| 1 | /* |
| 2 | * Copyright (C) 2011, 2012 Igalia, S.L. |
| 3 | * |
| 4 | * This library is free software; you can redistribute it and/or |
| 5 | * modify it under the terms of the GNU Lesser General Public |
| 6 | * License as published by the Free Software Foundation; either |
| 7 | * version 2 of the License, or (at your option) any later version. |
| 8 | * |
| 9 | * This library is distributed in the hope that it will be useful, |
| 10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| 12 | * Lesser General Public License for more details. |
| 13 | * |
| 14 | * You should have received a copy of the GNU Lesser General Public |
| 15 | * License along with this library; if not, write to the Free Software |
| 16 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
| 17 | */ |
| 18 | |
| 19 | #include "config.h" |
| 20 | |
| 21 | #if ENABLE(GRAPHICS_CONTEXT_3D) |
| 22 | #include "GLContext.h" |
| 23 | #include <wtf/ThreadSpecific.h> |
| 24 | |
| 25 | #if USE(EGL) |
| 26 | #include "GLContextEGL.h" |
| 27 | #endif |
| 28 | |
| 29 | #if USE(LIBEPOXY) |
| 30 | #include <epoxy/gl.h> |
| 31 | #elif USE(OPENGL_ES) |
| 32 | #include <GLES2/gl2.h> |
| 33 | #endif |
| 34 | |
| 35 | #if USE(GLX) |
| 36 | #include "GLContextGLX.h" |
| 37 | #endif |
| 38 | |
| 39 | using WTF::ThreadSpecific; |
| 40 | |
| 41 | namespace WebCore { |
| 42 | |
| 43 | class ThreadGlobalGLContext { |
| 44 | public: |
| 45 | static ThreadSpecific<ThreadGlobalGLContext>* staticGLContext; |
| 46 | |
| 47 | void setContext(GLContext* context) { m_context = context; } |
| 48 | GLContext* context() { return m_context; } |
| 49 | |
| 50 | private: |
| 51 | GLContext* m_context { nullptr }; |
| 52 | }; |
| 53 | |
| 54 | ThreadSpecific<ThreadGlobalGLContext>* ThreadGlobalGLContext::staticGLContext; |
| 55 | |
| 56 | inline ThreadGlobalGLContext* currentContext() |
| 57 | { |
| 58 | if (!ThreadGlobalGLContext::staticGLContext) |
| 59 | ThreadGlobalGLContext::staticGLContext = new ThreadSpecific<ThreadGlobalGLContext>; |
| 60 | return *ThreadGlobalGLContext::staticGLContext; |
| 61 | } |
| 62 | |
| 63 | static bool initializeOpenGLShimsIfNeeded() |
| 64 | { |
| 65 | #if USE(OPENGL_ES) || USE(LIBEPOXY) |
| 66 | return true; |
| 67 | #else |
| 68 | static bool initialized = false; |
| 69 | static bool success = true; |
| 70 | if (!initialized) { |
| 71 | success = initializeOpenGLShims(); |
| 72 | initialized = true; |
| 73 | } |
| 74 | return success; |
| 75 | #endif |
| 76 | } |
| 77 | |
| 78 | std::unique_ptr<GLContext> GLContext::createContextForWindow(GLNativeWindowType windowHandle, PlatformDisplay* platformDisplay) |
| 79 | { |
| 80 | if (!initializeOpenGLShimsIfNeeded()) |
| 81 | return nullptr; |
| 82 | |
| 83 | PlatformDisplay& display = platformDisplay ? *platformDisplay : PlatformDisplay::sharedDisplay(); |
| 84 | #if PLATFORM(WAYLAND) |
| 85 | if (display.type() == PlatformDisplay::Type::Wayland) { |
| 86 | if (auto eglContext = GLContextEGL::createContext(windowHandle, display)) |
| 87 | return eglContext; |
| 88 | return nullptr; |
| 89 | } |
| 90 | #endif |
| 91 | |
| 92 | #if USE(GLX) |
| 93 | if (auto glxContext = GLContextGLX::createContext(windowHandle, display)) |
| 94 | return glxContext; |
| 95 | #endif |
| 96 | #if USE(EGL) |
| 97 | if (auto eglContext = GLContextEGL::createContext(windowHandle, display)) |
| 98 | return eglContext; |
| 99 | #endif |
| 100 | return nullptr; |
| 101 | } |
| 102 | |
| 103 | std::unique_ptr<GLContext> GLContext::createOffscreenContext(PlatformDisplay* platformDisplay) |
| 104 | { |
| 105 | if (!initializeOpenGLShimsIfNeeded()) |
| 106 | return nullptr; |
| 107 | |
| 108 | return createContextForWindow(0, platformDisplay ? platformDisplay : &PlatformDisplay::sharedDisplay()); |
| 109 | } |
| 110 | |
| 111 | std::unique_ptr<GLContext> GLContext::createSharingContext(PlatformDisplay& display) |
| 112 | { |
| 113 | if (!initializeOpenGLShimsIfNeeded()) |
| 114 | return nullptr; |
| 115 | |
| 116 | #if USE(GLX) |
| 117 | if (display.type() == PlatformDisplay::Type::X11) { |
| 118 | if (auto glxContext = GLContextGLX::createSharingContext(display)) |
| 119 | return glxContext; |
| 120 | } |
| 121 | #endif |
| 122 | |
| 123 | #if USE(EGL) || PLATFORM(WAYLAND) || PLATFORM(WPE) |
| 124 | if (auto eglContext = GLContextEGL::createSharingContext(display)) |
| 125 | return eglContext; |
| 126 | #endif |
| 127 | |
| 128 | return nullptr; |
| 129 | } |
| 130 | |
| 131 | GLContext::GLContext(PlatformDisplay& display) |
| 132 | : m_display(display) |
| 133 | { |
| 134 | } |
| 135 | |
| 136 | GLContext::~GLContext() |
| 137 | { |
| 138 | if (this == currentContext()->context()) |
| 139 | currentContext()->setContext(nullptr); |
| 140 | } |
| 141 | |
| 142 | bool GLContext::makeContextCurrent() |
| 143 | { |
| 144 | currentContext()->setContext(this); |
| 145 | return true; |
| 146 | } |
| 147 | |
| 148 | GLContext* GLContext::current() |
| 149 | { |
| 150 | return currentContext()->context(); |
| 151 | } |
| 152 | |
| 153 | bool GLContext::isExtensionSupported(const char* extensionList, const char* extension) |
| 154 | { |
| 155 | if (!extensionList) |
| 156 | return false; |
| 157 | |
| 158 | ASSERT(extension); |
| 159 | int extensionLen = strlen(extension); |
| 160 | const char* extensionListPtr = extensionList; |
| 161 | while ((extensionListPtr = strstr(extensionListPtr, extension))) { |
| 162 | if (extensionListPtr[extensionLen] == ' ' || extensionListPtr[extensionLen] == '\0') |
| 163 | return true; |
| 164 | extensionListPtr += extensionLen; |
| 165 | } |
| 166 | return false; |
| 167 | } |
| 168 | |
| 169 | unsigned GLContext::version() |
| 170 | { |
| 171 | if (!m_version) { |
| 172 | // Version string can start with the version number (all versions except GLES 1 and 2) or with |
| 173 | // "OpenGL". Different fields inside the version string are separated by spaces. |
| 174 | String versionString = String(reinterpret_cast<const char*>(::glGetString(GL_VERSION))); |
| 175 | Vector<String> versionStringComponents = versionString.split(' '); |
| 176 | |
| 177 | Vector<String> versionDigits; |
| 178 | if (versionStringComponents[0] == "OpenGL" ) { |
| 179 | // If the version string starts with "OpenGL" it can be GLES 1 or 2. In GLES1 version string starts |
| 180 | // with "OpenGL ES-<profile> major.minor" and in GLES2 with "OpenGL ES major.minor". Version is the |
| 181 | // third component in both cases. |
| 182 | versionDigits = versionStringComponents[2].split('.'); |
| 183 | } else { |
| 184 | // Version is the first component. The version number is always "major.minor" or |
| 185 | // "major.minor.release". Ignore the release number. |
| 186 | versionDigits = versionStringComponents[0].split('.'); |
| 187 | } |
| 188 | |
| 189 | m_version = versionDigits[0].toUInt() * 100 + versionDigits[1].toUInt() * 10; |
| 190 | } |
| 191 | return m_version; |
| 192 | } |
| 193 | |
| 194 | } // namespace WebCore |
| 195 | |
| 196 | #endif |
| 197 | |