| 1 | /* |
| 2 | * Copyright (C) 2006 Oliver Hunt <ojh16@student.canterbury.ac.nz> |
| 3 | * Copyright (C) 2006 Apple Inc. |
| 4 | * Copyright (C) 2007 Nikolas Zimmermann <zimmermann@kde.org> |
| 5 | * Copyright (C) Research In Motion Limited 2010. All rights reserved. |
| 6 | * Copyright (C) 2011 Torch Mobile (Beijing) CO. Ltd. All rights reserved. |
| 7 | * |
| 8 | * This library is free software; you can redistribute it and/or |
| 9 | * modify it under the terms of the GNU Library General Public |
| 10 | * License as published by the Free Software Foundation; either |
| 11 | * version 2 of the License, or (at your option) any later version. |
| 12 | * |
| 13 | * This library is distributed in the hope that it will be useful, |
| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| 16 | * Library General Public License for more details. |
| 17 | * |
| 18 | * You should have received a copy of the GNU Library General Public License |
| 19 | * along with this library; see the file COPYING.LIB. If not, write to |
| 20 | * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| 21 | * Boston, MA 02110-1301, USA. |
| 22 | */ |
| 23 | |
| 24 | #include "config.h" |
| 25 | #include "SVGRootInlineBox.h" |
| 26 | |
| 27 | #include "GraphicsContext.h" |
| 28 | #include "RenderSVGText.h" |
| 29 | #include "RenderSVGTextPath.h" |
| 30 | #include "SVGInlineFlowBox.h" |
| 31 | #include "SVGInlineTextBox.h" |
| 32 | #include "SVGNames.h" |
| 33 | #include "SVGRenderingContext.h" |
| 34 | #include "SVGTextPositioningElement.h" |
| 35 | #include <wtf/IsoMallocInlines.h> |
| 36 | |
| 37 | namespace WebCore { |
| 38 | |
| 39 | WTF_MAKE_ISO_ALLOCATED_IMPL(SVGRootInlineBox); |
| 40 | |
| 41 | SVGRootInlineBox::SVGRootInlineBox(RenderSVGText& renderSVGText) |
| 42 | : RootInlineBox(renderSVGText) |
| 43 | , m_logicalHeight(0) |
| 44 | { |
| 45 | } |
| 46 | |
| 47 | RenderSVGText& SVGRootInlineBox::renderSVGText() |
| 48 | { |
| 49 | return downcast<RenderSVGText>(blockFlow()); |
| 50 | } |
| 51 | |
| 52 | void SVGRootInlineBox::paint(PaintInfo& paintInfo, const LayoutPoint& paintOffset, LayoutUnit, LayoutUnit) |
| 53 | { |
| 54 | ASSERT(paintInfo.phase == PaintPhase::Foreground || paintInfo.phase == PaintPhase::Selection); |
| 55 | ASSERT(!paintInfo.context().paintingDisabled()); |
| 56 | |
| 57 | bool isPrinting = renderSVGText().document().printing(); |
| 58 | bool hasSelection = !isPrinting && selectionState() != RenderObject::SelectionNone; |
| 59 | bool shouldPaintSelectionHighlight = !(paintInfo.paintBehavior.contains(PaintBehavior::SkipSelectionHighlight)); |
| 60 | |
| 61 | PaintInfo childPaintInfo(paintInfo); |
| 62 | if (hasSelection && shouldPaintSelectionHighlight) { |
| 63 | for (InlineBox* child = firstChild(); child; child = child->nextOnLine()) { |
| 64 | if (is<SVGInlineTextBox>(*child)) |
| 65 | downcast<SVGInlineTextBox>(*child).paintSelectionBackground(childPaintInfo); |
| 66 | else if (is<SVGInlineFlowBox>(*child)) |
| 67 | downcast<SVGInlineFlowBox>(*child).paintSelectionBackground(childPaintInfo); |
| 68 | } |
| 69 | } |
| 70 | |
| 71 | SVGRenderingContext renderingContext(renderSVGText(), paintInfo, SVGRenderingContext::SaveGraphicsContext); |
| 72 | if (renderingContext.isRenderingPrepared()) { |
| 73 | for (InlineBox* child = firstChild(); child; child = child->nextOnLine()) |
| 74 | child->paint(paintInfo, paintOffset, 0, 0); |
| 75 | } |
| 76 | } |
| 77 | |
| 78 | void SVGRootInlineBox::computePerCharacterLayoutInformation() |
| 79 | { |
| 80 | auto& textRoot = downcast<RenderSVGText>(blockFlow()); |
| 81 | |
| 82 | Vector<SVGTextLayoutAttributes*>& layoutAttributes = textRoot.layoutAttributes(); |
| 83 | if (layoutAttributes.isEmpty()) |
| 84 | return; |
| 85 | |
| 86 | if (textRoot.needsReordering()) |
| 87 | reorderValueLists(layoutAttributes); |
| 88 | |
| 89 | // Perform SVG text layout phase two (see SVGTextLayoutEngine for details). |
| 90 | SVGTextLayoutEngine characterLayout(layoutAttributes); |
| 91 | layoutCharactersInTextBoxes(this, characterLayout); |
| 92 | |
| 93 | // Perform SVG text layout phase three (see SVGTextChunkBuilder for details). |
| 94 | characterLayout.finishLayout(); |
| 95 | |
| 96 | // Perform SVG text layout phase four |
| 97 | // Position & resize all SVGInlineText/FlowBoxes in the inline box tree, resize the root box as well as the RenderSVGText parent block. |
| 98 | FloatRect childRect; |
| 99 | layoutChildBoxes(this, &childRect); |
| 100 | layoutRootBox(childRect); |
| 101 | } |
| 102 | |
| 103 | void SVGRootInlineBox::layoutCharactersInTextBoxes(InlineFlowBox* start, SVGTextLayoutEngine& characterLayout) |
| 104 | { |
| 105 | for (InlineBox* child = start->firstChild(); child; child = child->nextOnLine()) { |
| 106 | if (is<SVGInlineTextBox>(*child)) { |
| 107 | ASSERT(is<RenderSVGInlineText>(child->renderer())); |
| 108 | characterLayout.layoutInlineTextBox(downcast<SVGInlineTextBox>(*child)); |
| 109 | } else { |
| 110 | // Skip generated content. |
| 111 | Node* node = child->renderer().node(); |
| 112 | if (!node) |
| 113 | continue; |
| 114 | |
| 115 | auto& flowBox = downcast<SVGInlineFlowBox>(*child); |
| 116 | bool isTextPath = node->hasTagName(SVGNames::textPathTag); |
| 117 | if (isTextPath) { |
| 118 | // Build text chunks for all <textPath> children, using the line layout algorithm. |
| 119 | // This is needeed as text-anchor is just an additional startOffset for text paths. |
| 120 | SVGTextLayoutEngine lineLayout(characterLayout.layoutAttributes()); |
| 121 | layoutCharactersInTextBoxes(&flowBox, lineLayout); |
| 122 | |
| 123 | characterLayout.beginTextPathLayout(downcast<RenderSVGTextPath>(child->renderer()), lineLayout); |
| 124 | } |
| 125 | |
| 126 | layoutCharactersInTextBoxes(&flowBox, characterLayout); |
| 127 | |
| 128 | if (isTextPath) |
| 129 | characterLayout.endTextPathLayout(); |
| 130 | } |
| 131 | } |
| 132 | } |
| 133 | |
| 134 | void SVGRootInlineBox::layoutChildBoxes(InlineFlowBox* start, FloatRect* childRect) |
| 135 | { |
| 136 | for (InlineBox* child = start->firstChild(); child; child = child->nextOnLine()) { |
| 137 | FloatRect boxRect; |
| 138 | if (is<SVGInlineTextBox>(*child)) { |
| 139 | ASSERT(is<RenderSVGInlineText>(child->renderer())); |
| 140 | |
| 141 | auto& textBox = downcast<SVGInlineTextBox>(*child); |
| 142 | boxRect = textBox.calculateBoundaries(); |
| 143 | textBox.setX(boxRect.x()); |
| 144 | textBox.setY(boxRect.y()); |
| 145 | textBox.setLogicalWidth(boxRect.width()); |
| 146 | textBox.setLogicalHeight(boxRect.height()); |
| 147 | } else { |
| 148 | // Skip generated content. |
| 149 | if (!child->renderer().node()) |
| 150 | continue; |
| 151 | |
| 152 | auto& flowBox = downcast<SVGInlineFlowBox>(*child); |
| 153 | layoutChildBoxes(&flowBox); |
| 154 | |
| 155 | boxRect = flowBox.calculateBoundaries(); |
| 156 | flowBox.setX(boxRect.x()); |
| 157 | flowBox.setY(boxRect.y()); |
| 158 | flowBox.setLogicalWidth(boxRect.width()); |
| 159 | flowBox.setLogicalHeight(boxRect.height()); |
| 160 | } |
| 161 | if (childRect) |
| 162 | childRect->unite(boxRect); |
| 163 | } |
| 164 | } |
| 165 | |
| 166 | void SVGRootInlineBox::layoutRootBox(const FloatRect& childRect) |
| 167 | { |
| 168 | RenderSVGText& parentBlock = renderSVGText(); |
| 169 | |
| 170 | // Finally, assign the root block position, now that all content is laid out. |
| 171 | LayoutRect boundingRect = enclosingLayoutRect(childRect); |
| 172 | parentBlock.setLocation(boundingRect.location()); |
| 173 | parentBlock.setSize(boundingRect.size()); |
| 174 | |
| 175 | // Position all children relative to the parent block. |
| 176 | for (InlineBox* child = firstChild(); child; child = child->nextOnLine()) { |
| 177 | // Skip generated content. |
| 178 | if (!child->renderer().node()) |
| 179 | continue; |
| 180 | child->adjustPosition(-childRect.x(), -childRect.y()); |
| 181 | } |
| 182 | |
| 183 | // Position ourselves. |
| 184 | setX(0); |
| 185 | setY(0); |
| 186 | setLogicalWidth(childRect.width()); |
| 187 | setLogicalHeight(childRect.height()); |
| 188 | setLineTopBottomPositions(0, boundingRect.height(), 0, boundingRect.height()); |
| 189 | } |
| 190 | |
| 191 | InlineBox* SVGRootInlineBox::closestLeafChildForPosition(const LayoutPoint& point) |
| 192 | { |
| 193 | InlineBox* firstLeaf = firstLeafChild(); |
| 194 | InlineBox* lastLeaf = lastLeafChild(); |
| 195 | if (firstLeaf == lastLeaf) |
| 196 | return firstLeaf; |
| 197 | |
| 198 | // FIXME: Check for vertical text! |
| 199 | InlineBox* closestLeaf = nullptr; |
| 200 | for (InlineBox* leaf = firstLeaf; leaf; leaf = leaf->nextLeafChild()) { |
| 201 | if (!leaf->isSVGInlineTextBox()) |
| 202 | continue; |
| 203 | if (point.y() < leaf->y()) |
| 204 | continue; |
| 205 | if (point.y() > leaf->y() + leaf->virtualLogicalHeight()) |
| 206 | continue; |
| 207 | |
| 208 | closestLeaf = leaf; |
| 209 | if (point.x() < leaf->left() + leaf->logicalWidth()) |
| 210 | return leaf; |
| 211 | } |
| 212 | |
| 213 | return closestLeaf ? closestLeaf : lastLeaf; |
| 214 | } |
| 215 | |
| 216 | bool SVGRootInlineBox::nodeAtPoint(const HitTestRequest& request, HitTestResult& result, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, LayoutUnit lineTop, LayoutUnit lineBottom, HitTestAction hitTestAction) |
| 217 | { |
| 218 | for (InlineBox* leaf = firstLeafChild(); leaf; leaf = leaf->nextLeafChild()) { |
| 219 | if (!leaf->isSVGInlineTextBox()) |
| 220 | continue; |
| 221 | if (leaf->nodeAtPoint(request, result, locationInContainer, accumulatedOffset, lineTop, lineBottom, hitTestAction)) |
| 222 | return true; |
| 223 | } |
| 224 | |
| 225 | return false; |
| 226 | } |
| 227 | |
| 228 | static inline void swapItemsInLayoutAttributes(SVGTextLayoutAttributes* firstAttributes, SVGTextLayoutAttributes* lastAttributes, unsigned firstPosition, unsigned lastPosition) |
| 229 | { |
| 230 | SVGCharacterDataMap::iterator itFirst = firstAttributes->characterDataMap().find(firstPosition + 1); |
| 231 | SVGCharacterDataMap::iterator itLast = lastAttributes->characterDataMap().find(lastPosition + 1); |
| 232 | bool firstPresent = itFirst != firstAttributes->characterDataMap().end(); |
| 233 | bool lastPresent = itLast != lastAttributes->characterDataMap().end(); |
| 234 | if (!firstPresent && !lastPresent) |
| 235 | return; |
| 236 | |
| 237 | if (firstPresent && lastPresent) { |
| 238 | std::swap(itFirst->value, itLast->value); |
| 239 | return; |
| 240 | } |
| 241 | |
| 242 | if (firstPresent && !lastPresent) { |
| 243 | lastAttributes->characterDataMap().set(lastPosition + 1, itFirst->value); |
| 244 | return; |
| 245 | } |
| 246 | |
| 247 | // !firstPresent && lastPresent |
| 248 | firstAttributes->characterDataMap().set(firstPosition + 1, itLast->value); |
| 249 | } |
| 250 | |
| 251 | static inline void findFirstAndLastAttributesInVector(Vector<SVGTextLayoutAttributes*>& attributes, RenderSVGInlineText* firstContext, RenderSVGInlineText* lastContext, |
| 252 | SVGTextLayoutAttributes*& first, SVGTextLayoutAttributes*& last) |
| 253 | { |
| 254 | first = nullptr; |
| 255 | last = nullptr; |
| 256 | |
| 257 | unsigned attributesSize = attributes.size(); |
| 258 | for (unsigned i = 0; i < attributesSize; ++i) { |
| 259 | SVGTextLayoutAttributes* current = attributes[i]; |
| 260 | if (!first && firstContext == ¤t->context()) |
| 261 | first = current; |
| 262 | if (!last && lastContext == ¤t->context()) |
| 263 | last = current; |
| 264 | if (first && last) |
| 265 | break; |
| 266 | } |
| 267 | |
| 268 | ASSERT(first); |
| 269 | ASSERT(last); |
| 270 | } |
| 271 | |
| 272 | static inline void reverseInlineBoxRangeAndValueListsIfNeeded(void* userData, Vector<InlineBox*>::iterator first, Vector<InlineBox*>::iterator last) |
| 273 | { |
| 274 | ASSERT(userData); |
| 275 | Vector<SVGTextLayoutAttributes*>& attributes = *reinterpret_cast<Vector<SVGTextLayoutAttributes*>*>(userData); |
| 276 | |
| 277 | // This is a copy of std::reverse(first, last). It additionally assures that the metrics map within the renderers belonging to the InlineBoxes are reordered as well. |
| 278 | while (true) { |
| 279 | if (first == last || first == --last) |
| 280 | return; |
| 281 | |
| 282 | if (!is<SVGInlineTextBox>(**last) || !is<SVGInlineTextBox>(**first)) { |
| 283 | InlineBox* temp = *first; |
| 284 | *first = *last; |
| 285 | *last = temp; |
| 286 | ++first; |
| 287 | continue; |
| 288 | } |
| 289 | |
| 290 | auto& firstTextBox = downcast<SVGInlineTextBox>(**first); |
| 291 | auto& lastTextBox = downcast<SVGInlineTextBox>(**last); |
| 292 | |
| 293 | // Reordering is only necessary for BiDi text that is _absolutely_ positioned. |
| 294 | if (firstTextBox.len() == 1 && firstTextBox.len() == lastTextBox.len()) { |
| 295 | RenderSVGInlineText& firstContext = firstTextBox.renderer(); |
| 296 | RenderSVGInlineText& lastContext = lastTextBox.renderer(); |
| 297 | |
| 298 | SVGTextLayoutAttributes* firstAttributes = nullptr; |
| 299 | SVGTextLayoutAttributes* lastAttributes = nullptr; |
| 300 | findFirstAndLastAttributesInVector(attributes, &firstContext, &lastContext, firstAttributes, lastAttributes); |
| 301 | swapItemsInLayoutAttributes(firstAttributes, lastAttributes, firstTextBox.start(), lastTextBox.start()); |
| 302 | } |
| 303 | |
| 304 | InlineBox* temp = *first; |
| 305 | *first = *last; |
| 306 | *last = temp; |
| 307 | |
| 308 | ++first; |
| 309 | } |
| 310 | } |
| 311 | |
| 312 | void SVGRootInlineBox::reorderValueLists(Vector<SVGTextLayoutAttributes*>& attributes) |
| 313 | { |
| 314 | Vector<InlineBox*> leafBoxesInLogicalOrder; |
| 315 | collectLeafBoxesInLogicalOrder(leafBoxesInLogicalOrder, reverseInlineBoxRangeAndValueListsIfNeeded, &attributes); |
| 316 | } |
| 317 | |
| 318 | } // namespace WebCore |
| 319 | |