| 1 | /* |
| 2 | * Copyright (C) 2015-2017 Apple Inc. All rights reserved. |
| 3 | * |
| 4 | * Redistribution and use in source and binary forms, with or without |
| 5 | * modification, are permitted provided that the following conditions |
| 6 | * are met: |
| 7 | * 1. Redistributions of source code must retain the above copyright |
| 8 | * notice, this list of conditions and the following disclaimer. |
| 9 | * 2. Redistributions in binary form must reproduce the above copyright |
| 10 | * notice, this list of conditions and the following disclaimer in the |
| 11 | * documentation and/or other materials provided with the distribution. |
| 12 | * |
| 13 | * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| 14 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| 15 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| 16 | * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| 17 | * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| 18 | * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| 19 | * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| 20 | * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| 21 | * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 22 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 23 | * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 24 | */ |
| 25 | |
| 26 | #pragma once |
| 27 | |
| 28 | #include <wtf/Box.h> |
| 29 | #include <wtf/Condition.h> |
| 30 | #include <wtf/Lock.h> |
| 31 | #include <wtf/RefPtr.h> |
| 32 | #include <wtf/SharedTask.h> |
| 33 | #include <wtf/ThreadSafeRefCounted.h> |
| 34 | #include <wtf/Threading.h> |
| 35 | #include <wtf/Vector.h> |
| 36 | #include <wtf/WeakRandom.h> |
| 37 | #include <wtf/text/CString.h> |
| 38 | |
| 39 | namespace WTF { |
| 40 | |
| 41 | class AutomaticThread; |
| 42 | class AutomaticThreadCondition; |
| 43 | |
| 44 | // A ParallelHelperPool is a shared pool of threads that can be asked to help with some finite-time |
| 45 | // parallel activity. It's designed to work well when there are multiple concurrent tasks that may |
| 46 | // all want parallel help. In that case, we don't want each task to start its own thread pool. It's |
| 47 | // also designed to work well for tasks that do their own load balancing and do not wish to |
| 48 | // participate in microtask-style load balancing. |
| 49 | // |
| 50 | // A pool can have many clients, and each client may have zero or one tasks. The pool will have up |
| 51 | // to some number of threads, configurable with ParallelHelperPool::addThreads(); usually you bound |
| 52 | // this by the number of CPUs. Whenever a thread is idle and it notices that some client has a |
| 53 | // task, it will run the task. A task may be run on anywhere between zero and N threads, where N is |
| 54 | // the number of threads in the pool. Tasks run to completion. It's expected that a task will have |
| 55 | // its own custom ideas about how to participate in some parallel activity's load balancing, and it |
| 56 | // will return when the parallel activity is done. For example, a parallel marking task will return |
| 57 | // when the mark phase is done. |
| 58 | // |
| 59 | // Threads may have a choice between many tasks, since there may be many clients and each client |
| 60 | // may have a task. For the marking example, that may happen if there are multiple VM instances and |
| 61 | // each instance decides to start parallel marking at the same time. In that case, threads choose |
| 62 | // a task at random. So long as any client has a task, all threads in the pool will continue |
| 63 | // running the available tasks. Threads go idle when no client has tasks to run. |
| 64 | |
| 65 | class ParallelHelperPool; |
| 66 | |
| 67 | // A client is a placeholder for a parallel algorithm. A parallel algorithm will have a task that |
| 68 | // can be run concurrently. Whenever a client has a task set (you have called setTask() or |
| 69 | // setFunction()), threads in the pool may run that task. If a task returns on any thread, the |
| 70 | // client will assume that the task is done and will clear the task. If the task is cleared (the |
| 71 | // task runs to completion on any thread or you call finish()), any threads in the pool already |
| 72 | // running the last set task(s) will continue to run them. You can wait for all of them to finish |
| 73 | // by calling finish(). That method will clear the task and wait for any threads running the last |
| 74 | // set task to finish. There are two known-good patterns for using a client: |
| 75 | // |
| 76 | // 1) Tasks intrinsically know when the algorithm reaches termination, and simply returns when |
| 77 | // this happens. The main thread runs the task by doing: |
| 78 | // |
| 79 | // client->setFunction( |
| 80 | // [=] () { |
| 81 | // do things; |
| 82 | // }); |
| 83 | // client->doSomeHelping(); |
| 84 | // client->finish(); |
| 85 | // |
| 86 | // Calling doSomeHelping() ensures that the algorithm runs on at least one thread (this one). |
| 87 | // Tasks will know when to complete, and will return when they are done. This will clear the |
| 88 | // task to ensure that no new threads will run the task. Then, finish() clears the current task |
| 89 | // and waits for any parallel tasks to finish after the main thread has finished. It's possible |
| 90 | // for threads to still be running the last set task (i.e. the one set by setFunction()) even |
| 91 | // after the task has been cleared. Waiting for idle ensures that no old tasks are running |
| 92 | // anymore. |
| 93 | // |
| 94 | // You can do this more easily by using the runFunctionInParallel() helper: |
| 95 | // |
| 96 | // clients->runFunctionInParallel( |
| 97 | // [=] () { |
| 98 | // do things; |
| 99 | // }); |
| 100 | // |
| 101 | // 2) Tasks keep doing things until they are told to quit using some custom notification mechanism. |
| 102 | // The main thread runs the task by doing: |
| 103 | // |
| 104 | // bool keepGoing = true; |
| 105 | // client->setFunction( |
| 106 | // [=] () { |
| 107 | // while (keepGoing) { |
| 108 | // do things; |
| 109 | // } |
| 110 | // }); |
| 111 | // |
| 112 | // When work runs out, the main thread will inform tasks that there is no more work, and then |
| 113 | // wait until no more tasks are running: |
| 114 | // |
| 115 | // keepGoing = false; |
| 116 | // client->finish(); |
| 117 | // |
| 118 | // This works best when the main thread doesn't actually want to run the task that it set in the |
| 119 | // client. This happens for example in parallel marking. The main thread uses a somewhat |
| 120 | // different marking algorithm than the helpers. The main thread may provide work that the |
| 121 | // helpers steal. The main thread knows when termination is reached, and simply tells the |
| 122 | // helpers to stop upon termination. |
| 123 | // |
| 124 | // The known-good styles of using ParallelHelperClient all involve a parallel algorithm that has |
| 125 | // its own work distribution and load balancing. |
| 126 | // |
| 127 | // Note that it is not valid to use the same ParallelHelperClient instance from multiple threads. |
| 128 | // Each thread should have its own ParallelHelperClient in that case. Failure to follow this advice |
| 129 | // will lead to RELEASE_ASSERT's or worse. |
| 130 | class ParallelHelperClient { |
| 131 | WTF_MAKE_NONCOPYABLE(ParallelHelperClient); |
| 132 | WTF_MAKE_FAST_ALLOCATED; |
| 133 | public: |
| 134 | WTF_EXPORT_PRIVATE ParallelHelperClient(RefPtr<ParallelHelperPool>&&); |
| 135 | WTF_EXPORT_PRIVATE ~ParallelHelperClient(); |
| 136 | |
| 137 | WTF_EXPORT_PRIVATE void setTask(RefPtr<SharedTask<void ()>>&&); |
| 138 | |
| 139 | template<typename Functor> |
| 140 | void setFunction(const Functor& functor) |
| 141 | { |
| 142 | setTask(createSharedTask<void ()>(functor)); |
| 143 | } |
| 144 | |
| 145 | WTF_EXPORT_PRIVATE void finish(); |
| 146 | |
| 147 | WTF_EXPORT_PRIVATE void doSomeHelping(); |
| 148 | |
| 149 | // Equivalent to: |
| 150 | // client->setTask(task); |
| 151 | // client->doSomeHelping(); |
| 152 | // client->finish(); |
| 153 | WTF_EXPORT_PRIVATE void runTaskInParallel(RefPtr<SharedTask<void ()>>&&); |
| 154 | |
| 155 | // Equivalent to: |
| 156 | // client->setFunction(functor); |
| 157 | // client->doSomeHelping(); |
| 158 | // client->finish(); |
| 159 | template<typename Functor> |
| 160 | void runFunctionInParallel(const Functor& functor) |
| 161 | { |
| 162 | runTaskInParallel(createSharedTask<void ()>(functor)); |
| 163 | } |
| 164 | |
| 165 | ParallelHelperPool& pool() { return *m_pool; } |
| 166 | unsigned numberOfActiveThreads() const { return m_numActive; } |
| 167 | |
| 168 | private: |
| 169 | friend class ParallelHelperPool; |
| 170 | |
| 171 | void finish(const AbstractLocker&); |
| 172 | RefPtr<SharedTask<void ()>> claimTask(const AbstractLocker&); |
| 173 | void runTask(const RefPtr<SharedTask<void ()>>&); |
| 174 | |
| 175 | RefPtr<ParallelHelperPool> m_pool; |
| 176 | RefPtr<SharedTask<void ()>> m_task; |
| 177 | unsigned m_numActive { 0 }; |
| 178 | }; |
| 179 | |
| 180 | class ParallelHelperPool : public ThreadSafeRefCounted<ParallelHelperPool> { |
| 181 | public: |
| 182 | WTF_EXPORT_PRIVATE ParallelHelperPool(CString&& threadName); |
| 183 | WTF_EXPORT_PRIVATE ~ParallelHelperPool(); |
| 184 | |
| 185 | WTF_EXPORT_PRIVATE void ensureThreads(unsigned numThreads); |
| 186 | |
| 187 | unsigned numberOfThreads() const { return m_numThreads; } |
| 188 | |
| 189 | WTF_EXPORT_PRIVATE void doSomeHelping(); |
| 190 | |
| 191 | private: |
| 192 | friend class ParallelHelperClient; |
| 193 | class Thread; |
| 194 | friend class Thread; |
| 195 | |
| 196 | void didMakeWorkAvailable(const AbstractLocker&); |
| 197 | |
| 198 | bool hasClientWithTask(const AbstractLocker&); |
| 199 | ParallelHelperClient* getClientWithTask(const AbstractLocker&); |
| 200 | ParallelHelperClient* waitForClientWithTask(const AbstractLocker&); |
| 201 | |
| 202 | Box<Lock> m_lock; // AutomaticThread wants this in a box for safety. |
| 203 | Ref<AutomaticThreadCondition> m_workAvailableCondition; |
| 204 | Condition m_workCompleteCondition; |
| 205 | |
| 206 | WeakRandom m_random; |
| 207 | |
| 208 | Vector<ParallelHelperClient*> m_clients; |
| 209 | Vector<RefPtr<AutomaticThread>> m_threads; |
| 210 | CString m_threadName; |
| 211 | unsigned m_numThreads { 0 }; // This can be larger than m_threads.size() because we start threads only once there is work. |
| 212 | bool m_isDying { false }; |
| 213 | }; |
| 214 | |
| 215 | } // namespace WTF |
| 216 | |
| 217 | using WTF::ParallelHelperClient; |
| 218 | using WTF::ParallelHelperPool; |
| 219 | |