| 1 | /* |
| 2 | * Copyright (C) 2004, 2005, 2008 Nikolas Zimmermann <zimmermann@kde.org> |
| 3 | * Copyright (C) 2004, 2005 Rob Buis <buis@kde.org> |
| 4 | * Copyright (C) 2019 Apple Inc. All rights reserved. |
| 5 | * |
| 6 | * This library is free software; you can redistribute it and/or |
| 7 | * modify it under the terms of the GNU Library General Public |
| 8 | * License as published by the Free Software Foundation; either |
| 9 | * version 2 of the License, or (at your option) any later version. |
| 10 | * |
| 11 | * This library is distributed in the hope that it will be useful, |
| 12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| 14 | * Library General Public License for more details. |
| 15 | * |
| 16 | * You should have received a copy of the GNU Library General Public License |
| 17 | * along with this library; see the file COPYING.LIB. If not, write to |
| 18 | * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| 19 | * Boston, MA 02110-1301, USA. |
| 20 | */ |
| 21 | |
| 22 | #pragma once |
| 23 | |
| 24 | #include "FloatConversion.h" |
| 25 | #include "FloatPoint.h" |
| 26 | #include "FloatSize.h" |
| 27 | #include "SVGMatrix.h" |
| 28 | #include <wtf/HashMap.h> |
| 29 | #include <wtf/NeverDestroyed.h> |
| 30 | #include <wtf/text/StringBuilder.h> |
| 31 | |
| 32 | namespace WebCore { |
| 33 | |
| 34 | class FloatSize; |
| 35 | |
| 36 | class SVGTransformValue { |
| 37 | public: |
| 38 | enum SVGTransformType { |
| 39 | SVG_TRANSFORM_UNKNOWN = 0, |
| 40 | SVG_TRANSFORM_MATRIX = 1, |
| 41 | SVG_TRANSFORM_TRANSLATE = 2, |
| 42 | SVG_TRANSFORM_SCALE = 3, |
| 43 | SVG_TRANSFORM_ROTATE = 4, |
| 44 | SVG_TRANSFORM_SKEWX = 5, |
| 45 | SVG_TRANSFORM_SKEWY = 6 |
| 46 | }; |
| 47 | |
| 48 | enum ConstructionMode { |
| 49 | ConstructIdentityTransform, |
| 50 | ConstructZeroTransform |
| 51 | }; |
| 52 | |
| 53 | SVGTransformValue(SVGTransformType type = SVG_TRANSFORM_MATRIX, const AffineTransform& transform = { }) |
| 54 | : m_type(type) |
| 55 | , m_matrix(SVGMatrix::create(transform)) |
| 56 | { |
| 57 | } |
| 58 | |
| 59 | SVGTransformValue(const SVGTransformValue& other) |
| 60 | : m_type(other.m_type) |
| 61 | , m_matrix(SVGMatrix::create(other.matrix()->value())) |
| 62 | , m_angle(other.m_angle) |
| 63 | , m_rotationCenter(other.m_rotationCenter) |
| 64 | { |
| 65 | } |
| 66 | |
| 67 | SVGTransformValue(SVGTransformType type, Ref<SVGMatrix>&& matrix, float angle, const FloatPoint& rotationCenter) |
| 68 | : m_type(type) |
| 69 | , m_matrix(WTFMove(matrix)) |
| 70 | , m_angle(angle) |
| 71 | , m_rotationCenter(rotationCenter) |
| 72 | { |
| 73 | } |
| 74 | |
| 75 | SVGTransformValue(SVGTransformValue&& other) |
| 76 | : m_type(other.m_type) |
| 77 | , m_matrix(other.m_matrix.copyRef()) |
| 78 | , m_angle(other.m_angle) |
| 79 | , m_rotationCenter(other.m_rotationCenter) |
| 80 | { |
| 81 | } |
| 82 | |
| 83 | SVGTransformValue& operator=(const SVGTransformValue& other) |
| 84 | { |
| 85 | m_type = other.m_type; |
| 86 | m_matrix->setValue(other.m_matrix->value()); |
| 87 | m_angle = other.m_angle; |
| 88 | m_rotationCenter = other.m_rotationCenter; |
| 89 | return *this; |
| 90 | } |
| 91 | |
| 92 | SVGTransformType type() const { return m_type; } |
| 93 | const Ref<SVGMatrix>& matrix() const { return m_matrix; } |
| 94 | float angle() const { return m_angle; } |
| 95 | FloatPoint rotationCenter() const { return m_rotationCenter; } |
| 96 | |
| 97 | bool isValid() const { return m_type != SVG_TRANSFORM_UNKNOWN; } |
| 98 | |
| 99 | void setMatrix(const AffineTransform& matrix) |
| 100 | { |
| 101 | m_type = SVG_TRANSFORM_MATRIX; |
| 102 | m_angle = 0; |
| 103 | m_rotationCenter = FloatPoint(); |
| 104 | m_matrix->setValue(matrix); |
| 105 | } |
| 106 | |
| 107 | void matrixDidChange() |
| 108 | { |
| 109 | // The underlying matrix has been changed, alter the transformation type. |
| 110 | // Spec: In case the matrix object is changed directly (i.e., without using the methods on the SVGTransform interface itself) |
| 111 | // then the type of the SVGTransform changes to SVG_TRANSFORM_MATRIX. |
| 112 | m_type = SVG_TRANSFORM_MATRIX; |
| 113 | m_angle = 0; |
| 114 | m_rotationCenter = FloatPoint(); |
| 115 | } |
| 116 | |
| 117 | FloatPoint translate() const |
| 118 | { |
| 119 | return FloatPoint::narrowPrecision(m_matrix->e(), m_matrix->f()); |
| 120 | } |
| 121 | |
| 122 | void setTranslate(float tx, float ty) |
| 123 | { |
| 124 | m_type = SVG_TRANSFORM_TRANSLATE; |
| 125 | m_angle = 0; |
| 126 | m_rotationCenter = FloatPoint(); |
| 127 | |
| 128 | m_matrix->value().makeIdentity(); |
| 129 | m_matrix->value().translate(tx, ty); |
| 130 | } |
| 131 | |
| 132 | FloatSize scale() const |
| 133 | { |
| 134 | return FloatSize::narrowPrecision(m_matrix->a(), m_matrix->d()); |
| 135 | } |
| 136 | |
| 137 | void setScale(float sx, float sy) |
| 138 | { |
| 139 | m_type = SVG_TRANSFORM_SCALE; |
| 140 | m_angle = 0; |
| 141 | m_rotationCenter = FloatPoint(); |
| 142 | |
| 143 | m_matrix->value().makeIdentity(); |
| 144 | m_matrix->value().scaleNonUniform(sx, sy); |
| 145 | } |
| 146 | |
| 147 | void setRotate(float angle, float cx, float cy) |
| 148 | { |
| 149 | m_type = SVG_TRANSFORM_ROTATE; |
| 150 | m_angle = angle; |
| 151 | m_rotationCenter = FloatPoint(cx, cy); |
| 152 | |
| 153 | // TODO: toString() implementation, which can show cx, cy (need to be stored?) |
| 154 | m_matrix->value().makeIdentity(); |
| 155 | m_matrix->value().translate(cx, cy); |
| 156 | m_matrix->value().rotate(angle); |
| 157 | m_matrix->value().translate(-cx, -cy); |
| 158 | } |
| 159 | |
| 160 | void setSkewX(float angle) |
| 161 | { |
| 162 | m_type = SVG_TRANSFORM_SKEWX; |
| 163 | m_angle = angle; |
| 164 | m_rotationCenter = FloatPoint(); |
| 165 | |
| 166 | m_matrix->value().makeIdentity(); |
| 167 | m_matrix->value().skewX(angle); |
| 168 | } |
| 169 | |
| 170 | void setSkewY(float angle) |
| 171 | { |
| 172 | m_type = SVG_TRANSFORM_SKEWY; |
| 173 | m_angle = angle; |
| 174 | m_rotationCenter = FloatPoint(); |
| 175 | |
| 176 | m_matrix->value().makeIdentity(); |
| 177 | m_matrix->value().skewY(angle); |
| 178 | } |
| 179 | |
| 180 | String valueAsString() const |
| 181 | { |
| 182 | StringBuilder builder; |
| 183 | builder.append(prefixForTransfromType(m_type)); |
| 184 | switch (m_type) { |
| 185 | case SVG_TRANSFORM_UNKNOWN: |
| 186 | break; |
| 187 | case SVG_TRANSFORM_MATRIX: |
| 188 | appendMatrix(builder); |
| 189 | break; |
| 190 | case SVG_TRANSFORM_TRANSLATE: |
| 191 | appendTranslate(builder); |
| 192 | break; |
| 193 | case SVG_TRANSFORM_SCALE: |
| 194 | appendScale(builder); |
| 195 | break; |
| 196 | case SVG_TRANSFORM_ROTATE: |
| 197 | appendRotate(builder); |
| 198 | break; |
| 199 | case SVG_TRANSFORM_SKEWX: |
| 200 | appendSkewX(builder); |
| 201 | break; |
| 202 | case SVG_TRANSFORM_SKEWY: |
| 203 | appendSkewY(builder); |
| 204 | break; |
| 205 | } |
| 206 | return builder.toString(); |
| 207 | } |
| 208 | |
| 209 | static String prefixForTransfromType(SVGTransformType type) |
| 210 | { |
| 211 | switch (type) { |
| 212 | case SVG_TRANSFORM_UNKNOWN: |
| 213 | return emptyString(); |
| 214 | case SVG_TRANSFORM_MATRIX: |
| 215 | return "matrix("_s ; |
| 216 | case SVG_TRANSFORM_TRANSLATE: |
| 217 | return "translate("_s ; |
| 218 | case SVG_TRANSFORM_SCALE: |
| 219 | return "scale("_s ; |
| 220 | case SVG_TRANSFORM_ROTATE: |
| 221 | return "rotate("_s ; |
| 222 | case SVG_TRANSFORM_SKEWX: |
| 223 | return "skewX("_s ; |
| 224 | case SVG_TRANSFORM_SKEWY: |
| 225 | return "skewY("_s ; |
| 226 | } |
| 227 | ASSERT_NOT_REACHED(); |
| 228 | return emptyString(); |
| 229 | } |
| 230 | |
| 231 | private: |
| 232 | static void appendFixedPrecisionNumbers(StringBuilder& builder) |
| 233 | { |
| 234 | builder.append(')'); |
| 235 | } |
| 236 | |
| 237 | template<typename Number, typename... Numbers> |
| 238 | static void appendFixedPrecisionNumbers(StringBuilder& builder, Number number, Numbers... numbers) |
| 239 | { |
| 240 | if (builder.length() && builder[builder.length() - 1] != '(') |
| 241 | builder.append(' '); |
| 242 | builder.appendFixedPrecisionNumber(number); |
| 243 | appendFixedPrecisionNumbers(builder, numbers...); |
| 244 | } |
| 245 | |
| 246 | void appendMatrix(StringBuilder& builder) const |
| 247 | { |
| 248 | appendFixedPrecisionNumbers(builder, m_matrix->a(), m_matrix->b(), m_matrix->c(), m_matrix->d(), m_matrix->e(), m_matrix->f()); |
| 249 | } |
| 250 | |
| 251 | void appendTranslate(StringBuilder& builder) const |
| 252 | { |
| 253 | appendFixedPrecisionNumbers(builder, m_matrix->e(), m_matrix->f()); |
| 254 | } |
| 255 | |
| 256 | void appendScale(StringBuilder& builder) const |
| 257 | { |
| 258 | appendFixedPrecisionNumbers(builder, m_matrix->value().xScale(), m_matrix->value().yScale()); |
| 259 | } |
| 260 | |
| 261 | void appendRotate(StringBuilder& builder) const |
| 262 | { |
| 263 | double angleInRad = deg2rad(m_angle); |
| 264 | double cosAngle = std::cos(angleInRad); |
| 265 | double sinAngle = std::sin(angleInRad); |
| 266 | |
| 267 | float cx = narrowPrecisionToFloat(cosAngle != 1 ? (m_matrix->e() * (1 - cosAngle) - m_matrix->f() * sinAngle) / (1 - cosAngle) / 2 : 0); |
| 268 | float cy = narrowPrecisionToFloat(cosAngle != 1 ? (m_matrix->e() * sinAngle / (1 - cosAngle) + m_matrix->f()) / 2 : 0); |
| 269 | |
| 270 | if (cx || cy) |
| 271 | appendFixedPrecisionNumbers(builder, m_angle, cx, cy); |
| 272 | else |
| 273 | appendFixedPrecisionNumbers(builder, m_angle); |
| 274 | } |
| 275 | |
| 276 | void appendSkewX(StringBuilder& builder) const |
| 277 | { |
| 278 | appendFixedPrecisionNumbers(builder, m_angle); |
| 279 | } |
| 280 | |
| 281 | void appendSkewY(StringBuilder& builder) const |
| 282 | { |
| 283 | appendFixedPrecisionNumbers(builder, m_angle); |
| 284 | } |
| 285 | |
| 286 | SVGTransformType m_type { SVG_TRANSFORM_UNKNOWN }; |
| 287 | Ref<SVGMatrix> m_matrix; |
| 288 | float m_angle { 0 }; |
| 289 | FloatPoint m_rotationCenter; |
| 290 | }; |
| 291 | |
| 292 | } // namespace WebCore |
| 293 | |