| 1 | /* |
| 2 | * Copyright (C) 2006 Apple Inc. |
| 3 | * Copyright (C) 2009 Google, Inc. |
| 4 | * Copyright (C) Research In Motion Limited 2010. All rights reserved. |
| 5 | * |
| 6 | * This library is free software; you can redistribute it and/or |
| 7 | * modify it under the terms of the GNU Library General Public |
| 8 | * License as published by the Free Software Foundation; either |
| 9 | * version 2 of the License, or (at your option) any later version. |
| 10 | * |
| 11 | * This library is distributed in the hope that it will be useful, |
| 12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| 14 | * Library General Public License for more details. |
| 15 | * |
| 16 | * You should have received a copy of the GNU Library General Public License |
| 17 | * along with this library; see the file COPYING.LIB. If not, write to |
| 18 | * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| 19 | * Boston, MA 02110-1301, USA. |
| 20 | */ |
| 21 | |
| 22 | #include "config.h" |
| 23 | #include "RenderSVGForeignObject.h" |
| 24 | |
| 25 | #include "GraphicsContext.h" |
| 26 | #include "HitTestResult.h" |
| 27 | #include "LayoutRepainter.h" |
| 28 | #include "RenderObject.h" |
| 29 | #include "RenderSVGResource.h" |
| 30 | #include "RenderView.h" |
| 31 | #include "SVGForeignObjectElement.h" |
| 32 | #include "SVGRenderingContext.h" |
| 33 | #include "SVGResourcesCache.h" |
| 34 | #include "TransformState.h" |
| 35 | #include <wtf/IsoMallocInlines.h> |
| 36 | #include <wtf/StackStats.h> |
| 37 | |
| 38 | namespace WebCore { |
| 39 | |
| 40 | WTF_MAKE_ISO_ALLOCATED_IMPL(RenderSVGForeignObject); |
| 41 | |
| 42 | RenderSVGForeignObject::RenderSVGForeignObject(SVGForeignObjectElement& element, RenderStyle&& style) |
| 43 | : RenderSVGBlock(element, WTFMove(style)) |
| 44 | { |
| 45 | } |
| 46 | |
| 47 | RenderSVGForeignObject::~RenderSVGForeignObject() = default; |
| 48 | |
| 49 | SVGForeignObjectElement& RenderSVGForeignObject::foreignObjectElement() const |
| 50 | { |
| 51 | return downcast<SVGForeignObjectElement>(RenderSVGBlock::graphicsElement()); |
| 52 | } |
| 53 | |
| 54 | void RenderSVGForeignObject::paint(PaintInfo& paintInfo, const LayoutPoint&) |
| 55 | { |
| 56 | if (paintInfo.context().paintingDisabled()) |
| 57 | return; |
| 58 | |
| 59 | if (paintInfo.phase != PaintPhase::Foreground && paintInfo.phase != PaintPhase::Selection) |
| 60 | return; |
| 61 | |
| 62 | PaintInfo childPaintInfo(paintInfo); |
| 63 | GraphicsContextStateSaver stateSaver(childPaintInfo.context()); |
| 64 | childPaintInfo.applyTransform(localTransform()); |
| 65 | |
| 66 | if (SVGRenderSupport::isOverflowHidden(*this)) |
| 67 | childPaintInfo.context().clip(m_viewport); |
| 68 | |
| 69 | SVGRenderingContext renderingContext; |
| 70 | if (paintInfo.phase == PaintPhase::Foreground) { |
| 71 | renderingContext.prepareToRenderSVGContent(*this, childPaintInfo); |
| 72 | if (!renderingContext.isRenderingPrepared()) |
| 73 | return; |
| 74 | } |
| 75 | |
| 76 | LayoutPoint childPoint = IntPoint(); |
| 77 | if (paintInfo.phase == PaintPhase::Selection) { |
| 78 | RenderBlock::paint(childPaintInfo, childPoint); |
| 79 | return; |
| 80 | } |
| 81 | |
| 82 | // Paint all phases of FO elements atomically, as though the FO element established its |
| 83 | // own stacking context. |
| 84 | childPaintInfo.phase = PaintPhase::BlockBackground; |
| 85 | RenderBlock::paint(childPaintInfo, childPoint); |
| 86 | childPaintInfo.phase = PaintPhase::ChildBlockBackgrounds; |
| 87 | RenderBlock::paint(childPaintInfo, childPoint); |
| 88 | childPaintInfo.phase = PaintPhase::Float; |
| 89 | RenderBlock::paint(childPaintInfo, childPoint); |
| 90 | childPaintInfo.phase = PaintPhase::Foreground; |
| 91 | RenderBlock::paint(childPaintInfo, childPoint); |
| 92 | childPaintInfo.phase = PaintPhase::Outline; |
| 93 | RenderBlock::paint(childPaintInfo, childPoint); |
| 94 | } |
| 95 | |
| 96 | LayoutRect RenderSVGForeignObject::clippedOverflowRectForRepaint(const RenderLayerModelObject* repaintContainer) const |
| 97 | { |
| 98 | return SVGRenderSupport::clippedOverflowRectForRepaint(*this, repaintContainer); |
| 99 | } |
| 100 | |
| 101 | Optional<FloatRect> RenderSVGForeignObject::computeFloatVisibleRectInContainer(const FloatRect& rect, const RenderLayerModelObject* container, VisibleRectContext context) const |
| 102 | { |
| 103 | return SVGRenderSupport::computeFloatVisibleRectInContainer(*this, rect, container, context); |
| 104 | } |
| 105 | |
| 106 | Optional<LayoutRect> RenderSVGForeignObject::computeVisibleRectInContainer(const LayoutRect& rect, const RenderLayerModelObject* container, VisibleRectContext context) const |
| 107 | { |
| 108 | Optional<FloatRect> adjustedRect = computeFloatVisibleRectInContainer(rect, container, context); |
| 109 | if (adjustedRect) |
| 110 | return enclosingLayoutRect(*adjustedRect); |
| 111 | return WTF::nullopt; |
| 112 | } |
| 113 | |
| 114 | const AffineTransform& RenderSVGForeignObject::localToParentTransform() const |
| 115 | { |
| 116 | m_localToParentTransform = localTransform(); |
| 117 | m_localToParentTransform.translate(m_viewport.location()); |
| 118 | return m_localToParentTransform; |
| 119 | } |
| 120 | |
| 121 | void RenderSVGForeignObject::updateLogicalWidth() |
| 122 | { |
| 123 | // FIXME: Investigate in size rounding issues |
| 124 | // FIXME: Remove unnecessary rounding when layout is off ints: webkit.org/b/63656 |
| 125 | setWidth(static_cast<int>(roundf(m_viewport.width()))); |
| 126 | } |
| 127 | |
| 128 | RenderBox::LogicalExtentComputedValues RenderSVGForeignObject::computeLogicalHeight(LayoutUnit, LayoutUnit logicalTop) const |
| 129 | { |
| 130 | // FIXME: Investigate in size rounding issues |
| 131 | // FIXME: Remove unnecessary rounding when layout is off ints: webkit.org/b/63656 |
| 132 | // FIXME: Is this correct for vertical writing mode? |
| 133 | return { static_cast<int>(roundf(m_viewport.height())), logicalTop, ComputedMarginValues() }; |
| 134 | } |
| 135 | |
| 136 | void RenderSVGForeignObject::layout() |
| 137 | { |
| 138 | StackStats::LayoutCheckPoint layoutCheckPoint; |
| 139 | ASSERT(needsLayout()); |
| 140 | ASSERT(!view().frameView().layoutContext().isPaintOffsetCacheEnabled()); // RenderSVGRoot disables paint offset cache for the SVG rendering tree. |
| 141 | |
| 142 | LayoutRepainter repainter(*this, SVGRenderSupport::checkForSVGRepaintDuringLayout(*this)); |
| 143 | |
| 144 | bool updateCachedBoundariesInParents = false; |
| 145 | if (m_needsTransformUpdate) { |
| 146 | m_localTransform = foreignObjectElement().animatedLocalTransform(); |
| 147 | m_needsTransformUpdate = false; |
| 148 | updateCachedBoundariesInParents = true; |
| 149 | } |
| 150 | |
| 151 | FloatRect oldViewport = m_viewport; |
| 152 | |
| 153 | // Cache viewport boundaries |
| 154 | SVGLengthContext lengthContext(&foreignObjectElement()); |
| 155 | FloatPoint viewportLocation(foreignObjectElement().x().value(lengthContext), foreignObjectElement().y().value(lengthContext)); |
| 156 | m_viewport = FloatRect(viewportLocation, FloatSize(foreignObjectElement().width().value(lengthContext), foreignObjectElement().height().value(lengthContext))); |
| 157 | if (!updateCachedBoundariesInParents) |
| 158 | updateCachedBoundariesInParents = oldViewport != m_viewport; |
| 159 | |
| 160 | // Set box origin to the foreignObject x/y translation, so positioned objects in XHTML content get correct |
| 161 | // positions. A regular RenderBoxModelObject would pull this information from RenderStyle - in SVG those |
| 162 | // properties are ignored for non <svg> elements, so we mimic what happens when specifying them through CSS. |
| 163 | |
| 164 | // FIXME: Investigate in location rounding issues - only affects RenderSVGForeignObject & RenderSVGText |
| 165 | setLocation(roundedIntPoint(viewportLocation)); |
| 166 | |
| 167 | bool layoutChanged = everHadLayout() && selfNeedsLayout(); |
| 168 | RenderBlock::layout(); |
| 169 | ASSERT(!needsLayout()); |
| 170 | |
| 171 | // If our bounds changed, notify the parents. |
| 172 | if (updateCachedBoundariesInParents) |
| 173 | RenderSVGBlock::setNeedsBoundariesUpdate(); |
| 174 | |
| 175 | // Invalidate all resources of this client if our layout changed. |
| 176 | if (layoutChanged) |
| 177 | SVGResourcesCache::clientLayoutChanged(*this); |
| 178 | |
| 179 | repainter.repaintAfterLayout(); |
| 180 | } |
| 181 | |
| 182 | bool RenderSVGForeignObject::nodeAtFloatPoint(const HitTestRequest& request, HitTestResult& result, const FloatPoint& pointInParent, HitTestAction hitTestAction) |
| 183 | { |
| 184 | // Embedded content is drawn in the foreground phase. |
| 185 | if (hitTestAction != HitTestForeground) |
| 186 | return false; |
| 187 | |
| 188 | FloatPoint localPoint = localTransform().inverse().valueOr(AffineTransform()).mapPoint(pointInParent); |
| 189 | |
| 190 | // Early exit if local point is not contained in clipped viewport area |
| 191 | if (SVGRenderSupport::isOverflowHidden(*this) && !m_viewport.contains(localPoint)) |
| 192 | return false; |
| 193 | |
| 194 | // FOs establish a stacking context, so we need to hit-test all layers. |
| 195 | HitTestLocation hitTestLocation(localPoint); |
| 196 | return RenderBlock::nodeAtPoint(request, result, hitTestLocation, LayoutPoint(), HitTestForeground) |
| 197 | || RenderBlock::nodeAtPoint(request, result, hitTestLocation, LayoutPoint(), HitTestFloat) |
| 198 | || RenderBlock::nodeAtPoint(request, result, hitTestLocation, LayoutPoint(), HitTestChildBlockBackgrounds); |
| 199 | } |
| 200 | |
| 201 | bool RenderSVGForeignObject::nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTestLocation&, const LayoutPoint&, HitTestAction) |
| 202 | { |
| 203 | ASSERT_NOT_REACHED(); |
| 204 | return false; |
| 205 | } |
| 206 | |
| 207 | void RenderSVGForeignObject::mapLocalToContainer(const RenderLayerModelObject* repaintContainer, TransformState& transformState, MapCoordinatesFlags, bool* wasFixed) const |
| 208 | { |
| 209 | SVGRenderSupport::mapLocalToContainer(*this, repaintContainer, transformState, wasFixed); |
| 210 | } |
| 211 | |
| 212 | const RenderObject* RenderSVGForeignObject::pushMappingToContainer(const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap& geometryMap) const |
| 213 | { |
| 214 | return SVGRenderSupport::pushMappingToContainer(*this, ancestorToStopAt, geometryMap); |
| 215 | } |
| 216 | |
| 217 | } |
| 218 | |