| 1 | /* |
| 2 | * Copyright (C) 2015-2017 Apple Inc. All rights reserved. |
| 3 | * |
| 4 | * Redistribution and use in source and binary forms, with or without |
| 5 | * modification, are permitted provided that the following conditions |
| 6 | * are met: |
| 7 | * 1. Redistributions of source code must retain the above copyright |
| 8 | * notice, this list of conditions and the following disclaimer. |
| 9 | * 2. Redistributions in binary form must reproduce the above copyright |
| 10 | * notice, this list of conditions and the following disclaimer in the |
| 11 | * documentation and/or other materials provided with the distribution. |
| 12 | * |
| 13 | * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| 14 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| 15 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| 16 | * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| 17 | * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| 18 | * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| 19 | * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| 20 | * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| 21 | * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 22 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 23 | * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 24 | */ |
| 25 | |
| 26 | #include "config.h" |
| 27 | #include "AirOptimizeBlockOrder.h" |
| 28 | |
| 29 | #if ENABLE(B3_JIT) |
| 30 | |
| 31 | #include "AirBlockWorklist.h" |
| 32 | #include "AirCode.h" |
| 33 | #include "AirInstInlines.h" |
| 34 | #include "AirPhaseScope.h" |
| 35 | #include <wtf/BubbleSort.h> |
| 36 | |
| 37 | namespace JSC { namespace B3 { namespace Air { |
| 38 | |
| 39 | namespace { |
| 40 | |
| 41 | class SortedSuccessors { |
| 42 | public: |
| 43 | SortedSuccessors() |
| 44 | { |
| 45 | } |
| 46 | |
| 47 | void append(BasicBlock* block) |
| 48 | { |
| 49 | m_successors.append(block); |
| 50 | } |
| 51 | |
| 52 | void process(BlockWorklist& worklist) |
| 53 | { |
| 54 | // We prefer a stable sort, and we don't want it to go off the rails if we see NaN. Also, the number |
| 55 | // of successors is bounded. In fact, it currently cannot be more than 2. :-) |
| 56 | bubbleSort( |
| 57 | m_successors.begin(), m_successors.end(), |
| 58 | [] (BasicBlock* left, BasicBlock* right) { |
| 59 | return left->frequency() < right->frequency(); |
| 60 | }); |
| 61 | |
| 62 | // Pushing the successors in ascending order of frequency ensures that the very next block we visit |
| 63 | // is our highest-frequency successor (unless that successor has already been visited). |
| 64 | for (unsigned i = 0; i < m_successors.size(); ++i) |
| 65 | worklist.push(m_successors[i]); |
| 66 | |
| 67 | m_successors.shrink(0); |
| 68 | } |
| 69 | |
| 70 | private: |
| 71 | Vector<BasicBlock*, 2> m_successors; |
| 72 | }; |
| 73 | |
| 74 | } // anonymous namespace |
| 75 | |
| 76 | Vector<BasicBlock*> blocksInOptimizedOrder(Code& code) |
| 77 | { |
| 78 | Vector<BasicBlock*> blocksInOrder; |
| 79 | |
| 80 | BlockWorklist fastWorklist; |
| 81 | SortedSuccessors sortedSuccessors; |
| 82 | SortedSuccessors sortedSlowSuccessors; |
| 83 | |
| 84 | // We expect entrypoint lowering to have already happened. |
| 85 | RELEASE_ASSERT(code.numEntrypoints()); |
| 86 | |
| 87 | auto appendSuccessor = [&] (const FrequentedBlock& block) { |
| 88 | if (block.isRare()) |
| 89 | sortedSlowSuccessors.append(block.block()); |
| 90 | else |
| 91 | sortedSuccessors.append(block.block()); |
| 92 | }; |
| 93 | |
| 94 | // For everything but the first entrypoint, we push them in order of frequency and frequency |
| 95 | // class. |
| 96 | for (unsigned i = 1; i < code.numEntrypoints(); ++i) |
| 97 | appendSuccessor(code.entrypoint(i)); |
| 98 | |
| 99 | // Always push the primary successor last so that it gets highest priority. |
| 100 | fastWorklist.push(code.entrypoint(0).block()); |
| 101 | |
| 102 | while (BasicBlock* block = fastWorklist.pop()) { |
| 103 | blocksInOrder.append(block); |
| 104 | for (FrequentedBlock& successor : block->successors()) |
| 105 | appendSuccessor(successor); |
| 106 | sortedSuccessors.process(fastWorklist); |
| 107 | } |
| 108 | |
| 109 | BlockWorklist slowWorklist; |
| 110 | sortedSlowSuccessors.process(slowWorklist); |
| 111 | |
| 112 | while (BasicBlock* block = slowWorklist.pop()) { |
| 113 | // We might have already processed this block. |
| 114 | if (fastWorklist.saw(block)) |
| 115 | continue; |
| 116 | |
| 117 | blocksInOrder.append(block); |
| 118 | for (BasicBlock* successor : block->successorBlocks()) |
| 119 | sortedSuccessors.append(successor); |
| 120 | sortedSuccessors.process(slowWorklist); |
| 121 | } |
| 122 | |
| 123 | ASSERT(fastWorklist.isEmpty()); |
| 124 | ASSERT(slowWorklist.isEmpty()); |
| 125 | |
| 126 | return blocksInOrder; |
| 127 | } |
| 128 | |
| 129 | void optimizeBlockOrder(Code& code) |
| 130 | { |
| 131 | PhaseScope phaseScope(code, "optimizeBlockOrder" ); |
| 132 | |
| 133 | Vector<BasicBlock*> blocksInOrder = blocksInOptimizedOrder(code); |
| 134 | |
| 135 | // Place blocks into Code's block list according to the ordering in blocksInOrder. We do this by leaking |
| 136 | // all of the blocks and then readopting them. |
| 137 | for (auto& entry : code.blockList()) |
| 138 | entry.release(); |
| 139 | |
| 140 | code.blockList().shrink(0); |
| 141 | |
| 142 | for (unsigned i = 0; i < blocksInOrder.size(); ++i) { |
| 143 | BasicBlock* block = blocksInOrder[i]; |
| 144 | block->setIndex(i); |
| 145 | code.blockList().append(std::unique_ptr<BasicBlock>(block)); |
| 146 | } |
| 147 | |
| 148 | // Finally, flip any branches that we recognize. It's most optimal if the taken successor does not point |
| 149 | // at the next block. |
| 150 | for (BasicBlock* block : code) { |
| 151 | Inst& branch = block->last(); |
| 152 | |
| 153 | // It's somewhat tempting to just say that if the block has two successors and the first arg is |
| 154 | // invertible, then we can do the optimization. But that's wagging the dog. The fact that an |
| 155 | // instruction happens to have an argument that is invertible doesn't mean it's a branch, even though |
| 156 | // it is true that currently only branches have invertible arguments. It's also tempting to say that |
| 157 | // the /branch flag in AirOpcode.opcodes tells us that something is a branch - except that there, |
| 158 | // /branch also means Jump. The approach taken here means that if you add new branch instructions and |
| 159 | // forget about this phase, then at worst your new instructions won't opt into the inversion |
| 160 | // optimization. You'll probably realize that as soon as you look at the disassembly, and it |
| 161 | // certainly won't cause any correctness issues. |
| 162 | |
| 163 | switch (branch.kind.opcode) { |
| 164 | case Branch8: |
| 165 | case Branch32: |
| 166 | case Branch64: |
| 167 | case BranchTest8: |
| 168 | case BranchTest32: |
| 169 | case BranchTest64: |
| 170 | case BranchFloat: |
| 171 | case BranchDouble: |
| 172 | case BranchAdd32: |
| 173 | case BranchAdd64: |
| 174 | case BranchMul32: |
| 175 | case BranchMul64: |
| 176 | case BranchSub32: |
| 177 | case BranchSub64: |
| 178 | case BranchNeg32: |
| 179 | case BranchNeg64: |
| 180 | case BranchAtomicStrongCAS8: |
| 181 | case BranchAtomicStrongCAS16: |
| 182 | case BranchAtomicStrongCAS32: |
| 183 | case BranchAtomicStrongCAS64: |
| 184 | if (code.findNextBlock(block) == block->successorBlock(0) && branch.args[0].isInvertible()) { |
| 185 | std::swap(block->successor(0), block->successor(1)); |
| 186 | branch.args[0] = branch.args[0].inverted(); |
| 187 | } |
| 188 | break; |
| 189 | |
| 190 | default: |
| 191 | break; |
| 192 | } |
| 193 | } |
| 194 | } |
| 195 | |
| 196 | } } } // namespace JSC::B3::Air |
| 197 | |
| 198 | #endif // ENABLE(B3_JIT) |
| 199 | |