1/*
2 This file is part of the WebKit open source project.
3 This file has been generated by generate-bindings.pl. DO NOT MODIFY!
4
5 This library is free software; you can redistribute it and/or
6 modify it under the terms of the GNU Library General Public
7 License as published by the Free Software Foundation; either
8 version 2 of the License, or (at your option) any later version.
9
10 This library is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 Library General Public License for more details.
14
15 You should have received a copy of the GNU Library General Public License
16 along with this library; see the file COPYING.LIB. If not, write to
17 the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
18 Boston, MA 02110-1301, USA.
19*/
20
21#include "config.h"
22
23#if ENABLE(WEBGL)
24
25#include "JSWebGLCompressedTextureATC.h"
26
27#include "JSDOMBinding.h"
28#include "JSDOMExceptionHandling.h"
29#include "JSDOMWrapperCache.h"
30#include "ScriptExecutionContext.h"
31#include <JavaScriptCore/HeapSnapshotBuilder.h>
32#include <JavaScriptCore/JSCInlines.h>
33#include <wtf/GetPtr.h>
34#include <wtf/PointerPreparations.h>
35#include <wtf/URL.h>
36
37
38namespace WebCore {
39using namespace JSC;
40
41class JSWebGLCompressedTextureATCPrototype : public JSC::JSNonFinalObject {
42public:
43 using Base = JSC::JSNonFinalObject;
44 static JSWebGLCompressedTextureATCPrototype* create(JSC::VM& vm, JSDOMGlobalObject* globalObject, JSC::Structure* structure)
45 {
46 JSWebGLCompressedTextureATCPrototype* ptr = new (NotNull, JSC::allocateCell<JSWebGLCompressedTextureATCPrototype>(vm.heap)) JSWebGLCompressedTextureATCPrototype(vm, globalObject, structure);
47 ptr->finishCreation(vm);
48 return ptr;
49 }
50
51 DECLARE_INFO;
52 static JSC::Structure* createStructure(JSC::VM& vm, JSC::JSGlobalObject* globalObject, JSC::JSValue prototype)
53 {
54 return JSC::Structure::create(vm, globalObject, prototype, JSC::TypeInfo(JSC::ObjectType, StructureFlags), info());
55 }
56
57private:
58 JSWebGLCompressedTextureATCPrototype(JSC::VM& vm, JSC::JSGlobalObject*, JSC::Structure* structure)
59 : JSC::JSNonFinalObject(vm, structure)
60 {
61 }
62
63 void finishCreation(JSC::VM&);
64};
65
66/* Hash table for prototype */
67
68static const HashTableValue JSWebGLCompressedTextureATCPrototypeTableValues[] =
69{
70 { "COMPRESSED_RGB_ATC_WEBGL", JSC::PropertyAttribute::DontDelete | JSC::PropertyAttribute::ReadOnly | JSC::PropertyAttribute::ConstantInteger, NoIntrinsic, { (long long)(0x8C92) } },
71 { "COMPRESSED_RGBA_ATC_EXPLICIT_ALPHA_WEBGL", JSC::PropertyAttribute::DontDelete | JSC::PropertyAttribute::ReadOnly | JSC::PropertyAttribute::ConstantInteger, NoIntrinsic, { (long long)(0x8C93) } },
72 { "COMPRESSED_RGBA_ATC_INTERPOLATED_ALPHA_WEBGL", JSC::PropertyAttribute::DontDelete | JSC::PropertyAttribute::ReadOnly | JSC::PropertyAttribute::ConstantInteger, NoIntrinsic, { (long long)(0x87EE) } },
73};
74
75const ClassInfo JSWebGLCompressedTextureATCPrototype::s_info = { "WebGLCompressedTextureATCPrototype", &Base::s_info, nullptr, nullptr, CREATE_METHOD_TABLE(JSWebGLCompressedTextureATCPrototype) };
76
77void JSWebGLCompressedTextureATCPrototype::finishCreation(VM& vm)
78{
79 Base::finishCreation(vm);
80 reifyStaticProperties(vm, JSWebGLCompressedTextureATC::info(), JSWebGLCompressedTextureATCPrototypeTableValues, *this);
81}
82
83const ClassInfo JSWebGLCompressedTextureATC::s_info = { "WebGLCompressedTextureATC", &Base::s_info, nullptr, nullptr, CREATE_METHOD_TABLE(JSWebGLCompressedTextureATC) };
84
85JSWebGLCompressedTextureATC::JSWebGLCompressedTextureATC(Structure* structure, JSDOMGlobalObject& globalObject, Ref<WebGLCompressedTextureATC>&& impl)
86 : JSDOMWrapper<WebGLCompressedTextureATC>(structure, globalObject, WTFMove(impl))
87{
88}
89
90void JSWebGLCompressedTextureATC::finishCreation(VM& vm)
91{
92 Base::finishCreation(vm);
93 ASSERT(inherits(vm, info()));
94
95}
96
97JSObject* JSWebGLCompressedTextureATC::createPrototype(VM& vm, JSDOMGlobalObject& globalObject)
98{
99 return JSWebGLCompressedTextureATCPrototype::create(vm, &globalObject, JSWebGLCompressedTextureATCPrototype::createStructure(vm, &globalObject, globalObject.objectPrototype()));
100}
101
102JSObject* JSWebGLCompressedTextureATC::prototype(VM& vm, JSDOMGlobalObject& globalObject)
103{
104 return getDOMPrototype<JSWebGLCompressedTextureATC>(vm, globalObject);
105}
106
107void JSWebGLCompressedTextureATC::destroy(JSC::JSCell* cell)
108{
109 JSWebGLCompressedTextureATC* thisObject = static_cast<JSWebGLCompressedTextureATC*>(cell);
110 thisObject->JSWebGLCompressedTextureATC::~JSWebGLCompressedTextureATC();
111}
112
113void JSWebGLCompressedTextureATC::heapSnapshot(JSCell* cell, HeapSnapshotBuilder& builder)
114{
115 auto* thisObject = jsCast<JSWebGLCompressedTextureATC*>(cell);
116 builder.setWrappedObjectForCell(cell, &thisObject->wrapped());
117 if (thisObject->scriptExecutionContext())
118 builder.setLabelForCell(cell, "url " + thisObject->scriptExecutionContext()->url().string());
119 Base::heapSnapshot(cell, builder);
120}
121
122bool JSWebGLCompressedTextureATCOwner::isReachableFromOpaqueRoots(JSC::Handle<JSC::Unknown> handle, void*, SlotVisitor& visitor, const char** reason)
123{
124 auto* jsWebGLCompressedTextureATC = jsCast<JSWebGLCompressedTextureATC*>(handle.slot()->asCell());
125 WebGLRenderingContextBase* root = WTF::getPtr(jsWebGLCompressedTextureATC->wrapped().context());
126 if (UNLIKELY(reason))
127 *reason = "Reachable from WebGLCompressedTextureATC";
128 return visitor.containsOpaqueRoot(root);
129}
130
131void JSWebGLCompressedTextureATCOwner::finalize(JSC::Handle<JSC::Unknown> handle, void* context)
132{
133 auto* jsWebGLCompressedTextureATC = static_cast<JSWebGLCompressedTextureATC*>(handle.slot()->asCell());
134 auto& world = *static_cast<DOMWrapperWorld*>(context);
135 uncacheWrapper(world, &jsWebGLCompressedTextureATC->wrapped(), jsWebGLCompressedTextureATC);
136}
137
138#if ENABLE(BINDING_INTEGRITY)
139#if PLATFORM(WIN)
140#pragma warning(disable: 4483)
141extern "C" { extern void (*const __identifier("??_7WebGLCompressedTextureATC@WebCore@@6B@")[])(); }
142#else
143extern "C" { extern void* _ZTVN7WebCore25WebGLCompressedTextureATCE[]; }
144#endif
145#endif
146
147JSC::JSValue toJSNewlyCreated(JSC::ExecState*, JSDOMGlobalObject* globalObject, Ref<WebGLCompressedTextureATC>&& impl)
148{
149
150#if ENABLE(BINDING_INTEGRITY)
151 void* actualVTablePointer = *(reinterpret_cast<void**>(impl.ptr()));
152#if PLATFORM(WIN)
153 void* expectedVTablePointer = WTF_PREPARE_VTBL_POINTER_FOR_INSPECTION(__identifier("??_7WebGLCompressedTextureATC@WebCore@@6B@"));
154#else
155 void* expectedVTablePointer = WTF_PREPARE_VTBL_POINTER_FOR_INSPECTION(&_ZTVN7WebCore25WebGLCompressedTextureATCE[2]);
156#endif
157
158 // If this fails WebGLCompressedTextureATC does not have a vtable, so you need to add the
159 // ImplementationLacksVTable attribute to the interface definition
160 static_assert(std::is_polymorphic<WebGLCompressedTextureATC>::value, "WebGLCompressedTextureATC is not polymorphic");
161
162 // If you hit this assertion you either have a use after free bug, or
163 // WebGLCompressedTextureATC has subclasses. If WebGLCompressedTextureATC has subclasses that get passed
164 // to toJS() we currently require WebGLCompressedTextureATC you to opt out of binding hardening
165 // by adding the SkipVTableValidation attribute to the interface IDL definition
166 RELEASE_ASSERT(actualVTablePointer == expectedVTablePointer);
167#endif
168 return createWrapper<WebGLCompressedTextureATC>(globalObject, WTFMove(impl));
169}
170
171JSC::JSValue toJS(JSC::ExecState* state, JSDOMGlobalObject* globalObject, WebGLCompressedTextureATC& impl)
172{
173 return wrap(state, globalObject, impl);
174}
175
176WebGLCompressedTextureATC* JSWebGLCompressedTextureATC::toWrapped(JSC::VM& vm, JSC::JSValue value)
177{
178 if (auto* wrapper = jsDynamicCast<JSWebGLCompressedTextureATC*>(vm, value))
179 return &wrapper->wrapped();
180 return nullptr;
181}
182
183}
184
185#endif // ENABLE(WEBGL)
186