| 1 | /* |
| 2 | * Copyright (C) 2007 Apple Inc. All rights reserved. |
| 3 | * |
| 4 | * Redistribution and use in source and binary forms, with or without |
| 5 | * modification, are permitted provided that the following conditions |
| 6 | * are met: |
| 7 | * |
| 8 | * 1. Redistributions of source code must retain the above copyright |
| 9 | * notice, this list of conditions and the following disclaimer. |
| 10 | * 2. Redistributions in binary form must reproduce the above copyright |
| 11 | * notice, this list of conditions and the following disclaimer in the |
| 12 | * documentation and/or other materials provided with the distribution. |
| 13 | * 3. Neither the name of Apple Inc. ("Apple") nor the names of |
| 14 | * its contributors may be used to endorse or promote products derived |
| 15 | * from this software without specific prior written permission. |
| 16 | * |
| 17 | * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY |
| 18 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
| 19 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| 20 | * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY |
| 21 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
| 22 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| 23 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
| 24 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 25 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
| 26 | * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 27 | */ |
| 28 | |
| 29 | #include "config.h" |
| 30 | #include "CompositeAnimation.h" |
| 31 | |
| 32 | #include "CSSAnimationControllerPrivate.h" |
| 33 | #include "CSSPropertyAnimation.h" |
| 34 | #include "CSSPropertyNames.h" |
| 35 | #include "ImplicitAnimation.h" |
| 36 | #include "KeyframeAnimation.h" |
| 37 | #include "Logging.h" |
| 38 | #include "RenderElement.h" |
| 39 | #include "RenderStyle.h" |
| 40 | #include <wtf/NeverDestroyed.h> |
| 41 | #include <wtf/text/CString.h> |
| 42 | |
| 43 | namespace WebCore { |
| 44 | |
| 45 | CompositeAnimation::CompositeAnimation(CSSAnimationControllerPrivate& animationController) |
| 46 | : m_animationController(animationController) |
| 47 | { |
| 48 | m_suspended = m_animationController.isSuspended() && !m_animationController.allowsNewAnimationsWhileSuspended(); |
| 49 | } |
| 50 | |
| 51 | CompositeAnimation::~CompositeAnimation() |
| 52 | { |
| 53 | // Toss the refs to all animations, but make sure we remove them from |
| 54 | // any waiting lists first. |
| 55 | |
| 56 | clearElement(); |
| 57 | m_transitions.clear(); |
| 58 | m_keyframeAnimations.clear(); |
| 59 | } |
| 60 | |
| 61 | void CompositeAnimation::clearElement() |
| 62 | { |
| 63 | if (!m_transitions.isEmpty()) { |
| 64 | // Clear the renderers from all running animations, in case we are in the middle of |
| 65 | // an animation callback (see https://bugs.webkit.org/show_bug.cgi?id=22052) |
| 66 | for (auto& transition : m_transitions.values()) { |
| 67 | animationController().animationWillBeRemoved(*transition); |
| 68 | transition->clear(); |
| 69 | } |
| 70 | } |
| 71 | if (!m_keyframeAnimations.isEmpty()) { |
| 72 | m_keyframeAnimations.checkConsistency(); |
| 73 | for (auto& animation : m_keyframeAnimations.values()) { |
| 74 | animationController().animationWillBeRemoved(*animation); |
| 75 | animation->clear(); |
| 76 | } |
| 77 | } |
| 78 | } |
| 79 | |
| 80 | void CompositeAnimation::updateTransitions(Element& element, const RenderStyle* currentStyle, const RenderStyle& targetStyle) |
| 81 | { |
| 82 | // If currentStyle is null or there are no old or new transitions, just skip it |
| 83 | if (!currentStyle || (!targetStyle.transitions() && m_transitions.isEmpty())) |
| 84 | return; |
| 85 | |
| 86 | // Mark all existing transitions as no longer active. We will mark the still active ones |
| 87 | // in the next loop and then toss the ones that didn't get marked. |
| 88 | for (auto& transition : m_transitions.values()) |
| 89 | transition->setActive(false); |
| 90 | |
| 91 | std::unique_ptr<RenderStyle> modifiedCurrentStyle; |
| 92 | |
| 93 | // Check to see if we need to update the active transitions |
| 94 | if (targetStyle.transitions()) { |
| 95 | for (size_t i = 0; i < targetStyle.transitions()->size(); ++i) { |
| 96 | auto& animation = targetStyle.transitions()->animation(i); |
| 97 | bool isActiveTransition = animation.duration() || animation.delay() > 0; |
| 98 | |
| 99 | Animation::AnimationMode mode = animation.animationMode(); |
| 100 | if (mode == Animation::AnimateNone || mode == Animation::AnimateUnknownProperty) |
| 101 | continue; |
| 102 | |
| 103 | CSSPropertyID prop = animation.property(); |
| 104 | |
| 105 | bool all = mode == Animation::AnimateAll; |
| 106 | |
| 107 | // Handle both the 'all' and single property cases. For the single prop case, we make only one pass |
| 108 | // through the loop. |
| 109 | for (int propertyIndex = 0; propertyIndex < CSSPropertyAnimation::getNumProperties(); ++propertyIndex) { |
| 110 | if (all) { |
| 111 | // Get the next property which is not a shorthand. |
| 112 | Optional<bool> isShorthand; |
| 113 | prop = CSSPropertyAnimation::getPropertyAtIndex(propertyIndex, isShorthand); |
| 114 | if (isShorthand && *isShorthand) |
| 115 | continue; |
| 116 | } |
| 117 | |
| 118 | if (prop == CSSPropertyInvalid) { |
| 119 | if (!all) |
| 120 | break; |
| 121 | continue; |
| 122 | } |
| 123 | |
| 124 | // ImplicitAnimations are always hashed by actual properties, never animateAll. |
| 125 | ASSERT(prop >= firstCSSProperty && prop < (firstCSSProperty + numCSSProperties)); |
| 126 | |
| 127 | // If there is a running animation for this property, the transition is overridden |
| 128 | // and we have to use the unanimatedStyle from the animation. We do the test |
| 129 | // against the unanimated style here, but we "override" the transition later. |
| 130 | auto* keyframeAnimation = animationForProperty(prop); |
| 131 | auto* fromStyle = keyframeAnimation ? &keyframeAnimation->unanimatedStyle() : currentStyle; |
| 132 | |
| 133 | // See if there is a current transition for this prop |
| 134 | ImplicitAnimation* implAnim = m_transitions.get(prop); |
| 135 | bool equal = true; |
| 136 | |
| 137 | if (implAnim) { |
| 138 | // If we are post active don't bother setting the active flag. This will cause |
| 139 | // this animation to get removed at the end of this function. |
| 140 | if (!implAnim->postActive()) |
| 141 | implAnim->setActive(true); |
| 142 | |
| 143 | // This might be a transition that is just finishing. That would be the case |
| 144 | // if it were postActive. But we still need to check for equality because |
| 145 | // it could be just finishing AND changing to a new goal state. |
| 146 | // |
| 147 | // This implAnim might also not be an already running transition. It might be |
| 148 | // newly added to the list in a previous iteration. This would happen if |
| 149 | // you have both an explicit transition-property and 'all' in the same |
| 150 | // list. In this case, the latter one overrides the earlier one, so we |
| 151 | // behave as though this is a running animation being replaced. |
| 152 | if (!implAnim->isTargetPropertyEqual(prop, &targetStyle)) { |
| 153 | // For accelerated animations we need to return a new RenderStyle with the _current_ value |
| 154 | // of the property, so that restarted transitions use the correct starting point. |
| 155 | if (CSSPropertyAnimation::animationOfPropertyIsAccelerated(prop) && implAnim->isAccelerated()) { |
| 156 | if (!modifiedCurrentStyle) |
| 157 | modifiedCurrentStyle = RenderStyle::clonePtr(*currentStyle); |
| 158 | |
| 159 | implAnim->blendPropertyValueInStyle(prop, modifiedCurrentStyle.get()); |
| 160 | } |
| 161 | LOG(Animations, "Removing existing ImplicitAnimation %p for property %s" , implAnim, getPropertyName(prop)); |
| 162 | animationController().animationWillBeRemoved(*implAnim); |
| 163 | m_transitions.remove(prop); |
| 164 | equal = false; |
| 165 | } |
| 166 | } else { |
| 167 | // We need to start a transition if it is active and the properties don't match |
| 168 | equal = !isActiveTransition || CSSPropertyAnimation::propertiesEqual(prop, fromStyle, &targetStyle) || !CSSPropertyAnimation::canPropertyBeInterpolated(prop, fromStyle, &targetStyle); |
| 169 | } |
| 170 | |
| 171 | // We can be in this loop with an inactive transition (!isActiveTransition). We need |
| 172 | // to do that to check to see if we are canceling a transition. But we don't want to |
| 173 | // start one of the inactive transitions. So short circuit that here. (See |
| 174 | // <https://bugs.webkit.org/show_bug.cgi?id=24787> |
| 175 | if (!equal && isActiveTransition) { |
| 176 | // Add the new transition |
| 177 | auto implicitAnimation = ImplicitAnimation::create(animation, prop, element, *this, modifiedCurrentStyle ? *modifiedCurrentStyle : *fromStyle); |
| 178 | if (m_suspended && implicitAnimation->hasStyle()) |
| 179 | implicitAnimation->updatePlayState(AnimationPlayState::Paused); |
| 180 | |
| 181 | LOG(Animations, "Created ImplicitAnimation %p on element %p for property %s duration %.2f delay %.2f" , implicitAnimation.ptr(), &element, getPropertyName(prop), animation.duration(), animation.delay()); |
| 182 | m_transitions.set(prop, WTFMove(implicitAnimation)); |
| 183 | } |
| 184 | |
| 185 | // We only need one pass for the single prop case |
| 186 | if (!all) |
| 187 | break; |
| 188 | } |
| 189 | } |
| 190 | } |
| 191 | |
| 192 | // Make a list of transitions to be removed |
| 193 | Vector<int> toBeRemoved; |
| 194 | for (auto& transition : m_transitions.values()) { |
| 195 | if (!transition->active()) { |
| 196 | animationController().animationWillBeRemoved(*transition); |
| 197 | toBeRemoved.append(transition->animatingProperty()); |
| 198 | LOG(Animations, "Removing ImplicitAnimation %p from element %p for property %s" , transition.get(), &element, getPropertyName(transition->animatingProperty())); |
| 199 | } |
| 200 | } |
| 201 | |
| 202 | // Now remove the transitions from the list |
| 203 | for (auto propertyToRemove : toBeRemoved) |
| 204 | m_transitions.remove(propertyToRemove); |
| 205 | } |
| 206 | |
| 207 | void CompositeAnimation::updateKeyframeAnimations(Element& element, const RenderStyle* currentStyle, const RenderStyle& targetStyle) |
| 208 | { |
| 209 | // Nothing to do if we don't have any animations, and didn't have any before |
| 210 | if (m_keyframeAnimations.isEmpty() && !targetStyle.hasAnimations()) |
| 211 | return; |
| 212 | |
| 213 | m_keyframeAnimations.checkConsistency(); |
| 214 | |
| 215 | if (currentStyle && currentStyle->hasAnimations() && targetStyle.hasAnimations() && *(currentStyle->animations()) == *(targetStyle.animations())) |
| 216 | return; |
| 217 | |
| 218 | AnimationNameMap newAnimations; |
| 219 | |
| 220 | // Toss the animation order map. |
| 221 | m_keyframeAnimationOrderMap.clear(); |
| 222 | |
| 223 | static NeverDestroyed<const AtomicString> none("none" , AtomicString::ConstructFromLiteral); |
| 224 | |
| 225 | // Now mark any still active animations as active and add any new animations. |
| 226 | if (targetStyle.animations()) { |
| 227 | int numAnims = targetStyle.animations()->size(); |
| 228 | for (int i = 0; i < numAnims; ++i) { |
| 229 | auto& animation = targetStyle.animations()->animation(i); |
| 230 | AtomicString animationName(animation.name()); |
| 231 | |
| 232 | if (!animation.isValidAnimation()) |
| 233 | continue; |
| 234 | |
| 235 | // See if there is a current animation for this name. |
| 236 | RefPtr<KeyframeAnimation> keyframeAnim = m_keyframeAnimations.get(animationName.impl()); |
| 237 | if (keyframeAnim) { |
| 238 | newAnimations.add(keyframeAnim->name().impl(), keyframeAnim); |
| 239 | |
| 240 | if (keyframeAnim->postActive()) |
| 241 | continue; |
| 242 | |
| 243 | // Animations match, but play states may differ. Update if needed. |
| 244 | keyframeAnim->updatePlayState(animation.playState()); |
| 245 | |
| 246 | // Set the saved animation to this new one, just in case the play state has changed. |
| 247 | keyframeAnim->setAnimation(animation); |
| 248 | } else if ((animation.duration() || animation.delay()) && animation.iterationCount() && animationName != none) { |
| 249 | keyframeAnim = KeyframeAnimation::create(animation, element, *this, targetStyle); |
| 250 | LOG(Animations, "Creating KeyframeAnimation %p on element %p with keyframes %s, duration %.2f, delay %.2f, iterations %.2f" , keyframeAnim.get(), &element, animation.name().utf8().data(), animation.duration(), animation.delay(), animation.iterationCount()); |
| 251 | |
| 252 | if (m_suspended) { |
| 253 | keyframeAnim->updatePlayState(AnimationPlayState::Paused); |
| 254 | LOG(Animations, " (created in suspended/paused state)" ); |
| 255 | } |
| 256 | #if !LOG_DISABLED |
| 257 | for (auto propertyID : keyframeAnim->keyframes().properties()) |
| 258 | LOG(Animations, " property %s" , getPropertyName(propertyID)); |
| 259 | #endif |
| 260 | |
| 261 | newAnimations.set(keyframeAnim->name().impl(), keyframeAnim); |
| 262 | } |
| 263 | |
| 264 | // Add this to the animation order map. |
| 265 | if (keyframeAnim) |
| 266 | m_keyframeAnimationOrderMap.append(keyframeAnim->name().impl()); |
| 267 | } |
| 268 | } |
| 269 | |
| 270 | // Make a list of animations to be removed. |
| 271 | for (auto& animation : m_keyframeAnimations.values()) { |
| 272 | if (!newAnimations.contains(animation->name().impl())) { |
| 273 | animationController().animationWillBeRemoved(*animation); |
| 274 | animation->clear(); |
| 275 | LOG(Animations, "Removing KeyframeAnimation %p from element %p" , animation.get(), &element); |
| 276 | } |
| 277 | } |
| 278 | |
| 279 | std::swap(newAnimations, m_keyframeAnimations); |
| 280 | } |
| 281 | |
| 282 | AnimationUpdate CompositeAnimation::animate(Element& element, const RenderStyle* currentStyle, const RenderStyle& targetStyle) |
| 283 | { |
| 284 | // We don't do any transitions if we don't have a currentStyle (on startup). |
| 285 | updateTransitions(element, currentStyle, targetStyle); |
| 286 | updateKeyframeAnimations(element, currentStyle, targetStyle); |
| 287 | m_keyframeAnimations.checkConsistency(); |
| 288 | |
| 289 | bool animationChangeRequiresRecomposite = false; |
| 290 | bool forceStackingContext = false; |
| 291 | |
| 292 | std::unique_ptr<RenderStyle> animatedStyle; |
| 293 | |
| 294 | if (currentStyle) { |
| 295 | // Now that we have transition objects ready, let them know about the new goal state. We want them |
| 296 | // to fill in a RenderStyle*& only if needed. |
| 297 | bool checkForStackingContext = false; |
| 298 | for (auto& transition : m_transitions.values()) { |
| 299 | auto changes = transition->animate(*this, targetStyle, animatedStyle); |
| 300 | if (changes.contains(AnimateChange::StyleBlended)) |
| 301 | checkForStackingContext |= WillChangeData::propertyCreatesStackingContext(transition->animatingProperty()); |
| 302 | |
| 303 | animationChangeRequiresRecomposite = changes.contains(AnimateChange::RunningStateChange) && transition->affectsAcceleratedProperty(); |
| 304 | } |
| 305 | |
| 306 | if (animatedStyle && checkForStackingContext) { |
| 307 | // Note that this is similar to code in StyleResolver::adjustRenderStyle() but only needs to consult |
| 308 | // animatable properties that can trigger stacking context. |
| 309 | if (animatedStyle->opacity() < 1.0f |
| 310 | || animatedStyle->hasTransformRelatedProperty() |
| 311 | || animatedStyle->hasMask() |
| 312 | || animatedStyle->clipPath() |
| 313 | || animatedStyle->boxReflect() |
| 314 | || animatedStyle->hasFilter() |
| 315 | #if ENABLE(FILTERS_LEVEL_2) |
| 316 | || animatedStyle->hasBackdropFilter() |
| 317 | #endif |
| 318 | ) |
| 319 | forceStackingContext = true; |
| 320 | } |
| 321 | } |
| 322 | |
| 323 | // Now that we have animation objects ready, let them know about the new goal state. We want them |
| 324 | // to fill in a RenderStyle*& only if needed. |
| 325 | for (auto& name : m_keyframeAnimationOrderMap) { |
| 326 | RefPtr<KeyframeAnimation> keyframeAnim = m_keyframeAnimations.get(name); |
| 327 | if (keyframeAnim) { |
| 328 | auto changes = keyframeAnim->animate(*this, targetStyle, animatedStyle); |
| 329 | animationChangeRequiresRecomposite = changes.contains(AnimateChange::RunningStateChange) && keyframeAnim->affectsAcceleratedProperty(); |
| 330 | forceStackingContext |= changes.contains(AnimateChange::StyleBlended) && keyframeAnim->triggersStackingContext(); |
| 331 | m_hasAnimationThatDependsOnLayout |= keyframeAnim->dependsOnLayout(); |
| 332 | } |
| 333 | } |
| 334 | |
| 335 | // https://drafts.csswg.org/css-animations-1/ |
| 336 | // While an animation is applied but has not finished, or has finished but has an animation-fill-mode of forwards or both, |
| 337 | // the user agent must act as if the will-change property ([css-will-change-1]) on the element additionally |
| 338 | // includes all the properties animated by the animation. |
| 339 | if (forceStackingContext && animatedStyle) { |
| 340 | if (animatedStyle->hasAutoZIndex()) |
| 341 | animatedStyle->setZIndex(0); |
| 342 | } |
| 343 | |
| 344 | return { WTFMove(animatedStyle), animationChangeRequiresRecomposite }; |
| 345 | } |
| 346 | |
| 347 | std::unique_ptr<RenderStyle> CompositeAnimation::getAnimatedStyle() const |
| 348 | { |
| 349 | std::unique_ptr<RenderStyle> resultStyle; |
| 350 | for (auto& transition : m_transitions.values()) |
| 351 | transition->getAnimatedStyle(resultStyle); |
| 352 | |
| 353 | m_keyframeAnimations.checkConsistency(); |
| 354 | |
| 355 | for (auto& name : m_keyframeAnimationOrderMap) { |
| 356 | RefPtr<KeyframeAnimation> keyframeAnimation = m_keyframeAnimations.get(name); |
| 357 | if (keyframeAnimation) |
| 358 | keyframeAnimation->getAnimatedStyle(resultStyle); |
| 359 | } |
| 360 | |
| 361 | return resultStyle; |
| 362 | } |
| 363 | |
| 364 | Optional<Seconds> CompositeAnimation::timeToNextService() const |
| 365 | { |
| 366 | // Returns the time at which next service is required. WTF::nullopt means no service is required. 0 means |
| 367 | // service is required now, and > 0 means service is required that many seconds in the future. |
| 368 | Optional<Seconds> minT; |
| 369 | |
| 370 | if (!m_transitions.isEmpty()) { |
| 371 | for (auto& transition : m_transitions.values()) { |
| 372 | Optional<Seconds> t = transition->timeToNextService(); |
| 373 | if (!t) |
| 374 | continue; |
| 375 | if (!minT || t.value() < minT.value()) |
| 376 | minT = t.value(); |
| 377 | if (minT.value() == 0_s) |
| 378 | return 0_s; |
| 379 | } |
| 380 | } |
| 381 | if (!m_keyframeAnimations.isEmpty()) { |
| 382 | m_keyframeAnimations.checkConsistency(); |
| 383 | for (auto& animation : m_keyframeAnimations.values()) { |
| 384 | Optional<Seconds> t = animation->timeToNextService(); |
| 385 | if (!t) |
| 386 | continue; |
| 387 | if (!minT || t.value() < minT.value()) |
| 388 | minT = t.value(); |
| 389 | if (minT.value() == 0_s) |
| 390 | return 0_s; |
| 391 | } |
| 392 | } |
| 393 | |
| 394 | return minT; |
| 395 | } |
| 396 | |
| 397 | KeyframeAnimation* CompositeAnimation::animationForProperty(CSSPropertyID property) const |
| 398 | { |
| 399 | KeyframeAnimation* result = nullptr; |
| 400 | |
| 401 | // We want to send back the last animation with the property if there are multiples. |
| 402 | // So we need to iterate through all animations |
| 403 | if (!m_keyframeAnimations.isEmpty()) { |
| 404 | m_keyframeAnimations.checkConsistency(); |
| 405 | for (auto& animation : m_keyframeAnimations.values()) { |
| 406 | if (animation->hasAnimationForProperty(property)) |
| 407 | result = animation.get(); |
| 408 | } |
| 409 | } |
| 410 | |
| 411 | return result; |
| 412 | } |
| 413 | |
| 414 | bool CompositeAnimation::computeExtentOfTransformAnimation(LayoutRect& bounds) const |
| 415 | { |
| 416 | // If more than one transition and animation affect transform, give up. |
| 417 | bool seenTransformAnimation = false; |
| 418 | |
| 419 | for (auto& animation : m_keyframeAnimations.values()) { |
| 420 | if (!animation->hasAnimationForProperty(CSSPropertyTransform)) |
| 421 | continue; |
| 422 | |
| 423 | if (seenTransformAnimation) |
| 424 | return false; |
| 425 | |
| 426 | seenTransformAnimation = true; |
| 427 | |
| 428 | if (!animation->computeExtentOfTransformAnimation(bounds)) |
| 429 | return false; |
| 430 | } |
| 431 | |
| 432 | for (auto& transition : m_transitions.values()) { |
| 433 | if (transition->animatingProperty() != CSSPropertyTransform || !transition->hasStyle()) |
| 434 | continue; |
| 435 | |
| 436 | if (seenTransformAnimation) |
| 437 | return false; |
| 438 | |
| 439 | if (!transition->computeExtentOfTransformAnimation(bounds)) |
| 440 | return false; |
| 441 | } |
| 442 | |
| 443 | return true; |
| 444 | } |
| 445 | |
| 446 | void CompositeAnimation::suspendAnimations() |
| 447 | { |
| 448 | if (m_suspended) |
| 449 | return; |
| 450 | |
| 451 | m_suspended = true; |
| 452 | |
| 453 | if (!m_keyframeAnimations.isEmpty()) { |
| 454 | m_keyframeAnimations.checkConsistency(); |
| 455 | for (auto& animation : m_keyframeAnimations.values()) |
| 456 | animation->updatePlayState(AnimationPlayState::Paused); |
| 457 | } |
| 458 | |
| 459 | if (!m_transitions.isEmpty()) { |
| 460 | for (auto& transition : m_transitions.values()) { |
| 461 | if (transition->hasStyle()) |
| 462 | transition->updatePlayState(AnimationPlayState::Paused); |
| 463 | } |
| 464 | } |
| 465 | } |
| 466 | |
| 467 | void CompositeAnimation::resumeAnimations() |
| 468 | { |
| 469 | if (!m_suspended) |
| 470 | return; |
| 471 | |
| 472 | m_suspended = false; |
| 473 | |
| 474 | if (!m_keyframeAnimations.isEmpty()) { |
| 475 | m_keyframeAnimations.checkConsistency(); |
| 476 | for (auto& animation : m_keyframeAnimations.values()) { |
| 477 | if (animation->playStatePlaying()) |
| 478 | animation->updatePlayState(AnimationPlayState::Playing); |
| 479 | } |
| 480 | } |
| 481 | |
| 482 | if (!m_transitions.isEmpty()) { |
| 483 | for (auto& transition : m_transitions.values()) { |
| 484 | if (transition->hasStyle()) |
| 485 | transition->updatePlayState(AnimationPlayState::Playing); |
| 486 | } |
| 487 | } |
| 488 | } |
| 489 | |
| 490 | void CompositeAnimation::overrideImplicitAnimations(CSSPropertyID property) |
| 491 | { |
| 492 | if (!m_transitions.isEmpty()) { |
| 493 | for (auto& transition : m_transitions.values()) { |
| 494 | if (transition->animatingProperty() == property) |
| 495 | transition->setOverridden(true); |
| 496 | } |
| 497 | } |
| 498 | } |
| 499 | |
| 500 | void CompositeAnimation::resumeOverriddenImplicitAnimations(CSSPropertyID property) |
| 501 | { |
| 502 | if (!m_transitions.isEmpty()) { |
| 503 | for (auto& transition : m_transitions.values()) { |
| 504 | if (transition->animatingProperty() == property) |
| 505 | transition->setOverridden(false); |
| 506 | } |
| 507 | } |
| 508 | } |
| 509 | |
| 510 | bool CompositeAnimation::isAnimatingProperty(CSSPropertyID property, bool acceleratedOnly) const |
| 511 | { |
| 512 | if (!m_keyframeAnimations.isEmpty()) { |
| 513 | m_keyframeAnimations.checkConsistency(); |
| 514 | for (auto& animation : m_keyframeAnimations.values()) { |
| 515 | if (animation->isAnimatingProperty(property, acceleratedOnly)) |
| 516 | return true; |
| 517 | } |
| 518 | } |
| 519 | |
| 520 | if (!m_transitions.isEmpty()) { |
| 521 | for (auto& transition : m_transitions.values()) { |
| 522 | if (transition->isAnimatingProperty(property, acceleratedOnly)) |
| 523 | return true; |
| 524 | } |
| 525 | } |
| 526 | return false; |
| 527 | } |
| 528 | |
| 529 | bool CompositeAnimation::pauseAnimationAtTime(const AtomicString& name, double t) |
| 530 | { |
| 531 | m_keyframeAnimations.checkConsistency(); |
| 532 | |
| 533 | RefPtr<KeyframeAnimation> keyframeAnim = m_keyframeAnimations.get(name.impl()); |
| 534 | if (!keyframeAnim || !keyframeAnim->running()) |
| 535 | return false; |
| 536 | |
| 537 | keyframeAnim->freezeAtTime(t); |
| 538 | return true; |
| 539 | } |
| 540 | |
| 541 | bool CompositeAnimation::pauseTransitionAtTime(CSSPropertyID property, double t) |
| 542 | { |
| 543 | if ((property < firstCSSProperty) || (property >= firstCSSProperty + numCSSProperties)) |
| 544 | return false; |
| 545 | |
| 546 | ImplicitAnimation* implAnim = m_transitions.get(property); |
| 547 | if (!implAnim) { |
| 548 | // Check to see if this property is being animated via a shorthand. |
| 549 | // This code is only used for testing, so performance is not critical here. |
| 550 | HashSet<CSSPropertyID> shorthandProperties = CSSPropertyAnimation::animatableShorthandsAffectingProperty(property); |
| 551 | bool anyPaused = false; |
| 552 | for (auto propertyID : shorthandProperties) { |
| 553 | if (pauseTransitionAtTime(propertyID, t)) |
| 554 | anyPaused = true; |
| 555 | } |
| 556 | return anyPaused; |
| 557 | } |
| 558 | |
| 559 | if (!implAnim->running()) |
| 560 | return false; |
| 561 | |
| 562 | if ((t >= 0.0) && (t <= implAnim->duration())) { |
| 563 | implAnim->freezeAtTime(t); |
| 564 | return true; |
| 565 | } |
| 566 | |
| 567 | return false; |
| 568 | } |
| 569 | |
| 570 | unsigned CompositeAnimation::numberOfActiveAnimations() const |
| 571 | { |
| 572 | unsigned count = 0; |
| 573 | |
| 574 | m_keyframeAnimations.checkConsistency(); |
| 575 | for (auto& animation : m_keyframeAnimations.values()) { |
| 576 | if (animation->running()) |
| 577 | ++count; |
| 578 | } |
| 579 | |
| 580 | for (auto& transition : m_transitions.values()) { |
| 581 | if (transition->running()) |
| 582 | ++count; |
| 583 | } |
| 584 | |
| 585 | return count; |
| 586 | } |
| 587 | |
| 588 | } // namespace WebCore |
| 589 | |