| 1 | /* |
| 2 | * Copyright (C) 2015-2017 Apple Inc. All rights reserved. |
| 3 | * |
| 4 | * Redistribution and use in source and binary forms, with or without |
| 5 | * modification, are permitted provided that the following conditions |
| 6 | * are met: |
| 7 | * 1. Redistributions of source code must retain the above copyright |
| 8 | * notice, this list of conditions and the following disclaimer. |
| 9 | * 2. Redistributions in binary form must reproduce the above copyright |
| 10 | * notice, this list of conditions and the following disclaimer in the |
| 11 | * documentation and/or other materials provided with the distribution. |
| 12 | * |
| 13 | * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| 14 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| 15 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| 16 | * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| 17 | * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| 18 | * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| 19 | * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| 20 | * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| 21 | * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 22 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 23 | * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 24 | */ |
| 25 | |
| 26 | #include "config.h" |
| 27 | #include "AirEliminateDeadCode.h" |
| 28 | |
| 29 | #if ENABLE(B3_JIT) |
| 30 | |
| 31 | #include "AirCode.h" |
| 32 | #include "AirInstInlines.h" |
| 33 | #include "AirPhaseScope.h" |
| 34 | #include "AirTmpInlines.h" |
| 35 | #include "AirTmpSet.h" |
| 36 | #include <wtf/IndexSet.h> |
| 37 | |
| 38 | namespace JSC { namespace B3 { namespace Air { |
| 39 | |
| 40 | bool eliminateDeadCode(Code& code) |
| 41 | { |
| 42 | PhaseScope phaseScope(code, "eliminateDeadCode" ); |
| 43 | |
| 44 | TmpSet liveTmps; |
| 45 | IndexSet<StackSlot*> liveStackSlots; |
| 46 | bool changed { false }; |
| 47 | |
| 48 | auto isArgLive = [&] (const Arg& arg) -> bool { |
| 49 | switch (arg.kind()) { |
| 50 | case Arg::Tmp: |
| 51 | if (arg.isReg()) |
| 52 | return true; |
| 53 | return liveTmps.contains(arg.tmp()); |
| 54 | case Arg::Stack: |
| 55 | if (arg.stackSlot()->isLocked()) |
| 56 | return true; |
| 57 | return liveStackSlots.contains(arg.stackSlot()); |
| 58 | default: |
| 59 | return true; |
| 60 | } |
| 61 | }; |
| 62 | |
| 63 | auto isInstLive = [&] (Inst& inst) -> bool { |
| 64 | if (inst.hasNonArgEffects()) |
| 65 | return true; |
| 66 | |
| 67 | // This instruction should be presumed dead, if its Args are all dead. |
| 68 | bool storesToLive = false; |
| 69 | inst.forEachArg( |
| 70 | [&] (Arg& arg, Arg::Role role, Bank, Width) { |
| 71 | if (!Arg::isAnyDef(role)) |
| 72 | return; |
| 73 | if (role == Arg::Scratch) |
| 74 | return; |
| 75 | storesToLive |= isArgLive(arg); |
| 76 | }); |
| 77 | return storesToLive; |
| 78 | }; |
| 79 | |
| 80 | // Returns true if it's live. |
| 81 | auto handleInst = [&] (Inst& inst) -> bool { |
| 82 | if (!isInstLive(inst)) |
| 83 | return false; |
| 84 | |
| 85 | // We get here if the Inst is live. For simplicity we say that a live instruction forces |
| 86 | // liveness upon everything it mentions. |
| 87 | for (Arg& arg : inst.args) { |
| 88 | if (arg.isStack() && !arg.stackSlot()->isLocked()) |
| 89 | changed |= liveStackSlots.add(arg.stackSlot()); |
| 90 | arg.forEachTmpFast( |
| 91 | [&] (Tmp& tmp) { |
| 92 | if (!tmp.isReg()) |
| 93 | changed |= liveTmps.add(tmp); |
| 94 | }); |
| 95 | } |
| 96 | return true; |
| 97 | }; |
| 98 | |
| 99 | Vector<Inst*> possiblyDead; |
| 100 | |
| 101 | for (BasicBlock* block : code) { |
| 102 | for (Inst& inst : *block) { |
| 103 | if (!handleInst(inst)) |
| 104 | possiblyDead.append(&inst); |
| 105 | } |
| 106 | } |
| 107 | |
| 108 | auto runForward = [&] () -> bool { |
| 109 | changed = false; |
| 110 | possiblyDead.removeAllMatching( |
| 111 | [&] (Inst* inst) -> bool { |
| 112 | bool result = handleInst(*inst); |
| 113 | changed |= result; |
| 114 | return result; |
| 115 | }); |
| 116 | return changed; |
| 117 | }; |
| 118 | |
| 119 | auto runBackward = [&] () -> bool { |
| 120 | changed = false; |
| 121 | for (unsigned i = possiblyDead.size(); i--;) { |
| 122 | bool result = handleInst(*possiblyDead[i]); |
| 123 | if (result) { |
| 124 | possiblyDead[i] = possiblyDead.last(); |
| 125 | possiblyDead.removeLast(); |
| 126 | changed = true; |
| 127 | } |
| 128 | } |
| 129 | return changed; |
| 130 | }; |
| 131 | |
| 132 | for (;;) { |
| 133 | // Propagating backward is most likely to be profitable. |
| 134 | if (!runBackward()) |
| 135 | break; |
| 136 | if (!runBackward()) |
| 137 | break; |
| 138 | |
| 139 | // Occasionally propagating forward greatly reduces the likelihood of pathologies. |
| 140 | if (!runForward()) |
| 141 | break; |
| 142 | } |
| 143 | |
| 144 | unsigned removedInstCount = 0; |
| 145 | for (BasicBlock* block : code) { |
| 146 | removedInstCount += block->insts().removeAllMatching( |
| 147 | [&] (Inst& inst) -> bool { |
| 148 | return !isInstLive(inst); |
| 149 | }); |
| 150 | } |
| 151 | |
| 152 | return !!removedInstCount; |
| 153 | } |
| 154 | |
| 155 | } } } // namespace JSC::B3::Air |
| 156 | |
| 157 | #endif // ENABLE(B3_JIT) |
| 158 | |
| 159 | |