| 1 | /* |
| 2 | * Copyright (C) 2010 Alex Milowski (alex@milowski.com). All rights reserved. |
| 3 | * Copyright (C) 2016 Igalia S.L. |
| 4 | * |
| 5 | * Redistribution and use in source and binary forms, with or without |
| 6 | * modification, are permitted provided that the following conditions |
| 7 | * are met: |
| 8 | * 1. Redistributions of source code must retain the above copyright |
| 9 | * notice, this list of conditions and the following disclaimer. |
| 10 | * 2. Redistributions in binary form must reproduce the above copyright |
| 11 | * notice, this list of conditions and the following disclaimer in the |
| 12 | * documentation and/or other materials provided with the distribution. |
| 13 | * |
| 14 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| 15 | * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| 16 | * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| 17 | * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| 18 | * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| 19 | * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| 20 | * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| 21 | * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| 22 | * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 23 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 24 | * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 25 | */ |
| 26 | |
| 27 | #include "config.h" |
| 28 | #include "RenderMathMLRow.h" |
| 29 | |
| 30 | #if ENABLE(MATHML) |
| 31 | |
| 32 | #include "MathMLNames.h" |
| 33 | #include "MathMLRowElement.h" |
| 34 | #include "RenderIterator.h" |
| 35 | #include "RenderMathMLOperator.h" |
| 36 | #include "RenderMathMLRoot.h" |
| 37 | #include <wtf/IsoMallocInlines.h> |
| 38 | |
| 39 | namespace WebCore { |
| 40 | |
| 41 | using namespace MathMLNames; |
| 42 | |
| 43 | WTF_MAKE_ISO_ALLOCATED_IMPL(RenderMathMLRow); |
| 44 | |
| 45 | RenderMathMLRow::RenderMathMLRow(MathMLRowElement& element, RenderStyle&& style) |
| 46 | : RenderMathMLBlock(element, WTFMove(style)) |
| 47 | { |
| 48 | } |
| 49 | |
| 50 | MathMLRowElement& RenderMathMLRow::element() const |
| 51 | { |
| 52 | return static_cast<MathMLRowElement&>(nodeForNonAnonymous()); |
| 53 | } |
| 54 | |
| 55 | Optional<int> RenderMathMLRow::firstLineBaseline() const |
| 56 | { |
| 57 | auto* baselineChild = firstChildBox(); |
| 58 | if (!baselineChild) |
| 59 | return Optional<int>(); |
| 60 | |
| 61 | return Optional<int>(static_cast<int>(lroundf(ascentForChild(*baselineChild) + baselineChild->logicalTop()))); |
| 62 | } |
| 63 | |
| 64 | static RenderMathMLOperator* toVerticalStretchyOperator(RenderBox* box) |
| 65 | { |
| 66 | if (is<RenderMathMLBlock>(box)) { |
| 67 | auto* renderOperator = downcast<RenderMathMLBlock>(*box).unembellishedOperator(); |
| 68 | if (renderOperator && renderOperator->isStretchy() && renderOperator->isVertical()) |
| 69 | return renderOperator; |
| 70 | } |
| 71 | return nullptr; |
| 72 | } |
| 73 | |
| 74 | void RenderMathMLRow::stretchVerticalOperatorsAndLayoutChildren() |
| 75 | { |
| 76 | // First calculate stretch ascent and descent. |
| 77 | LayoutUnit stretchAscent, stretchDescent; |
| 78 | for (auto* child = firstChildBox(); child; child = child->nextSiblingBox()) { |
| 79 | if (child->isOutOfFlowPositioned()) { |
| 80 | child->containingBlock()->insertPositionedObject(*child); |
| 81 | continue; |
| 82 | } |
| 83 | if (toVerticalStretchyOperator(child)) |
| 84 | continue; |
| 85 | child->layoutIfNeeded(); |
| 86 | LayoutUnit childAscent = ascentForChild(*child); |
| 87 | LayoutUnit childDescent = child->logicalHeight() - childAscent; |
| 88 | stretchAscent = std::max(stretchAscent, childAscent); |
| 89 | stretchDescent = std::max(stretchDescent, childDescent); |
| 90 | } |
| 91 | if (stretchAscent + stretchDescent <= 0) { |
| 92 | // We ensure a minimal stretch size. |
| 93 | stretchAscent = style().computedFontPixelSize(); |
| 94 | stretchDescent = 0; |
| 95 | } |
| 96 | |
| 97 | // Next, we stretch the vertical operators. |
| 98 | for (auto* child = firstChildBox(); child; child = child->nextSiblingBox()) { |
| 99 | if (child->isOutOfFlowPositioned()) |
| 100 | continue; |
| 101 | if (auto renderOperator = toVerticalStretchyOperator(child)) { |
| 102 | renderOperator->stretchTo(stretchAscent, stretchDescent); |
| 103 | renderOperator->layoutIfNeeded(); |
| 104 | } |
| 105 | } |
| 106 | } |
| 107 | |
| 108 | void RenderMathMLRow::getContentBoundingBox(LayoutUnit& width, LayoutUnit& ascent, LayoutUnit& descent) const |
| 109 | { |
| 110 | ascent = 0; |
| 111 | descent = 0; |
| 112 | width = borderAndPaddingStart(); |
| 113 | for (auto* child = firstChildBox(); child; child = child->nextSiblingBox()) { |
| 114 | if (child->isOutOfFlowPositioned()) |
| 115 | continue; |
| 116 | |
| 117 | width += child->marginStart() + child->logicalWidth() + child->marginEnd(); |
| 118 | LayoutUnit childAscent = ascentForChild(*child); |
| 119 | LayoutUnit childDescent = child->logicalHeight() - childAscent; |
| 120 | ascent = std::max(ascent, childAscent + child->marginTop()); |
| 121 | descent = std::max(descent, childDescent + child->marginBottom()); |
| 122 | } |
| 123 | width += borderEnd() + paddingEnd(); |
| 124 | } |
| 125 | |
| 126 | void RenderMathMLRow::computePreferredLogicalWidths() |
| 127 | { |
| 128 | ASSERT(preferredLogicalWidthsDirty()); |
| 129 | |
| 130 | m_minPreferredLogicalWidth = m_maxPreferredLogicalWidth = 0; |
| 131 | |
| 132 | LayoutUnit preferredWidth; |
| 133 | for (auto* child = firstChildBox(); child; child = child->nextSiblingBox()) { |
| 134 | if (child->isOutOfFlowPositioned()) |
| 135 | continue; |
| 136 | preferredWidth += child->maxPreferredLogicalWidth() + child->marginLogicalWidth(); |
| 137 | } |
| 138 | |
| 139 | m_minPreferredLogicalWidth = m_maxPreferredLogicalWidth = preferredWidth + borderAndPaddingLogicalWidth(); |
| 140 | |
| 141 | setPreferredLogicalWidthsDirty(false); |
| 142 | } |
| 143 | |
| 144 | void RenderMathMLRow::layoutRowItems(LayoutUnit width, LayoutUnit ascent) |
| 145 | { |
| 146 | LayoutUnit horizontalOffset = borderAndPaddingStart(); |
| 147 | for (auto* child = firstChildBox(); child; child = child->nextSiblingBox()) { |
| 148 | if (child->isOutOfFlowPositioned()) |
| 149 | continue; |
| 150 | horizontalOffset += child->marginStart(); |
| 151 | LayoutUnit childAscent = ascentForChild(*child); |
| 152 | LayoutUnit childVerticalOffset = borderTop() + paddingTop() + child->marginTop() + ascent - childAscent; |
| 153 | LayoutUnit childWidth = child->logicalWidth(); |
| 154 | LayoutUnit childHorizontalOffset = style().isLeftToRightDirection() ? horizontalOffset : width - horizontalOffset - childWidth; |
| 155 | child->setLocation(LayoutPoint(childHorizontalOffset, childVerticalOffset)); |
| 156 | horizontalOffset += childWidth + child->marginEnd(); |
| 157 | } |
| 158 | } |
| 159 | |
| 160 | void RenderMathMLRow::layoutBlock(bool relayoutChildren, LayoutUnit) |
| 161 | { |
| 162 | ASSERT(needsLayout()); |
| 163 | |
| 164 | if (!relayoutChildren && simplifiedLayout()) |
| 165 | return; |
| 166 | |
| 167 | recomputeLogicalWidth(); |
| 168 | |
| 169 | setLogicalHeight(borderAndPaddingLogicalHeight() + scrollbarLogicalHeight()); |
| 170 | |
| 171 | LayoutUnit width, ascent, descent; |
| 172 | stretchVerticalOperatorsAndLayoutChildren(); |
| 173 | getContentBoundingBox(width, ascent, descent); |
| 174 | layoutRowItems(width, ascent); |
| 175 | setLogicalWidth(width); |
| 176 | setLogicalHeight(borderTop() + paddingTop() + ascent + descent + borderBottom() + paddingBottom() + horizontalScrollbarHeight()); |
| 177 | updateLogicalHeight(); |
| 178 | |
| 179 | layoutPositionedObjects(relayoutChildren); |
| 180 | |
| 181 | updateScrollInfoAfterLayout(); |
| 182 | |
| 183 | clearNeedsLayout(); |
| 184 | } |
| 185 | |
| 186 | } |
| 187 | |
| 188 | #endif // ENABLE(MATHML) |
| 189 | |