| 1 | /* |
| 2 | * Copyright (C) 2018-2019 Apple Inc. All rights reserved. |
| 3 | * |
| 4 | * Redistribution and use in source and binary forms, with or without |
| 5 | * modification, are permitted provided that the following conditions |
| 6 | * are met: |
| 7 | * 1. Redistributions of source code must retain the above copyright |
| 8 | * notice, this list of conditions and the following disclaimer. |
| 9 | * 2. Redistributions in binary form must reproduce the above copyright |
| 10 | * notice, this list of conditions and the following disclaimer in the |
| 11 | * documentation and/or other materials provided with the distribution. |
| 12 | * |
| 13 | * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| 14 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| 15 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| 16 | * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| 17 | * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| 18 | * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| 19 | * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| 20 | * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| 21 | * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 22 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 23 | * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 24 | */ |
| 25 | |
| 26 | #pragma once |
| 27 | |
| 28 | #include "SVGAnimationFunction.h" |
| 29 | |
| 30 | namespace WebCore { |
| 31 | |
| 32 | class SVGAnimationAdditiveFunction : public SVGAnimationFunction { |
| 33 | public: |
| 34 | SVGAnimationAdditiveFunction(AnimationMode animationMode, CalcMode calcMode, bool isAccumulated, bool isAdditive) |
| 35 | : SVGAnimationFunction(animationMode) |
| 36 | , m_calcMode(calcMode) |
| 37 | , m_isAccumulated(isAccumulated) |
| 38 | , m_isAdditive(isAdditive) |
| 39 | { |
| 40 | } |
| 41 | |
| 42 | void setFromAndByValues(SVGElement* targetElement, const String& from, const String& by) override |
| 43 | { |
| 44 | setFromAndToValues(targetElement, from, by); |
| 45 | addFromAndToValues(targetElement); |
| 46 | } |
| 47 | |
| 48 | void setToAtEndOfDurationValue(const String&) override |
| 49 | { |
| 50 | ASSERT_NOT_REACHED(); |
| 51 | } |
| 52 | |
| 53 | protected: |
| 54 | float animate(float progress, unsigned repeatCount, float from, float to, float toAtEndOfDuration, float animated) |
| 55 | { |
| 56 | float number; |
| 57 | if (m_calcMode == CalcMode::Discrete) |
| 58 | number = progress < 0.5 ? from : to; |
| 59 | else |
| 60 | number = (to - from) * progress + from; |
| 61 | |
| 62 | if (m_isAccumulated && repeatCount) |
| 63 | number += toAtEndOfDuration * repeatCount; |
| 64 | |
| 65 | if (m_isAdditive && m_animationMode != AnimationMode::To) |
| 66 | number += animated; |
| 67 | |
| 68 | return number; |
| 69 | } |
| 70 | |
| 71 | CalcMode m_calcMode; |
| 72 | bool m_isAccumulated; |
| 73 | bool m_isAdditive; |
| 74 | }; |
| 75 | |
| 76 | } |
| 77 | |