| 1 | /* |
| 2 | * Copyright (C) 2010, Google Inc. All rights reserved. |
| 3 | * |
| 4 | * Redistribution and use in source and binary forms, with or without |
| 5 | * modification, are permitted provided that the following conditions |
| 6 | * are met: |
| 7 | * 1. Redistributions of source code must retain the above copyright |
| 8 | * notice, this list of conditions and the following disclaimer. |
| 9 | * 2. Redistributions in binary form must reproduce the above copyright |
| 10 | * notice, this list of conditions and the following disclaimer in the |
| 11 | * documentation and/or other materials provided with the distribution. |
| 12 | * |
| 13 | * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY |
| 14 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
| 15 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| 16 | * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY |
| 17 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
| 18 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| 19 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON |
| 20 | * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 21 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
| 22 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 23 | */ |
| 24 | |
| 25 | #include "config.h" |
| 26 | |
| 27 | #if ENABLE(WEB_AUDIO) |
| 28 | |
| 29 | #include "GainNode.h" |
| 30 | |
| 31 | #include "AudioBus.h" |
| 32 | #include "AudioNodeInput.h" |
| 33 | #include "AudioNodeOutput.h" |
| 34 | #include <wtf/IsoMallocInlines.h> |
| 35 | |
| 36 | namespace WebCore { |
| 37 | |
| 38 | WTF_MAKE_ISO_ALLOCATED_IMPL(GainNode); |
| 39 | |
| 40 | GainNode::GainNode(AudioContext& context, float sampleRate) |
| 41 | : AudioNode(context, sampleRate) |
| 42 | , m_lastGain(1.0) |
| 43 | , m_sampleAccurateGainValues(AudioNode::ProcessingSizeInFrames) // FIXME: can probably share temp buffer in context |
| 44 | { |
| 45 | setNodeType(NodeTypeGain); |
| 46 | |
| 47 | m_gain = AudioParam::create(context, "gain" , 1.0, 0.0, 1.0); |
| 48 | |
| 49 | addInput(std::make_unique<AudioNodeInput>(this)); |
| 50 | addOutput(std::make_unique<AudioNodeOutput>(this, 1)); |
| 51 | |
| 52 | initialize(); |
| 53 | } |
| 54 | |
| 55 | void GainNode::process(size_t framesToProcess) |
| 56 | { |
| 57 | // FIXME: for some cases there is a nice optimization to avoid processing here, and let the gain change |
| 58 | // happen in the summing junction input of the AudioNode we're connected to. |
| 59 | // Then we can avoid all of the following: |
| 60 | |
| 61 | AudioBus* outputBus = output(0)->bus(); |
| 62 | ASSERT(outputBus); |
| 63 | |
| 64 | if (!isInitialized() || !input(0)->isConnected()) |
| 65 | outputBus->zero(); |
| 66 | else { |
| 67 | AudioBus* inputBus = input(0)->bus(); |
| 68 | |
| 69 | if (gain()->hasSampleAccurateValues()) { |
| 70 | // Apply sample-accurate gain scaling for precise envelopes, grain windows, etc. |
| 71 | ASSERT(framesToProcess <= m_sampleAccurateGainValues.size()); |
| 72 | if (framesToProcess <= m_sampleAccurateGainValues.size()) { |
| 73 | float* gainValues = m_sampleAccurateGainValues.data(); |
| 74 | gain()->calculateSampleAccurateValues(gainValues, framesToProcess); |
| 75 | outputBus->copyWithSampleAccurateGainValuesFrom(*inputBus, gainValues, framesToProcess); |
| 76 | } |
| 77 | } else { |
| 78 | // Apply the gain with de-zippering into the output bus. |
| 79 | if (!m_lastGain && m_lastGain == m_gain->value()) { |
| 80 | // If the gain is 0 (and we've converged on dezippering), just zero the bus and set |
| 81 | // the silence hint. |
| 82 | outputBus->zero(); |
| 83 | } else |
| 84 | outputBus->copyWithGainFrom(*inputBus, &m_lastGain, gain()->value()); |
| 85 | } |
| 86 | } |
| 87 | } |
| 88 | |
| 89 | void GainNode::reset() |
| 90 | { |
| 91 | // Snap directly to desired gain. |
| 92 | m_lastGain = gain()->value(); |
| 93 | } |
| 94 | |
| 95 | // FIXME: this can go away when we do mixing with gain directly in summing junction of AudioNodeInput |
| 96 | // |
| 97 | // As soon as we know the channel count of our input, we can lazily initialize. |
| 98 | // Sometimes this may be called more than once with different channel counts, in which case we must safely |
| 99 | // uninitialize and then re-initialize with the new channel count. |
| 100 | void GainNode::checkNumberOfChannelsForInput(AudioNodeInput* input) |
| 101 | { |
| 102 | ASSERT(context().isAudioThread() && context().isGraphOwner()); |
| 103 | |
| 104 | ASSERT(input && input == this->input(0)); |
| 105 | if (input != this->input(0)) |
| 106 | return; |
| 107 | |
| 108 | unsigned numberOfChannels = input->numberOfChannels(); |
| 109 | |
| 110 | if (isInitialized() && numberOfChannels != output(0)->numberOfChannels()) { |
| 111 | // We're already initialized but the channel count has changed. |
| 112 | uninitialize(); |
| 113 | } |
| 114 | |
| 115 | if (!isInitialized()) { |
| 116 | // This will propagate the channel count to any nodes connected further downstream in the graph. |
| 117 | output(0)->setNumberOfChannels(numberOfChannels); |
| 118 | initialize(); |
| 119 | } |
| 120 | |
| 121 | AudioNode::checkNumberOfChannelsForInput(input); |
| 122 | } |
| 123 | |
| 124 | } // namespace WebCore |
| 125 | |
| 126 | #endif // ENABLE(WEB_AUDIO) |
| 127 | |