1/*
2 * Copyright (C) 2019 Apple Inc. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
6 * are met:
7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 *
13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24 */
25
26#pragma once
27
28#include "SVGPropertyAnimator.h"
29#include "SVGPropertyTraits.h"
30#include "SVGValueProperty.h"
31
32namespace WebCore {
33
34template<typename PropertyType, typename AnimationFunction>
35class SVGPrimitivePropertyAnimator : public SVGPropertyAnimator<AnimationFunction> {
36 using Base = SVGPropertyAnimator<AnimationFunction>;
37 using ValuePropertyType = SVGValueProperty<PropertyType>;
38 using Base::Base;
39 using Base::applyAnimatedStylePropertyChange;
40 using Base::computeCSSPropertyValue;
41 using Base::m_attributeName;
42 using Base::m_function;
43
44public:
45 static auto create(const QualifiedName& attributeName, Ref<SVGProperty>&& property, AnimationMode animationMode, CalcMode calcMode, bool isAccumulated, bool isAdditive)
46 {
47 return std::make_unique<SVGPrimitivePropertyAnimator>(attributeName, WTFMove(property), animationMode, calcMode, isAccumulated, isAdditive);
48 }
49
50 template<typename... Arguments>
51 SVGPrimitivePropertyAnimator(const QualifiedName& attributeName, Ref<SVGProperty>&& property, Arguments&&... arguments)
52 : Base(attributeName, std::forward<Arguments>(arguments)...)
53 , m_property(static_reference_cast<ValuePropertyType>(WTFMove(property)))
54 {
55 }
56
57 void start(SVGElement* targetElement) override
58 {
59 String baseValue = computeCSSPropertyValue(targetElement, cssPropertyID(m_attributeName.localName()));
60 m_property->setValue(SVGPropertyTraits<PropertyType>::fromString(baseValue));
61 }
62
63 void animate(SVGElement* targetElement, float progress, unsigned repeatCount) override
64 {
65 PropertyType& animated = m_property->value();
66 m_function.animate(targetElement, progress, repeatCount, animated);
67 }
68
69 void apply(SVGElement* targetElement) override
70 {
71 applyAnimatedStylePropertyChange(targetElement, SVGPropertyTraits<PropertyType>::toString(m_property->value()));
72 }
73
74protected:
75 Ref<ValuePropertyType> m_property;
76};
77
78}
79