1 | /* |
2 | * Copyright (C) 2006 Apple Inc. |
3 | * Copyright (C) 2009 Google, Inc. |
4 | * Copyright (C) Research In Motion Limited 2010. All rights reserved. |
5 | * |
6 | * This library is free software; you can redistribute it and/or |
7 | * modify it under the terms of the GNU Library General Public |
8 | * License as published by the Free Software Foundation; either |
9 | * version 2 of the License, or (at your option) any later version. |
10 | * |
11 | * This library is distributed in the hope that it will be useful, |
12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
14 | * Library General Public License for more details. |
15 | * |
16 | * You should have received a copy of the GNU Library General Public License |
17 | * along with this library; see the file COPYING.LIB. If not, write to |
18 | * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
19 | * Boston, MA 02110-1301, USA. |
20 | */ |
21 | |
22 | #include "config.h" |
23 | #include "RenderSVGForeignObject.h" |
24 | |
25 | #include "GraphicsContext.h" |
26 | #include "HitTestResult.h" |
27 | #include "LayoutRepainter.h" |
28 | #include "RenderObject.h" |
29 | #include "RenderSVGResource.h" |
30 | #include "RenderView.h" |
31 | #include "SVGForeignObjectElement.h" |
32 | #include "SVGRenderingContext.h" |
33 | #include "SVGResourcesCache.h" |
34 | #include "TransformState.h" |
35 | #include <wtf/IsoMallocInlines.h> |
36 | #include <wtf/StackStats.h> |
37 | |
38 | namespace WebCore { |
39 | |
40 | WTF_MAKE_ISO_ALLOCATED_IMPL(RenderSVGForeignObject); |
41 | |
42 | RenderSVGForeignObject::RenderSVGForeignObject(SVGForeignObjectElement& element, RenderStyle&& style) |
43 | : RenderSVGBlock(element, WTFMove(style)) |
44 | { |
45 | } |
46 | |
47 | RenderSVGForeignObject::~RenderSVGForeignObject() = default; |
48 | |
49 | SVGForeignObjectElement& RenderSVGForeignObject::foreignObjectElement() const |
50 | { |
51 | return downcast<SVGForeignObjectElement>(RenderSVGBlock::graphicsElement()); |
52 | } |
53 | |
54 | void RenderSVGForeignObject::paint(PaintInfo& paintInfo, const LayoutPoint&) |
55 | { |
56 | if (paintInfo.context().paintingDisabled()) |
57 | return; |
58 | |
59 | if (paintInfo.phase != PaintPhase::Foreground && paintInfo.phase != PaintPhase::Selection) |
60 | return; |
61 | |
62 | PaintInfo childPaintInfo(paintInfo); |
63 | GraphicsContextStateSaver stateSaver(childPaintInfo.context()); |
64 | childPaintInfo.applyTransform(localTransform()); |
65 | |
66 | if (SVGRenderSupport::isOverflowHidden(*this)) |
67 | childPaintInfo.context().clip(m_viewport); |
68 | |
69 | SVGRenderingContext renderingContext; |
70 | if (paintInfo.phase == PaintPhase::Foreground) { |
71 | renderingContext.prepareToRenderSVGContent(*this, childPaintInfo); |
72 | if (!renderingContext.isRenderingPrepared()) |
73 | return; |
74 | } |
75 | |
76 | LayoutPoint childPoint = IntPoint(); |
77 | if (paintInfo.phase == PaintPhase::Selection) { |
78 | RenderBlock::paint(childPaintInfo, childPoint); |
79 | return; |
80 | } |
81 | |
82 | // Paint all phases of FO elements atomically, as though the FO element established its |
83 | // own stacking context. |
84 | childPaintInfo.phase = PaintPhase::BlockBackground; |
85 | RenderBlock::paint(childPaintInfo, childPoint); |
86 | childPaintInfo.phase = PaintPhase::ChildBlockBackgrounds; |
87 | RenderBlock::paint(childPaintInfo, childPoint); |
88 | childPaintInfo.phase = PaintPhase::Float; |
89 | RenderBlock::paint(childPaintInfo, childPoint); |
90 | childPaintInfo.phase = PaintPhase::Foreground; |
91 | RenderBlock::paint(childPaintInfo, childPoint); |
92 | childPaintInfo.phase = PaintPhase::Outline; |
93 | RenderBlock::paint(childPaintInfo, childPoint); |
94 | } |
95 | |
96 | LayoutRect RenderSVGForeignObject::clippedOverflowRectForRepaint(const RenderLayerModelObject* repaintContainer) const |
97 | { |
98 | return SVGRenderSupport::clippedOverflowRectForRepaint(*this, repaintContainer); |
99 | } |
100 | |
101 | Optional<FloatRect> RenderSVGForeignObject::computeFloatVisibleRectInContainer(const FloatRect& rect, const RenderLayerModelObject* container, VisibleRectContext context) const |
102 | { |
103 | return SVGRenderSupport::computeFloatVisibleRectInContainer(*this, rect, container, context); |
104 | } |
105 | |
106 | Optional<LayoutRect> RenderSVGForeignObject::computeVisibleRectInContainer(const LayoutRect& rect, const RenderLayerModelObject* container, VisibleRectContext context) const |
107 | { |
108 | Optional<FloatRect> adjustedRect = computeFloatVisibleRectInContainer(rect, container, context); |
109 | if (adjustedRect) |
110 | return enclosingLayoutRect(*adjustedRect); |
111 | return WTF::nullopt; |
112 | } |
113 | |
114 | const AffineTransform& RenderSVGForeignObject::localToParentTransform() const |
115 | { |
116 | m_localToParentTransform = localTransform(); |
117 | m_localToParentTransform.translate(m_viewport.location()); |
118 | return m_localToParentTransform; |
119 | } |
120 | |
121 | void RenderSVGForeignObject::updateLogicalWidth() |
122 | { |
123 | // FIXME: Investigate in size rounding issues |
124 | // FIXME: Remove unnecessary rounding when layout is off ints: webkit.org/b/63656 |
125 | setWidth(static_cast<int>(roundf(m_viewport.width()))); |
126 | } |
127 | |
128 | RenderBox::LogicalExtentComputedValues RenderSVGForeignObject::computeLogicalHeight(LayoutUnit, LayoutUnit logicalTop) const |
129 | { |
130 | // FIXME: Investigate in size rounding issues |
131 | // FIXME: Remove unnecessary rounding when layout is off ints: webkit.org/b/63656 |
132 | // FIXME: Is this correct for vertical writing mode? |
133 | return { static_cast<int>(roundf(m_viewport.height())), logicalTop, ComputedMarginValues() }; |
134 | } |
135 | |
136 | void RenderSVGForeignObject::layout() |
137 | { |
138 | StackStats::LayoutCheckPoint layoutCheckPoint; |
139 | ASSERT(needsLayout()); |
140 | ASSERT(!view().frameView().layoutContext().isPaintOffsetCacheEnabled()); // RenderSVGRoot disables paint offset cache for the SVG rendering tree. |
141 | |
142 | LayoutRepainter repainter(*this, SVGRenderSupport::checkForSVGRepaintDuringLayout(*this)); |
143 | |
144 | bool updateCachedBoundariesInParents = false; |
145 | if (m_needsTransformUpdate) { |
146 | m_localTransform = foreignObjectElement().animatedLocalTransform(); |
147 | m_needsTransformUpdate = false; |
148 | updateCachedBoundariesInParents = true; |
149 | } |
150 | |
151 | FloatRect oldViewport = m_viewport; |
152 | |
153 | // Cache viewport boundaries |
154 | SVGLengthContext lengthContext(&foreignObjectElement()); |
155 | FloatPoint viewportLocation(foreignObjectElement().x().value(lengthContext), foreignObjectElement().y().value(lengthContext)); |
156 | m_viewport = FloatRect(viewportLocation, FloatSize(foreignObjectElement().width().value(lengthContext), foreignObjectElement().height().value(lengthContext))); |
157 | if (!updateCachedBoundariesInParents) |
158 | updateCachedBoundariesInParents = oldViewport != m_viewport; |
159 | |
160 | // Set box origin to the foreignObject x/y translation, so positioned objects in XHTML content get correct |
161 | // positions. A regular RenderBoxModelObject would pull this information from RenderStyle - in SVG those |
162 | // properties are ignored for non <svg> elements, so we mimic what happens when specifying them through CSS. |
163 | |
164 | // FIXME: Investigate in location rounding issues - only affects RenderSVGForeignObject & RenderSVGText |
165 | setLocation(roundedIntPoint(viewportLocation)); |
166 | |
167 | bool layoutChanged = everHadLayout() && selfNeedsLayout(); |
168 | RenderBlock::layout(); |
169 | ASSERT(!needsLayout()); |
170 | |
171 | // If our bounds changed, notify the parents. |
172 | if (updateCachedBoundariesInParents) |
173 | RenderSVGBlock::setNeedsBoundariesUpdate(); |
174 | |
175 | // Invalidate all resources of this client if our layout changed. |
176 | if (layoutChanged) |
177 | SVGResourcesCache::clientLayoutChanged(*this); |
178 | |
179 | repainter.repaintAfterLayout(); |
180 | } |
181 | |
182 | bool RenderSVGForeignObject::nodeAtFloatPoint(const HitTestRequest& request, HitTestResult& result, const FloatPoint& pointInParent, HitTestAction hitTestAction) |
183 | { |
184 | // Embedded content is drawn in the foreground phase. |
185 | if (hitTestAction != HitTestForeground) |
186 | return false; |
187 | |
188 | FloatPoint localPoint = localTransform().inverse().valueOr(AffineTransform()).mapPoint(pointInParent); |
189 | |
190 | // Early exit if local point is not contained in clipped viewport area |
191 | if (SVGRenderSupport::isOverflowHidden(*this) && !m_viewport.contains(localPoint)) |
192 | return false; |
193 | |
194 | // FOs establish a stacking context, so we need to hit-test all layers. |
195 | HitTestLocation hitTestLocation(localPoint); |
196 | return RenderBlock::nodeAtPoint(request, result, hitTestLocation, LayoutPoint(), HitTestForeground) |
197 | || RenderBlock::nodeAtPoint(request, result, hitTestLocation, LayoutPoint(), HitTestFloat) |
198 | || RenderBlock::nodeAtPoint(request, result, hitTestLocation, LayoutPoint(), HitTestChildBlockBackgrounds); |
199 | } |
200 | |
201 | bool RenderSVGForeignObject::nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTestLocation&, const LayoutPoint&, HitTestAction) |
202 | { |
203 | ASSERT_NOT_REACHED(); |
204 | return false; |
205 | } |
206 | |
207 | void RenderSVGForeignObject::mapLocalToContainer(const RenderLayerModelObject* repaintContainer, TransformState& transformState, MapCoordinatesFlags, bool* wasFixed) const |
208 | { |
209 | SVGRenderSupport::mapLocalToContainer(*this, repaintContainer, transformState, wasFixed); |
210 | } |
211 | |
212 | const RenderObject* RenderSVGForeignObject::pushMappingToContainer(const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap& geometryMap) const |
213 | { |
214 | return SVGRenderSupport::pushMappingToContainer(*this, ancestorToStopAt, geometryMap); |
215 | } |
216 | |
217 | } |
218 | |