1/*
2 Copyright (C) 2013 Nokia Corporation and/or its subsidiary(-ies)
3
4 This library is free software; you can redistribute it and/or
5 modify it under the terms of the GNU Library General Public
6 License as published by the Free Software Foundation; either
7 version 2 of the License, or (at your option) any later version.
8
9 This library is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 Library General Public License for more details.
13
14 You should have received a copy of the GNU Library General Public License
15 along with this library; see the file COPYING.LIB. If not, write to
16 the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
17 Boston, MA 02110-1301, USA.
18 */
19
20#ifndef TextureMapperTile_h
21#define TextureMapperTile_h
22
23#include "FloatRect.h"
24#include "Image.h"
25#include "TextureMapper.h"
26#include <wtf/RefPtr.h>
27
28namespace WebCore {
29
30class GraphicsLayer;
31
32class TextureMapperTile {
33public:
34 inline RefPtr<BitmapTexture> texture() const { return m_texture; }
35 inline FloatRect rect() const { return m_rect; }
36 inline void setTexture(BitmapTexture* texture) { m_texture = texture; }
37 inline void setRect(const FloatRect& rect) { m_rect = rect; }
38
39 void updateContents(TextureMapper&, Image*, const IntRect&);
40 void updateContents(TextureMapper&, GraphicsLayer*, const IntRect&, float scale = 1);
41 WEBCORE_EXPORT virtual void paint(TextureMapper&, const TransformationMatrix&, float, const unsigned exposedEdges);
42 virtual ~TextureMapperTile() = default;
43
44 explicit TextureMapperTile(const FloatRect& rect)
45 : m_rect(rect)
46 {
47 }
48protected:
49 RefPtr<BitmapTexture> m_texture;
50private:
51 FloatRect m_rect;
52};
53
54}
55
56#endif
57