1/*
2 * Copyright (C) 2017 Apple Inc. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
6 * are met:
7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 *
13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24 */
25
26#pragma once
27
28#include <JavaScriptCore/InspectorProtocolObjects.h>
29
30namespace WebCore {
31
32class InspectorCanvas;
33class WebGLProgram;
34class WebGLRenderingContextBase;
35class WebGLShader;
36
37typedef String ErrorString;
38
39class InspectorShaderProgram final : public RefCounted<InspectorShaderProgram> {
40public:
41 static Ref<InspectorShaderProgram> create(WebGLProgram&, InspectorCanvas&);
42
43 const String& identifier() const { return m_identifier; }
44 InspectorCanvas& canvas() const { return m_canvas; }
45 WebGLRenderingContextBase& context() const;
46 WebGLProgram& program() const { return m_program; }
47 WebGLShader* shaderForType(const String&);
48
49 bool disabled() const { return m_disabled; }
50 void setDisabled(bool disabled) { m_disabled = disabled; }
51
52 bool highlighted() const { return m_highlighted; }
53 void setHighlighted(bool value) { m_highlighted = value; }
54
55 ~InspectorShaderProgram() = default;
56
57private:
58 InspectorShaderProgram(WebGLProgram&, InspectorCanvas&);
59
60 String m_identifier;
61 WebGLProgram& m_program;
62 InspectorCanvas& m_canvas;
63
64 bool m_disabled { false };
65 bool m_highlighted { false };
66};
67
68} // namespace WebCore
69