1 | /* |
2 | * Copyright (C) 2009 Apple Inc. All rights reserved. |
3 | * |
4 | * Redistribution and use in source and binary forms, with or without |
5 | * modification, are permitted provided that the following conditions |
6 | * are met: |
7 | * |
8 | * 1. Redistributions of source code must retain the above copyright |
9 | * notice, this list of conditions and the following disclaimer. |
10 | * 2. Redistributions in binary form must reproduce the above copyright |
11 | * notice, this list of conditions and the following disclaimer in the |
12 | * documentation and/or other materials provided with the distribution. |
13 | * 3. Neither the name of Apple Inc. ("Apple") nor the names of |
14 | * its contributors may be used to endorse or promote products derived |
15 | * from this software without specific prior written permission. |
16 | * |
17 | * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY |
18 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
19 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
20 | * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY |
21 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
22 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
23 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
24 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
25 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
26 | * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
27 | */ |
28 | |
29 | #pragma once |
30 | |
31 | #include "AnimationBase.h" |
32 | #include "Timer.h" |
33 | #include <wtf/HashMap.h> |
34 | #include <wtf/HashSet.h> |
35 | #include <wtf/Vector.h> |
36 | |
37 | namespace WebCore { |
38 | |
39 | class CompositeAnimation; |
40 | class Document; |
41 | class Frame; |
42 | |
43 | enum SetChanged { DoNotCallSetChanged, CallSetChanged }; |
44 | |
45 | class CSSAnimationControllerPrivate { |
46 | WTF_MAKE_FAST_ALLOCATED; |
47 | public: |
48 | explicit CSSAnimationControllerPrivate(Frame&); |
49 | ~CSSAnimationControllerPrivate(); |
50 | |
51 | // Returns the time until the next animation needs to be serviced, or -1 if there are none. |
52 | Optional<Seconds> updateAnimations(SetChanged callSetChanged = DoNotCallSetChanged); |
53 | void updateAnimationTimer(SetChanged callSetChanged = DoNotCallSetChanged); |
54 | |
55 | CompositeAnimation& ensureCompositeAnimation(Element&); |
56 | bool clear(Element&); |
57 | |
58 | void updateStyleIfNeededDispatcherFired(); |
59 | void startUpdateStyleIfNeededDispatcher(); |
60 | void addEventToDispatch(Element&, const AtomicString& eventType, const String& name, double elapsedTime); |
61 | void addElementChangeToDispatch(Element&); |
62 | |
63 | bool hasAnimations() const { return !m_compositeAnimations.isEmpty(); } |
64 | |
65 | bool isSuspended() const { return m_isSuspended; } |
66 | void suspendAnimations(); |
67 | void resumeAnimations(); |
68 | void animationFrameCallbackFired(); |
69 | |
70 | void updateThrottlingState(); |
71 | Seconds animationInterval() const; |
72 | |
73 | void suspendAnimationsForDocument(Document*); |
74 | void resumeAnimationsForDocument(Document*); |
75 | bool animationsAreSuspendedForDocument(Document*); |
76 | void startAnimationsIfNotSuspended(Document*); |
77 | void detachFromDocument(Document*); |
78 | |
79 | bool isRunningAnimationOnRenderer(RenderElement&, CSSPropertyID) const; |
80 | bool isRunningAcceleratedAnimationOnRenderer(RenderElement&, CSSPropertyID) const; |
81 | |
82 | bool pauseAnimationAtTime(Element&, const AtomicString& name, double t); |
83 | bool pauseTransitionAtTime(Element&, const String& property, double t); |
84 | unsigned numberOfActiveAnimations(Document*) const; |
85 | |
86 | std::unique_ptr<RenderStyle> animatedStyleForElement(Element&); |
87 | |
88 | bool computeExtentOfAnimation(Element&, LayoutRect&) const; |
89 | |
90 | MonotonicTime beginAnimationUpdateTime(); |
91 | |
92 | void beginAnimationUpdate(); |
93 | void endAnimationUpdate(); |
94 | void receivedStartTimeResponse(MonotonicTime); |
95 | |
96 | void addToAnimationsWaitingForStyle(AnimationBase&); |
97 | void removeFromAnimationsWaitingForStyle(AnimationBase&); |
98 | |
99 | void addToAnimationsWaitingForStartTimeResponse(AnimationBase&, bool willGetResponse); |
100 | void removeFromAnimationsWaitingForStartTimeResponse(AnimationBase&); |
101 | |
102 | void animationWillBeRemoved(AnimationBase&); |
103 | |
104 | void updateAnimationTimerForElement(Element&); |
105 | |
106 | bool allowsNewAnimationsWhileSuspended() const { return m_allowsNewAnimationsWhileSuspended; } |
107 | void setAllowsNewAnimationsWhileSuspended(bool); |
108 | |
109 | void setRequiresLayout() { m_requiresLayout = true; } |
110 | |
111 | private: |
112 | void animationTimerFired(); |
113 | |
114 | void styleAvailable(); |
115 | void fireEventsAndUpdateStyle(); |
116 | void startTimeResponse(MonotonicTime); |
117 | |
118 | HashMap<RefPtr<Element>, RefPtr<CompositeAnimation>> m_compositeAnimations; |
119 | Timer m_animationTimer; |
120 | Timer m_updateStyleIfNeededDispatcher; |
121 | Frame& m_frame; |
122 | |
123 | struct EventToDispatch { |
124 | Ref<Element> element; |
125 | AtomicString eventType; |
126 | String name; |
127 | double elapsedTime; |
128 | }; |
129 | Vector<EventToDispatch> m_eventsToDispatch; |
130 | Vector<Ref<Element>> m_elementChangesToDispatch; |
131 | HashSet<Document*> m_suspendedDocuments; |
132 | |
133 | Optional<MonotonicTime> m_beginAnimationUpdateTime; |
134 | |
135 | using AnimationsSet = HashSet<RefPtr<AnimationBase>>; |
136 | AnimationsSet m_animationsWaitingForStyle; |
137 | AnimationsSet m_animationsWaitingForStartTimeResponse; |
138 | |
139 | int m_beginAnimationUpdateCount; |
140 | |
141 | bool m_waitingForAsyncStartNotification; |
142 | bool m_isSuspended { false }; |
143 | bool m_requiresLayout { false }; |
144 | |
145 | // Used to flag whether we should revert to previous buggy |
146 | // behavior of allowing new transitions and animations to |
147 | // run even when this object is suspended. |
148 | bool m_allowsNewAnimationsWhileSuspended; |
149 | }; |
150 | |
151 | } // namespace WebCore |
152 | |