1 | /* |
2 | * Copyright (C) 2009, 2010, 2011 Apple Inc. All rights reserved. |
3 | * |
4 | * Redistribution and use in source and binary forms, with or without |
5 | * modification, are permitted provided that the following conditions |
6 | * are met: |
7 | * 1. Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. |
9 | * 2. Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. |
12 | * |
13 | * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
14 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
15 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
16 | * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
17 | * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
18 | * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
19 | * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
20 | * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
21 | * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
22 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
23 | * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
24 | */ |
25 | |
26 | #pragma once |
27 | |
28 | #include "FloatPoint.h" |
29 | #include "FloatPoint3D.h" |
30 | #include "GraphicsLayer.h" |
31 | #include "GraphicsLayerClient.h" |
32 | #include "RenderLayer.h" |
33 | #include "RenderLayerCompositor.h" |
34 | #include "ScrollingCoordinator.h" |
35 | |
36 | namespace WebCore { |
37 | |
38 | class KeyframeList; |
39 | class PaintedContentsInfo; |
40 | class RenderLayerCompositor; |
41 | class TiledBacking; |
42 | class TransformationMatrix; |
43 | |
44 | enum CompositingLayerType { |
45 | NormalCompositingLayer, // non-tiled layer with backing store |
46 | TiledCompositingLayer, // tiled layer (always has backing store) |
47 | MediaCompositingLayer, // layer that contains an image, video, webGL or plugin |
48 | ContainerCompositingLayer // layer with no backing store |
49 | }; |
50 | |
51 | // RenderLayerBacking controls the compositing behavior for a single RenderLayer. |
52 | // It holds the various GraphicsLayers, and makes decisions about intra-layer rendering |
53 | // optimizations. |
54 | // |
55 | // There is one RenderLayerBacking for each RenderLayer that is composited. |
56 | |
57 | class RenderLayerBacking final : public GraphicsLayerClient { |
58 | WTF_MAKE_NONCOPYABLE(RenderLayerBacking); WTF_MAKE_FAST_ALLOCATED; |
59 | public: |
60 | explicit RenderLayerBacking(RenderLayer&); |
61 | ~RenderLayerBacking(); |
62 | |
63 | #if PLATFORM(IOS_FAMILY) |
64 | void layerWillBeDestroyed(); |
65 | #endif |
66 | |
67 | // Do cleanup while layer->backing() is still valid. |
68 | void willBeDestroyed(); |
69 | |
70 | RenderLayer& owningLayer() const { return m_owningLayer; } |
71 | |
72 | // Included layers are non-z-order descendant layers that are painted into this backing. |
73 | const Vector<WeakPtr<RenderLayer>>& backingSharingLayers() const { return m_backingSharingLayers; } |
74 | void setBackingSharingLayers(Vector<WeakPtr<RenderLayer>>&&); |
75 | |
76 | bool hasBackingSharingLayers() const { return !m_backingSharingLayers.isEmpty(); } |
77 | |
78 | void removeBackingSharingLayer(RenderLayer&); |
79 | void clearBackingSharingLayers(); |
80 | |
81 | void updateConfigurationAfterStyleChange(); |
82 | |
83 | // Returns true if layer configuration changed. |
84 | bool updateConfiguration(); |
85 | |
86 | // Update graphics layer position and bounds. |
87 | void updateGeometry(); |
88 | |
89 | // Update state the requires that descendant layers have been updated. |
90 | void updateAfterDescendants(); |
91 | |
92 | // Update contents and clipping structure. |
93 | void updateDrawsContent(); |
94 | |
95 | void updateAfterLayout(bool needsClippingUpdate, bool needsFullRepaint); |
96 | |
97 | GraphicsLayer* graphicsLayer() const { return m_graphicsLayer.get(); } |
98 | |
99 | // Layer to clip children |
100 | bool hasClippingLayer() const { return (m_childContainmentLayer && !m_isFrameLayerWithTiledBacking); } |
101 | GraphicsLayer* clippingLayer() const { return !m_isFrameLayerWithTiledBacking ? m_childContainmentLayer.get() : nullptr; } |
102 | |
103 | // Layer to get clipped by ancestor |
104 | bool hasAncestorClippingLayer() const { return m_ancestorClippingLayer != nullptr; } |
105 | GraphicsLayer* ancestorClippingLayer() const { return m_ancestorClippingLayer.get(); } |
106 | |
107 | GraphicsLayer* contentsContainmentLayer() const { return m_contentsContainmentLayer.get(); } |
108 | |
109 | GraphicsLayer* foregroundLayer() const { return m_foregroundLayer.get(); } |
110 | GraphicsLayer* backgroundLayer() const { return m_backgroundLayer.get(); } |
111 | bool backgroundLayerPaintsFixedRootBackground() const { return m_backgroundLayerPaintsFixedRootBackground; } |
112 | |
113 | bool requiresBackgroundLayer() const { return m_requiresBackgroundLayer; } |
114 | void setRequiresBackgroundLayer(bool); |
115 | |
116 | bool hasScrollingLayer() const { return m_scrollContainerLayer != nullptr; } |
117 | GraphicsLayer* scrollContainerLayer() const { return m_scrollContainerLayer.get(); } |
118 | GraphicsLayer* scrolledContentsLayer() const { return m_scrolledContentsLayer.get(); } |
119 | |
120 | OptionSet<ScrollCoordinationRole> coordinatedScrollingRoles() const; |
121 | |
122 | void detachFromScrollingCoordinator(OptionSet<ScrollCoordinationRole>); |
123 | |
124 | ScrollingNodeID scrollingNodeIDForRole(ScrollCoordinationRole role) const |
125 | { |
126 | switch (role) { |
127 | case ScrollCoordinationRole::Scrolling: |
128 | return m_scrollingNodeID; |
129 | case ScrollCoordinationRole::FrameHosting: |
130 | return m_frameHostingNodeID; |
131 | case ScrollCoordinationRole::ViewportConstrained: |
132 | return m_viewportConstrainedNodeID; |
133 | case ScrollCoordinationRole::Positioning: |
134 | return m_positioningNodeID; |
135 | } |
136 | return 0; |
137 | } |
138 | |
139 | void setScrollingNodeIDForRole(ScrollingNodeID nodeID, ScrollCoordinationRole role) |
140 | { |
141 | switch (role) { |
142 | case ScrollCoordinationRole::Scrolling: |
143 | m_scrollingNodeID = nodeID; |
144 | break; |
145 | case ScrollCoordinationRole::FrameHosting: |
146 | m_frameHostingNodeID = nodeID; |
147 | break; |
148 | case ScrollCoordinationRole::ViewportConstrained: |
149 | m_viewportConstrainedNodeID = nodeID; |
150 | setIsScrollCoordinatedWithViewportConstrainedRole(nodeID); |
151 | break; |
152 | case ScrollCoordinationRole::Positioning: |
153 | m_positioningNodeID = nodeID; |
154 | break; |
155 | } |
156 | } |
157 | |
158 | ScrollingNodeID scrollingNodeIDForChildren() const |
159 | { |
160 | if (m_frameHostingNodeID) |
161 | return m_frameHostingNodeID; |
162 | |
163 | if (m_scrollingNodeID) |
164 | return m_scrollingNodeID; |
165 | |
166 | if (m_viewportConstrainedNodeID) |
167 | return m_viewportConstrainedNodeID; |
168 | |
169 | return m_positioningNodeID; |
170 | } |
171 | |
172 | void setIsScrollCoordinatedWithViewportConstrainedRole(bool); |
173 | |
174 | bool hasMaskLayer() const { return m_maskLayer; } |
175 | bool hasChildClippingMaskLayer() const { return m_childClippingMaskLayer != nullptr; } |
176 | |
177 | GraphicsLayer* parentForSublayers() const; |
178 | GraphicsLayer* childForSuperlayers() const; |
179 | |
180 | // RenderLayers with backing normally short-circuit paintLayer() because |
181 | // their content is rendered via callbacks from GraphicsLayer. However, the document |
182 | // layer is special, because it has a GraphicsLayer to act as a container for the GraphicsLayers |
183 | // for descendants, but its contents usually render into the window (in which case this returns true). |
184 | // This returns false for other layers, and when the document layer actually needs to paint into its backing store |
185 | // for some reason. |
186 | bool paintsIntoWindow() const; |
187 | |
188 | // Returns true for a composited layer that has no backing store of its own, so |
189 | // paints into some ancestor layer. |
190 | bool paintsIntoCompositedAncestor() const { return !m_requiresOwnBackingStore; } |
191 | |
192 | void setRequiresOwnBackingStore(bool); |
193 | |
194 | void setContentsNeedDisplay(GraphicsLayer::ShouldClipToLayer = GraphicsLayer::ClipToLayer); |
195 | // r is in the coordinate space of the layer's render object |
196 | void setContentsNeedDisplayInRect(const LayoutRect&, GraphicsLayer::ShouldClipToLayer = GraphicsLayer::ClipToLayer); |
197 | |
198 | // Notification from the renderer that its content changed. |
199 | void contentChanged(ContentChangeType); |
200 | |
201 | // Interface to start, finish, suspend and resume animations and transitions |
202 | bool startTransition(double, CSSPropertyID, const RenderStyle* fromStyle, const RenderStyle* toStyle); |
203 | void transitionPaused(double timeOffset, CSSPropertyID); |
204 | void transitionFinished(CSSPropertyID); |
205 | |
206 | bool startAnimation(double timeOffset, const Animation&, const KeyframeList&); |
207 | void animationPaused(double timeOffset, const String& name); |
208 | void animationSeeked(double timeOffset, const String& name); |
209 | void animationFinished(const String& name); |
210 | |
211 | void suspendAnimations(MonotonicTime = MonotonicTime()); |
212 | void resumeAnimations(); |
213 | |
214 | LayoutRect compositedBounds() const; |
215 | // Returns true if changed. |
216 | bool setCompositedBounds(const LayoutRect&); |
217 | // Returns true if changed. |
218 | bool updateCompositedBounds(); |
219 | |
220 | void updateAfterWidgetResize(); |
221 | void positionOverflowControlsLayers(); |
222 | |
223 | bool isFrameLayerWithTiledBacking() const { return m_isFrameLayerWithTiledBacking; } |
224 | |
225 | WEBCORE_EXPORT TiledBacking* tiledBacking() const; |
226 | void adjustTiledBackingCoverage(); |
227 | void setTiledBackingHasMargins(bool hasExtendedBackgroundOnLeftAndRight, bool hasExtendedBackgroundOnTopAndBottom); |
228 | |
229 | void updateDebugIndicators(bool showBorder, bool showRepaintCounter); |
230 | bool paintsSubpixelAntialiasedText() const { return m_paintsSubpixelAntialiasedText; } |
231 | |
232 | // GraphicsLayerClient interface |
233 | void tiledBackingUsageChanged(const GraphicsLayer*, bool /*usingTiledBacking*/) override; |
234 | void notifyAnimationStarted(const GraphicsLayer*, const String& animationKey, MonotonicTime startTime) override; |
235 | void notifyFlushRequired(const GraphicsLayer*) override; |
236 | void notifyFlushBeforeDisplayRefresh(const GraphicsLayer*) override; |
237 | |
238 | void paintContents(const GraphicsLayer*, GraphicsContext&, GraphicsLayerPaintingPhase, const FloatRect& clip, GraphicsLayerPaintBehavior) override; |
239 | |
240 | float deviceScaleFactor() const override; |
241 | float contentsScaleMultiplierForNewTiles(const GraphicsLayer*) const override; |
242 | |
243 | bool paintsOpaquelyAtNonIntegralScales(const GraphicsLayer*) const override; |
244 | |
245 | float pageScaleFactor() const override; |
246 | float zoomedOutPageScaleFactor() const override; |
247 | |
248 | void didChangePlatformLayerForLayer(const GraphicsLayer*) override; |
249 | bool getCurrentTransform(const GraphicsLayer*, TransformationMatrix&) const override; |
250 | |
251 | bool isTrackingRepaints() const override; |
252 | bool shouldSkipLayerInDump(const GraphicsLayer*, LayerTreeAsTextBehavior) const override; |
253 | bool shouldDumpPropertyForLayer(const GraphicsLayer*, const char* propertyName, LayerTreeAsTextBehavior) const override; |
254 | |
255 | bool shouldAggressivelyRetainTiles(const GraphicsLayer*) const override; |
256 | bool shouldTemporarilyRetainTileCohorts(const GraphicsLayer*) const override; |
257 | bool useGiantTiles() const override; |
258 | void logFilledVisibleFreshTile(unsigned) override; |
259 | bool needsPixelAligment() const override { return !m_isMainFrameRenderViewLayer; } |
260 | |
261 | LayoutSize subpixelOffsetFromRenderer() const { return m_subpixelOffsetFromRenderer; } |
262 | |
263 | #if PLATFORM(IOS_FAMILY) |
264 | bool needsIOSDumpRenderTreeMainFrameRenderViewLayerIsAlwaysOpaqueHack(const GraphicsLayer&) const override; |
265 | #endif |
266 | |
267 | #ifndef NDEBUG |
268 | void verifyNotPainting() override; |
269 | #endif |
270 | |
271 | WEBCORE_EXPORT LayoutRect contentsBox() const; |
272 | |
273 | // For informative purposes only. |
274 | WEBCORE_EXPORT CompositingLayerType compositingLayerType() const; |
275 | |
276 | GraphicsLayer* layerForHorizontalScrollbar() const { return m_layerForHorizontalScrollbar.get(); } |
277 | GraphicsLayer* layerForVerticalScrollbar() const { return m_layerForVerticalScrollbar.get(); } |
278 | GraphicsLayer* layerForScrollCorner() const { return m_layerForScrollCorner.get(); } |
279 | |
280 | bool canCompositeFilters() const { return m_canCompositeFilters; } |
281 | #if ENABLE(FILTERS_LEVEL_2) |
282 | bool canCompositeBackdropFilters() const { return m_canCompositeBackdropFilters; } |
283 | #endif |
284 | |
285 | // Return an estimate of the backing store area (in pixels) allocated by this object's GraphicsLayers. |
286 | WEBCORE_EXPORT double backingStoreMemoryEstimate() const; |
287 | |
288 | // For testing only. |
289 | WEBCORE_EXPORT void setUsesDisplayListDrawing(bool); |
290 | WEBCORE_EXPORT String displayListAsText(DisplayList::AsTextFlags) const; |
291 | |
292 | WEBCORE_EXPORT void setIsTrackingDisplayListReplay(bool); |
293 | WEBCORE_EXPORT String replayDisplayListAsText(DisplayList::AsTextFlags) const; |
294 | |
295 | private: |
296 | friend class PaintedContentsInfo; |
297 | |
298 | FloatRect backgroundBoxForSimpleContainerPainting() const; |
299 | |
300 | void createPrimaryGraphicsLayer(); |
301 | void destroyGraphicsLayers(); |
302 | |
303 | void willDestroyLayer(const GraphicsLayer*); |
304 | |
305 | LayoutRect compositedBoundsIncludingMargin() const; |
306 | |
307 | Ref<GraphicsLayer> createGraphicsLayer(const String&, GraphicsLayer::Type = GraphicsLayer::Type::Normal); |
308 | |
309 | RenderLayerModelObject& renderer() const { return m_owningLayer.renderer(); } |
310 | RenderBox* renderBox() const { return m_owningLayer.renderBox(); } |
311 | RenderLayerCompositor& compositor() const { return m_owningLayer.compositor(); } |
312 | |
313 | void updateInternalHierarchy(); |
314 | bool updateAncestorClippingLayer(bool needsAncestorClip); |
315 | bool updateDescendantClippingLayer(bool needsDescendantClip); |
316 | bool updateOverflowControlsLayers(bool needsHorizontalScrollbarLayer, bool needsVerticalScrollbarLayer, bool needsScrollCornerLayer); |
317 | bool updateForegroundLayer(bool needsForegroundLayer); |
318 | bool updateBackgroundLayer(bool needsBackgroundLayer); |
319 | void updateMaskingLayer(bool hasMask, bool hasClipPath); |
320 | bool requiresHorizontalScrollbarLayer() const; |
321 | bool requiresVerticalScrollbarLayer() const; |
322 | bool requiresScrollCornerLayer() const; |
323 | bool updateScrollingLayers(bool scrollingLayers); |
324 | |
325 | void updateScrollOffset(ScrollOffset); |
326 | void setLocationOfScrolledContents(ScrollOffset, ScrollingLayerPositionAction); |
327 | |
328 | void updateChildClippingStrategy(bool needsDescendantsClippingLayer); |
329 | |
330 | void updateMaskingLayerGeometry(); |
331 | |
332 | void updateRootLayerConfiguration(); |
333 | |
334 | void setBackgroundLayerPaintsFixedRootBackground(bool); |
335 | |
336 | GraphicsLayerPaintingPhase paintingPhaseForPrimaryLayer() const; |
337 | |
338 | LayoutSize contentOffsetInCompositingLayer() const; |
339 | // Result is transform origin in device pixels. |
340 | FloatPoint3D computeTransformOriginForPainting(const LayoutRect& borderBox) const; |
341 | |
342 | void updateOpacity(const RenderStyle&); |
343 | void updateTransform(const RenderStyle&); |
344 | void updateFilters(const RenderStyle&); |
345 | #if ENABLE(FILTERS_LEVEL_2) |
346 | void updateBackdropFilters(const RenderStyle&); |
347 | void updateBackdropFiltersGeometry(); |
348 | #endif |
349 | #if ENABLE(CSS_COMPOSITING) |
350 | void updateBlendMode(const RenderStyle&); |
351 | #endif |
352 | void updateCustomAppearance(const RenderStyle&); |
353 | |
354 | // Return the opacity value that this layer should use for compositing. |
355 | float compositingOpacity(float rendererOpacity) const; |
356 | Color rendererBackgroundColor() const; |
357 | |
358 | bool isMainFrameRenderViewLayer() const; |
359 | |
360 | bool paintsBoxDecorations() const; |
361 | bool paintsContent(RenderLayer::PaintedContentRequest&) const; |
362 | |
363 | void updateDrawsContent(PaintedContentsInfo&); |
364 | void updateEventRegion(); |
365 | |
366 | // Returns true if this compositing layer has no visible content. |
367 | bool isSimpleContainerCompositingLayer(PaintedContentsInfo&) const; |
368 | // Returns true if this layer has content that needs to be rendered by painting into the backing store. |
369 | bool containsPaintedContent(PaintedContentsInfo&) const; |
370 | // Returns true if the RenderLayer just contains an image that we can composite directly. |
371 | bool isDirectlyCompositedImage() const; |
372 | void updateImageContents(PaintedContentsInfo&); |
373 | |
374 | void updateDirectlyCompositedBoxDecorations(PaintedContentsInfo&, bool& didUpdateContentsRect); |
375 | void updateDirectlyCompositedBackgroundColor(PaintedContentsInfo&, bool& didUpdateContentsRect); |
376 | void updateDirectlyCompositedBackgroundImage(PaintedContentsInfo&, bool& didUpdateContentsRect); |
377 | |
378 | void resetContentsRect(); |
379 | |
380 | bool isPaintDestinationForDescendantLayers(RenderLayer::PaintedContentRequest&) const; |
381 | bool hasVisibleNonCompositedDescendants() const; |
382 | |
383 | bool shouldClipCompositedBounds() const; |
384 | |
385 | bool hasTiledBackingFlatteningLayer() const { return (m_childContainmentLayer && m_isFrameLayerWithTiledBacking); } |
386 | GraphicsLayer* tileCacheFlatteningLayer() const { return m_isFrameLayerWithTiledBacking ? m_childContainmentLayer.get() : nullptr; } |
387 | |
388 | void paintIntoLayer(const GraphicsLayer*, GraphicsContext&, const IntRect& paintDirtyRect, OptionSet<PaintBehavior>, GraphicsLayerPaintingPhase); |
389 | |
390 | static CSSPropertyID graphicsLayerToCSSProperty(AnimatedPropertyID); |
391 | static AnimatedPropertyID cssToGraphicsLayerProperty(CSSPropertyID); |
392 | |
393 | bool canIssueSetNeedsDisplay() const { return !paintsIntoWindow() && !paintsIntoCompositedAncestor(); } |
394 | LayoutRect computeParentGraphicsLayerRect(RenderLayer* compositedAncestor, LayoutSize& ancestorClippingLayerOffset) const; |
395 | LayoutRect computePrimaryGraphicsLayerRect(const LayoutRect& parentGraphicsLayerRect) const; |
396 | |
397 | RenderLayer& m_owningLayer; |
398 | |
399 | // A list other layers that paint into this backing store, later than m_owningLayer in paint order. |
400 | Vector<WeakPtr<RenderLayer>> m_backingSharingLayers; |
401 | |
402 | RefPtr<GraphicsLayer> m_ancestorClippingLayer; // Only used if we are clipped by an ancestor which is not a stacking context. |
403 | RefPtr<GraphicsLayer> m_contentsContainmentLayer; // Only used if we have a background layer; takes the transform. |
404 | RefPtr<GraphicsLayer> m_graphicsLayer; |
405 | RefPtr<GraphicsLayer> m_foregroundLayer; // Only used in cases where we need to draw the foreground separately. |
406 | RefPtr<GraphicsLayer> m_backgroundLayer; // Only used in cases where we need to draw the background separately. |
407 | RefPtr<GraphicsLayer> m_childContainmentLayer; // Only used if we have clipping on a stacking context with compositing children, or if the layer has a tile cache. |
408 | RefPtr<GraphicsLayer> m_maskLayer; // Only used if we have a mask and/or clip-path. |
409 | RefPtr<GraphicsLayer> m_childClippingMaskLayer; // Only used if we have to clip child layers or accelerated contents with border radius or clip-path. |
410 | |
411 | RefPtr<GraphicsLayer> m_layerForHorizontalScrollbar; |
412 | RefPtr<GraphicsLayer> m_layerForVerticalScrollbar; |
413 | RefPtr<GraphicsLayer> m_layerForScrollCorner; |
414 | |
415 | RefPtr<GraphicsLayer> m_scrollContainerLayer; // Only used if the layer is using composited scrolling. |
416 | RefPtr<GraphicsLayer> m_scrolledContentsLayer; // Only used if the layer is using composited scrolling. |
417 | |
418 | LayoutRect m_compositedBounds; |
419 | LayoutSize m_subpixelOffsetFromRenderer; // This is the subpixel distance between the primary graphics layer and the associated renderer's bounds. |
420 | LayoutSize m_compositedBoundsOffsetFromGraphicsLayer; // This is the subpixel distance between the primary graphics layer and the render layer bounds. |
421 | |
422 | ScrollingNodeID m_viewportConstrainedNodeID { 0 }; |
423 | ScrollingNodeID m_scrollingNodeID { 0 }; |
424 | ScrollingNodeID m_frameHostingNodeID { 0 }; |
425 | ScrollingNodeID m_positioningNodeID { 0 }; |
426 | |
427 | bool m_artificiallyInflatedBounds { false }; // bounds had to be made non-zero to make transform-origin work |
428 | bool m_isMainFrameRenderViewLayer { false }; |
429 | bool m_isFrameLayerWithTiledBacking { false }; |
430 | bool m_requiresOwnBackingStore { true }; |
431 | bool m_canCompositeFilters { false }; |
432 | #if ENABLE(FILTERS_LEVEL_2) |
433 | bool m_canCompositeBackdropFilters { false }; |
434 | #endif |
435 | bool m_backgroundLayerPaintsFixedRootBackground { false }; |
436 | bool m_requiresBackgroundLayer { false }; |
437 | bool m_hasSubpixelRounding { false }; |
438 | bool m_paintsSubpixelAntialiasedText { false }; // This is for logging only. |
439 | }; |
440 | |
441 | enum CanvasCompositingStrategy { |
442 | UnacceleratedCanvas, |
443 | CanvasPaintedToLayer, |
444 | CanvasAsLayerContents |
445 | }; |
446 | CanvasCompositingStrategy canvasCompositingStrategy(const RenderObject&); |
447 | |
448 | WTF::TextStream& operator<<(WTF::TextStream&, const RenderLayerBacking&); |
449 | |
450 | } // namespace WebCore |
451 | |