| 1 | /* |
| 2 | * Copyright (C) 2006, 2007, 2009, 2010, 2011, 2012 Apple Inc. All rights reserved. |
| 3 | * Copyright (C) 2012, 2013 Adobe Systems Incorporated. All rights reserved. |
| 4 | * |
| 5 | * Redistribution and use in source and binary forms, with or without |
| 6 | * modification, are permitted provided that the following conditions |
| 7 | * are met: |
| 8 | * |
| 9 | * 1. Redistributions of source code must retain the above copyright |
| 10 | * notice, this list of conditions and the following disclaimer. |
| 11 | * 2. Redistributions in binary form must reproduce the above copyright |
| 12 | * notice, this list of conditions and the following disclaimer in the |
| 13 | * documentation and/or other materials provided with the distribution. |
| 14 | * |
| 15 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDER "AS IS" AND ANY |
| 16 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| 17 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| 18 | * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE |
| 19 | * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, |
| 20 | * OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| 21 | * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| 22 | * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| 23 | * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR |
| 24 | * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF |
| 25 | * THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF |
| 26 | * SUCH DAMAGE. |
| 27 | */ |
| 28 | |
| 29 | #pragma once |
| 30 | |
| 31 | #include "ExceptionOr.h" |
| 32 | #include "Path.h" |
| 33 | |
| 34 | namespace WebCore { |
| 35 | |
| 36 | class CanvasPath { |
| 37 | public: |
| 38 | virtual ~CanvasPath() = default; |
| 39 | |
| 40 | void closePath(); |
| 41 | void moveTo(float x, float y); |
| 42 | void lineTo(float x, float y); |
| 43 | void quadraticCurveTo(float cpx, float cpy, float x, float y); |
| 44 | void bezierCurveTo(float cp1x, float cp1y, float cp2x, float cp2y, float x, float y); |
| 45 | ExceptionOr<void> arcTo(float x0, float y0, float x1, float y1, float radius); |
| 46 | ExceptionOr<void> arc(float x, float y, float r, float sa, float ea, bool anticlockwise); |
| 47 | ExceptionOr<void> ellipse(float x, float y, float radiusX, float radiusY, float rotation, float startAngle, float endAngled, bool anticlockwise); |
| 48 | void rect(float x, float y, float width, float height); |
| 49 | |
| 50 | float currentX() const; |
| 51 | float currentY() const; |
| 52 | |
| 53 | protected: |
| 54 | CanvasPath() = default; |
| 55 | CanvasPath(const Path& path) |
| 56 | : m_path(path) |
| 57 | { } |
| 58 | |
| 59 | virtual bool hasInvertibleTransform() const { return true; } |
| 60 | |
| 61 | void lineTo(FloatPoint); |
| 62 | |
| 63 | Path m_path; |
| 64 | }; |
| 65 | |
| 66 | } |
| 67 | |