1 | /* |
2 | * Copyright (C) 2010 Google Inc. All rights reserved. |
3 | * |
4 | * Redistribution and use in source and binary forms, with or without |
5 | * modification, are permitted provided that the following conditions |
6 | * are met: |
7 | * |
8 | * 1. Redistributions of source code must retain the above copyright |
9 | * notice, this list of conditions and the following disclaimer. |
10 | * 2. Redistributions in binary form must reproduce the above copyright |
11 | * notice, this list of conditions and the following disclaimer in the |
12 | * documentation and/or other materials provided with the distribution. |
13 | * 3. Neither the name of Apple Inc. ("Apple") nor the names of |
14 | * its contributors may be used to endorse or promote products derived |
15 | * from this software without specific prior written permission. |
16 | * |
17 | * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY |
18 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
19 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
20 | * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY |
21 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
22 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
23 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
24 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
25 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
26 | * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
27 | */ |
28 | |
29 | #include "config.h" |
30 | |
31 | #if ENABLE(WEB_AUDIO) |
32 | |
33 | #include "ReverbAccumulationBuffer.h" |
34 | |
35 | #include "VectorMath.h" |
36 | |
37 | #include <algorithm> |
38 | |
39 | namespace WebCore { |
40 | |
41 | using namespace VectorMath; |
42 | |
43 | ReverbAccumulationBuffer::ReverbAccumulationBuffer(size_t length) |
44 | : m_buffer(length) |
45 | , m_readIndex(0) |
46 | , m_readTimeFrame(0) |
47 | { |
48 | } |
49 | |
50 | void ReverbAccumulationBuffer::readAndClear(float* destination, size_t numberOfFrames) |
51 | { |
52 | size_t bufferLength = m_buffer.size(); |
53 | bool isCopySafe = m_readIndex <= bufferLength && numberOfFrames <= bufferLength; |
54 | |
55 | ASSERT(isCopySafe); |
56 | if (!isCopySafe) |
57 | return; |
58 | |
59 | size_t framesAvailable = bufferLength - m_readIndex; |
60 | size_t numberOfFrames1 = std::min(numberOfFrames, framesAvailable); |
61 | size_t numberOfFrames2 = numberOfFrames - numberOfFrames1; |
62 | |
63 | float* source = m_buffer.data(); |
64 | memcpy(destination, source + m_readIndex, sizeof(float) * numberOfFrames1); |
65 | memset(source + m_readIndex, 0, sizeof(float) * numberOfFrames1); |
66 | |
67 | // Handle wrap-around if necessary |
68 | if (numberOfFrames2 > 0) { |
69 | memcpy(destination + numberOfFrames1, source, sizeof(float) * numberOfFrames2); |
70 | memset(source, 0, sizeof(float) * numberOfFrames2); |
71 | } |
72 | |
73 | m_readIndex = (m_readIndex + numberOfFrames) % bufferLength; |
74 | m_readTimeFrame += numberOfFrames; |
75 | } |
76 | |
77 | void ReverbAccumulationBuffer::updateReadIndex(int* readIndex, size_t numberOfFrames) const |
78 | { |
79 | // Update caller's readIndex |
80 | *readIndex = (*readIndex + numberOfFrames) % m_buffer.size(); |
81 | } |
82 | |
83 | int ReverbAccumulationBuffer::accumulate(float* source, size_t numberOfFrames, int* readIndex, size_t delayFrames) |
84 | { |
85 | size_t bufferLength = m_buffer.size(); |
86 | |
87 | size_t writeIndex = (*readIndex + delayFrames) % bufferLength; |
88 | |
89 | // Update caller's readIndex |
90 | *readIndex = (*readIndex + numberOfFrames) % bufferLength; |
91 | |
92 | size_t framesAvailable = bufferLength - writeIndex; |
93 | size_t numberOfFrames1 = std::min(numberOfFrames, framesAvailable); |
94 | size_t numberOfFrames2 = numberOfFrames - numberOfFrames1; |
95 | |
96 | float* destination = m_buffer.data(); |
97 | |
98 | bool isSafe = writeIndex <= bufferLength && numberOfFrames1 + writeIndex <= bufferLength && numberOfFrames2 <= bufferLength; |
99 | ASSERT(isSafe); |
100 | if (!isSafe) |
101 | return 0; |
102 | |
103 | vadd(source, 1, destination + writeIndex, 1, destination + writeIndex, 1, numberOfFrames1); |
104 | |
105 | // Handle wrap-around if necessary |
106 | if (numberOfFrames2 > 0) |
107 | vadd(source + numberOfFrames1, 1, destination, 1, destination, 1, numberOfFrames2); |
108 | |
109 | return writeIndex; |
110 | } |
111 | |
112 | void ReverbAccumulationBuffer::reset() |
113 | { |
114 | m_buffer.zero(); |
115 | m_readIndex = 0; |
116 | m_readTimeFrame = 0; |
117 | } |
118 | |
119 | } // namespace WebCore |
120 | |
121 | #endif // ENABLE(WEB_AUDIO) |
122 | |