1 | /* |
2 | * Copyright (C) Research In Motion Limited 2010. All rights reserved. |
3 | * Copyright (C) 2015 Apple Inc. All rights reserved. |
4 | * |
5 | * This library is free software; you can redistribute it and/or |
6 | * modify it under the terms of the GNU Library General Public |
7 | * License as published by the Free Software Foundation; either |
8 | * version 2 of the License, or (at your option) any later version. |
9 | * |
10 | * This library is distributed in the hope that it will be useful, |
11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
13 | * Library General Public License for more details. |
14 | * |
15 | * You should have received a copy of the GNU Library General Public License |
16 | * along with this library; see the file COPYING.LIB. If not, write to |
17 | * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
18 | * Boston, MA 02110-1301, USA. |
19 | */ |
20 | |
21 | #pragma once |
22 | |
23 | #include "SVGPathConsumer.h" |
24 | |
25 | namespace WebCore { |
26 | |
27 | enum FloatBlendMode { |
28 | BlendHorizontal, |
29 | BlendVertical |
30 | }; |
31 | |
32 | class SVGPathSource; |
33 | |
34 | class SVGPathBlender { |
35 | WTF_MAKE_NONCOPYABLE(SVGPathBlender); WTF_MAKE_FAST_ALLOCATED; |
36 | public: |
37 | |
38 | static bool addAnimatedPath(SVGPathSource& from, SVGPathSource& to, SVGPathConsumer&, unsigned repeatCount); |
39 | static bool blendAnimatedPath(SVGPathSource& from, SVGPathSource& to, SVGPathConsumer&, float); |
40 | |
41 | static bool canBlendPaths(SVGPathSource& from, SVGPathSource& to); |
42 | |
43 | private: |
44 | SVGPathBlender(SVGPathSource&, SVGPathSource&, SVGPathConsumer* = nullptr); |
45 | |
46 | bool canBlendPaths(); |
47 | |
48 | bool addAnimatedPath(unsigned repeatCount); |
49 | bool blendAnimatedPath(float progress); |
50 | |
51 | bool blendMoveToSegment(float progress); |
52 | bool blendLineToSegment(float progress); |
53 | bool blendLineToHorizontalSegment(float progress); |
54 | bool blendLineToVerticalSegment(float progress); |
55 | bool blendCurveToCubicSegment(float progress); |
56 | bool blendCurveToCubicSmoothSegment(float progress); |
57 | bool blendCurveToQuadraticSegment(float progress); |
58 | bool blendCurveToQuadraticSmoothSegment(float progress); |
59 | bool blendArcToSegment(float progress); |
60 | |
61 | float blendAnimatedDimensonalFloat(float from, float to, FloatBlendMode, float progress); |
62 | FloatPoint blendAnimatedFloatPoint(const FloatPoint& from, const FloatPoint& to, float progress); |
63 | |
64 | SVGPathSource& m_fromSource; |
65 | SVGPathSource& m_toSource; |
66 | SVGPathConsumer* m_consumer; // A null consumer indicates that we're just checking blendability. |
67 | |
68 | FloatPoint m_fromCurrentPoint; |
69 | FloatPoint m_toCurrentPoint; |
70 | |
71 | PathCoordinateMode m_fromMode { AbsoluteCoordinates }; |
72 | PathCoordinateMode m_toMode { AbsoluteCoordinates }; |
73 | unsigned m_addTypesCount { 0 }; |
74 | bool m_isInFirstHalfOfAnimation { false }; |
75 | }; |
76 | |
77 | } // namespace WebCore |
78 | |