| 1 | // |
| 2 | // Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | #ifndef COMPILER_TRANSLATOR_OUTPUTGLSLBASE_H_ |
| 8 | #define COMPILER_TRANSLATOR_OUTPUTGLSLBASE_H_ |
| 9 | |
| 10 | #include <set> |
| 11 | |
| 12 | #include "compiler/translator/HashNames.h" |
| 13 | #include "compiler/translator/InfoSink.h" |
| 14 | #include "compiler/translator/tree_util/IntermTraverse.h" |
| 15 | |
| 16 | namespace sh |
| 17 | { |
| 18 | |
| 19 | class TOutputGLSLBase : public TIntermTraverser |
| 20 | { |
| 21 | public: |
| 22 | TOutputGLSLBase(TInfoSinkBase &objSink, |
| 23 | ShArrayIndexClampingStrategy clampingStrategy, |
| 24 | ShHashFunction64 hashFunction, |
| 25 | NameMap &nameMap, |
| 26 | TSymbolTable *symbolTable, |
| 27 | sh::GLenum shaderType, |
| 28 | int shaderVersion, |
| 29 | ShShaderOutput output, |
| 30 | ShCompileOptions compileOptions); |
| 31 | |
| 32 | ShShaderOutput getShaderOutput() const { return mOutput; } |
| 33 | |
| 34 | // Return the original name if hash function pointer is NULL; |
| 35 | // otherwise return the hashed name. Has special handling for internal names and built-ins, |
| 36 | // which are not hashed. |
| 37 | ImmutableString hashName(const TSymbol *symbol); |
| 38 | |
| 39 | protected: |
| 40 | TInfoSinkBase &objSink() { return mObjSink; } |
| 41 | void writeFloat(TInfoSinkBase &out, float f); |
| 42 | void writeTriplet(Visit visit, const char *preStr, const char *inStr, const char *postStr); |
| 43 | virtual void writeLayoutQualifier(TIntermTyped *variable); |
| 44 | void writeInvariantQualifier(const TType &type); |
| 45 | virtual void writeVariableType(const TType &type, const TSymbol *symbol); |
| 46 | virtual bool writeVariablePrecision(TPrecision precision) = 0; |
| 47 | void writeFunctionParameters(const TFunction *func); |
| 48 | const TConstantUnion *writeConstantUnion(const TType &type, const TConstantUnion *pConstUnion); |
| 49 | void writeConstructorTriplet(Visit visit, const TType &type); |
| 50 | ImmutableString getTypeName(const TType &type); |
| 51 | |
| 52 | void visitSymbol(TIntermSymbol *node) override; |
| 53 | void visitConstantUnion(TIntermConstantUnion *node) override; |
| 54 | bool visitSwizzle(Visit visit, TIntermSwizzle *node) override; |
| 55 | bool visitBinary(Visit visit, TIntermBinary *node) override; |
| 56 | bool visitUnary(Visit visit, TIntermUnary *node) override; |
| 57 | bool visitTernary(Visit visit, TIntermTernary *node) override; |
| 58 | bool visitIfElse(Visit visit, TIntermIfElse *node) override; |
| 59 | bool visitSwitch(Visit visit, TIntermSwitch *node) override; |
| 60 | bool visitCase(Visit visit, TIntermCase *node) override; |
| 61 | void visitFunctionPrototype(TIntermFunctionPrototype *node) override; |
| 62 | bool visitFunctionDefinition(Visit visit, TIntermFunctionDefinition *node) override; |
| 63 | bool visitAggregate(Visit visit, TIntermAggregate *node) override; |
| 64 | bool visitBlock(Visit visit, TIntermBlock *node) override; |
| 65 | bool visitInvariantDeclaration(Visit visit, TIntermInvariantDeclaration *node) override; |
| 66 | bool visitDeclaration(Visit visit, TIntermDeclaration *node) override; |
| 67 | bool visitLoop(Visit visit, TIntermLoop *node) override; |
| 68 | bool visitBranch(Visit visit, TIntermBranch *node) override; |
| 69 | void visitPreprocessorDirective(TIntermPreprocessorDirective *node) override; |
| 70 | |
| 71 | void visitCodeBlock(TIntermBlock *node); |
| 72 | |
| 73 | ImmutableString hashFieldName(const TField *field); |
| 74 | // Same as hashName(), but without hashing "main". |
| 75 | ImmutableString hashFunctionNameIfNeeded(const TFunction *func); |
| 76 | // Used to translate function names for differences between ESSL and GLSL |
| 77 | virtual ImmutableString translateTextureFunction(const ImmutableString &name) { return name; } |
| 78 | |
| 79 | void declareStruct(const TStructure *structure); |
| 80 | virtual void writeQualifier(TQualifier qualifier, const TSymbol *symbol); |
| 81 | bool structDeclared(const TStructure *structure) const; |
| 82 | |
| 83 | private: |
| 84 | void declareInterfaceBlockLayout(const TInterfaceBlock *interfaceBlock); |
| 85 | void declareInterfaceBlock(const TInterfaceBlock *interfaceBlock); |
| 86 | |
| 87 | void writeBuiltInFunctionTriplet(Visit visit, TOperator op, bool useEmulatedFunction); |
| 88 | |
| 89 | const char *mapQualifierToString(TQualifier qualifier); |
| 90 | |
| 91 | TInfoSinkBase &mObjSink; |
| 92 | bool mDeclaringVariable; |
| 93 | |
| 94 | // This set contains all the ids of the structs from every scope. |
| 95 | std::set<int> mDeclaredStructs; |
| 96 | |
| 97 | ShArrayIndexClampingStrategy mClampingStrategy; |
| 98 | |
| 99 | // name hashing. |
| 100 | ShHashFunction64 mHashFunction; |
| 101 | |
| 102 | NameMap &mNameMap; |
| 103 | |
| 104 | sh::GLenum mShaderType; |
| 105 | |
| 106 | const int mShaderVersion; |
| 107 | |
| 108 | ShShaderOutput mOutput; |
| 109 | |
| 110 | ShCompileOptions mCompileOptions; |
| 111 | }; |
| 112 | |
| 113 | void WriteGeometryShaderLayoutQualifiers(TInfoSinkBase &out, |
| 114 | sh::TLayoutPrimitiveType inputPrimitive, |
| 115 | int invocations, |
| 116 | sh::TLayoutPrimitiveType outputPrimitive, |
| 117 | int maxVertices); |
| 118 | |
| 119 | bool NeedsToWriteLayoutQualifier(const TType &type); |
| 120 | |
| 121 | } // namespace sh |
| 122 | |
| 123 | #endif // COMPILER_TRANSLATOR_OUTPUTGLSLBASE_H_ |
| 124 | |