1 | /* |
2 | * Copyright (c) 2012, Google Inc. All rights reserved. |
3 | * |
4 | * Redistribution and use in source and binary forms, with or without |
5 | * modification, are permitted provided that the following conditions are |
6 | * met: |
7 | * |
8 | * * Redistributions of source code must retain the above copyright |
9 | * notice, this list of conditions and the following disclaimer. |
10 | * * Redistributions in binary form must reproduce the above |
11 | * copyright notice, this list of conditions and the following disclaimer |
12 | * in the documentation and/or other materials provided with the |
13 | * distribution. |
14 | * * Neither the name of Google Inc. nor the names of its |
15 | * contributors may be used to endorse or promote products derived from |
16 | * this software without specific prior written permission. |
17 | * |
18 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
19 | * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
20 | * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
21 | * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
22 | * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
23 | * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
24 | * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
25 | * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
26 | * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
27 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
28 | * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
29 | */ |
30 | |
31 | #pragma once |
32 | |
33 | #include "FloatRect.h" |
34 | #include "IntRect.h" |
35 | #include "LayoutPoint.h" |
36 | #include "LengthBox.h" |
37 | #include <wtf/Forward.h> |
38 | |
39 | namespace WTF { |
40 | class TextStream; |
41 | } |
42 | |
43 | namespace WebCore { |
44 | |
45 | class LayoutRect { |
46 | public: |
47 | LayoutRect() { } |
48 | LayoutRect(const LayoutPoint& location, const LayoutSize& size) |
49 | : m_location(location), m_size(size) { } |
50 | LayoutRect(LayoutUnit x, LayoutUnit y, LayoutUnit width, LayoutUnit height) |
51 | : m_location(LayoutPoint(x, y)), m_size(LayoutSize(width, height)) { } |
52 | LayoutRect(const LayoutPoint& topLeft, const LayoutPoint& bottomRight) |
53 | : m_location(topLeft), m_size(LayoutSize(bottomRight.x() - topLeft.x(), bottomRight.y() - topLeft.y())) { } |
54 | LayoutRect(const FloatPoint& location, const FloatSize& size) |
55 | : m_location(location), m_size(size) { } |
56 | LayoutRect(const IntRect& rect) : m_location(rect.location()), m_size(rect.size()) { } |
57 | |
58 | WEBCORE_EXPORT explicit LayoutRect(const FloatRect&); // don't do this implicitly since it's lossy |
59 | |
60 | LayoutPoint location() const { return m_location; } |
61 | LayoutSize size() const { return m_size; } |
62 | |
63 | void setLocation(const LayoutPoint& location) { m_location = location; } |
64 | void setSize(const LayoutSize& size) { m_size = size; } |
65 | |
66 | LayoutUnit x() const { return m_location.x(); } |
67 | LayoutUnit y() const { return m_location.y(); } |
68 | LayoutUnit maxX() const { return x() + width(); } |
69 | LayoutUnit maxY() const { return y() + height(); } |
70 | LayoutUnit width() const { return m_size.width(); } |
71 | LayoutUnit height() const { return m_size.height(); } |
72 | |
73 | void setX(LayoutUnit x) { m_location.setX(x); } |
74 | void setY(LayoutUnit y) { m_location.setY(y); } |
75 | void setWidth(LayoutUnit width) { m_size.setWidth(width); } |
76 | void setHeight(LayoutUnit height) { m_size.setHeight(height); } |
77 | |
78 | bool isEmpty() const { return m_size.isEmpty(); } |
79 | |
80 | // NOTE: The result is rounded to integer values, and thus may be not the exact |
81 | // center point. |
82 | LayoutPoint center() const { return LayoutPoint(x() + width() / 2, y() + height() / 2); } |
83 | |
84 | void move(const LayoutSize& size) { m_location += size; } |
85 | void moveBy(const LayoutPoint& offset) { m_location.move(offset.x(), offset.y()); } |
86 | void move(LayoutUnit dx, LayoutUnit dy) { m_location.move(dx, dy); } |
87 | |
88 | void expand(const LayoutSize& size) { m_size += size; } |
89 | void expand(const LayoutBoxExtent& box) |
90 | { |
91 | m_location.move(-box.left(), -box.top()); |
92 | m_size.expand(box.left() + box.right(), box.top() + box.bottom()); |
93 | } |
94 | void expand(LayoutUnit dw, LayoutUnit dh) { m_size.expand(dw, dh); } |
95 | void contract(const LayoutSize& size) { m_size -= size; } |
96 | void contract(const LayoutBoxExtent& box) |
97 | { |
98 | m_location.move(box.left(), box.top()); |
99 | m_size.shrink(box.left() + box.right(), box.top() + box.bottom()); |
100 | } |
101 | void contract(LayoutUnit dw, LayoutUnit dh) { m_size.expand(-dw, -dh); } |
102 | |
103 | void shiftXEdgeTo(LayoutUnit edge) |
104 | { |
105 | LayoutUnit delta = edge - x(); |
106 | setX(edge); |
107 | setWidth(std::max<LayoutUnit>(0, width() - delta)); |
108 | } |
109 | void shiftMaxXEdgeTo(LayoutUnit edge) |
110 | { |
111 | LayoutUnit delta = edge - maxX(); |
112 | setWidth(std::max<LayoutUnit>(0, width() + delta)); |
113 | } |
114 | void shiftYEdgeTo(LayoutUnit edge) |
115 | { |
116 | LayoutUnit delta = edge - y(); |
117 | setY(edge); |
118 | setHeight(std::max<LayoutUnit>(0, height() - delta)); |
119 | } |
120 | void shiftMaxYEdgeTo(LayoutUnit edge) |
121 | { |
122 | LayoutUnit delta = edge - maxY(); |
123 | setHeight(std::max<LayoutUnit>(0, height() + delta)); |
124 | } |
125 | |
126 | LayoutPoint minXMinYCorner() const { return m_location; } // typically topLeft |
127 | LayoutPoint maxXMinYCorner() const { return LayoutPoint(m_location.x() + m_size.width(), m_location.y()); } // typically topRight |
128 | LayoutPoint minXMaxYCorner() const { return LayoutPoint(m_location.x(), m_location.y() + m_size.height()); } // typically bottomLeft |
129 | LayoutPoint maxXMaxYCorner() const { return LayoutPoint(m_location.x() + m_size.width(), m_location.y() + m_size.height()); } // typically bottomRight |
130 | bool isMaxXMaxYRepresentable() const |
131 | { |
132 | FloatRect rect = *this; |
133 | float maxX = rect.maxX(); |
134 | float maxY = rect.maxY(); |
135 | return maxX > LayoutUnit::nearlyMin() && maxX < LayoutUnit::nearlyMax() && maxY > LayoutUnit::nearlyMin() && maxY < LayoutUnit::nearlyMax(); |
136 | } |
137 | |
138 | bool intersects(const LayoutRect&) const; |
139 | WEBCORE_EXPORT bool contains(const LayoutRect&) const; |
140 | |
141 | // This checks to see if the rect contains x,y in the traditional sense. |
142 | // Equivalent to checking if the rect contains a 1x1 rect below and to the right of (px,py). |
143 | bool contains(LayoutUnit px, LayoutUnit py) const |
144 | { return px >= x() && px < maxX() && py >= y() && py < maxY(); } |
145 | bool contains(const LayoutPoint& point) const { return contains(point.x(), point.y()); } |
146 | |
147 | void intersect(const LayoutRect&); |
148 | bool edgeInclusiveIntersect(const LayoutRect&); |
149 | WEBCORE_EXPORT void unite(const LayoutRect&); |
150 | void uniteIfNonZero(const LayoutRect&); |
151 | bool checkedUnite(const LayoutRect&); |
152 | |
153 | void inflateX(LayoutUnit dx) |
154 | { |
155 | m_location.setX(m_location.x() - dx); |
156 | m_size.setWidth(m_size.width() + dx + dx); |
157 | } |
158 | void inflateY(LayoutUnit dy) |
159 | { |
160 | m_location.setY(m_location.y() - dy); |
161 | m_size.setHeight(m_size.height() + dy + dy); |
162 | } |
163 | void inflate(LayoutUnit d) { inflateX(d); inflateY(d); } |
164 | void inflate(LayoutSize size) { inflateX(size.width()); inflateY(size.height()); } |
165 | WEBCORE_EXPORT void scale(float); |
166 | void scale(float xScale, float yScale); |
167 | |
168 | LayoutRect transposedRect() const { return LayoutRect(m_location.transposedPoint(), m_size.transposedSize()); } |
169 | bool isInfinite() const; |
170 | |
171 | static LayoutRect infiniteRect() |
172 | { |
173 | // Return a rect that is slightly smaller than the true max rect to allow pixelSnapping to round up to the nearest IntRect without overflowing. |
174 | return LayoutRect(LayoutUnit::nearlyMin() / 2, LayoutUnit::nearlyMin() / 2, LayoutUnit::nearlyMax(), LayoutUnit::nearlyMax()); |
175 | } |
176 | |
177 | operator FloatRect() const { return FloatRect(m_location, m_size); } |
178 | |
179 | private: |
180 | LayoutPoint m_location; |
181 | LayoutSize m_size; |
182 | }; |
183 | |
184 | inline LayoutRect intersection(const LayoutRect& a, const LayoutRect& b) |
185 | { |
186 | LayoutRect c = a; |
187 | c.intersect(b); |
188 | return c; |
189 | } |
190 | |
191 | inline LayoutRect unionRect(const LayoutRect& a, const LayoutRect& b) |
192 | { |
193 | LayoutRect c = a; |
194 | c.unite(b); |
195 | return c; |
196 | } |
197 | |
198 | LayoutRect unionRect(const Vector<LayoutRect>&); |
199 | |
200 | inline bool operator==(const LayoutRect& a, const LayoutRect& b) |
201 | { |
202 | return a.location() == b.location() && a.size() == b.size(); |
203 | } |
204 | |
205 | inline bool operator!=(const LayoutRect& a, const LayoutRect& b) |
206 | { |
207 | return a.location() != b.location() || a.size() != b.size(); |
208 | } |
209 | |
210 | inline bool LayoutRect::isInfinite() const |
211 | { |
212 | return *this == LayoutRect::infiniteRect(); |
213 | } |
214 | |
215 | // Integral snapping functions. |
216 | inline IntRect snappedIntRect(const LayoutRect& rect) |
217 | { |
218 | return IntRect(roundedIntPoint(rect.location()), snappedIntSize(rect.size(), rect.location())); |
219 | } |
220 | |
221 | inline IntRect snappedIntRect(LayoutUnit left, LayoutUnit top, LayoutUnit width, LayoutUnit height) |
222 | { |
223 | return IntRect(IntPoint(left.round(), top.round()), snappedIntSize(LayoutSize(width, height), LayoutPoint(left, top))); |
224 | } |
225 | |
226 | inline IntRect snappedIntRect(LayoutPoint location, LayoutSize size) |
227 | { |
228 | return IntRect(roundedIntPoint(location), snappedIntSize(size, location)); |
229 | } |
230 | |
231 | WEBCORE_EXPORT IntRect enclosingIntRect(const LayoutRect&); |
232 | WEBCORE_EXPORT LayoutRect enclosingLayoutRect(const FloatRect&); |
233 | |
234 | // Device pixel snapping functions. |
235 | inline FloatRect snapRectToDevicePixels(const LayoutRect& rect, float pixelSnappingFactor) |
236 | { |
237 | return FloatRect(FloatPoint(roundToDevicePixel(rect.x(), pixelSnappingFactor), roundToDevicePixel(rect.y(), pixelSnappingFactor)), snapSizeToDevicePixel(rect.size(), rect.location(), pixelSnappingFactor)); |
238 | } |
239 | |
240 | inline FloatRect snapRectToDevicePixels(LayoutUnit x, LayoutUnit y, LayoutUnit width, LayoutUnit height, float pixelSnappingFactor) |
241 | { |
242 | return snapRectToDevicePixels(LayoutRect(x, y, width, height), pixelSnappingFactor); |
243 | } |
244 | |
245 | // FIXME: This needs to take vertical centering into account too. |
246 | inline FloatRect snapRectToDevicePixelsWithWritingDirection(const LayoutRect& rect, float deviceScaleFactor, bool ltr) |
247 | { |
248 | if (!ltr) { |
249 | FloatPoint snappedTopRight = roundPointToDevicePixels(rect.maxXMinYCorner(), deviceScaleFactor, ltr); |
250 | FloatSize snappedSize = snapSizeToDevicePixel(rect.size(), rect.maxXMinYCorner(), deviceScaleFactor); |
251 | return FloatRect(snappedTopRight.x() - snappedSize.width(), snappedTopRight.y(), snappedSize.width(), snappedSize.height()); |
252 | } |
253 | return snapRectToDevicePixels(rect, deviceScaleFactor); |
254 | } |
255 | |
256 | FloatRect encloseRectToDevicePixels(const LayoutRect&, float pixelSnappingFactor); |
257 | |
258 | WEBCORE_EXPORT WTF::TextStream& operator<<(WTF::TextStream&, const LayoutRect&); |
259 | |
260 | } // namespace WebCore |
261 | |
262 | |