| 1 | /* |
| 2 | * Copyright (C) 2009, 2010, 2011 Apple Inc. All rights reserved. |
| 3 | * |
| 4 | * Redistribution and use in source and binary forms, with or without |
| 5 | * modification, are permitted provided that the following conditions |
| 6 | * are met: |
| 7 | * 1. Redistributions of source code must retain the above copyright |
| 8 | * notice, this list of conditions and the following disclaimer. |
| 9 | * 2. Redistributions in binary form must reproduce the above copyright |
| 10 | * notice, this list of conditions and the following disclaimer in the |
| 11 | * documentation and/or other materials provided with the distribution. |
| 12 | * |
| 13 | * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| 14 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| 15 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| 16 | * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| 17 | * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| 18 | * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| 19 | * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| 20 | * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| 21 | * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 22 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 23 | * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 24 | */ |
| 25 | |
| 26 | #pragma once |
| 27 | |
| 28 | #include "FloatPoint.h" |
| 29 | #include "FloatPoint3D.h" |
| 30 | #include "GraphicsLayer.h" |
| 31 | #include "GraphicsLayerClient.h" |
| 32 | #include "RenderLayer.h" |
| 33 | #include "RenderLayerCompositor.h" |
| 34 | #include "ScrollingCoordinator.h" |
| 35 | |
| 36 | namespace WebCore { |
| 37 | |
| 38 | class KeyframeList; |
| 39 | class PaintedContentsInfo; |
| 40 | class RenderLayerCompositor; |
| 41 | class TiledBacking; |
| 42 | class TransformationMatrix; |
| 43 | |
| 44 | enum CompositingLayerType { |
| 45 | NormalCompositingLayer, // non-tiled layer with backing store |
| 46 | TiledCompositingLayer, // tiled layer (always has backing store) |
| 47 | MediaCompositingLayer, // layer that contains an image, video, webGL or plugin |
| 48 | ContainerCompositingLayer // layer with no backing store |
| 49 | }; |
| 50 | |
| 51 | // RenderLayerBacking controls the compositing behavior for a single RenderLayer. |
| 52 | // It holds the various GraphicsLayers, and makes decisions about intra-layer rendering |
| 53 | // optimizations. |
| 54 | // |
| 55 | // There is one RenderLayerBacking for each RenderLayer that is composited. |
| 56 | |
| 57 | class RenderLayerBacking final : public GraphicsLayerClient { |
| 58 | WTF_MAKE_NONCOPYABLE(RenderLayerBacking); WTF_MAKE_FAST_ALLOCATED; |
| 59 | public: |
| 60 | explicit RenderLayerBacking(RenderLayer&); |
| 61 | ~RenderLayerBacking(); |
| 62 | |
| 63 | #if PLATFORM(IOS_FAMILY) |
| 64 | void layerWillBeDestroyed(); |
| 65 | #endif |
| 66 | |
| 67 | // Do cleanup while layer->backing() is still valid. |
| 68 | void willBeDestroyed(); |
| 69 | |
| 70 | RenderLayer& owningLayer() const { return m_owningLayer; } |
| 71 | |
| 72 | // Included layers are non-z-order descendant layers that are painted into this backing. |
| 73 | const Vector<WeakPtr<RenderLayer>>& backingSharingLayers() const { return m_backingSharingLayers; } |
| 74 | void setBackingSharingLayers(Vector<WeakPtr<RenderLayer>>&&); |
| 75 | |
| 76 | bool hasBackingSharingLayers() const { return !m_backingSharingLayers.isEmpty(); } |
| 77 | |
| 78 | void removeBackingSharingLayer(RenderLayer&); |
| 79 | void clearBackingSharingLayers(); |
| 80 | |
| 81 | void updateConfigurationAfterStyleChange(); |
| 82 | |
| 83 | // Returns true if layer configuration changed. |
| 84 | bool updateConfiguration(); |
| 85 | |
| 86 | // Update graphics layer position and bounds. |
| 87 | void updateGeometry(); |
| 88 | |
| 89 | // Update state the requires that descendant layers have been updated. |
| 90 | void updateAfterDescendants(); |
| 91 | |
| 92 | // Update contents and clipping structure. |
| 93 | void updateDrawsContent(); |
| 94 | |
| 95 | void updateAfterLayout(bool needsClippingUpdate, bool needsFullRepaint); |
| 96 | |
| 97 | GraphicsLayer* graphicsLayer() const { return m_graphicsLayer.get(); } |
| 98 | |
| 99 | // Layer to clip children |
| 100 | bool hasClippingLayer() const { return (m_childContainmentLayer && !m_isFrameLayerWithTiledBacking); } |
| 101 | GraphicsLayer* clippingLayer() const { return !m_isFrameLayerWithTiledBacking ? m_childContainmentLayer.get() : nullptr; } |
| 102 | |
| 103 | // Layer to get clipped by ancestor |
| 104 | bool hasAncestorClippingLayer() const { return m_ancestorClippingLayer != nullptr; } |
| 105 | GraphicsLayer* ancestorClippingLayer() const { return m_ancestorClippingLayer.get(); } |
| 106 | |
| 107 | GraphicsLayer* contentsContainmentLayer() const { return m_contentsContainmentLayer.get(); } |
| 108 | |
| 109 | GraphicsLayer* foregroundLayer() const { return m_foregroundLayer.get(); } |
| 110 | GraphicsLayer* backgroundLayer() const { return m_backgroundLayer.get(); } |
| 111 | bool backgroundLayerPaintsFixedRootBackground() const { return m_backgroundLayerPaintsFixedRootBackground; } |
| 112 | |
| 113 | bool requiresBackgroundLayer() const { return m_requiresBackgroundLayer; } |
| 114 | void setRequiresBackgroundLayer(bool); |
| 115 | |
| 116 | bool hasScrollingLayer() const { return m_scrollContainerLayer != nullptr; } |
| 117 | GraphicsLayer* scrollContainerLayer() const { return m_scrollContainerLayer.get(); } |
| 118 | GraphicsLayer* scrolledContentsLayer() const { return m_scrolledContentsLayer.get(); } |
| 119 | |
| 120 | OptionSet<ScrollCoordinationRole> coordinatedScrollingRoles() const; |
| 121 | |
| 122 | void detachFromScrollingCoordinator(OptionSet<ScrollCoordinationRole>); |
| 123 | |
| 124 | ScrollingNodeID scrollingNodeIDForRole(ScrollCoordinationRole role) const |
| 125 | { |
| 126 | switch (role) { |
| 127 | case ScrollCoordinationRole::Scrolling: |
| 128 | return m_scrollingNodeID; |
| 129 | case ScrollCoordinationRole::FrameHosting: |
| 130 | return m_frameHostingNodeID; |
| 131 | case ScrollCoordinationRole::ViewportConstrained: |
| 132 | return m_viewportConstrainedNodeID; |
| 133 | case ScrollCoordinationRole::Positioning: |
| 134 | return m_positioningNodeID; |
| 135 | } |
| 136 | return 0; |
| 137 | } |
| 138 | |
| 139 | void setScrollingNodeIDForRole(ScrollingNodeID nodeID, ScrollCoordinationRole role) |
| 140 | { |
| 141 | switch (role) { |
| 142 | case ScrollCoordinationRole::Scrolling: |
| 143 | m_scrollingNodeID = nodeID; |
| 144 | break; |
| 145 | case ScrollCoordinationRole::FrameHosting: |
| 146 | m_frameHostingNodeID = nodeID; |
| 147 | break; |
| 148 | case ScrollCoordinationRole::ViewportConstrained: |
| 149 | m_viewportConstrainedNodeID = nodeID; |
| 150 | setIsScrollCoordinatedWithViewportConstrainedRole(nodeID); |
| 151 | break; |
| 152 | case ScrollCoordinationRole::Positioning: |
| 153 | m_positioningNodeID = nodeID; |
| 154 | break; |
| 155 | } |
| 156 | } |
| 157 | |
| 158 | ScrollingNodeID scrollingNodeIDForChildren() const |
| 159 | { |
| 160 | if (m_frameHostingNodeID) |
| 161 | return m_frameHostingNodeID; |
| 162 | |
| 163 | if (m_scrollingNodeID) |
| 164 | return m_scrollingNodeID; |
| 165 | |
| 166 | if (m_viewportConstrainedNodeID) |
| 167 | return m_viewportConstrainedNodeID; |
| 168 | |
| 169 | return m_positioningNodeID; |
| 170 | } |
| 171 | |
| 172 | void setIsScrollCoordinatedWithViewportConstrainedRole(bool); |
| 173 | |
| 174 | bool hasMaskLayer() const { return m_maskLayer; } |
| 175 | bool hasChildClippingMaskLayer() const { return m_childClippingMaskLayer != nullptr; } |
| 176 | |
| 177 | GraphicsLayer* parentForSublayers() const; |
| 178 | GraphicsLayer* childForSuperlayers() const; |
| 179 | |
| 180 | // RenderLayers with backing normally short-circuit paintLayer() because |
| 181 | // their content is rendered via callbacks from GraphicsLayer. However, the document |
| 182 | // layer is special, because it has a GraphicsLayer to act as a container for the GraphicsLayers |
| 183 | // for descendants, but its contents usually render into the window (in which case this returns true). |
| 184 | // This returns false for other layers, and when the document layer actually needs to paint into its backing store |
| 185 | // for some reason. |
| 186 | bool paintsIntoWindow() const; |
| 187 | |
| 188 | // Returns true for a composited layer that has no backing store of its own, so |
| 189 | // paints into some ancestor layer. |
| 190 | bool paintsIntoCompositedAncestor() const { return !m_requiresOwnBackingStore; } |
| 191 | |
| 192 | void setRequiresOwnBackingStore(bool); |
| 193 | |
| 194 | void setContentsNeedDisplay(GraphicsLayer::ShouldClipToLayer = GraphicsLayer::ClipToLayer); |
| 195 | // r is in the coordinate space of the layer's render object |
| 196 | void setContentsNeedDisplayInRect(const LayoutRect&, GraphicsLayer::ShouldClipToLayer = GraphicsLayer::ClipToLayer); |
| 197 | |
| 198 | // Notification from the renderer that its content changed. |
| 199 | void contentChanged(ContentChangeType); |
| 200 | |
| 201 | // Interface to start, finish, suspend and resume animations and transitions |
| 202 | bool startTransition(double, CSSPropertyID, const RenderStyle* fromStyle, const RenderStyle* toStyle); |
| 203 | void transitionPaused(double timeOffset, CSSPropertyID); |
| 204 | void transitionFinished(CSSPropertyID); |
| 205 | |
| 206 | bool startAnimation(double timeOffset, const Animation&, const KeyframeList&); |
| 207 | void animationPaused(double timeOffset, const String& name); |
| 208 | void animationSeeked(double timeOffset, const String& name); |
| 209 | void animationFinished(const String& name); |
| 210 | |
| 211 | void suspendAnimations(MonotonicTime = MonotonicTime()); |
| 212 | void resumeAnimations(); |
| 213 | |
| 214 | LayoutRect compositedBounds() const; |
| 215 | // Returns true if changed. |
| 216 | bool setCompositedBounds(const LayoutRect&); |
| 217 | // Returns true if changed. |
| 218 | bool updateCompositedBounds(); |
| 219 | |
| 220 | void updateAfterWidgetResize(); |
| 221 | void positionOverflowControlsLayers(); |
| 222 | |
| 223 | bool isFrameLayerWithTiledBacking() const { return m_isFrameLayerWithTiledBacking; } |
| 224 | |
| 225 | WEBCORE_EXPORT TiledBacking* tiledBacking() const; |
| 226 | void adjustTiledBackingCoverage(); |
| 227 | void setTiledBackingHasMargins(bool hasExtendedBackgroundOnLeftAndRight, bool hasExtendedBackgroundOnTopAndBottom); |
| 228 | |
| 229 | void updateDebugIndicators(bool showBorder, bool showRepaintCounter); |
| 230 | bool paintsSubpixelAntialiasedText() const { return m_paintsSubpixelAntialiasedText; } |
| 231 | |
| 232 | // GraphicsLayerClient interface |
| 233 | void tiledBackingUsageChanged(const GraphicsLayer*, bool /*usingTiledBacking*/) override; |
| 234 | void notifyAnimationStarted(const GraphicsLayer*, const String& animationKey, MonotonicTime startTime) override; |
| 235 | void notifyFlushRequired(const GraphicsLayer*) override; |
| 236 | void notifyFlushBeforeDisplayRefresh(const GraphicsLayer*) override; |
| 237 | |
| 238 | void paintContents(const GraphicsLayer*, GraphicsContext&, GraphicsLayerPaintingPhase, const FloatRect& clip, GraphicsLayerPaintBehavior) override; |
| 239 | |
| 240 | float deviceScaleFactor() const override; |
| 241 | float contentsScaleMultiplierForNewTiles(const GraphicsLayer*) const override; |
| 242 | |
| 243 | bool paintsOpaquelyAtNonIntegralScales(const GraphicsLayer*) const override; |
| 244 | |
| 245 | float pageScaleFactor() const override; |
| 246 | float zoomedOutPageScaleFactor() const override; |
| 247 | |
| 248 | void didChangePlatformLayerForLayer(const GraphicsLayer*) override; |
| 249 | bool getCurrentTransform(const GraphicsLayer*, TransformationMatrix&) const override; |
| 250 | |
| 251 | bool isTrackingRepaints() const override; |
| 252 | bool shouldSkipLayerInDump(const GraphicsLayer*, LayerTreeAsTextBehavior) const override; |
| 253 | bool shouldDumpPropertyForLayer(const GraphicsLayer*, const char* propertyName, LayerTreeAsTextBehavior) const override; |
| 254 | |
| 255 | bool shouldAggressivelyRetainTiles(const GraphicsLayer*) const override; |
| 256 | bool shouldTemporarilyRetainTileCohorts(const GraphicsLayer*) const override; |
| 257 | bool useGiantTiles() const override; |
| 258 | void logFilledVisibleFreshTile(unsigned) override; |
| 259 | bool needsPixelAligment() const override { return !m_isMainFrameRenderViewLayer; } |
| 260 | |
| 261 | LayoutSize subpixelOffsetFromRenderer() const { return m_subpixelOffsetFromRenderer; } |
| 262 | |
| 263 | #if PLATFORM(IOS_FAMILY) |
| 264 | bool needsIOSDumpRenderTreeMainFrameRenderViewLayerIsAlwaysOpaqueHack(const GraphicsLayer&) const override; |
| 265 | #endif |
| 266 | |
| 267 | #ifndef NDEBUG |
| 268 | void verifyNotPainting() override; |
| 269 | #endif |
| 270 | |
| 271 | WEBCORE_EXPORT LayoutRect contentsBox() const; |
| 272 | |
| 273 | // For informative purposes only. |
| 274 | WEBCORE_EXPORT CompositingLayerType compositingLayerType() const; |
| 275 | |
| 276 | GraphicsLayer* layerForHorizontalScrollbar() const { return m_layerForHorizontalScrollbar.get(); } |
| 277 | GraphicsLayer* layerForVerticalScrollbar() const { return m_layerForVerticalScrollbar.get(); } |
| 278 | GraphicsLayer* layerForScrollCorner() const { return m_layerForScrollCorner.get(); } |
| 279 | |
| 280 | bool canCompositeFilters() const { return m_canCompositeFilters; } |
| 281 | #if ENABLE(FILTERS_LEVEL_2) |
| 282 | bool canCompositeBackdropFilters() const { return m_canCompositeBackdropFilters; } |
| 283 | #endif |
| 284 | |
| 285 | // Return an estimate of the backing store area (in pixels) allocated by this object's GraphicsLayers. |
| 286 | WEBCORE_EXPORT double backingStoreMemoryEstimate() const; |
| 287 | |
| 288 | // For testing only. |
| 289 | WEBCORE_EXPORT void setUsesDisplayListDrawing(bool); |
| 290 | WEBCORE_EXPORT String displayListAsText(DisplayList::AsTextFlags) const; |
| 291 | |
| 292 | WEBCORE_EXPORT void setIsTrackingDisplayListReplay(bool); |
| 293 | WEBCORE_EXPORT String replayDisplayListAsText(DisplayList::AsTextFlags) const; |
| 294 | |
| 295 | private: |
| 296 | friend class PaintedContentsInfo; |
| 297 | |
| 298 | FloatRect backgroundBoxForSimpleContainerPainting() const; |
| 299 | |
| 300 | void createPrimaryGraphicsLayer(); |
| 301 | void destroyGraphicsLayers(); |
| 302 | |
| 303 | void willDestroyLayer(const GraphicsLayer*); |
| 304 | |
| 305 | LayoutRect compositedBoundsIncludingMargin() const; |
| 306 | |
| 307 | Ref<GraphicsLayer> createGraphicsLayer(const String&, GraphicsLayer::Type = GraphicsLayer::Type::Normal); |
| 308 | |
| 309 | RenderLayerModelObject& renderer() const { return m_owningLayer.renderer(); } |
| 310 | RenderBox* renderBox() const { return m_owningLayer.renderBox(); } |
| 311 | RenderLayerCompositor& compositor() const { return m_owningLayer.compositor(); } |
| 312 | |
| 313 | void updateInternalHierarchy(); |
| 314 | bool updateAncestorClippingLayer(bool needsAncestorClip); |
| 315 | bool updateDescendantClippingLayer(bool needsDescendantClip); |
| 316 | bool updateOverflowControlsLayers(bool needsHorizontalScrollbarLayer, bool needsVerticalScrollbarLayer, bool needsScrollCornerLayer); |
| 317 | bool updateForegroundLayer(bool needsForegroundLayer); |
| 318 | bool updateBackgroundLayer(bool needsBackgroundLayer); |
| 319 | void updateMaskingLayer(bool hasMask, bool hasClipPath); |
| 320 | bool requiresHorizontalScrollbarLayer() const; |
| 321 | bool requiresVerticalScrollbarLayer() const; |
| 322 | bool requiresScrollCornerLayer() const; |
| 323 | bool updateScrollingLayers(bool scrollingLayers); |
| 324 | |
| 325 | void updateScrollOffset(ScrollOffset); |
| 326 | void setLocationOfScrolledContents(ScrollOffset, ScrollingLayerPositionAction); |
| 327 | |
| 328 | void updateChildClippingStrategy(bool needsDescendantsClippingLayer); |
| 329 | |
| 330 | void updateMaskingLayerGeometry(); |
| 331 | |
| 332 | void updateRootLayerConfiguration(); |
| 333 | |
| 334 | void setBackgroundLayerPaintsFixedRootBackground(bool); |
| 335 | |
| 336 | GraphicsLayerPaintingPhase paintingPhaseForPrimaryLayer() const; |
| 337 | |
| 338 | LayoutSize contentOffsetInCompositingLayer() const; |
| 339 | // Result is transform origin in device pixels. |
| 340 | FloatPoint3D computeTransformOriginForPainting(const LayoutRect& borderBox) const; |
| 341 | |
| 342 | void updateOpacity(const RenderStyle&); |
| 343 | void updateTransform(const RenderStyle&); |
| 344 | void updateFilters(const RenderStyle&); |
| 345 | #if ENABLE(FILTERS_LEVEL_2) |
| 346 | void updateBackdropFilters(const RenderStyle&); |
| 347 | void updateBackdropFiltersGeometry(); |
| 348 | #endif |
| 349 | #if ENABLE(CSS_COMPOSITING) |
| 350 | void updateBlendMode(const RenderStyle&); |
| 351 | #endif |
| 352 | void updateCustomAppearance(const RenderStyle&); |
| 353 | |
| 354 | // Return the opacity value that this layer should use for compositing. |
| 355 | float compositingOpacity(float rendererOpacity) const; |
| 356 | Color rendererBackgroundColor() const; |
| 357 | |
| 358 | bool isMainFrameRenderViewLayer() const; |
| 359 | |
| 360 | bool paintsBoxDecorations() const; |
| 361 | bool paintsContent(RenderLayer::PaintedContentRequest&) const; |
| 362 | |
| 363 | void updateDrawsContent(PaintedContentsInfo&); |
| 364 | void updateEventRegion(); |
| 365 | |
| 366 | // Returns true if this compositing layer has no visible content. |
| 367 | bool isSimpleContainerCompositingLayer(PaintedContentsInfo&) const; |
| 368 | // Returns true if this layer has content that needs to be rendered by painting into the backing store. |
| 369 | bool containsPaintedContent(PaintedContentsInfo&) const; |
| 370 | // Returns true if the RenderLayer just contains an image that we can composite directly. |
| 371 | bool isDirectlyCompositedImage() const; |
| 372 | void updateImageContents(PaintedContentsInfo&); |
| 373 | |
| 374 | void updateDirectlyCompositedBoxDecorations(PaintedContentsInfo&, bool& didUpdateContentsRect); |
| 375 | void updateDirectlyCompositedBackgroundColor(PaintedContentsInfo&, bool& didUpdateContentsRect); |
| 376 | void updateDirectlyCompositedBackgroundImage(PaintedContentsInfo&, bool& didUpdateContentsRect); |
| 377 | |
| 378 | void resetContentsRect(); |
| 379 | |
| 380 | bool isPaintDestinationForDescendantLayers(RenderLayer::PaintedContentRequest&) const; |
| 381 | bool hasVisibleNonCompositedDescendants() const; |
| 382 | |
| 383 | bool shouldClipCompositedBounds() const; |
| 384 | |
| 385 | bool hasTiledBackingFlatteningLayer() const { return (m_childContainmentLayer && m_isFrameLayerWithTiledBacking); } |
| 386 | GraphicsLayer* tileCacheFlatteningLayer() const { return m_isFrameLayerWithTiledBacking ? m_childContainmentLayer.get() : nullptr; } |
| 387 | |
| 388 | void paintIntoLayer(const GraphicsLayer*, GraphicsContext&, const IntRect& paintDirtyRect, OptionSet<PaintBehavior>, GraphicsLayerPaintingPhase); |
| 389 | |
| 390 | static CSSPropertyID graphicsLayerToCSSProperty(AnimatedPropertyID); |
| 391 | static AnimatedPropertyID cssToGraphicsLayerProperty(CSSPropertyID); |
| 392 | |
| 393 | bool canIssueSetNeedsDisplay() const { return !paintsIntoWindow() && !paintsIntoCompositedAncestor(); } |
| 394 | LayoutRect computeParentGraphicsLayerRect(RenderLayer* compositedAncestor, LayoutSize& ancestorClippingLayerOffset) const; |
| 395 | LayoutRect computePrimaryGraphicsLayerRect(const LayoutRect& parentGraphicsLayerRect) const; |
| 396 | |
| 397 | RenderLayer& m_owningLayer; |
| 398 | |
| 399 | // A list other layers that paint into this backing store, later than m_owningLayer in paint order. |
| 400 | Vector<WeakPtr<RenderLayer>> m_backingSharingLayers; |
| 401 | |
| 402 | RefPtr<GraphicsLayer> m_ancestorClippingLayer; // Only used if we are clipped by an ancestor which is not a stacking context. |
| 403 | RefPtr<GraphicsLayer> m_contentsContainmentLayer; // Only used if we have a background layer; takes the transform. |
| 404 | RefPtr<GraphicsLayer> m_graphicsLayer; |
| 405 | RefPtr<GraphicsLayer> m_foregroundLayer; // Only used in cases where we need to draw the foreground separately. |
| 406 | RefPtr<GraphicsLayer> m_backgroundLayer; // Only used in cases where we need to draw the background separately. |
| 407 | RefPtr<GraphicsLayer> m_childContainmentLayer; // Only used if we have clipping on a stacking context with compositing children, or if the layer has a tile cache. |
| 408 | RefPtr<GraphicsLayer> m_maskLayer; // Only used if we have a mask and/or clip-path. |
| 409 | RefPtr<GraphicsLayer> m_childClippingMaskLayer; // Only used if we have to clip child layers or accelerated contents with border radius or clip-path. |
| 410 | |
| 411 | RefPtr<GraphicsLayer> m_layerForHorizontalScrollbar; |
| 412 | RefPtr<GraphicsLayer> m_layerForVerticalScrollbar; |
| 413 | RefPtr<GraphicsLayer> m_layerForScrollCorner; |
| 414 | |
| 415 | RefPtr<GraphicsLayer> m_scrollContainerLayer; // Only used if the layer is using composited scrolling. |
| 416 | RefPtr<GraphicsLayer> m_scrolledContentsLayer; // Only used if the layer is using composited scrolling. |
| 417 | |
| 418 | LayoutRect m_compositedBounds; |
| 419 | LayoutSize m_subpixelOffsetFromRenderer; // This is the subpixel distance between the primary graphics layer and the associated renderer's bounds. |
| 420 | LayoutSize m_compositedBoundsOffsetFromGraphicsLayer; // This is the subpixel distance between the primary graphics layer and the render layer bounds. |
| 421 | |
| 422 | ScrollingNodeID m_viewportConstrainedNodeID { 0 }; |
| 423 | ScrollingNodeID m_scrollingNodeID { 0 }; |
| 424 | ScrollingNodeID m_frameHostingNodeID { 0 }; |
| 425 | ScrollingNodeID m_positioningNodeID { 0 }; |
| 426 | |
| 427 | bool m_artificiallyInflatedBounds { false }; // bounds had to be made non-zero to make transform-origin work |
| 428 | bool m_isMainFrameRenderViewLayer { false }; |
| 429 | bool m_isFrameLayerWithTiledBacking { false }; |
| 430 | bool m_requiresOwnBackingStore { true }; |
| 431 | bool m_canCompositeFilters { false }; |
| 432 | #if ENABLE(FILTERS_LEVEL_2) |
| 433 | bool m_canCompositeBackdropFilters { false }; |
| 434 | #endif |
| 435 | bool m_backgroundLayerPaintsFixedRootBackground { false }; |
| 436 | bool m_requiresBackgroundLayer { false }; |
| 437 | bool m_hasSubpixelRounding { false }; |
| 438 | bool m_paintsSubpixelAntialiasedText { false }; // This is for logging only. |
| 439 | }; |
| 440 | |
| 441 | enum CanvasCompositingStrategy { |
| 442 | UnacceleratedCanvas, |
| 443 | CanvasPaintedToLayer, |
| 444 | CanvasAsLayerContents |
| 445 | }; |
| 446 | CanvasCompositingStrategy canvasCompositingStrategy(const RenderObject&); |
| 447 | |
| 448 | WTF::TextStream& operator<<(WTF::TextStream&, const RenderLayerBacking&); |
| 449 | |
| 450 | } // namespace WebCore |
| 451 | |