1/*
2 * Copyright (C) 2012, 2013 Adobe Systems Incorporated. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
6 * are met:
7 *
8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright
11 * notice, this list of conditions and the following disclaimer in the
12 * documentation and/or other materials provided with the distribution.
13 *
14 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDER "AS IS" AND ANY
15 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
16 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
17 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE
18 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY,
19 * OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
20 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
21 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
22 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR
23 * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF
24 * THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
25 * SUCH DAMAGE.
26 */
27
28#pragma once
29
30#include "CanvasPath.h"
31#include "SVGPathUtilities.h"
32#include <wtf/RefCounted.h>
33
34namespace WebCore {
35
36struct DOMMatrix2DInit;
37
38class WEBCORE_EXPORT Path2D final : public RefCounted<Path2D>, public CanvasPath {
39 WTF_MAKE_FAST_ALLOCATED;
40public:
41 virtual ~Path2D();
42
43 static Ref<Path2D> create()
44 {
45 return adoptRef(*new Path2D);
46 }
47
48 static Ref<Path2D> create(const Path& path)
49 {
50 return adoptRef(*new Path2D(path));
51 }
52
53 static Ref<Path2D> create(const Path2D& path)
54 {
55 return create(path.path());
56 }
57
58 static Ref<Path2D> create(const String& pathData)
59 {
60 return create(buildPathFromString(pathData));
61 }
62
63 ExceptionOr<void> addPath(Path2D&, DOMMatrix2DInit&&);
64
65 const Path& path() const { return m_path; }
66
67private:
68 Path2D() = default;
69 Path2D(const Path& path)
70 : CanvasPath(path)
71 {
72 }
73};
74
75} // namespace WebCore
76