textNode().data(); |
80 | } |
81 | |
82 | void RenderSVGInlineText::setRenderedText(const String& text) |
83 | { |
84 | RenderText::setRenderedText(text); |
85 | if (auto* textAncestor = RenderSVGText::locateRenderSVGTextAncestor(*this)) |
86 | textAncestor->subtreeTextDidChange(this); |
87 | } |
88 | |
89 | void RenderSVGInlineText::styleDidChange(StyleDifference diff, const RenderStyle* oldStyle) |
90 | { |
91 | RenderText::styleDidChange(diff, oldStyle); |
92 | updateScaledFont(); |
93 | |
94 | bool newPreserves = style().whiteSpace() == WhiteSpace::Pre; |
95 | bool oldPreserves = oldStyle ? oldStyle->whiteSpace() == WhiteSpace::Pre : false; |
96 | if (oldPreserves && !newPreserves) { |
97 | setText(applySVGWhitespaceRules(originalText(), false), true); |
98 | return; |
99 | } |
100 | |
101 | if (!oldPreserves && newPreserves) { |
102 | setText(applySVGWhitespaceRules(originalText(), true), true); |
103 | return; |
104 | } |
105 | |
106 | if (diff != StyleDifference::Layout) |
107 | return; |
108 | |
109 | // The text metrics may be influenced by style changes. |
110 | if (auto* textAncestor = RenderSVGText::locateRenderSVGTextAncestor(*this)) |
111 | textAncestor->subtreeStyleDidChange(this); |
112 | } |
113 | |
114 | std::unique_ptr<InlineTextBox> RenderSVGInlineText::createTextBox() |
115 | { |
116 | auto box = std::make_unique<SVGInlineTextBox>(*this); |
117 | box->setHasVirtualLogicalHeight(); |
118 | return box; |
119 | } |
120 | |
121 | LayoutRect RenderSVGInlineText::localCaretRect(InlineBox* box, unsigned caretOffset, LayoutUnit*) |
122 | { |
123 | if (!is<InlineTextBox>(box)) |
124 | return LayoutRect(); |
125 | |
126 | auto& textBox = downcast<InlineTextBox>(*box); |
127 | if (caretOffset < textBox.start() || caretOffset > textBox.start() + textBox.len()) |
128 | return LayoutRect(); |
129 | |
130 | // Use the edge of the selection rect to determine the caret rect. |
131 | if (caretOffset < textBox.start() + textBox.len()) { |
132 | LayoutRect rect = textBox.localSelectionRect(caretOffset, caretOffset + 1); |
133 | LayoutUnit x = textBox.isLeftToRightDirection() ? rect.x() : rect.maxX(); |
134 | return LayoutRect(x, rect.y(), caretWidth, rect.height()); |
135 | } |
136 | |
137 | LayoutRect rect = textBox.localSelectionRect(caretOffset - 1, caretOffset); |
138 | LayoutUnit x = textBox.isLeftToRightDirection() ? rect.maxX() : rect.x(); |
139 | return LayoutRect(x, rect.y(), caretWidth, rect.height()); |
140 | } |
141 | |
142 | FloatRect RenderSVGInlineText::floatLinesBoundingBox() const |
143 | { |
144 | FloatRect boundingBox; |
145 | for (InlineTextBox* box = firstTextBox(); box; box = box->nextTextBox()) |
146 | boundingBox.unite(box->calculateBoundaries()); |
147 | return boundingBox; |
148 | } |
149 | |
150 | IntRect RenderSVGInlineText::linesBoundingBox() const |
151 | { |
152 | return enclosingIntRect(floatLinesBoundingBox()); |
153 | } |
154 | |
155 | bool RenderSVGInlineText::characterStartsNewTextChunk(int position) const |
156 | { |
157 | ASSERT(position >= 0); |
158 | ASSERT(position < static_cast<int>(text().length())); |
159 | |
160 | // Each <textPath> element starts a new text chunk, regardless of any x/y values. |
161 | if (!position && parent()->isSVGTextPath() && !previousSibling()) |
162 | return true; |
163 | |
164 | const SVGCharacterDataMap::const_iterator it = m_layoutAttributes.characterDataMap().find(static_cast<unsigned>(position + 1)); |
165 | if (it == m_layoutAttributes.characterDataMap().end()) |
166 | return false; |
167 | |
168 | return it->value.x != SVGTextLayoutAttributes::emptyValue() || it->value.y != SVGTextLayoutAttributes::emptyValue(); |
169 | } |
170 | |
171 | VisiblePosition RenderSVGInlineText::positionForPoint(const LayoutPoint& point, const RenderFragmentContainer*) |
172 | { |
173 | if (!firstTextBox() || text().isEmpty()) |
174 | return createVisiblePosition(0, DOWNSTREAM); |
175 | |
176 | float baseline = m_scaledFont.fontMetrics().floatAscent(); |
177 | |
178 | RenderBlock* containingBlock = this->containingBlock(); |
179 | ASSERT(containingBlock); |
180 | |
181 | // Map local point to absolute point, as the character origins stored in the text fragments use absolute coordinates. |
182 | FloatPoint absolutePoint(point); |
183 | absolutePoint.moveBy(containingBlock->location()); |
184 | |
185 | float closestDistance = std::numeric_limits<float>::max(); |
186 | float closestDistancePosition = 0; |
187 | const SVGTextFragment* closestDistanceFragment = nullptr; |
188 | SVGInlineTextBox* closestDistanceBox = nullptr; |
189 | |
190 | AffineTransform fragmentTransform; |
191 | for (InlineTextBox* box = firstTextBox(); box; box = box->nextTextBox()) { |
192 | if (!is<SVGInlineTextBox>(*box)) |
193 | continue; |
194 | |
195 | auto& textBox = downcast<SVGInlineTextBox>(*box); |
196 | Vector<SVGTextFragment>& fragments = textBox.textFragments(); |
197 | |
198 | unsigned textFragmentsSize = fragments.size(); |
199 | for (unsigned i = 0; i < textFragmentsSize; ++i) { |
200 | const SVGTextFragment& fragment = fragments.at(i); |
201 | FloatRect fragmentRect(fragment.x, fragment.y - baseline, fragment.width, fragment.height); |
202 | fragment.buildFragmentTransform(fragmentTransform); |
203 | if (!fragmentTransform.isIdentity()) |
204 | fragmentRect = fragmentTransform.mapRect(fragmentRect); |
205 | |
206 | float distance = powf(fragmentRect.x() - absolutePoint.x(), 2) + |
207 | powf(fragmentRect.y() + fragmentRect.height() / 2 - absolutePoint.y(), 2); |
208 | |
209 | if (distance < closestDistance) { |
210 | closestDistance = distance; |
211 | closestDistanceBox = &textBox; |
212 | closestDistanceFragment = &fragment; |
213 | closestDistancePosition = fragmentRect.x(); |
214 | } |
215 | } |
216 | } |
217 | |
218 | if (!closestDistanceFragment) |
219 | return createVisiblePosition(0, DOWNSTREAM); |
220 | |
221 | int offset = closestDistanceBox->offsetForPositionInFragment(*closestDistanceFragment, absolutePoint.x() - closestDistancePosition, true); |
222 | return createVisiblePosition(offset + closestDistanceBox->start(), offset > 0 ? VP_UPSTREAM_IF_POSSIBLE : DOWNSTREAM); |
223 | } |
224 | |
225 | void RenderSVGInlineText::updateScaledFont() |
226 | { |
227 | computeNewScaledFontForStyle(*this, style(), m_scalingFactor, m_scaledFont); |
228 | } |
229 | |
230 | void RenderSVGInlineText::computeNewScaledFontForStyle(const RenderObject& renderer, const RenderStyle& style, float& scalingFactor, FontCascade& scaledFont) |
231 | { |
232 | // Alter font-size to the right on-screen value to avoid scaling the glyphs themselves, except when GeometricPrecision is specified |
233 | scalingFactor = SVGRenderingContext::calculateScreenFontSizeScalingFactor(renderer); |
234 | if (!scalingFactor || style.fontDescription().textRenderingMode() == TextRenderingMode::GeometricPrecision) { |
235 | scalingFactor = 1; |
236 | scaledFont = style.fontCascade(); |
237 | return; |
238 | } |
239 | |
240 | auto fontDescription = style.fontDescription(); |
241 | |
242 | // FIXME: We need to better handle the case when we compute very small fonts below (below 1pt). |
243 | fontDescription.setComputedSize(Style::computedFontSizeFromSpecifiedSizeForSVGInlineText(fontDescription.computedSize(), fontDescription.isAbsoluteSize(), scalingFactor, renderer.document())); |
244 | |
245 | // SVG controls its own glyph orientation, so don't allow writing-mode |
246 | // to affect it. |
247 | if (fontDescription.orientation() != FontOrientation::Horizontal) |
248 | fontDescription.setOrientation(FontOrientation::Horizontal); |
249 | |
250 | scaledFont = FontCascade(WTFMove(fontDescription), 0, 0); |
251 | scaledFont.update(&renderer.document().fontSelector()); |
252 | } |
253 | |
254 | } |
255 | |