| 1 | /* |
| 2 | * Copyright (C) 2017 Apple Inc. All rights reserved. |
| 3 | * |
| 4 | * Redistribution and use in source and binary forms, with or without |
| 5 | * modification, are permitted provided that the following conditions |
| 6 | * are met: |
| 7 | * 1. Redistributions of source code must retain the above copyright |
| 8 | * notice, this list of conditions and the following disclaimer. |
| 9 | * 2. Redistributions in binary form must reproduce the above copyright |
| 10 | * notice, this list of conditions and the following disclaimer in the |
| 11 | * documentation and/or other materials provided with the distribution. |
| 12 | * |
| 13 | * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| 14 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| 15 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| 16 | * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| 17 | * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| 18 | * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| 19 | * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| 20 | * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| 21 | * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 22 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 23 | * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 24 | */ |
| 25 | |
| 26 | #include "config.h" |
| 27 | #include "WasmWorklist.h" |
| 28 | |
| 29 | #if ENABLE(WEBASSEMBLY) |
| 30 | |
| 31 | #include "CPU.h" |
| 32 | #include "WasmPlan.h" |
| 33 | |
| 34 | namespace JSC { namespace Wasm { |
| 35 | |
| 36 | namespace WasmWorklistInternal { |
| 37 | static const bool verbose = false; |
| 38 | } |
| 39 | |
| 40 | const char* Worklist::priorityString(Priority priority) |
| 41 | { |
| 42 | switch (priority) { |
| 43 | case Priority::Preparation: return "Preparation" ; |
| 44 | case Priority::Shutdown: return "Shutdown" ; |
| 45 | case Priority::Compilation: return "Compilation" ; |
| 46 | case Priority::Synchronous: return "Synchronous" ; |
| 47 | } |
| 48 | RELEASE_ASSERT_NOT_REACHED(); |
| 49 | } |
| 50 | |
| 51 | // The Thread class is designed to prevent threads from blocking when there is still work |
| 52 | // in the queue. Wasm's Plans have some phases, Validiation, Preparation, and Completion, |
| 53 | // that can only be done by one thread, and another phase, Compilation, that can be done |
| 54 | // many threads. In order to stop a thread from wasting time we remove any plan that is |
| 55 | // is currently in a single threaded state from the work queue so other plans can run. |
| 56 | class Worklist::Thread final : public AutomaticThread { |
| 57 | public: |
| 58 | using Base = AutomaticThread; |
| 59 | Thread(const AbstractLocker& locker, Worklist& work) |
| 60 | : Base(locker, work.m_lock, work.m_planEnqueued.copyRef()) |
| 61 | , worklist(work) |
| 62 | { |
| 63 | |
| 64 | } |
| 65 | |
| 66 | protected: |
| 67 | PollResult poll(const AbstractLocker&) override |
| 68 | { |
| 69 | auto& queue = worklist.m_queue; |
| 70 | synchronize.notifyAll(); |
| 71 | |
| 72 | while (!queue.isEmpty()) { |
| 73 | Priority priority = queue.peek().priority; |
| 74 | if (priority == Worklist::Priority::Shutdown) |
| 75 | return PollResult::Stop; |
| 76 | |
| 77 | element = queue.peek(); |
| 78 | // Only one thread should validate/prepare. |
| 79 | if (!queue.peek().plan->multiThreaded()) |
| 80 | queue.dequeue(); |
| 81 | |
| 82 | if (element.plan->hasWork()) |
| 83 | return PollResult::Work; |
| 84 | |
| 85 | // There must be a another thread linking this plan so we can deque and see if there is other work. |
| 86 | queue.dequeue(); |
| 87 | element = QueueElement(); |
| 88 | } |
| 89 | return PollResult::Wait; |
| 90 | } |
| 91 | |
| 92 | WorkResult work() override |
| 93 | { |
| 94 | auto complete = [&] (const AbstractLocker&) { |
| 95 | // We need to hold the lock to release our plan otherwise the main thread, while canceling plans |
| 96 | // might use after free the plan we are looking at |
| 97 | element = QueueElement(); |
| 98 | return WorkResult::Continue; |
| 99 | }; |
| 100 | |
| 101 | Plan* plan = element.plan.get(); |
| 102 | ASSERT(plan); |
| 103 | |
| 104 | bool wasMultiThreaded = plan->multiThreaded(); |
| 105 | plan->work(Plan::Partial); |
| 106 | |
| 107 | ASSERT(!plan->hasWork() || plan->multiThreaded()); |
| 108 | if (plan->hasWork() && !wasMultiThreaded && plan->multiThreaded()) { |
| 109 | LockHolder locker(*worklist.m_lock); |
| 110 | element.setToNextPriority(); |
| 111 | worklist.m_queue.enqueue(WTFMove(element)); |
| 112 | worklist.m_planEnqueued->notifyAll(locker); |
| 113 | return complete(locker); |
| 114 | } |
| 115 | |
| 116 | return complete(holdLock(*worklist.m_lock)); |
| 117 | } |
| 118 | |
| 119 | const char* name() const override |
| 120 | { |
| 121 | return "Wasm Worklist Helper Thread" ; |
| 122 | } |
| 123 | |
| 124 | public: |
| 125 | Condition synchronize; |
| 126 | Worklist& worklist; |
| 127 | // We can only modify element when holding the lock. A synchronous compile might look at each thread's tasks in order to boost the priority. |
| 128 | QueueElement element; |
| 129 | }; |
| 130 | |
| 131 | void Worklist::QueueElement::setToNextPriority() |
| 132 | { |
| 133 | switch (priority) { |
| 134 | case Priority::Preparation: |
| 135 | priority = Priority::Compilation; |
| 136 | return; |
| 137 | case Priority::Synchronous: |
| 138 | return; |
| 139 | default: |
| 140 | break; |
| 141 | } |
| 142 | RELEASE_ASSERT_NOT_REACHED(); |
| 143 | } |
| 144 | |
| 145 | void Worklist::enqueue(Ref<Plan> plan) |
| 146 | { |
| 147 | LockHolder locker(*m_lock); |
| 148 | |
| 149 | if (!ASSERT_DISABLED) { |
| 150 | for (const auto& element : m_queue) |
| 151 | ASSERT_UNUSED(element, element.plan.get() != &plan.get()); |
| 152 | } |
| 153 | |
| 154 | dataLogLnIf(WasmWorklistInternal::verbose, "Enqueuing plan" ); |
| 155 | m_queue.enqueue({ Priority::Preparation, nextTicket(), WTFMove(plan) }); |
| 156 | m_planEnqueued->notifyOne(locker); |
| 157 | } |
| 158 | |
| 159 | void Worklist::completePlanSynchronously(Plan& plan) |
| 160 | { |
| 161 | { |
| 162 | LockHolder locker(*m_lock); |
| 163 | m_queue.decreaseKey([&] (QueueElement& element) { |
| 164 | if (element.plan == &plan) { |
| 165 | element.priority = Priority::Synchronous; |
| 166 | return true; |
| 167 | } |
| 168 | return false; |
| 169 | }); |
| 170 | |
| 171 | for (auto& thread : m_threads) { |
| 172 | if (thread->element.plan == &plan) |
| 173 | thread->element.priority = Priority::Synchronous; |
| 174 | } |
| 175 | } |
| 176 | |
| 177 | plan.waitForCompletion(); |
| 178 | } |
| 179 | |
| 180 | void Worklist::stopAllPlansForContext(Context& context) |
| 181 | { |
| 182 | LockHolder locker(*m_lock); |
| 183 | Vector<QueueElement> elements; |
| 184 | while (!m_queue.isEmpty()) { |
| 185 | QueueElement element = m_queue.dequeue(); |
| 186 | bool didCancel = element.plan->tryRemoveContextAndCancelIfLast(context); |
| 187 | if (!didCancel) |
| 188 | elements.append(WTFMove(element)); |
| 189 | } |
| 190 | |
| 191 | for (auto& element : elements) |
| 192 | m_queue.enqueue(WTFMove(element)); |
| 193 | |
| 194 | for (auto& thread : m_threads) { |
| 195 | if (thread->element.plan) { |
| 196 | bool didCancel = thread->element.plan->tryRemoveContextAndCancelIfLast(context); |
| 197 | if (didCancel) { |
| 198 | // We don't have to worry about the deadlocking since the thread can't block without checking for a new plan and must hold the lock to do so. |
| 199 | thread->synchronize.wait(*m_lock); |
| 200 | } |
| 201 | } |
| 202 | } |
| 203 | } |
| 204 | |
| 205 | Worklist::Worklist() |
| 206 | : m_lock(Box<Lock>::create()) |
| 207 | , m_planEnqueued(AutomaticThreadCondition::create()) |
| 208 | { |
| 209 | unsigned numberOfCompilationThreads = Options::useConcurrentJIT() ? kernTCSMAwareNumberOfProcessorCores() : 1; |
| 210 | m_threads.reserveCapacity(numberOfCompilationThreads); |
| 211 | LockHolder locker(*m_lock); |
| 212 | for (unsigned i = 0; i < numberOfCompilationThreads; i++) |
| 213 | m_threads.uncheckedAppend(std::make_unique<Worklist::Thread>(locker, *this)); |
| 214 | } |
| 215 | |
| 216 | Worklist::~Worklist() |
| 217 | { |
| 218 | { |
| 219 | LockHolder locker(*m_lock); |
| 220 | m_queue.enqueue({ Priority::Shutdown, nextTicket(), nullptr }); |
| 221 | m_planEnqueued->notifyAll(locker); |
| 222 | } |
| 223 | for (unsigned i = 0; i < m_threads.size(); ++i) |
| 224 | m_threads[i]->join(); |
| 225 | } |
| 226 | |
| 227 | static Worklist* globalWorklist; |
| 228 | |
| 229 | Worklist* existingWorklistOrNull() { return globalWorklist; } |
| 230 | Worklist& ensureWorklist() |
| 231 | { |
| 232 | static std::once_flag initializeWorklist; |
| 233 | std::call_once(initializeWorklist, [] { |
| 234 | Worklist* worklist = new Worklist(); |
| 235 | WTF::storeStoreFence(); |
| 236 | globalWorklist = worklist; |
| 237 | }); |
| 238 | return *globalWorklist; |
| 239 | } |
| 240 | |
| 241 | } } // namespace JSC::Wasm |
| 242 | |
| 243 | #endif // ENABLE(WEBASSEMBLY) |
| 244 | |