1 | /* |
2 | * Copyright (C) 2007 Apple Inc. All rights reserved. |
3 | * |
4 | * Redistribution and use in source and binary forms, with or without |
5 | * modification, are permitted provided that the following conditions |
6 | * are met: |
7 | * |
8 | * 1. Redistributions of source code must retain the above copyright |
9 | * notice, this list of conditions and the following disclaimer. |
10 | * 2. Redistributions in binary form must reproduce the above copyright |
11 | * notice, this list of conditions and the following disclaimer in the |
12 | * documentation and/or other materials provided with the distribution. |
13 | * 3. Neither the name of Apple Inc. ("Apple") nor the names of |
14 | * its contributors may be used to endorse or promote products derived |
15 | * from this software without specific prior written permission. |
16 | * |
17 | * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY |
18 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
19 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
20 | * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY |
21 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
22 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
23 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
24 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
25 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
26 | * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
27 | */ |
28 | |
29 | #include "config.h" |
30 | #include "CompositeAnimation.h" |
31 | |
32 | #include "CSSAnimationControllerPrivate.h" |
33 | #include "CSSPropertyAnimation.h" |
34 | #include "CSSPropertyNames.h" |
35 | #include "ImplicitAnimation.h" |
36 | #include "KeyframeAnimation.h" |
37 | #include "Logging.h" |
38 | #include "RenderElement.h" |
39 | #include "RenderStyle.h" |
40 | #include <wtf/NeverDestroyed.h> |
41 | #include <wtf/text/CString.h> |
42 | |
43 | namespace WebCore { |
44 | |
45 | CompositeAnimation::CompositeAnimation(CSSAnimationControllerPrivate& animationController) |
46 | : m_animationController(animationController) |
47 | { |
48 | m_suspended = m_animationController.isSuspended() && !m_animationController.allowsNewAnimationsWhileSuspended(); |
49 | } |
50 | |
51 | CompositeAnimation::~CompositeAnimation() |
52 | { |
53 | // Toss the refs to all animations, but make sure we remove them from |
54 | // any waiting lists first. |
55 | |
56 | clearElement(); |
57 | m_transitions.clear(); |
58 | m_keyframeAnimations.clear(); |
59 | } |
60 | |
61 | void CompositeAnimation::clearElement() |
62 | { |
63 | if (!m_transitions.isEmpty()) { |
64 | // Clear the renderers from all running animations, in case we are in the middle of |
65 | // an animation callback (see https://bugs.webkit.org/show_bug.cgi?id=22052) |
66 | for (auto& transition : m_transitions.values()) { |
67 | animationController().animationWillBeRemoved(*transition); |
68 | transition->clear(); |
69 | } |
70 | } |
71 | if (!m_keyframeAnimations.isEmpty()) { |
72 | m_keyframeAnimations.checkConsistency(); |
73 | for (auto& animation : m_keyframeAnimations.values()) { |
74 | animationController().animationWillBeRemoved(*animation); |
75 | animation->clear(); |
76 | } |
77 | } |
78 | } |
79 | |
80 | void CompositeAnimation::updateTransitions(Element& element, const RenderStyle* currentStyle, const RenderStyle& targetStyle) |
81 | { |
82 | // If currentStyle is null or there are no old or new transitions, just skip it |
83 | if (!currentStyle || (!targetStyle.transitions() && m_transitions.isEmpty())) |
84 | return; |
85 | |
86 | // Mark all existing transitions as no longer active. We will mark the still active ones |
87 | // in the next loop and then toss the ones that didn't get marked. |
88 | for (auto& transition : m_transitions.values()) |
89 | transition->setActive(false); |
90 | |
91 | std::unique_ptr<RenderStyle> modifiedCurrentStyle; |
92 | |
93 | // Check to see if we need to update the active transitions |
94 | if (targetStyle.transitions()) { |
95 | for (size_t i = 0; i < targetStyle.transitions()->size(); ++i) { |
96 | auto& animation = targetStyle.transitions()->animation(i); |
97 | bool isActiveTransition = animation.duration() || animation.delay() > 0; |
98 | |
99 | Animation::AnimationMode mode = animation.animationMode(); |
100 | if (mode == Animation::AnimateNone || mode == Animation::AnimateUnknownProperty) |
101 | continue; |
102 | |
103 | CSSPropertyID prop = animation.property(); |
104 | |
105 | bool all = mode == Animation::AnimateAll; |
106 | |
107 | // Handle both the 'all' and single property cases. For the single prop case, we make only one pass |
108 | // through the loop. |
109 | for (int propertyIndex = 0; propertyIndex < CSSPropertyAnimation::getNumProperties(); ++propertyIndex) { |
110 | if (all) { |
111 | // Get the next property which is not a shorthand. |
112 | Optional<bool> isShorthand; |
113 | prop = CSSPropertyAnimation::getPropertyAtIndex(propertyIndex, isShorthand); |
114 | if (isShorthand && *isShorthand) |
115 | continue; |
116 | } |
117 | |
118 | if (prop == CSSPropertyInvalid) { |
119 | if (!all) |
120 | break; |
121 | continue; |
122 | } |
123 | |
124 | // ImplicitAnimations are always hashed by actual properties, never animateAll. |
125 | ASSERT(prop >= firstCSSProperty && prop < (firstCSSProperty + numCSSProperties)); |
126 | |
127 | // If there is a running animation for this property, the transition is overridden |
128 | // and we have to use the unanimatedStyle from the animation. We do the test |
129 | // against the unanimated style here, but we "override" the transition later. |
130 | auto* keyframeAnimation = animationForProperty(prop); |
131 | auto* fromStyle = keyframeAnimation ? &keyframeAnimation->unanimatedStyle() : currentStyle; |
132 | |
133 | // See if there is a current transition for this prop |
134 | ImplicitAnimation* implAnim = m_transitions.get(prop); |
135 | bool equal = true; |
136 | |
137 | if (implAnim) { |
138 | // If we are post active don't bother setting the active flag. This will cause |
139 | // this animation to get removed at the end of this function. |
140 | if (!implAnim->postActive()) |
141 | implAnim->setActive(true); |
142 | |
143 | // This might be a transition that is just finishing. That would be the case |
144 | // if it were postActive. But we still need to check for equality because |
145 | // it could be just finishing AND changing to a new goal state. |
146 | // |
147 | // This implAnim might also not be an already running transition. It might be |
148 | // newly added to the list in a previous iteration. This would happen if |
149 | // you have both an explicit transition-property and 'all' in the same |
150 | // list. In this case, the latter one overrides the earlier one, so we |
151 | // behave as though this is a running animation being replaced. |
152 | if (!implAnim->isTargetPropertyEqual(prop, &targetStyle)) { |
153 | // For accelerated animations we need to return a new RenderStyle with the _current_ value |
154 | // of the property, so that restarted transitions use the correct starting point. |
155 | if (CSSPropertyAnimation::animationOfPropertyIsAccelerated(prop) && implAnim->isAccelerated()) { |
156 | if (!modifiedCurrentStyle) |
157 | modifiedCurrentStyle = RenderStyle::clonePtr(*currentStyle); |
158 | |
159 | implAnim->blendPropertyValueInStyle(prop, modifiedCurrentStyle.get()); |
160 | } |
161 | LOG(Animations, "Removing existing ImplicitAnimation %p for property %s" , implAnim, getPropertyName(prop)); |
162 | animationController().animationWillBeRemoved(*implAnim); |
163 | m_transitions.remove(prop); |
164 | equal = false; |
165 | } |
166 | } else { |
167 | // We need to start a transition if it is active and the properties don't match |
168 | equal = !isActiveTransition || CSSPropertyAnimation::propertiesEqual(prop, fromStyle, &targetStyle) || !CSSPropertyAnimation::canPropertyBeInterpolated(prop, fromStyle, &targetStyle); |
169 | } |
170 | |
171 | // We can be in this loop with an inactive transition (!isActiveTransition). We need |
172 | // to do that to check to see if we are canceling a transition. But we don't want to |
173 | // start one of the inactive transitions. So short circuit that here. (See |
174 | // <https://bugs.webkit.org/show_bug.cgi?id=24787> |
175 | if (!equal && isActiveTransition) { |
176 | // Add the new transition |
177 | auto implicitAnimation = ImplicitAnimation::create(animation, prop, element, *this, modifiedCurrentStyle ? *modifiedCurrentStyle : *fromStyle); |
178 | if (m_suspended && implicitAnimation->hasStyle()) |
179 | implicitAnimation->updatePlayState(AnimationPlayState::Paused); |
180 | |
181 | LOG(Animations, "Created ImplicitAnimation %p on element %p for property %s duration %.2f delay %.2f" , implicitAnimation.ptr(), &element, getPropertyName(prop), animation.duration(), animation.delay()); |
182 | m_transitions.set(prop, WTFMove(implicitAnimation)); |
183 | } |
184 | |
185 | // We only need one pass for the single prop case |
186 | if (!all) |
187 | break; |
188 | } |
189 | } |
190 | } |
191 | |
192 | // Make a list of transitions to be removed |
193 | Vector<int> toBeRemoved; |
194 | for (auto& transition : m_transitions.values()) { |
195 | if (!transition->active()) { |
196 | animationController().animationWillBeRemoved(*transition); |
197 | toBeRemoved.append(transition->animatingProperty()); |
198 | LOG(Animations, "Removing ImplicitAnimation %p from element %p for property %s" , transition.get(), &element, getPropertyName(transition->animatingProperty())); |
199 | } |
200 | } |
201 | |
202 | // Now remove the transitions from the list |
203 | for (auto propertyToRemove : toBeRemoved) |
204 | m_transitions.remove(propertyToRemove); |
205 | } |
206 | |
207 | void CompositeAnimation::updateKeyframeAnimations(Element& element, const RenderStyle* currentStyle, const RenderStyle& targetStyle) |
208 | { |
209 | // Nothing to do if we don't have any animations, and didn't have any before |
210 | if (m_keyframeAnimations.isEmpty() && !targetStyle.hasAnimations()) |
211 | return; |
212 | |
213 | m_keyframeAnimations.checkConsistency(); |
214 | |
215 | if (currentStyle && currentStyle->hasAnimations() && targetStyle.hasAnimations() && *(currentStyle->animations()) == *(targetStyle.animations())) |
216 | return; |
217 | |
218 | AnimationNameMap newAnimations; |
219 | |
220 | // Toss the animation order map. |
221 | m_keyframeAnimationOrderMap.clear(); |
222 | |
223 | static NeverDestroyed<const AtomicString> none("none" , AtomicString::ConstructFromLiteral); |
224 | |
225 | // Now mark any still active animations as active and add any new animations. |
226 | if (targetStyle.animations()) { |
227 | int numAnims = targetStyle.animations()->size(); |
228 | for (int i = 0; i < numAnims; ++i) { |
229 | auto& animation = targetStyle.animations()->animation(i); |
230 | AtomicString animationName(animation.name()); |
231 | |
232 | if (!animation.isValidAnimation()) |
233 | continue; |
234 | |
235 | // See if there is a current animation for this name. |
236 | RefPtr<KeyframeAnimation> keyframeAnim = m_keyframeAnimations.get(animationName.impl()); |
237 | if (keyframeAnim) { |
238 | newAnimations.add(keyframeAnim->name().impl(), keyframeAnim); |
239 | |
240 | if (keyframeAnim->postActive()) |
241 | continue; |
242 | |
243 | // Animations match, but play states may differ. Update if needed. |
244 | keyframeAnim->updatePlayState(animation.playState()); |
245 | |
246 | // Set the saved animation to this new one, just in case the play state has changed. |
247 | keyframeAnim->setAnimation(animation); |
248 | } else if ((animation.duration() || animation.delay()) && animation.iterationCount() && animationName != none) { |
249 | keyframeAnim = KeyframeAnimation::create(animation, element, *this, targetStyle); |
250 | LOG(Animations, "Creating KeyframeAnimation %p on element %p with keyframes %s, duration %.2f, delay %.2f, iterations %.2f" , keyframeAnim.get(), &element, animation.name().utf8().data(), animation.duration(), animation.delay(), animation.iterationCount()); |
251 | |
252 | if (m_suspended) { |
253 | keyframeAnim->updatePlayState(AnimationPlayState::Paused); |
254 | LOG(Animations, " (created in suspended/paused state)" ); |
255 | } |
256 | #if !LOG_DISABLED |
257 | for (auto propertyID : keyframeAnim->keyframes().properties()) |
258 | LOG(Animations, " property %s" , getPropertyName(propertyID)); |
259 | #endif |
260 | |
261 | newAnimations.set(keyframeAnim->name().impl(), keyframeAnim); |
262 | } |
263 | |
264 | // Add this to the animation order map. |
265 | if (keyframeAnim) |
266 | m_keyframeAnimationOrderMap.append(keyframeAnim->name().impl()); |
267 | } |
268 | } |
269 | |
270 | // Make a list of animations to be removed. |
271 | for (auto& animation : m_keyframeAnimations.values()) { |
272 | if (!newAnimations.contains(animation->name().impl())) { |
273 | animationController().animationWillBeRemoved(*animation); |
274 | animation->clear(); |
275 | LOG(Animations, "Removing KeyframeAnimation %p from element %p" , animation.get(), &element); |
276 | } |
277 | } |
278 | |
279 | std::swap(newAnimations, m_keyframeAnimations); |
280 | } |
281 | |
282 | AnimationUpdate CompositeAnimation::animate(Element& element, const RenderStyle* currentStyle, const RenderStyle& targetStyle) |
283 | { |
284 | // We don't do any transitions if we don't have a currentStyle (on startup). |
285 | updateTransitions(element, currentStyle, targetStyle); |
286 | updateKeyframeAnimations(element, currentStyle, targetStyle); |
287 | m_keyframeAnimations.checkConsistency(); |
288 | |
289 | bool animationChangeRequiresRecomposite = false; |
290 | bool forceStackingContext = false; |
291 | |
292 | std::unique_ptr<RenderStyle> animatedStyle; |
293 | |
294 | if (currentStyle) { |
295 | // Now that we have transition objects ready, let them know about the new goal state. We want them |
296 | // to fill in a RenderStyle*& only if needed. |
297 | bool checkForStackingContext = false; |
298 | for (auto& transition : m_transitions.values()) { |
299 | auto changes = transition->animate(*this, targetStyle, animatedStyle); |
300 | if (changes.contains(AnimateChange::StyleBlended)) |
301 | checkForStackingContext |= WillChangeData::propertyCreatesStackingContext(transition->animatingProperty()); |
302 | |
303 | animationChangeRequiresRecomposite = changes.contains(AnimateChange::RunningStateChange) && transition->affectsAcceleratedProperty(); |
304 | } |
305 | |
306 | if (animatedStyle && checkForStackingContext) { |
307 | // Note that this is similar to code in StyleResolver::adjustRenderStyle() but only needs to consult |
308 | // animatable properties that can trigger stacking context. |
309 | if (animatedStyle->opacity() < 1.0f |
310 | || animatedStyle->hasTransformRelatedProperty() |
311 | || animatedStyle->hasMask() |
312 | || animatedStyle->clipPath() |
313 | || animatedStyle->boxReflect() |
314 | || animatedStyle->hasFilter() |
315 | #if ENABLE(FILTERS_LEVEL_2) |
316 | || animatedStyle->hasBackdropFilter() |
317 | #endif |
318 | ) |
319 | forceStackingContext = true; |
320 | } |
321 | } |
322 | |
323 | // Now that we have animation objects ready, let them know about the new goal state. We want them |
324 | // to fill in a RenderStyle*& only if needed. |
325 | for (auto& name : m_keyframeAnimationOrderMap) { |
326 | RefPtr<KeyframeAnimation> keyframeAnim = m_keyframeAnimations.get(name); |
327 | if (keyframeAnim) { |
328 | auto changes = keyframeAnim->animate(*this, targetStyle, animatedStyle); |
329 | animationChangeRequiresRecomposite = changes.contains(AnimateChange::RunningStateChange) && keyframeAnim->affectsAcceleratedProperty(); |
330 | forceStackingContext |= changes.contains(AnimateChange::StyleBlended) && keyframeAnim->triggersStackingContext(); |
331 | m_hasAnimationThatDependsOnLayout |= keyframeAnim->dependsOnLayout(); |
332 | } |
333 | } |
334 | |
335 | // https://drafts.csswg.org/css-animations-1/ |
336 | // While an animation is applied but has not finished, or has finished but has an animation-fill-mode of forwards or both, |
337 | // the user agent must act as if the will-change property ([css-will-change-1]) on the element additionally |
338 | // includes all the properties animated by the animation. |
339 | if (forceStackingContext && animatedStyle) { |
340 | if (animatedStyle->hasAutoZIndex()) |
341 | animatedStyle->setZIndex(0); |
342 | } |
343 | |
344 | return { WTFMove(animatedStyle), animationChangeRequiresRecomposite }; |
345 | } |
346 | |
347 | std::unique_ptr<RenderStyle> CompositeAnimation::getAnimatedStyle() const |
348 | { |
349 | std::unique_ptr<RenderStyle> resultStyle; |
350 | for (auto& transition : m_transitions.values()) |
351 | transition->getAnimatedStyle(resultStyle); |
352 | |
353 | m_keyframeAnimations.checkConsistency(); |
354 | |
355 | for (auto& name : m_keyframeAnimationOrderMap) { |
356 | RefPtr<KeyframeAnimation> keyframeAnimation = m_keyframeAnimations.get(name); |
357 | if (keyframeAnimation) |
358 | keyframeAnimation->getAnimatedStyle(resultStyle); |
359 | } |
360 | |
361 | return resultStyle; |
362 | } |
363 | |
364 | Optional<Seconds> CompositeAnimation::timeToNextService() const |
365 | { |
366 | // Returns the time at which next service is required. WTF::nullopt means no service is required. 0 means |
367 | // service is required now, and > 0 means service is required that many seconds in the future. |
368 | Optional<Seconds> minT; |
369 | |
370 | if (!m_transitions.isEmpty()) { |
371 | for (auto& transition : m_transitions.values()) { |
372 | Optional<Seconds> t = transition->timeToNextService(); |
373 | if (!t) |
374 | continue; |
375 | if (!minT || t.value() < minT.value()) |
376 | minT = t.value(); |
377 | if (minT.value() == 0_s) |
378 | return 0_s; |
379 | } |
380 | } |
381 | if (!m_keyframeAnimations.isEmpty()) { |
382 | m_keyframeAnimations.checkConsistency(); |
383 | for (auto& animation : m_keyframeAnimations.values()) { |
384 | Optional<Seconds> t = animation->timeToNextService(); |
385 | if (!t) |
386 | continue; |
387 | if (!minT || t.value() < minT.value()) |
388 | minT = t.value(); |
389 | if (minT.value() == 0_s) |
390 | return 0_s; |
391 | } |
392 | } |
393 | |
394 | return minT; |
395 | } |
396 | |
397 | KeyframeAnimation* CompositeAnimation::animationForProperty(CSSPropertyID property) const |
398 | { |
399 | KeyframeAnimation* result = nullptr; |
400 | |
401 | // We want to send back the last animation with the property if there are multiples. |
402 | // So we need to iterate through all animations |
403 | if (!m_keyframeAnimations.isEmpty()) { |
404 | m_keyframeAnimations.checkConsistency(); |
405 | for (auto& animation : m_keyframeAnimations.values()) { |
406 | if (animation->hasAnimationForProperty(property)) |
407 | result = animation.get(); |
408 | } |
409 | } |
410 | |
411 | return result; |
412 | } |
413 | |
414 | bool CompositeAnimation::computeExtentOfTransformAnimation(LayoutRect& bounds) const |
415 | { |
416 | // If more than one transition and animation affect transform, give up. |
417 | bool seenTransformAnimation = false; |
418 | |
419 | for (auto& animation : m_keyframeAnimations.values()) { |
420 | if (!animation->hasAnimationForProperty(CSSPropertyTransform)) |
421 | continue; |
422 | |
423 | if (seenTransformAnimation) |
424 | return false; |
425 | |
426 | seenTransformAnimation = true; |
427 | |
428 | if (!animation->computeExtentOfTransformAnimation(bounds)) |
429 | return false; |
430 | } |
431 | |
432 | for (auto& transition : m_transitions.values()) { |
433 | if (transition->animatingProperty() != CSSPropertyTransform || !transition->hasStyle()) |
434 | continue; |
435 | |
436 | if (seenTransformAnimation) |
437 | return false; |
438 | |
439 | if (!transition->computeExtentOfTransformAnimation(bounds)) |
440 | return false; |
441 | } |
442 | |
443 | return true; |
444 | } |
445 | |
446 | void CompositeAnimation::suspendAnimations() |
447 | { |
448 | if (m_suspended) |
449 | return; |
450 | |
451 | m_suspended = true; |
452 | |
453 | if (!m_keyframeAnimations.isEmpty()) { |
454 | m_keyframeAnimations.checkConsistency(); |
455 | for (auto& animation : m_keyframeAnimations.values()) |
456 | animation->updatePlayState(AnimationPlayState::Paused); |
457 | } |
458 | |
459 | if (!m_transitions.isEmpty()) { |
460 | for (auto& transition : m_transitions.values()) { |
461 | if (transition->hasStyle()) |
462 | transition->updatePlayState(AnimationPlayState::Paused); |
463 | } |
464 | } |
465 | } |
466 | |
467 | void CompositeAnimation::resumeAnimations() |
468 | { |
469 | if (!m_suspended) |
470 | return; |
471 | |
472 | m_suspended = false; |
473 | |
474 | if (!m_keyframeAnimations.isEmpty()) { |
475 | m_keyframeAnimations.checkConsistency(); |
476 | for (auto& animation : m_keyframeAnimations.values()) { |
477 | if (animation->playStatePlaying()) |
478 | animation->updatePlayState(AnimationPlayState::Playing); |
479 | } |
480 | } |
481 | |
482 | if (!m_transitions.isEmpty()) { |
483 | for (auto& transition : m_transitions.values()) { |
484 | if (transition->hasStyle()) |
485 | transition->updatePlayState(AnimationPlayState::Playing); |
486 | } |
487 | } |
488 | } |
489 | |
490 | void CompositeAnimation::overrideImplicitAnimations(CSSPropertyID property) |
491 | { |
492 | if (!m_transitions.isEmpty()) { |
493 | for (auto& transition : m_transitions.values()) { |
494 | if (transition->animatingProperty() == property) |
495 | transition->setOverridden(true); |
496 | } |
497 | } |
498 | } |
499 | |
500 | void CompositeAnimation::resumeOverriddenImplicitAnimations(CSSPropertyID property) |
501 | { |
502 | if (!m_transitions.isEmpty()) { |
503 | for (auto& transition : m_transitions.values()) { |
504 | if (transition->animatingProperty() == property) |
505 | transition->setOverridden(false); |
506 | } |
507 | } |
508 | } |
509 | |
510 | bool CompositeAnimation::isAnimatingProperty(CSSPropertyID property, bool acceleratedOnly) const |
511 | { |
512 | if (!m_keyframeAnimations.isEmpty()) { |
513 | m_keyframeAnimations.checkConsistency(); |
514 | for (auto& animation : m_keyframeAnimations.values()) { |
515 | if (animation->isAnimatingProperty(property, acceleratedOnly)) |
516 | return true; |
517 | } |
518 | } |
519 | |
520 | if (!m_transitions.isEmpty()) { |
521 | for (auto& transition : m_transitions.values()) { |
522 | if (transition->isAnimatingProperty(property, acceleratedOnly)) |
523 | return true; |
524 | } |
525 | } |
526 | return false; |
527 | } |
528 | |
529 | bool CompositeAnimation::pauseAnimationAtTime(const AtomicString& name, double t) |
530 | { |
531 | m_keyframeAnimations.checkConsistency(); |
532 | |
533 | RefPtr<KeyframeAnimation> keyframeAnim = m_keyframeAnimations.get(name.impl()); |
534 | if (!keyframeAnim || !keyframeAnim->running()) |
535 | return false; |
536 | |
537 | keyframeAnim->freezeAtTime(t); |
538 | return true; |
539 | } |
540 | |
541 | bool CompositeAnimation::pauseTransitionAtTime(CSSPropertyID property, double t) |
542 | { |
543 | if ((property < firstCSSProperty) || (property >= firstCSSProperty + numCSSProperties)) |
544 | return false; |
545 | |
546 | ImplicitAnimation* implAnim = m_transitions.get(property); |
547 | if (!implAnim) { |
548 | // Check to see if this property is being animated via a shorthand. |
549 | // This code is only used for testing, so performance is not critical here. |
550 | HashSet<CSSPropertyID> shorthandProperties = CSSPropertyAnimation::animatableShorthandsAffectingProperty(property); |
551 | bool anyPaused = false; |
552 | for (auto propertyID : shorthandProperties) { |
553 | if (pauseTransitionAtTime(propertyID, t)) |
554 | anyPaused = true; |
555 | } |
556 | return anyPaused; |
557 | } |
558 | |
559 | if (!implAnim->running()) |
560 | return false; |
561 | |
562 | if ((t >= 0.0) && (t <= implAnim->duration())) { |
563 | implAnim->freezeAtTime(t); |
564 | return true; |
565 | } |
566 | |
567 | return false; |
568 | } |
569 | |
570 | unsigned CompositeAnimation::numberOfActiveAnimations() const |
571 | { |
572 | unsigned count = 0; |
573 | |
574 | m_keyframeAnimations.checkConsistency(); |
575 | for (auto& animation : m_keyframeAnimations.values()) { |
576 | if (animation->running()) |
577 | ++count; |
578 | } |
579 | |
580 | for (auto& transition : m_transitions.values()) { |
581 | if (transition->running()) |
582 | ++count; |
583 | } |
584 | |
585 | return count; |
586 | } |
587 | |
588 | } // namespace WebCore |
589 | |