1 | /* |
2 | * Copyright (C) 2003, 2006, 2009 Apple Inc. All rights reserved. |
3 | * Copyright (C) 2010 Google Inc. All rights reserved. |
4 | * |
5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions |
7 | * are met: |
8 | * |
9 | * 1. Redistributions of source code must retain the above copyright |
10 | * notice, this list of conditions and the following disclaimer. |
11 | * 2. Redistributions in binary form must reproduce the above copyright |
12 | * notice, this list of conditions and the following disclaimer in the |
13 | * documentation and/or other materials provided with the distribution. |
14 | * |
15 | * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY |
16 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
17 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
18 | * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY |
19 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
20 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
21 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
22 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
23 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
24 | * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
25 | */ |
26 | |
27 | #ifndef RoundedRect_h |
28 | #define RoundedRect_h |
29 | |
30 | #include "FloatQuad.h" |
31 | #include "LayoutRect.h" |
32 | #include "LayoutSize.h" |
33 | |
34 | namespace WebCore { |
35 | |
36 | class FloatRoundedRect; |
37 | class LayoutUnit; |
38 | class Region; |
39 | |
40 | class RoundedRect { |
41 | public: |
42 | class Radii { |
43 | public: |
44 | Radii() {} |
45 | Radii(const LayoutSize& topLeft, const LayoutSize& topRight, const LayoutSize& bottomLeft, const LayoutSize& bottomRight) |
46 | : m_topLeft(topLeft) |
47 | , m_topRight(topRight) |
48 | , m_bottomLeft(bottomLeft) |
49 | , m_bottomRight(bottomRight) |
50 | { |
51 | } |
52 | |
53 | void setTopLeft(const LayoutSize& size) { m_topLeft = size; } |
54 | void setTopRight(const LayoutSize& size) { m_topRight = size; } |
55 | void setBottomLeft(const LayoutSize& size) { m_bottomLeft = size; } |
56 | void setBottomRight(const LayoutSize& size) { m_bottomRight = size; } |
57 | const LayoutSize& topLeft() const { return m_topLeft; } |
58 | const LayoutSize& topRight() const { return m_topRight; } |
59 | const LayoutSize& bottomLeft() const { return m_bottomLeft; } |
60 | const LayoutSize& bottomRight() const { return m_bottomRight; } |
61 | |
62 | bool isZero() const; |
63 | |
64 | void includeLogicalEdges(const Radii& edges, bool isHorizontal, bool includeLogicalLeftEdge, bool includeLogicalRightEdge); |
65 | void excludeLogicalEdges(bool isHorizontal, bool excludeLogicalLeftEdge, bool excludeLogicalRightEdge); |
66 | |
67 | void scale(float factor); |
68 | void expand(const LayoutUnit& topWidth, const LayoutUnit& bottomWidth, const LayoutUnit& leftWidth, const LayoutUnit& rightWidth); |
69 | void expand(const LayoutUnit& size) { expand(size, size, size, size); } |
70 | void shrink(const LayoutUnit& topWidth, const LayoutUnit& bottomWidth, const LayoutUnit& leftWidth, const LayoutUnit& rightWidth) { expand(-topWidth, -bottomWidth, -leftWidth, -rightWidth); } |
71 | void shrink(const LayoutUnit& size) { shrink(size, size, size, size); } |
72 | |
73 | Radii transposedRadii() const { return Radii(m_topLeft.transposedSize(), m_topRight.transposedSize(), m_bottomLeft.transposedSize(), m_bottomRight.transposedSize()); } |
74 | |
75 | private: |
76 | LayoutSize m_topLeft; |
77 | LayoutSize m_topRight; |
78 | LayoutSize m_bottomLeft; |
79 | LayoutSize m_bottomRight; |
80 | }; |
81 | |
82 | WEBCORE_EXPORT explicit RoundedRect(const LayoutRect&, const Radii& = Radii()); |
83 | RoundedRect(const LayoutUnit&, const LayoutUnit&, const LayoutUnit& width, const LayoutUnit& height); |
84 | WEBCORE_EXPORT RoundedRect(const LayoutRect&, const LayoutSize& topLeft, const LayoutSize& topRight, const LayoutSize& bottomLeft, const LayoutSize& bottomRight); |
85 | |
86 | const LayoutRect& rect() const { return m_rect; } |
87 | const Radii& radii() const { return m_radii; } |
88 | bool isRounded() const { return !m_radii.isZero(); } |
89 | bool isEmpty() const { return m_rect.isEmpty(); } |
90 | |
91 | void setRect(const LayoutRect& rect) { m_rect = rect; } |
92 | void setRadii(const Radii& radii) { m_radii = radii; } |
93 | |
94 | void move(const LayoutSize& size) { m_rect.move(size); } |
95 | void moveBy(const LayoutPoint& offset) { m_rect.moveBy(offset); } |
96 | void inflate(const LayoutUnit& size) { m_rect.inflate(size); } |
97 | void inflateWithRadii(const LayoutUnit& size); |
98 | void expandRadii(const LayoutUnit& size) { m_radii.expand(size); } |
99 | void shrinkRadii(const LayoutUnit& size) { m_radii.shrink(size); } |
100 | |
101 | void includeLogicalEdges(const Radii& edges, bool isHorizontal, bool includeLogicalLeftEdge, bool includeLogicalRightEdge); |
102 | void excludeLogicalEdges(bool isHorizontal, bool excludeLogicalLeftEdge, bool excludeLogicalRightEdge); |
103 | |
104 | bool isRenderable() const; |
105 | void adjustRadii(); |
106 | |
107 | // Tests whether the quad intersects any part of this rounded rectangle. |
108 | // This only works for convex quads. |
109 | bool intersectsQuad(const FloatQuad&) const; |
110 | WEBCORE_EXPORT bool contains(const LayoutRect&) const; |
111 | |
112 | FloatRoundedRect pixelSnappedRoundedRectForPainting(float deviceScaleFactor) const; |
113 | |
114 | RoundedRect transposedRect() const { return RoundedRect(m_rect.transposedRect(), m_radii.transposedRadii()); } |
115 | |
116 | private: |
117 | LayoutRect m_rect; |
118 | Radii m_radii; |
119 | }; |
120 | |
121 | inline bool operator==(const RoundedRect::Radii& a, const RoundedRect::Radii& b) |
122 | { |
123 | return a.topLeft() == b.topLeft() && a.topRight() == b.topRight() && a.bottomLeft() == b.bottomLeft() && a.bottomRight() == b.bottomRight(); |
124 | } |
125 | |
126 | inline bool operator==(const RoundedRect& a, const RoundedRect& b) |
127 | { |
128 | return a.rect() == b.rect() && a.radii() == b.radii(); |
129 | } |
130 | |
131 | // Snip away rectangles from corners, roughly one per step length of arc. |
132 | WEBCORE_EXPORT Region approximateAsRegion(const RoundedRect&, unsigned stepLength = 20); |
133 | |
134 | } // namespace WebCore |
135 | |
136 | #endif // RoundedRect_h |
137 | |