| 1 | /* |
| 2 | * Copyright (C) 2006 Oliver Hunt <ojh16@student.canterbury.ac.nz> |
| 3 | * Copyright (C) 2006 Apple Inc. All rights reserved. |
| 4 | * Copyright (C) Research In Motion Limited 2010. All rights reserved. |
| 5 | * |
| 6 | * This library is free software; you can redistribute it and/or |
| 7 | * modify it under the terms of the GNU Library General Public |
| 8 | * License as published by the Free Software Foundation; either |
| 9 | * version 2 of the License, or (at your option) any later version. |
| 10 | * |
| 11 | * This library is distributed in the hope that it will be useful, |
| 12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| 14 | * Library General Public License for more details. |
| 15 | * |
| 16 | * You should have received a copy of the GNU Library General Public License |
| 17 | * along with this library; see the file COPYING.LIB. If not, write to |
| 18 | * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| 19 | * Boston, MA 02110-1301, USA. |
| 20 | */ |
| 21 | |
| 22 | #include "config.h" |
| 23 | #include "RenderSVGInline.h" |
| 24 | |
| 25 | #include "RenderSVGInlineText.h" |
| 26 | #include "RenderSVGResource.h" |
| 27 | #include "RenderSVGText.h" |
| 28 | #include "SVGInlineFlowBox.h" |
| 29 | #include "SVGResourcesCache.h" |
| 30 | #include <wtf/IsoMallocInlines.h> |
| 31 | |
| 32 | namespace WebCore { |
| 33 | |
| 34 | WTF_MAKE_ISO_ALLOCATED_IMPL(RenderSVGInline); |
| 35 | |
| 36 | RenderSVGInline::RenderSVGInline(SVGGraphicsElement& element, RenderStyle&& style) |
| 37 | : RenderInline(element, WTFMove(style)) |
| 38 | { |
| 39 | setAlwaysCreateLineBoxes(); |
| 40 | } |
| 41 | |
| 42 | std::unique_ptr<InlineFlowBox> RenderSVGInline::createInlineFlowBox() |
| 43 | { |
| 44 | auto box = std::make_unique<SVGInlineFlowBox>(*this); |
| 45 | box->setHasVirtualLogicalHeight(); |
| 46 | return box; |
| 47 | } |
| 48 | |
| 49 | FloatRect RenderSVGInline::objectBoundingBox() const |
| 50 | { |
| 51 | if (auto* textAncestor = RenderSVGText::locateRenderSVGTextAncestor(*this)) |
| 52 | return textAncestor->objectBoundingBox(); |
| 53 | |
| 54 | return FloatRect(); |
| 55 | } |
| 56 | |
| 57 | FloatRect RenderSVGInline::strokeBoundingBox() const |
| 58 | { |
| 59 | if (auto* textAncestor = RenderSVGText::locateRenderSVGTextAncestor(*this)) |
| 60 | return textAncestor->strokeBoundingBox(); |
| 61 | |
| 62 | return FloatRect(); |
| 63 | } |
| 64 | |
| 65 | FloatRect RenderSVGInline::repaintRectInLocalCoordinates() const |
| 66 | { |
| 67 | if (auto* textAncestor = RenderSVGText::locateRenderSVGTextAncestor(*this)) |
| 68 | return textAncestor->repaintRectInLocalCoordinates(); |
| 69 | |
| 70 | return FloatRect(); |
| 71 | } |
| 72 | |
| 73 | LayoutRect RenderSVGInline::clippedOverflowRectForRepaint(const RenderLayerModelObject* repaintContainer) const |
| 74 | { |
| 75 | return SVGRenderSupport::clippedOverflowRectForRepaint(*this, repaintContainer); |
| 76 | } |
| 77 | |
| 78 | Optional<FloatRect> RenderSVGInline::computeFloatVisibleRectInContainer(const FloatRect& rect, const RenderLayerModelObject* container, VisibleRectContext context) const |
| 79 | { |
| 80 | return SVGRenderSupport::computeFloatVisibleRectInContainer(*this, rect, container, context); |
| 81 | } |
| 82 | |
| 83 | void RenderSVGInline::mapLocalToContainer(const RenderLayerModelObject* repaintContainer, TransformState& transformState, MapCoordinatesFlags, bool* wasFixed) const |
| 84 | { |
| 85 | SVGRenderSupport::mapLocalToContainer(*this, repaintContainer, transformState, wasFixed); |
| 86 | } |
| 87 | |
| 88 | const RenderObject* RenderSVGInline::pushMappingToContainer(const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap& geometryMap) const |
| 89 | { |
| 90 | return SVGRenderSupport::pushMappingToContainer(*this, ancestorToStopAt, geometryMap); |
| 91 | } |
| 92 | |
| 93 | void RenderSVGInline::absoluteQuads(Vector<FloatQuad>& quads, bool* wasFixed) const |
| 94 | { |
| 95 | auto* textAncestor = RenderSVGText::locateRenderSVGTextAncestor(*this); |
| 96 | if (!textAncestor) |
| 97 | return; |
| 98 | |
| 99 | FloatRect textBoundingBox = textAncestor->strokeBoundingBox(); |
| 100 | for (InlineFlowBox* box = firstLineBox(); box; box = box->nextLineBox()) |
| 101 | quads.append(localToAbsoluteQuad(FloatRect(textBoundingBox.x() + box->x(), textBoundingBox.y() + box->y(), box->logicalWidth(), box->logicalHeight()), UseTransforms, wasFixed)); |
| 102 | } |
| 103 | |
| 104 | void RenderSVGInline::willBeDestroyed() |
| 105 | { |
| 106 | SVGResourcesCache::clientDestroyed(*this); |
| 107 | RenderInline::willBeDestroyed(); |
| 108 | } |
| 109 | |
| 110 | void RenderSVGInline::styleDidChange(StyleDifference diff, const RenderStyle* oldStyle) |
| 111 | { |
| 112 | if (diff == StyleDifference::Layout) |
| 113 | setNeedsBoundariesUpdate(); |
| 114 | RenderInline::styleDidChange(diff, oldStyle); |
| 115 | SVGResourcesCache::clientStyleChanged(*this, diff, style()); |
| 116 | } |
| 117 | |
| 118 | void RenderSVGInline::updateFromStyle() |
| 119 | { |
| 120 | RenderInline::updateFromStyle(); |
| 121 | |
| 122 | // SVG text layout code expects us to be an inline-level element. |
| 123 | setInline(true); |
| 124 | } |
| 125 | |
| 126 | } |
| 127 | |