| 1 | /* |
| 2 | * Copyright (C) 2009 Apple Inc. All rights reserved. |
| 3 | * |
| 4 | * Redistribution and use in source and binary forms, with or without |
| 5 | * modification, are permitted provided that the following conditions |
| 6 | * are met: |
| 7 | * |
| 8 | * 1. Redistributions of source code must retain the above copyright |
| 9 | * notice, this list of conditions and the following disclaimer. |
| 10 | * 2. Redistributions in binary form must reproduce the above copyright |
| 11 | * notice, this list of conditions and the following disclaimer in the |
| 12 | * documentation and/or other materials provided with the distribution. |
| 13 | * 3. Neither the name of Apple Inc. ("Apple") nor the names of |
| 14 | * its contributors may be used to endorse or promote products derived |
| 15 | * from this software without specific prior written permission. |
| 16 | * |
| 17 | * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY |
| 18 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
| 19 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| 20 | * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY |
| 21 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
| 22 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| 23 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
| 24 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 25 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
| 26 | * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 27 | */ |
| 28 | |
| 29 | #pragma once |
| 30 | |
| 31 | #include "AnimationBase.h" |
| 32 | #include "Timer.h" |
| 33 | #include <wtf/HashMap.h> |
| 34 | #include <wtf/HashSet.h> |
| 35 | #include <wtf/Vector.h> |
| 36 | |
| 37 | namespace WebCore { |
| 38 | |
| 39 | class CompositeAnimation; |
| 40 | class Document; |
| 41 | class Frame; |
| 42 | |
| 43 | enum SetChanged { DoNotCallSetChanged, CallSetChanged }; |
| 44 | |
| 45 | class CSSAnimationControllerPrivate { |
| 46 | WTF_MAKE_FAST_ALLOCATED; |
| 47 | public: |
| 48 | explicit CSSAnimationControllerPrivate(Frame&); |
| 49 | ~CSSAnimationControllerPrivate(); |
| 50 | |
| 51 | // Returns the time until the next animation needs to be serviced, or -1 if there are none. |
| 52 | Optional<Seconds> updateAnimations(SetChanged callSetChanged = DoNotCallSetChanged); |
| 53 | void updateAnimationTimer(SetChanged callSetChanged = DoNotCallSetChanged); |
| 54 | |
| 55 | CompositeAnimation& ensureCompositeAnimation(Element&); |
| 56 | bool clear(Element&); |
| 57 | |
| 58 | void updateStyleIfNeededDispatcherFired(); |
| 59 | void startUpdateStyleIfNeededDispatcher(); |
| 60 | void addEventToDispatch(Element&, const AtomicString& eventType, const String& name, double elapsedTime); |
| 61 | void addElementChangeToDispatch(Element&); |
| 62 | |
| 63 | bool hasAnimations() const { return !m_compositeAnimations.isEmpty(); } |
| 64 | |
| 65 | bool isSuspended() const { return m_isSuspended; } |
| 66 | void suspendAnimations(); |
| 67 | void resumeAnimations(); |
| 68 | void animationFrameCallbackFired(); |
| 69 | |
| 70 | void updateThrottlingState(); |
| 71 | Seconds animationInterval() const; |
| 72 | |
| 73 | void suspendAnimationsForDocument(Document*); |
| 74 | void resumeAnimationsForDocument(Document*); |
| 75 | bool animationsAreSuspendedForDocument(Document*); |
| 76 | void startAnimationsIfNotSuspended(Document*); |
| 77 | void detachFromDocument(Document*); |
| 78 | |
| 79 | bool isRunningAnimationOnRenderer(RenderElement&, CSSPropertyID) const; |
| 80 | bool isRunningAcceleratedAnimationOnRenderer(RenderElement&, CSSPropertyID) const; |
| 81 | |
| 82 | bool pauseAnimationAtTime(Element&, const AtomicString& name, double t); |
| 83 | bool pauseTransitionAtTime(Element&, const String& property, double t); |
| 84 | unsigned numberOfActiveAnimations(Document*) const; |
| 85 | |
| 86 | std::unique_ptr<RenderStyle> animatedStyleForElement(Element&); |
| 87 | |
| 88 | bool computeExtentOfAnimation(Element&, LayoutRect&) const; |
| 89 | |
| 90 | MonotonicTime beginAnimationUpdateTime(); |
| 91 | |
| 92 | void beginAnimationUpdate(); |
| 93 | void endAnimationUpdate(); |
| 94 | void receivedStartTimeResponse(MonotonicTime); |
| 95 | |
| 96 | void addToAnimationsWaitingForStyle(AnimationBase&); |
| 97 | void removeFromAnimationsWaitingForStyle(AnimationBase&); |
| 98 | |
| 99 | void addToAnimationsWaitingForStartTimeResponse(AnimationBase&, bool willGetResponse); |
| 100 | void removeFromAnimationsWaitingForStartTimeResponse(AnimationBase&); |
| 101 | |
| 102 | void animationWillBeRemoved(AnimationBase&); |
| 103 | |
| 104 | void updateAnimationTimerForElement(Element&); |
| 105 | |
| 106 | bool allowsNewAnimationsWhileSuspended() const { return m_allowsNewAnimationsWhileSuspended; } |
| 107 | void setAllowsNewAnimationsWhileSuspended(bool); |
| 108 | |
| 109 | void setRequiresLayout() { m_requiresLayout = true; } |
| 110 | |
| 111 | private: |
| 112 | void animationTimerFired(); |
| 113 | |
| 114 | void styleAvailable(); |
| 115 | void fireEventsAndUpdateStyle(); |
| 116 | void startTimeResponse(MonotonicTime); |
| 117 | |
| 118 | HashMap<RefPtr<Element>, RefPtr<CompositeAnimation>> m_compositeAnimations; |
| 119 | Timer m_animationTimer; |
| 120 | Timer m_updateStyleIfNeededDispatcher; |
| 121 | Frame& m_frame; |
| 122 | |
| 123 | struct EventToDispatch { |
| 124 | Ref<Element> element; |
| 125 | AtomicString eventType; |
| 126 | String name; |
| 127 | double elapsedTime; |
| 128 | }; |
| 129 | Vector<EventToDispatch> m_eventsToDispatch; |
| 130 | Vector<Ref<Element>> m_elementChangesToDispatch; |
| 131 | HashSet<Document*> m_suspendedDocuments; |
| 132 | |
| 133 | Optional<MonotonicTime> m_beginAnimationUpdateTime; |
| 134 | |
| 135 | using AnimationsSet = HashSet<RefPtr<AnimationBase>>; |
| 136 | AnimationsSet m_animationsWaitingForStyle; |
| 137 | AnimationsSet m_animationsWaitingForStartTimeResponse; |
| 138 | |
| 139 | int m_beginAnimationUpdateCount; |
| 140 | |
| 141 | bool m_waitingForAsyncStartNotification; |
| 142 | bool m_isSuspended { false }; |
| 143 | bool m_requiresLayout { false }; |
| 144 | |
| 145 | // Used to flag whether we should revert to previous buggy |
| 146 | // behavior of allowing new transitions and animations to |
| 147 | // run even when this object is suspended. |
| 148 | bool m_allowsNewAnimationsWhileSuspended; |
| 149 | }; |
| 150 | |
| 151 | } // namespace WebCore |
| 152 | |