| 1 | /* |
| 2 | * Copyright (C) 2013 Adobe Systems Incorporated. All rights reserved. |
| 3 | * |
| 4 | * Redistribution and use in source and binary forms, with or without |
| 5 | * modification, are permitted provided that the following conditions |
| 6 | * are met: |
| 7 | * |
| 8 | * 1. Redistributions of source code must retain the above |
| 9 | * copyright notice, this list of conditions and the following |
| 10 | * disclaimer. |
| 11 | * 2. Redistributions in binary form must reproduce the above |
| 12 | * copyright notice, this list of conditions and the following |
| 13 | * disclaimer in the documentation and/or other materials |
| 14 | * provided with the distribution. |
| 15 | * |
| 16 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| 17 | * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| 18 | * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS |
| 19 | * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE |
| 20 | * COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, |
| 21 | * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
| 22 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| 23 | * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) |
| 24 | * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, |
| 25 | * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| 26 | * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED |
| 27 | * OF THE POSSIBILITY OF SUCH DAMAGE. |
| 28 | */ |
| 29 | |
| 30 | #include "config.h" |
| 31 | #include "BoxShape.h" |
| 32 | |
| 33 | #include "RenderBox.h" |
| 34 | #include <wtf/MathExtras.h> |
| 35 | |
| 36 | namespace WebCore { |
| 37 | |
| 38 | static inline LayoutUnit adjustRadiusForMarginBoxShape(LayoutUnit radius, LayoutUnit margin) |
| 39 | { |
| 40 | // This algorithm is defined in the CSS Shapes specifcation |
| 41 | if (!margin) |
| 42 | return radius; |
| 43 | |
| 44 | LayoutUnit ratio = radius / margin; |
| 45 | if (ratio < 1) |
| 46 | return radius + (margin * (1 + pow(ratio - 1, 3.0))); |
| 47 | |
| 48 | return radius + margin; |
| 49 | } |
| 50 | |
| 51 | static inline LayoutSize computeMarginBoxShapeRadius(const LayoutSize& radius, const LayoutSize& adjacentMargins) |
| 52 | { |
| 53 | return LayoutSize(adjustRadiusForMarginBoxShape(radius.width(), adjacentMargins.width()), |
| 54 | adjustRadiusForMarginBoxShape(radius.height(), adjacentMargins.height())); |
| 55 | } |
| 56 | |
| 57 | static inline RoundedRect::Radii computeMarginBoxShapeRadii(const RoundedRect::Radii& radii, const RenderBox& renderer) |
| 58 | { |
| 59 | return RoundedRect::Radii(computeMarginBoxShapeRadius(radii.topLeft(), LayoutSize(renderer.marginLeft(), renderer.marginTop())), |
| 60 | computeMarginBoxShapeRadius(radii.topRight(), LayoutSize(renderer.marginRight(), renderer.marginTop())), |
| 61 | computeMarginBoxShapeRadius(radii.bottomLeft(), LayoutSize(renderer.marginLeft(), renderer.marginBottom())), |
| 62 | computeMarginBoxShapeRadius(radii.bottomRight(), LayoutSize(renderer.marginRight(), renderer.marginBottom()))); |
| 63 | } |
| 64 | |
| 65 | RoundedRect computeRoundedRectForBoxShape(CSSBoxType box, const RenderBox& renderer) |
| 66 | { |
| 67 | const RenderStyle& style = renderer.style(); |
| 68 | switch (box) { |
| 69 | case CSSBoxType::MarginBox: { |
| 70 | if (!style.hasBorderRadius()) |
| 71 | return RoundedRect(renderer.marginBoxRect(), RoundedRect::Radii()); |
| 72 | |
| 73 | LayoutRect marginBox = renderer.marginBoxRect(); |
| 74 | RoundedRect::Radii radii = computeMarginBoxShapeRadii(style.getRoundedBorderFor(renderer.borderBoxRect()).radii(), renderer); |
| 75 | radii.scale(calcBorderRadiiConstraintScaleFor(marginBox, radii)); |
| 76 | return RoundedRect(marginBox, radii); |
| 77 | } |
| 78 | case CSSBoxType::PaddingBox: |
| 79 | return style.getRoundedInnerBorderFor(renderer.borderBoxRect()); |
| 80 | case CSSBoxType::ContentBox: |
| 81 | return style.getRoundedInnerBorderFor(renderer.borderBoxRect(), |
| 82 | renderer.paddingTop() + renderer.borderTop(), renderer.paddingBottom() + renderer.borderBottom(), |
| 83 | renderer.paddingLeft() + renderer.borderLeft(), renderer.paddingRight() + renderer.borderRight()); |
| 84 | // fill, stroke, view-box compute to border-box for HTML elements. |
| 85 | case CSSBoxType::BorderBox: |
| 86 | case CSSBoxType::FillBox: |
| 87 | case CSSBoxType::StrokeBox: |
| 88 | case CSSBoxType::ViewBox: |
| 89 | case CSSBoxType::BoxMissing: |
| 90 | return style.getRoundedBorderFor(renderer.borderBoxRect()); |
| 91 | } |
| 92 | |
| 93 | ASSERT_NOT_REACHED(); |
| 94 | return style.getRoundedBorderFor(renderer.borderBoxRect()); |
| 95 | } |
| 96 | |
| 97 | LayoutRect BoxShape::shapeMarginLogicalBoundingBox() const |
| 98 | { |
| 99 | FloatRect marginBounds(m_bounds.rect()); |
| 100 | if (shapeMargin() > 0) |
| 101 | marginBounds.inflate(shapeMargin()); |
| 102 | return static_cast<LayoutRect>(marginBounds); |
| 103 | } |
| 104 | |
| 105 | FloatRoundedRect BoxShape::shapeMarginBounds() const |
| 106 | { |
| 107 | FloatRoundedRect marginBounds(m_bounds); |
| 108 | if (shapeMargin() > 0) { |
| 109 | marginBounds.inflate(shapeMargin()); |
| 110 | marginBounds.expandRadii(shapeMargin()); |
| 111 | } |
| 112 | return marginBounds; |
| 113 | } |
| 114 | |
| 115 | LineSegment BoxShape::getExcludedInterval(LayoutUnit logicalTop, LayoutUnit logicalHeight) const |
| 116 | { |
| 117 | const FloatRoundedRect& marginBounds = shapeMarginBounds(); |
| 118 | if (marginBounds.isEmpty() || !lineOverlapsShapeMarginBounds(logicalTop, logicalHeight)) |
| 119 | return LineSegment(); |
| 120 | |
| 121 | float y1 = logicalTop; |
| 122 | float y2 = logicalTop + logicalHeight; |
| 123 | const FloatRect& rect = marginBounds.rect(); |
| 124 | |
| 125 | if (!marginBounds.isRounded()) |
| 126 | return LineSegment(rect.x(), rect.maxX()); |
| 127 | |
| 128 | float topCornerMaxY = std::max<float>(marginBounds.topLeftCorner().maxY(), marginBounds.topRightCorner().maxY()); |
| 129 | float bottomCornerMinY = std::min<float>(marginBounds.bottomLeftCorner().y(), marginBounds.bottomRightCorner().y()); |
| 130 | |
| 131 | if (topCornerMaxY <= bottomCornerMinY && y1 <= topCornerMaxY && y2 >= bottomCornerMinY) |
| 132 | return LineSegment(rect.x(), rect.maxX()); |
| 133 | |
| 134 | float x1 = rect.maxX(); |
| 135 | float x2 = rect.x(); |
| 136 | float minXIntercept; |
| 137 | float maxXIntercept; |
| 138 | |
| 139 | if (y1 <= marginBounds.topLeftCorner().maxY() && y2 >= marginBounds.bottomLeftCorner().y()) |
| 140 | x1 = rect.x(); |
| 141 | |
| 142 | if (y1 <= marginBounds.topRightCorner().maxY() && y2 >= marginBounds.bottomRightCorner().y()) |
| 143 | x2 = rect.maxX(); |
| 144 | |
| 145 | if (marginBounds.xInterceptsAtY(y1, minXIntercept, maxXIntercept)) { |
| 146 | x1 = std::min<float>(x1, minXIntercept); |
| 147 | x2 = std::max<float>(x2, maxXIntercept); |
| 148 | } |
| 149 | |
| 150 | if (marginBounds.xInterceptsAtY(y2, minXIntercept, maxXIntercept)) { |
| 151 | x1 = std::min<float>(x1, minXIntercept); |
| 152 | x2 = std::max<float>(x2, maxXIntercept); |
| 153 | } |
| 154 | |
| 155 | ASSERT(x2 >= x1); |
| 156 | return LineSegment(x1, x2); |
| 157 | } |
| 158 | |
| 159 | void BoxShape::buildDisplayPaths(DisplayPaths& paths) const |
| 160 | { |
| 161 | paths.shape.addRoundedRect(m_bounds, Path::PreferBezierRoundedRect); |
| 162 | if (shapeMargin()) |
| 163 | paths.marginShape.addRoundedRect(shapeMarginBounds(), Path::PreferBezierRoundedRect); |
| 164 | } |
| 165 | |
| 166 | } // namespace WebCore |
| 167 | |