| 1 | /* |
| 2 | Copyright (C) 2016 Igalia S.L. |
| 3 | |
| 4 | This library is free software; you can redistribute it and/or |
| 5 | modify it under the terms of the GNU Library General Public |
| 6 | License as published by the Free Software Foundation; either |
| 7 | version 2 of the License, or (at your option) any later version. |
| 8 | |
| 9 | This library is distributed in the hope that it will be useful, |
| 10 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 11 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| 12 | Library General Public License for more details. |
| 13 | |
| 14 | You should have received a copy of the GNU Library General Public License |
| 15 | along with this library; see the file COPYING.LIB. If not, write to |
| 16 | the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| 17 | Boston, MA 02110-1301, USA. |
| 18 | */ |
| 19 | |
| 20 | #ifndef VideoTextureCopierGStreamer_h |
| 21 | #define VideoTextureCopierGStreamer_h |
| 22 | |
| 23 | #if USE(GSTREAMER_GL) |
| 24 | |
| 25 | #include "ImageOrientation.h" |
| 26 | #include "TextureMapperGLHeaders.h" |
| 27 | #include "TransformationMatrix.h" |
| 28 | #include <wtf/RefPtr.h> |
| 29 | |
| 30 | namespace WebCore { |
| 31 | |
| 32 | class TextureMapperShaderProgram; |
| 33 | class ImageOrientation; |
| 34 | |
| 35 | class VideoTextureCopierGStreamer { |
| 36 | public: |
| 37 | enum class ColorConversion { |
| 38 | ConvertBGRAToRGBA, |
| 39 | ConvertARGBToRGBA |
| 40 | }; |
| 41 | |
| 42 | VideoTextureCopierGStreamer(ColorConversion); |
| 43 | ~VideoTextureCopierGStreamer(); |
| 44 | |
| 45 | bool copyVideoTextureToPlatformTexture(GLuint inputTexture, IntSize& frameSize, GLuint outputTexture, GLenum outputTarget, GLint level, GLenum internalFormat, GLenum format, GLenum type, bool flipY, ImageOrientation& sourceOrientation); |
| 46 | void updateColorConversionMatrix(ColorConversion); |
| 47 | void updateTextureSpaceMatrix(); |
| 48 | void updateTransformationMatrix(); |
| 49 | GLuint resultTexture() { return m_resultTexture; } |
| 50 | |
| 51 | private: |
| 52 | RefPtr<TextureMapperShaderProgram> m_shaderProgram; |
| 53 | GLuint m_framebuffer { 0 }; |
| 54 | GLuint m_vbo { 0 }; |
| 55 | #if !USE(OPENGL_ES) |
| 56 | GLuint m_vao { 0 }; |
| 57 | #endif |
| 58 | bool m_flipY { false }; |
| 59 | ImageOrientation m_orientation; |
| 60 | IntSize m_size; |
| 61 | TransformationMatrix m_modelViewMatrix; |
| 62 | TransformationMatrix m_projectionMatrix; |
| 63 | TransformationMatrix m_textureSpaceMatrix; |
| 64 | TransformationMatrix m_colorConversionMatrix; |
| 65 | GLuint m_resultTexture { 0 }; |
| 66 | }; |
| 67 | |
| 68 | } // namespace WebCore |
| 69 | |
| 70 | #endif // USE(GSTREAMER_GL) |
| 71 | |
| 72 | #endif // VideoTextureCopierGStreamer_h |
| 73 | |