| 1 | /* |
| 2 | * Copyright (C) 2014 Gurpreet Kaur (k.gurpreet@samsung.com). All rights reserved. |
| 3 | * Copyright (C) 2016 Igalia S.L. |
| 4 | * |
| 5 | * Redistribution and use in source and binary forms, with or without |
| 6 | * modification, are permitted provided that the following conditions |
| 7 | * are met: |
| 8 | * 1. Redistributions of source code must retain the above copyright |
| 9 | * notice, this list of conditions and the following disclaimer. |
| 10 | * 2. Redistributions in binary form must reproduce the above copyright |
| 11 | * notice, this list of conditions and the following disclaimer in the |
| 12 | * documentation and/or other materials provided with the distribution. |
| 13 | * |
| 14 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| 15 | * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| 16 | * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| 17 | * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| 18 | * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| 19 | * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| 20 | * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| 21 | * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| 22 | * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 23 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 24 | * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 25 | */ |
| 26 | |
| 27 | #include "config.h" |
| 28 | #include "RenderMathMLMenclose.h" |
| 29 | |
| 30 | #if ENABLE(MATHML) |
| 31 | |
| 32 | #include "GraphicsContext.h" |
| 33 | #include "MathMLNames.h" |
| 34 | #include "PaintInfo.h" |
| 35 | #include <wtf/IsoMallocInlines.h> |
| 36 | #include <wtf/MathExtras.h> |
| 37 | |
| 38 | namespace WebCore { |
| 39 | |
| 40 | using namespace MathMLNames; |
| 41 | |
| 42 | WTF_MAKE_ISO_ALLOCATED_IMPL(RenderMathMLMenclose); |
| 43 | |
| 44 | // The MathML in HTML5 implementation note suggests drawing the left part of longdiv with a parenthesis. |
| 45 | // For now, we use a Bezier curve and this somewhat arbitrary value. |
| 46 | const unsigned short longDivLeftSpace = 10; |
| 47 | |
| 48 | RenderMathMLMenclose::RenderMathMLMenclose(MathMLMencloseElement& element, RenderStyle&& style) |
| 49 | : RenderMathMLRow(element, WTFMove(style)) |
| 50 | { |
| 51 | } |
| 52 | |
| 53 | // This arbitrary thickness value is used for the parameter \xi_8 from the MathML in HTML5 implementation note. |
| 54 | // For now, we take: |
| 55 | // - OverbarVerticalGap = UnderbarVerticalGap = 3\xi_8 |
| 56 | // - OverbarRuleThickness = UnderbarRuleThickness = \xi_8 |
| 57 | // - OverbarExtraAscender = UnderbarExtraAscender = \xi_8 |
| 58 | // FIXME: OverBar and UnderBar parameters should be read from the MATH tables. |
| 59 | // See https://bugs.webkit.org/show_bug.cgi?id=122297 |
| 60 | LayoutUnit RenderMathMLMenclose::ruleThickness() const |
| 61 | { |
| 62 | return 0.05f * style().fontCascade().size(); |
| 63 | } |
| 64 | |
| 65 | RenderMathMLMenclose::SpaceAroundContent RenderMathMLMenclose::spaceAroundContent(LayoutUnit contentWidth, LayoutUnit contentHeight) const |
| 66 | { |
| 67 | SpaceAroundContent space; |
| 68 | space.right = 0; |
| 69 | space.top = 0; |
| 70 | space.bottom = 0; |
| 71 | space.left = 0; |
| 72 | |
| 73 | LayoutUnit thickness = ruleThickness(); |
| 74 | // In the MathML in HTML5 implementation note, the "left" notation is described as follows: |
| 75 | // - left side is 3\xi_8 padding + \xi_8 border + \xi_8 margin = 5\xi_8 |
| 76 | // - top space is Overbar Vertical Gap + Overbar Rule Thickness = 3\xi_8 + \xi_8 = 4\xi_8 |
| 77 | // - bottom space is Underbar Vertical Gap + Underbar Rule Thickness = 3\xi_8 + \xi_8 = 4\xi_8 |
| 78 | // The "right" notation is symmetric. |
| 79 | if (hasNotation(MathMLMencloseElement::Left)) |
| 80 | space.left = std::max(space.left, 5 * thickness); |
| 81 | if (hasNotation(MathMLMencloseElement::Right)) |
| 82 | space.right = std::max(space.right, 5 * thickness); |
| 83 | if (hasNotation(MathMLMencloseElement::Left) || hasNotation(MathMLMencloseElement::Right)) { |
| 84 | LayoutUnit = 4 * thickness; |
| 85 | space.top = std::max(space.top, extraSpace); |
| 86 | space.bottom = std::max(space.bottom, extraSpace); |
| 87 | } |
| 88 | |
| 89 | // In the MathML in HTML5 implementation note, the "top" notation is described as follows: |
| 90 | // - left and right space are 4\xi_8 |
| 91 | // - top side is Vertical Gap + Rule Thickness + Extra Ascender = 3\xi_8 + \xi_8 + \xi_8 = 5\xi_8 |
| 92 | // The "bottom" notation is symmetric. |
| 93 | if (hasNotation(MathMLMencloseElement::Top)) |
| 94 | space.top = std::max(space.top, 5 * thickness); |
| 95 | if (hasNotation(MathMLMencloseElement::Bottom)) |
| 96 | space.bottom = std::max(space.bottom, 5 * thickness); |
| 97 | if (hasNotation(MathMLMencloseElement::Top) || hasNotation(MathMLMencloseElement::Bottom)) { |
| 98 | LayoutUnit = 4 * thickness; |
| 99 | space.left = std::max(space.left, extraSpace); |
| 100 | space.right = std::max(space.right, extraSpace); |
| 101 | } |
| 102 | |
| 103 | // For longdiv, we use our own rules for now: |
| 104 | // - top space is like "top" notation |
| 105 | // - bottom space is like "bottom" notation |
| 106 | // - right space is like "right" notation |
| 107 | // - left space is longDivLeftSpace * \xi_8 |
| 108 | if (hasNotation(MathMLMencloseElement::LongDiv)) { |
| 109 | space.top = std::max(space.top, 5 * thickness); |
| 110 | space.bottom = std::max(space.bottom, 5 * thickness); |
| 111 | space.left = std::max(space.left, longDivLeftSpace * thickness); |
| 112 | space.right = std::max(space.right, 4 * thickness); |
| 113 | } |
| 114 | |
| 115 | // In the MathML in HTML5 implementation note, the "rounded" notation is described as follows: |
| 116 | // - top/bottom/left/right side have 3\xi_8 padding + \xi_8 border + \xi_8 margin = 5\xi_8 |
| 117 | if (hasNotation(MathMLMencloseElement::RoundedBox)) { |
| 118 | LayoutUnit = 5 * thickness; |
| 119 | space.left = std::max(space.left, extraSpace); |
| 120 | space.right = std::max(space.right, extraSpace); |
| 121 | space.top = std::max(space.top, extraSpace); |
| 122 | space.bottom = std::max(space.bottom, extraSpace); |
| 123 | } |
| 124 | |
| 125 | // In the MathML in HTML5 implementation note, the "rounded" notation is described as follows: |
| 126 | // - top/bottom/left/right spaces are \xi_8/2 |
| 127 | if (hasNotation(MathMLMencloseElement::UpDiagonalStrike) || hasNotation(MathMLMencloseElement::DownDiagonalStrike)) { |
| 128 | LayoutUnit = thickness / 2; |
| 129 | space.left = std::max(space.left, extraSpace); |
| 130 | space.right = std::max(space.right, extraSpace); |
| 131 | space.top = std::max(space.top, extraSpace); |
| 132 | space.bottom = std::max(space.bottom, extraSpace); |
| 133 | } |
| 134 | |
| 135 | // In the MathML in HTML5 implementation note, the "circle" notation is described as follows: |
| 136 | // - We draw the ellipse of axes the axes of symmetry of this ink box |
| 137 | // - The radii of the ellipse are \sqrt{2}contentWidth/2 and \sqrt{2}contentHeight/2 |
| 138 | // - The thickness of the ellipse is \xi_8 |
| 139 | // - We add extra margin of \xi_8 |
| 140 | // Then for example the top space is \sqrt{2}contentHeight/2 - contentHeight/2 + \xi_8/2 + \xi_8. |
| 141 | if (hasNotation(MathMLMencloseElement::Circle)) { |
| 142 | LayoutUnit = (contentWidth * (sqrtOfTwoFloat - 1) + 3 * thickness) / 2; |
| 143 | space.left = std::max(space.left, extraSpace); |
| 144 | space.right = std::max(space.right, extraSpace); |
| 145 | extraSpace = (contentHeight * (sqrtOfTwoFloat - 1) + 3 * thickness) / 2; |
| 146 | space.top = std::max(space.top, extraSpace); |
| 147 | space.bottom = std::max(space.bottom, extraSpace); |
| 148 | } |
| 149 | |
| 150 | // In the MathML in HTML5 implementation note, the "vertical" and "horizontal" notations do not add space around the content. |
| 151 | |
| 152 | return space; |
| 153 | } |
| 154 | |
| 155 | void RenderMathMLMenclose::computePreferredLogicalWidths() |
| 156 | { |
| 157 | ASSERT(preferredLogicalWidthsDirty()); |
| 158 | |
| 159 | RenderMathMLRow::computePreferredLogicalWidths(); |
| 160 | |
| 161 | LayoutUnit preferredWidth = m_maxPreferredLogicalWidth; |
| 162 | SpaceAroundContent space = spaceAroundContent(preferredWidth, 0); |
| 163 | m_maxPreferredLogicalWidth = space.left + preferredWidth + space.right; |
| 164 | m_maxPreferredLogicalWidth = m_minPreferredLogicalWidth; |
| 165 | |
| 166 | setPreferredLogicalWidthsDirty(false); |
| 167 | } |
| 168 | |
| 169 | void RenderMathMLMenclose::layoutBlock(bool relayoutChildren, LayoutUnit) |
| 170 | { |
| 171 | ASSERT(needsLayout()); |
| 172 | |
| 173 | if (!relayoutChildren && simplifiedLayout()) |
| 174 | return; |
| 175 | |
| 176 | LayoutUnit contentWidth, contentAscent, contentDescent; |
| 177 | stretchVerticalOperatorsAndLayoutChildren(); |
| 178 | getContentBoundingBox(contentWidth, contentAscent, contentDescent); |
| 179 | layoutRowItems(contentWidth, contentAscent); |
| 180 | |
| 181 | SpaceAroundContent space = spaceAroundContent(contentWidth, contentAscent + contentDescent); |
| 182 | setLogicalWidth(space.left + contentWidth + space.right); |
| 183 | setLogicalHeight(space.top + contentAscent + contentDescent + space.bottom); |
| 184 | |
| 185 | LayoutPoint contentLocation(space.left, space.top); |
| 186 | for (auto* child = firstChildBox(); child; child = child->nextSiblingBox()) |
| 187 | child->setLocation(child->location() + contentLocation); |
| 188 | |
| 189 | m_contentRect = LayoutRect(space.left, space.top, contentWidth, contentAscent + contentDescent); |
| 190 | |
| 191 | layoutPositionedObjects(relayoutChildren); |
| 192 | |
| 193 | updateScrollInfoAfterLayout(); |
| 194 | |
| 195 | clearNeedsLayout(); |
| 196 | } |
| 197 | |
| 198 | // GraphicsContext::drawLine does not seem appropriate to draw menclose lines. |
| 199 | // To avoid unexpected behaviors and inconsistency with other notations, we just use strokePath. |
| 200 | static void drawLine(PaintInfo& info, const LayoutUnit& xStart, const LayoutUnit& yStart, const LayoutUnit& xEnd, const LayoutUnit& yEnd) |
| 201 | { |
| 202 | Path line; |
| 203 | line.moveTo(LayoutPoint(xStart, yStart)); |
| 204 | line.addLineTo(LayoutPoint(xEnd, yEnd)); |
| 205 | info.context().strokePath(line); |
| 206 | } |
| 207 | |
| 208 | void RenderMathMLMenclose::paint(PaintInfo& info, const LayoutPoint& paintOffset) |
| 209 | { |
| 210 | RenderMathMLRow::paint(info, paintOffset); |
| 211 | |
| 212 | if (info.context().paintingDisabled() || info.phase != PaintPhase::Foreground || style().visibility() != Visibility::Visible) |
| 213 | return; |
| 214 | |
| 215 | LayoutUnit thickness = ruleThickness(); |
| 216 | |
| 217 | // Make a copy of the PaintInfo because applyTransform will modify its rect. |
| 218 | PaintInfo paintInfo(info); |
| 219 | GraphicsContextStateSaver stateSaver(paintInfo.context()); |
| 220 | |
| 221 | paintInfo.context().setStrokeThickness(thickness); |
| 222 | paintInfo.context().setStrokeStyle(SolidStroke); |
| 223 | paintInfo.context().setStrokeColor(style().visitedDependentColorWithColorFilter(CSSPropertyColor)); |
| 224 | paintInfo.context().setFillColor(Color::transparent); |
| 225 | paintInfo.applyTransform(AffineTransform().translate(paintOffset + location())); |
| 226 | |
| 227 | // In the MathML in HTML5 implementation note, the "left" notation is described as follows: |
| 228 | // - center of the left vertical bar is at 3\xi_8 padding + \xi_8 border/2 = 7\xi_8/2 |
| 229 | // - top space is Overbar Vertical Gap + Overbar Rule Thickness = 3\xi_8 + \xi_8 = 4\xi_8 |
| 230 | // - bottom space is Underbar Vertical Gap + Underbar Rule Thickness = 3\xi_8 + \xi_8 = 4\xi_8 |
| 231 | if (hasNotation(MathMLMencloseElement::Left)) { |
| 232 | LayoutUnit x = m_contentRect.x() - 7 * thickness / 2; |
| 233 | LayoutUnit yStart = m_contentRect.y() - 4 * thickness; |
| 234 | LayoutUnit yEnd = m_contentRect.maxY() + 4 * thickness; |
| 235 | drawLine(info, x, yStart, x, yEnd); |
| 236 | } |
| 237 | |
| 238 | // In the MathML in HTML5 implementation note, the "right" notation is described as follows: |
| 239 | // - center of the right vertical bar is at 3\xi_8 padding + \xi_8 border/2 = 7\xi_8/2 |
| 240 | // - top space is Overbar Vertical Gap + Overbar Rule Thickness = 3\xi_8 + \xi_8 = 4\xi_8 |
| 241 | // - bottom space is Underbar Vertical Gap + Underbar Rule Thickness = 3\xi_8 + \xi_8 = 4\xi_8 |
| 242 | if (hasNotation(MathMLMencloseElement::Right)) { |
| 243 | LayoutUnit x = m_contentRect.maxX() + 7 * thickness / 2; |
| 244 | LayoutUnit yStart = m_contentRect.y() - 4 * thickness; |
| 245 | LayoutUnit yEnd = m_contentRect.maxY() + 4 * thickness; |
| 246 | drawLine(info, x, yStart, x, yEnd); |
| 247 | } |
| 248 | |
| 249 | // In the MathML in HTML5 implementation note, the "vertical" notation is horizontally centered. |
| 250 | if (hasNotation(MathMLMencloseElement::VerticalStrike)) { |
| 251 | LayoutUnit x = m_contentRect.x() + (m_contentRect.width() - thickness) / 2; |
| 252 | LayoutUnit yStart = m_contentRect.y(); |
| 253 | LayoutUnit yEnd = m_contentRect.maxY(); |
| 254 | drawLine(info, x, yStart, x, yEnd); |
| 255 | } |
| 256 | |
| 257 | // In the MathML in HTML5 implementation note, the "top" notation is described as follows: |
| 258 | // - middle of the top horizontal bar is at Vertical Gap + Rule Thickness / 2 = 7\xi_8/2 |
| 259 | // - left and right spaces have size 4\xi_8 |
| 260 | if (hasNotation(MathMLMencloseElement::Top)) { |
| 261 | LayoutUnit y = m_contentRect.y() - 7 * thickness / 2; |
| 262 | LayoutUnit xStart = m_contentRect.x() - 4 * thickness; |
| 263 | LayoutUnit xEnd = m_contentRect.maxX() + 4 * thickness; |
| 264 | drawLine(info, xStart, y, xEnd, y); |
| 265 | } |
| 266 | |
| 267 | // In the MathML in HTML5 implementation note, the "bottom" notation is described as follows: |
| 268 | // - middle of the bottom horizontal bar is at Vertical Gap + Rule Thickness / 2 = 7\xi_8/2 |
| 269 | // - left and right spaces have size 4\xi_8 |
| 270 | if (hasNotation(MathMLMencloseElement::Bottom)) { |
| 271 | LayoutUnit y = m_contentRect.maxY() + 7 * thickness / 2; |
| 272 | LayoutUnit xStart = m_contentRect.x() - 4 * thickness; |
| 273 | LayoutUnit xEnd = m_contentRect.maxX() + 4 * thickness; |
| 274 | drawLine(info, xStart, y, xEnd, y); |
| 275 | } |
| 276 | |
| 277 | // In the MathML in HTML5 implementation note, the "vertical" notation is vertically centered. |
| 278 | if (hasNotation(MathMLMencloseElement::HorizontalStrike)) { |
| 279 | LayoutUnit y = m_contentRect.y() + (m_contentRect.height() - thickness) / 2; |
| 280 | LayoutUnit xStart = m_contentRect.x(); |
| 281 | LayoutUnit xEnd = m_contentRect.maxX(); |
| 282 | drawLine(info, xStart, y, xEnd, y); |
| 283 | } |
| 284 | |
| 285 | // In the MathML in HTML5 implementation note, the "updiagonalstrike" goes from the bottom left corner |
| 286 | // to the top right corner. |
| 287 | if (hasNotation(MathMLMencloseElement::UpDiagonalStrike)) |
| 288 | drawLine(info, m_contentRect.x(), m_contentRect.maxY(), m_contentRect.maxX(), m_contentRect.y()); |
| 289 | |
| 290 | // In the MathML in HTML5 implementation note, the "downdiagonalstrike" goes from the top left corner |
| 291 | // to the bottom right corner. |
| 292 | if (hasNotation(MathMLMencloseElement::DownDiagonalStrike)) |
| 293 | drawLine(info, m_contentRect.x(), m_contentRect.y(), m_contentRect.maxX(), m_contentRect.maxY()); |
| 294 | |
| 295 | // In the MathML in HTML5 implementation note, the "roundedbox" has radii size 3\xi_8 and is obtained |
| 296 | // by inflating the content box by 3\xi_8 + \xi_8/2 = 7\xi_8/2 |
| 297 | if (hasNotation(MathMLMencloseElement::RoundedBox)) { |
| 298 | LayoutSize radiiSize(3 * thickness, 3 * thickness); |
| 299 | RoundedRect::Radii radii(radiiSize, radiiSize, radiiSize, radiiSize); |
| 300 | RoundedRect roundedRect(m_contentRect, radii); |
| 301 | roundedRect.inflate(7 * thickness / 2); |
| 302 | Path path; |
| 303 | path.addRoundedRect(roundedRect); |
| 304 | paintInfo.context().strokePath(path); |
| 305 | } |
| 306 | |
| 307 | // For longdiv, we use our own rules for now: |
| 308 | // - top space is like "top" notation |
| 309 | // - bottom space is like "bottom" notation |
| 310 | // - right space is like "right" notation |
| 311 | // - left space is longDivLeftSpace * \xi_8 |
| 312 | // - We subtract half of the thickness from these spaces to obtain "top", "bottom", "left" |
| 313 | // and "right" coordinates. |
| 314 | // - The top bar is drawn from "right" to "left" and positioned at vertical offset "top". |
| 315 | // - The left part is draw as a quadratic Bezier curve with end points going from "top" to |
| 316 | // "bottom" and positioned at horizontal offset "left". |
| 317 | // - In order to force the curvature of the left part, we use a middle point that is vertically |
| 318 | // centered and shifted towards the right by longDivLeftSpace * \xi_8 |
| 319 | if (hasNotation(MathMLMencloseElement::LongDiv)) { |
| 320 | LayoutUnit top = m_contentRect.y() - 7 * thickness / 2; |
| 321 | LayoutUnit bottom = m_contentRect.maxY() + 7 * thickness / 2; |
| 322 | LayoutUnit left = m_contentRect.x() - longDivLeftSpace * thickness + thickness / 2; |
| 323 | LayoutUnit right = m_contentRect.maxX() + 4 * thickness; |
| 324 | LayoutUnit midX = left + longDivLeftSpace * thickness; |
| 325 | LayoutUnit midY = (top + bottom) / 2; |
| 326 | Path path; |
| 327 | path.moveTo(LayoutPoint(right, top)); |
| 328 | path.addLineTo(LayoutPoint(left, top)); |
| 329 | path.addQuadCurveTo(LayoutPoint(midX, midY), FloatPoint(left, bottom)); |
| 330 | paintInfo.context().strokePath(path); |
| 331 | } |
| 332 | |
| 333 | // In the MathML in HTML5 implementation note, the "circle" notation is described as follows: |
| 334 | // - The center and axes are the same as the content bounding box. |
| 335 | // - The width of the bounding box is \xi_8/2 + contentWidth * \sqrt{2} + \xi_8/2 |
| 336 | // - The height is \xi_8/2 + contentHeight * \sqrt{2} + \xi_8/2 |
| 337 | if (hasNotation(MathMLMencloseElement::Circle)) { |
| 338 | LayoutRect ellipseRect; |
| 339 | ellipseRect.setWidth(m_contentRect.width() * sqrtOfTwoFloat + thickness); |
| 340 | ellipseRect.setHeight(m_contentRect.height() * sqrtOfTwoFloat + thickness); |
| 341 | ellipseRect.setX(m_contentRect.x() - (ellipseRect.width() - m_contentRect.width()) / 2); |
| 342 | ellipseRect.setY(m_contentRect.y() - (ellipseRect.height() - m_contentRect.height()) / 2); |
| 343 | Path path; |
| 344 | path.addEllipse(ellipseRect); |
| 345 | paintInfo.context().strokePath(path); |
| 346 | } |
| 347 | } |
| 348 | |
| 349 | } |
| 350 | #endif // ENABLE(MATHML) |
| 351 | |