| 1 | /* |
| 2 | * Copyright (C) Research In Motion Limited 2011. All rights reserved. |
| 3 | * |
| 4 | * This library is free software; you can redistribute it and/or |
| 5 | * modify it under the terms of the GNU Library General Public |
| 6 | * License as published by the Free Software Foundation; either |
| 7 | * version 2 of the License, or (at your option) any later version. |
| 8 | * |
| 9 | * This library is distributed in the hope that it will be useful, |
| 10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| 12 | * Library General Public License for more details. |
| 13 | * |
| 14 | * You should have received a copy of the GNU Library General Public License |
| 15 | * along with this library; see the file COPYING.LIB. If not, write to |
| 16 | * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| 17 | * Boston, MA 02110-1301, USA. |
| 18 | */ |
| 19 | |
| 20 | #include "config.h" |
| 21 | #include "SVGPathData.h" |
| 22 | |
| 23 | #include "Path.h" |
| 24 | #include "RenderElement.h" |
| 25 | #include "RenderStyle.h" |
| 26 | #include "SVGCircleElement.h" |
| 27 | #include "SVGEllipseElement.h" |
| 28 | #include "SVGLengthContext.h" |
| 29 | #include "SVGLineElement.h" |
| 30 | #include "SVGNames.h" |
| 31 | #include "SVGPathElement.h" |
| 32 | #include "SVGPathUtilities.h" |
| 33 | #include "SVGPoint.h" |
| 34 | #include "SVGPointList.h" |
| 35 | #include "SVGPolygonElement.h" |
| 36 | #include "SVGPolylineElement.h" |
| 37 | #include "SVGRectElement.h" |
| 38 | #include <wtf/HashMap.h> |
| 39 | |
| 40 | namespace WebCore { |
| 41 | |
| 42 | static Path pathFromCircleElement(const SVGElement& element) |
| 43 | { |
| 44 | ASSERT(is<SVGCircleElement>(element)); |
| 45 | |
| 46 | RenderElement* renderer = element.renderer(); |
| 47 | if (!renderer) |
| 48 | return { }; |
| 49 | |
| 50 | Path path; |
| 51 | auto& style = renderer->style(); |
| 52 | SVGLengthContext lengthContext(&element); |
| 53 | float r = lengthContext.valueForLength(style.svgStyle().r()); |
| 54 | if (r > 0) { |
| 55 | float cx = lengthContext.valueForLength(style.svgStyle().cx(), LengthModeWidth); |
| 56 | float cy = lengthContext.valueForLength(style.svgStyle().cy(), LengthModeHeight); |
| 57 | path.addEllipse(FloatRect(cx - r, cy - r, r * 2, r * 2)); |
| 58 | } |
| 59 | return path; |
| 60 | } |
| 61 | |
| 62 | static Path pathFromEllipseElement(const SVGElement& element) |
| 63 | { |
| 64 | RenderElement* renderer = element.renderer(); |
| 65 | if (!renderer) |
| 66 | return { }; |
| 67 | |
| 68 | auto& style = renderer->style(); |
| 69 | SVGLengthContext lengthContext(&element); |
| 70 | float rx = lengthContext.valueForLength(style.svgStyle().rx(), LengthModeWidth); |
| 71 | if (rx <= 0) |
| 72 | return { }; |
| 73 | |
| 74 | float ry = lengthContext.valueForLength(style.svgStyle().ry(), LengthModeHeight); |
| 75 | if (ry <= 0) |
| 76 | return { }; |
| 77 | |
| 78 | Path path; |
| 79 | float cx = lengthContext.valueForLength(style.svgStyle().cx(), LengthModeWidth); |
| 80 | float cy = lengthContext.valueForLength(style.svgStyle().cy(), LengthModeHeight); |
| 81 | path.addEllipse(FloatRect(cx - rx, cy - ry, rx * 2, ry * 2)); |
| 82 | return path; |
| 83 | } |
| 84 | |
| 85 | static Path pathFromLineElement(const SVGElement& element) |
| 86 | { |
| 87 | Path path; |
| 88 | const auto& line = downcast<SVGLineElement>(element); |
| 89 | |
| 90 | SVGLengthContext lengthContext(&element); |
| 91 | path.moveTo(FloatPoint(line.x1().value(lengthContext), line.y1().value(lengthContext))); |
| 92 | path.addLineTo(FloatPoint(line.x2().value(lengthContext), line.y2().value(lengthContext))); |
| 93 | return path; |
| 94 | } |
| 95 | |
| 96 | static Path pathFromPathElement(const SVGElement& element) |
| 97 | { |
| 98 | return downcast<SVGPathElement>(element).path(); |
| 99 | } |
| 100 | |
| 101 | static Path pathFromPolygonElement(const SVGElement& element) |
| 102 | { |
| 103 | auto& points = downcast<SVGPolygonElement>(element).points().items(); |
| 104 | if (points.isEmpty()) |
| 105 | return { }; |
| 106 | |
| 107 | Path path; |
| 108 | path.moveTo(points.first()->value()); |
| 109 | |
| 110 | unsigned size = points.size(); |
| 111 | for (unsigned i = 1; i < size; ++i) |
| 112 | path.addLineTo(points.at(i)->value()); |
| 113 | |
| 114 | path.closeSubpath(); |
| 115 | return path; |
| 116 | } |
| 117 | |
| 118 | static Path pathFromPolylineElement(const SVGElement& element) |
| 119 | { |
| 120 | auto& points = downcast<SVGPolylineElement>(element).points().items(); |
| 121 | if (points.isEmpty()) |
| 122 | return { }; |
| 123 | |
| 124 | Path path; |
| 125 | path.moveTo(points.first()->value()); |
| 126 | |
| 127 | unsigned size = points.size(); |
| 128 | for (unsigned i = 1; i < size; ++i) |
| 129 | path.addLineTo(points.at(i)->value()); |
| 130 | return path; |
| 131 | } |
| 132 | |
| 133 | static Path pathFromRectElement(const SVGElement& element) |
| 134 | { |
| 135 | RenderElement* renderer = element.renderer(); |
| 136 | if (!renderer) |
| 137 | return { }; |
| 138 | |
| 139 | auto& style = renderer->style(); |
| 140 | SVGLengthContext lengthContext(&element); |
| 141 | float width = lengthContext.valueForLength(style.width(), LengthModeWidth); |
| 142 | if (width <= 0) |
| 143 | return { }; |
| 144 | |
| 145 | float height = lengthContext.valueForLength(style.height(), LengthModeHeight); |
| 146 | if (height <= 0) |
| 147 | return { }; |
| 148 | |
| 149 | Path path; |
| 150 | float x = lengthContext.valueForLength(style.svgStyle().x(), LengthModeWidth); |
| 151 | float y = lengthContext.valueForLength(style.svgStyle().y(), LengthModeHeight); |
| 152 | float rx = lengthContext.valueForLength(style.svgStyle().rx(), LengthModeWidth); |
| 153 | float ry = lengthContext.valueForLength(style.svgStyle().ry(), LengthModeHeight); |
| 154 | bool hasRx = rx > 0; |
| 155 | bool hasRy = ry > 0; |
| 156 | if (hasRx || hasRy) { |
| 157 | if (!hasRx) |
| 158 | rx = ry; |
| 159 | else if (!hasRy) |
| 160 | ry = rx; |
| 161 | // FIXME: We currently enforce using beziers here, as at least on CoreGraphics/Lion, as |
| 162 | // the native method uses a different line dash origin, causing svg/custom/dashOrigin.svg to fail. |
| 163 | // See bug https://bugs.webkit.org/show_bug.cgi?id=79932 which tracks this issue. |
| 164 | path.addRoundedRect(FloatRect(x, y, width, height), FloatSize(rx, ry), Path::PreferBezierRoundedRect); |
| 165 | return path; |
| 166 | } |
| 167 | |
| 168 | path.addRect(FloatRect(x, y, width, height)); |
| 169 | return path; |
| 170 | } |
| 171 | |
| 172 | Path pathFromGraphicsElement(const SVGElement* element) |
| 173 | { |
| 174 | ASSERT(element); |
| 175 | |
| 176 | typedef Path (*PathFromFunction)(const SVGElement&); |
| 177 | static HashMap<AtomicStringImpl*, PathFromFunction>* map = 0; |
| 178 | if (!map) { |
| 179 | map = new HashMap<AtomicStringImpl*, PathFromFunction>; |
| 180 | map->set(SVGNames::circleTag->localName().impl(), pathFromCircleElement); |
| 181 | map->set(SVGNames::ellipseTag->localName().impl(), pathFromEllipseElement); |
| 182 | map->set(SVGNames::lineTag->localName().impl(), pathFromLineElement); |
| 183 | map->set(SVGNames::pathTag->localName().impl(), pathFromPathElement); |
| 184 | map->set(SVGNames::polygonTag->localName().impl(), pathFromPolygonElement); |
| 185 | map->set(SVGNames::polylineTag->localName().impl(), pathFromPolylineElement); |
| 186 | map->set(SVGNames::rectTag->localName().impl(), pathFromRectElement); |
| 187 | } |
| 188 | |
| 189 | if (PathFromFunction pathFromFunction = map->get(element->localName().impl())) |
| 190 | return (*pathFromFunction)(*element); |
| 191 | |
| 192 | return { }; |
| 193 | } |
| 194 | |
| 195 | } // namespace WebCore |
| 196 | |