1 | /* |
2 | This file is part of the WebKit open source project. |
3 | This file has been generated by generate-bindings.pl. DO NOT MODIFY! |
4 | |
5 | This library is free software; you can redistribute it and/or |
6 | modify it under the terms of the GNU Library General Public |
7 | License as published by the Free Software Foundation; either |
8 | version 2 of the License, or (at your option) any later version. |
9 | |
10 | This library is distributed in the hope that it will be useful, |
11 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
12 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
13 | Library General Public License for more details. |
14 | |
15 | You should have received a copy of the GNU Library General Public License |
16 | along with this library; see the file COPYING.LIB. If not, write to |
17 | the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
18 | Boston, MA 02110-1301, USA. |
19 | */ |
20 | |
21 | #include "config.h" |
22 | |
23 | #if ENABLE(WEBGL) |
24 | |
25 | #include "JSWebGLContextAttributes.h" |
26 | |
27 | #include "JSDOMConvertBoolean.h" |
28 | #include "JSDOMGlobalObject.h" |
29 | #include <JavaScriptCore/JSCInlines.h> |
30 | #include <JavaScriptCore/JSString.h> |
31 | #include <JavaScriptCore/ObjectConstructor.h> |
32 | #include <wtf/NeverDestroyed.h> |
33 | |
34 | |
35 | namespace WebCore { |
36 | using namespace JSC; |
37 | |
38 | #if ENABLE(WEBGL) |
39 | |
40 | template<> WebGLContextAttributes convertDictionary<WebGLContextAttributes>(ExecState& state, JSValue value) |
41 | { |
42 | VM& vm = state.vm(); |
43 | auto throwScope = DECLARE_THROW_SCOPE(vm); |
44 | bool isNullOrUndefined = value.isUndefinedOrNull(); |
45 | auto* object = isNullOrUndefined ? nullptr : value.getObject(); |
46 | if (UNLIKELY(!isNullOrUndefined && !object)) { |
47 | throwTypeError(&state, throwScope); |
48 | return { }; |
49 | } |
50 | WebGLContextAttributes result; |
51 | JSValue alphaValue; |
52 | if (isNullOrUndefined) |
53 | alphaValue = jsUndefined(); |
54 | else { |
55 | alphaValue = object->get(&state, Identifier::fromString(&state, "alpha" )); |
56 | RETURN_IF_EXCEPTION(throwScope, { }); |
57 | } |
58 | if (!alphaValue.isUndefined()) { |
59 | result.alpha = convert<IDLBoolean>(state, alphaValue); |
60 | RETURN_IF_EXCEPTION(throwScope, { }); |
61 | } else |
62 | result.alpha = true; |
63 | JSValue antialiasValue; |
64 | if (isNullOrUndefined) |
65 | antialiasValue = jsUndefined(); |
66 | else { |
67 | antialiasValue = object->get(&state, Identifier::fromString(&state, "antialias" )); |
68 | RETURN_IF_EXCEPTION(throwScope, { }); |
69 | } |
70 | if (!antialiasValue.isUndefined()) { |
71 | result.antialias = convert<IDLBoolean>(state, antialiasValue); |
72 | RETURN_IF_EXCEPTION(throwScope, { }); |
73 | } else |
74 | result.antialias = true; |
75 | JSValue depthValue; |
76 | if (isNullOrUndefined) |
77 | depthValue = jsUndefined(); |
78 | else { |
79 | depthValue = object->get(&state, Identifier::fromString(&state, "depth" )); |
80 | RETURN_IF_EXCEPTION(throwScope, { }); |
81 | } |
82 | if (!depthValue.isUndefined()) { |
83 | result.depth = convert<IDLBoolean>(state, depthValue); |
84 | RETURN_IF_EXCEPTION(throwScope, { }); |
85 | } else |
86 | result.depth = true; |
87 | JSValue failIfMajorPerformanceCaveatValue; |
88 | if (isNullOrUndefined) |
89 | failIfMajorPerformanceCaveatValue = jsUndefined(); |
90 | else { |
91 | failIfMajorPerformanceCaveatValue = object->get(&state, Identifier::fromString(&state, "failIfMajorPerformanceCaveat" )); |
92 | RETURN_IF_EXCEPTION(throwScope, { }); |
93 | } |
94 | if (!failIfMajorPerformanceCaveatValue.isUndefined()) { |
95 | result.failIfMajorPerformanceCaveat = convert<IDLBoolean>(state, failIfMajorPerformanceCaveatValue); |
96 | RETURN_IF_EXCEPTION(throwScope, { }); |
97 | } else |
98 | result.failIfMajorPerformanceCaveat = false; |
99 | JSValue powerPreferenceValue; |
100 | if (isNullOrUndefined) |
101 | powerPreferenceValue = jsUndefined(); |
102 | else { |
103 | powerPreferenceValue = object->get(&state, Identifier::fromString(&state, "powerPreference" )); |
104 | RETURN_IF_EXCEPTION(throwScope, { }); |
105 | } |
106 | if (!powerPreferenceValue.isUndefined()) { |
107 | result.powerPreference = convert<IDLEnumeration<WebGLContextAttributes::PowerPreference>>(state, powerPreferenceValue); |
108 | RETURN_IF_EXCEPTION(throwScope, { }); |
109 | } else |
110 | result.powerPreference = WebGLContextAttributes::PowerPreference::Default; |
111 | JSValue premultipliedAlphaValue; |
112 | if (isNullOrUndefined) |
113 | premultipliedAlphaValue = jsUndefined(); |
114 | else { |
115 | premultipliedAlphaValue = object->get(&state, Identifier::fromString(&state, "premultipliedAlpha" )); |
116 | RETURN_IF_EXCEPTION(throwScope, { }); |
117 | } |
118 | if (!premultipliedAlphaValue.isUndefined()) { |
119 | result.premultipliedAlpha = convert<IDLBoolean>(state, premultipliedAlphaValue); |
120 | RETURN_IF_EXCEPTION(throwScope, { }); |
121 | } else |
122 | result.premultipliedAlpha = true; |
123 | JSValue preserveDrawingBufferValue; |
124 | if (isNullOrUndefined) |
125 | preserveDrawingBufferValue = jsUndefined(); |
126 | else { |
127 | preserveDrawingBufferValue = object->get(&state, Identifier::fromString(&state, "preserveDrawingBuffer" )); |
128 | RETURN_IF_EXCEPTION(throwScope, { }); |
129 | } |
130 | if (!preserveDrawingBufferValue.isUndefined()) { |
131 | result.preserveDrawingBuffer = convert<IDLBoolean>(state, preserveDrawingBufferValue); |
132 | RETURN_IF_EXCEPTION(throwScope, { }); |
133 | } else |
134 | result.preserveDrawingBuffer = false; |
135 | JSValue stencilValue; |
136 | if (isNullOrUndefined) |
137 | stencilValue = jsUndefined(); |
138 | else { |
139 | stencilValue = object->get(&state, Identifier::fromString(&state, "stencil" )); |
140 | RETURN_IF_EXCEPTION(throwScope, { }); |
141 | } |
142 | if (!stencilValue.isUndefined()) { |
143 | result.stencil = convert<IDLBoolean>(state, stencilValue); |
144 | RETURN_IF_EXCEPTION(throwScope, { }); |
145 | } else |
146 | result.stencil = false; |
147 | return result; |
148 | } |
149 | |
150 | JSC::JSObject* convertDictionaryToJS(JSC::ExecState& state, JSDOMGlobalObject& globalObject, const WebGLContextAttributes& dictionary) |
151 | { |
152 | auto& vm = state.vm(); |
153 | |
154 | auto result = constructEmptyObject(&state, globalObject.objectPrototype()); |
155 | |
156 | auto alphaValue = toJS<IDLBoolean>(dictionary.alpha); |
157 | result->putDirect(vm, JSC::Identifier::fromString(&vm, "alpha" ), alphaValue); |
158 | auto antialiasValue = toJS<IDLBoolean>(dictionary.antialias); |
159 | result->putDirect(vm, JSC::Identifier::fromString(&vm, "antialias" ), antialiasValue); |
160 | auto depthValue = toJS<IDLBoolean>(dictionary.depth); |
161 | result->putDirect(vm, JSC::Identifier::fromString(&vm, "depth" ), depthValue); |
162 | auto failIfMajorPerformanceCaveatValue = toJS<IDLBoolean>(dictionary.failIfMajorPerformanceCaveat); |
163 | result->putDirect(vm, JSC::Identifier::fromString(&vm, "failIfMajorPerformanceCaveat" ), failIfMajorPerformanceCaveatValue); |
164 | auto powerPreferenceValue = toJS<IDLEnumeration<WebGLContextAttributes::PowerPreference>>(state, dictionary.powerPreference); |
165 | result->putDirect(vm, JSC::Identifier::fromString(&vm, "powerPreference" ), powerPreferenceValue); |
166 | auto premultipliedAlphaValue = toJS<IDLBoolean>(dictionary.premultipliedAlpha); |
167 | result->putDirect(vm, JSC::Identifier::fromString(&vm, "premultipliedAlpha" ), premultipliedAlphaValue); |
168 | auto preserveDrawingBufferValue = toJS<IDLBoolean>(dictionary.preserveDrawingBuffer); |
169 | result->putDirect(vm, JSC::Identifier::fromString(&vm, "preserveDrawingBuffer" ), preserveDrawingBufferValue); |
170 | auto stencilValue = toJS<IDLBoolean>(dictionary.stencil); |
171 | result->putDirect(vm, JSC::Identifier::fromString(&vm, "stencil" ), stencilValue); |
172 | return result; |
173 | } |
174 | |
175 | #endif |
176 | |
177 | String convertEnumerationToString(WebGLContextAttributes::PowerPreference enumerationValue) |
178 | { |
179 | static const NeverDestroyed<String> values[] = { |
180 | MAKE_STATIC_STRING_IMPL("default" ), |
181 | MAKE_STATIC_STRING_IMPL("low-power" ), |
182 | MAKE_STATIC_STRING_IMPL("high-performance" ), |
183 | }; |
184 | static_assert(static_cast<size_t>(WebGLContextAttributes::PowerPreference::Default) == 0, "WebGLContextAttributes::PowerPreference::Default is not 0 as expected" ); |
185 | static_assert(static_cast<size_t>(WebGLContextAttributes::PowerPreference::LowPower) == 1, "WebGLContextAttributes::PowerPreference::LowPower is not 1 as expected" ); |
186 | static_assert(static_cast<size_t>(WebGLContextAttributes::PowerPreference::HighPerformance) == 2, "WebGLContextAttributes::PowerPreference::HighPerformance is not 2 as expected" ); |
187 | ASSERT(static_cast<size_t>(enumerationValue) < WTF_ARRAY_LENGTH(values)); |
188 | return values[static_cast<size_t>(enumerationValue)]; |
189 | } |
190 | |
191 | template<> JSString* convertEnumerationToJS(ExecState& state, WebGLContextAttributes::PowerPreference enumerationValue) |
192 | { |
193 | return jsStringWithCache(&state, convertEnumerationToString(enumerationValue)); |
194 | } |
195 | |
196 | template<> Optional<WebGLContextAttributes::PowerPreference> parseEnumeration<WebGLContextAttributes::PowerPreference>(ExecState& state, JSValue value) |
197 | { |
198 | auto stringValue = value.toWTFString(&state); |
199 | if (stringValue == "default" ) |
200 | return WebGLContextAttributes::PowerPreference::Default; |
201 | if (stringValue == "low-power" ) |
202 | return WebGLContextAttributes::PowerPreference::LowPower; |
203 | if (stringValue == "high-performance" ) |
204 | return WebGLContextAttributes::PowerPreference::HighPerformance; |
205 | return WTF::nullopt; |
206 | } |
207 | |
208 | template<> const char* expectedEnumerationValues<WebGLContextAttributes::PowerPreference>() |
209 | { |
210 | return "\"default\", \"low-power\", \"high-performance\"" ; |
211 | } |
212 | |
213 | } // namespace WebCore |
214 | |
215 | #endif // ENABLE(WEBGL) |
216 | |