1 | // |
2 | // Copyright (c) 2016 The ANGLE Project Authors. All rights reserved. |
3 | // Use of this source code is governed by a BSD-style license that can be |
4 | // found in the LICENSE file. |
5 | // |
6 | // Implementation of texelFetchOffset translation issue workaround. |
7 | // See header for more info. |
8 | |
9 | #include "compiler/translator/tree_ops/RewriteTexelFetchOffset.h" |
10 | |
11 | #include "common/angleutils.h" |
12 | #include "compiler/translator/SymbolTable.h" |
13 | #include "compiler/translator/tree_util/IntermNode_util.h" |
14 | #include "compiler/translator/tree_util/IntermTraverse.h" |
15 | |
16 | namespace sh |
17 | { |
18 | |
19 | namespace |
20 | { |
21 | |
22 | class Traverser : public TIntermTraverser |
23 | { |
24 | public: |
25 | static void Apply(TIntermNode *root, const TSymbolTable &symbolTable, int shaderVersion); |
26 | |
27 | private: |
28 | Traverser(const TSymbolTable &symbolTable, int shaderVersion); |
29 | bool visitAggregate(Visit visit, TIntermAggregate *node) override; |
30 | void nextIteration(); |
31 | |
32 | const TSymbolTable *symbolTable; |
33 | const int shaderVersion; |
34 | bool mFound = false; |
35 | }; |
36 | |
37 | Traverser::Traverser(const TSymbolTable &symbolTable, int shaderVersion) |
38 | : TIntermTraverser(true, false, false), symbolTable(&symbolTable), shaderVersion(shaderVersion) |
39 | {} |
40 | |
41 | // static |
42 | void Traverser::Apply(TIntermNode *root, const TSymbolTable &symbolTable, int shaderVersion) |
43 | { |
44 | Traverser traverser(symbolTable, shaderVersion); |
45 | do |
46 | { |
47 | traverser.nextIteration(); |
48 | root->traverse(&traverser); |
49 | if (traverser.mFound) |
50 | { |
51 | traverser.updateTree(); |
52 | } |
53 | } while (traverser.mFound); |
54 | } |
55 | |
56 | void Traverser::nextIteration() |
57 | { |
58 | mFound = false; |
59 | } |
60 | |
61 | bool Traverser::visitAggregate(Visit visit, TIntermAggregate *node) |
62 | { |
63 | if (mFound) |
64 | { |
65 | return false; |
66 | } |
67 | |
68 | // Decide if the node represents the call of texelFetchOffset. |
69 | if (node->getOp() != EOpCallBuiltInFunction) |
70 | { |
71 | return true; |
72 | } |
73 | |
74 | ASSERT(node->getFunction()->symbolType() == SymbolType::BuiltIn); |
75 | if (node->getFunction()->name() != "texelFetchOffset" ) |
76 | { |
77 | return true; |
78 | } |
79 | |
80 | // Potential problem case detected, apply workaround. |
81 | const TIntermSequence *sequence = node->getSequence(); |
82 | ASSERT(sequence->size() == 4u); |
83 | |
84 | // Decide if the sampler is a 2DArray sampler. In that case position is ivec3 and offset is |
85 | // ivec2. |
86 | bool is2DArray = sequence->at(1)->getAsTyped()->getNominalSize() == 3 && |
87 | sequence->at(3)->getAsTyped()->getNominalSize() == 2; |
88 | |
89 | // Create new node that represents the call of function texelFetch. |
90 | // Its argument list will be: texelFetch(sampler, Position+offset, lod). |
91 | |
92 | TIntermSequence *texelFetchArguments = new TIntermSequence(); |
93 | |
94 | // sampler |
95 | texelFetchArguments->push_back(sequence->at(0)); |
96 | |
97 | // Position |
98 | TIntermTyped *texCoordNode = sequence->at(1)->getAsTyped(); |
99 | ASSERT(texCoordNode); |
100 | |
101 | // offset |
102 | TIntermTyped *offsetNode = nullptr; |
103 | ASSERT(sequence->at(3)->getAsTyped()); |
104 | if (is2DArray) |
105 | { |
106 | // For 2DArray samplers, Position is ivec3 and offset is ivec2; |
107 | // So offset must be converted into an ivec3 before being added to Position. |
108 | TIntermSequence *constructOffsetIvecArguments = new TIntermSequence(); |
109 | constructOffsetIvecArguments->push_back(sequence->at(3)->getAsTyped()); |
110 | |
111 | TIntermTyped *zeroNode = CreateZeroNode(TType(EbtInt)); |
112 | constructOffsetIvecArguments->push_back(zeroNode); |
113 | |
114 | offsetNode = TIntermAggregate::CreateConstructor(texCoordNode->getType(), |
115 | constructOffsetIvecArguments); |
116 | offsetNode->setLine(texCoordNode->getLine()); |
117 | } |
118 | else |
119 | { |
120 | offsetNode = sequence->at(3)->getAsTyped(); |
121 | } |
122 | |
123 | // Position+offset |
124 | TIntermBinary *add = new TIntermBinary(EOpAdd, texCoordNode, offsetNode); |
125 | add->setLine(texCoordNode->getLine()); |
126 | texelFetchArguments->push_back(add); |
127 | |
128 | // lod |
129 | texelFetchArguments->push_back(sequence->at(2)); |
130 | |
131 | ASSERT(texelFetchArguments->size() == 3u); |
132 | |
133 | TIntermTyped *texelFetchNode = CreateBuiltInFunctionCallNode("texelFetch" , texelFetchArguments, |
134 | *symbolTable, shaderVersion); |
135 | texelFetchNode->setLine(node->getLine()); |
136 | |
137 | // Replace the old node by this new node. |
138 | queueReplacement(texelFetchNode, OriginalNode::IS_DROPPED); |
139 | mFound = true; |
140 | return false; |
141 | } |
142 | |
143 | } // anonymous namespace |
144 | |
145 | void RewriteTexelFetchOffset(TIntermNode *root, const TSymbolTable &symbolTable, int shaderVersion) |
146 | { |
147 | // texelFetchOffset is only valid in GLSL 3.0 and later. |
148 | if (shaderVersion < 300) |
149 | return; |
150 | |
151 | Traverser::Apply(root, symbolTable, shaderVersion); |
152 | } |
153 | |
154 | } // namespace sh |