1 | /* |
2 | This file is part of the WebKit open source project. |
3 | This file has been generated by generate-bindings.pl. DO NOT MODIFY! |
4 | |
5 | This library is free software; you can redistribute it and/or |
6 | modify it under the terms of the GNU Library General Public |
7 | License as published by the Free Software Foundation; either |
8 | version 2 of the License, or (at your option) any later version. |
9 | |
10 | This library is distributed in the hope that it will be useful, |
11 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
12 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
13 | Library General Public License for more details. |
14 | |
15 | You should have received a copy of the GNU Library General Public License |
16 | along with this library; see the file COPYING.LIB. If not, write to |
17 | the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
18 | Boston, MA 02110-1301, USA. |
19 | */ |
20 | |
21 | #pragma once |
22 | |
23 | #if ENABLE(WEBGL) |
24 | |
25 | #include "JSDOMWrapper.h" |
26 | #include "WebGLTexture.h" |
27 | #include <wtf/NeverDestroyed.h> |
28 | |
29 | namespace WebCore { |
30 | |
31 | class JSWebGLTexture : public JSDOMWrapper<WebGLTexture> { |
32 | public: |
33 | using Base = JSDOMWrapper<WebGLTexture>; |
34 | static JSWebGLTexture* create(JSC::Structure* structure, JSDOMGlobalObject* globalObject, Ref<WebGLTexture>&& impl) |
35 | { |
36 | JSWebGLTexture* ptr = new (NotNull, JSC::allocateCell<JSWebGLTexture>(globalObject->vm().heap)) JSWebGLTexture(structure, *globalObject, WTFMove(impl)); |
37 | ptr->finishCreation(globalObject->vm()); |
38 | return ptr; |
39 | } |
40 | |
41 | static JSC::JSObject* createPrototype(JSC::VM&, JSDOMGlobalObject&); |
42 | static JSC::JSObject* prototype(JSC::VM&, JSDOMGlobalObject&); |
43 | static WebGLTexture* toWrapped(JSC::VM&, JSC::JSValue); |
44 | static void destroy(JSC::JSCell*); |
45 | |
46 | DECLARE_INFO; |
47 | |
48 | static JSC::Structure* createStructure(JSC::VM& vm, JSC::JSGlobalObject* globalObject, JSC::JSValue prototype) |
49 | { |
50 | return JSC::Structure::create(vm, globalObject, prototype, JSC::TypeInfo(JSC::ObjectType, StructureFlags), info()); |
51 | } |
52 | |
53 | static JSC::JSValue getConstructor(JSC::VM&, const JSC::JSGlobalObject*); |
54 | static void heapSnapshot(JSCell*, JSC::HeapSnapshotBuilder&); |
55 | protected: |
56 | JSWebGLTexture(JSC::Structure*, JSDOMGlobalObject&, Ref<WebGLTexture>&&); |
57 | |
58 | void finishCreation(JSC::VM&); |
59 | }; |
60 | |
61 | class JSWebGLTextureOwner : public JSC::WeakHandleOwner { |
62 | public: |
63 | virtual bool isReachableFromOpaqueRoots(JSC::Handle<JSC::Unknown>, void* context, JSC::SlotVisitor&, const char**); |
64 | virtual void finalize(JSC::Handle<JSC::Unknown>, void* context); |
65 | }; |
66 | |
67 | inline JSC::WeakHandleOwner* wrapperOwner(DOMWrapperWorld&, WebGLTexture*) |
68 | { |
69 | static NeverDestroyed<JSWebGLTextureOwner> owner; |
70 | return &owner.get(); |
71 | } |
72 | |
73 | inline void* wrapperKey(WebGLTexture* wrappableObject) |
74 | { |
75 | return wrappableObject; |
76 | } |
77 | |
78 | JSC::JSValue toJS(JSC::ExecState*, JSDOMGlobalObject*, WebGLTexture&); |
79 | inline JSC::JSValue toJS(JSC::ExecState* state, JSDOMGlobalObject* globalObject, WebGLTexture* impl) { return impl ? toJS(state, globalObject, *impl) : JSC::jsNull(); } |
80 | JSC::JSValue toJSNewlyCreated(JSC::ExecState*, JSDOMGlobalObject*, Ref<WebGLTexture>&&); |
81 | inline JSC::JSValue toJSNewlyCreated(JSC::ExecState* state, JSDOMGlobalObject* globalObject, RefPtr<WebGLTexture>&& impl) { return impl ? toJSNewlyCreated(state, globalObject, impl.releaseNonNull()) : JSC::jsNull(); } |
82 | |
83 | template<> struct JSDOMWrapperConverterTraits<WebGLTexture> { |
84 | using WrapperClass = JSWebGLTexture; |
85 | using ToWrappedReturnType = WebGLTexture*; |
86 | }; |
87 | |
88 | } // namespace WebCore |
89 | |
90 | #endif // ENABLE(WEBGL) |
91 | |