| 1 | /* |
| 2 | * Copyright (C) Research In Motion Limited 2009-2010. All rights reserved. |
| 3 | * |
| 4 | * This library is free software; you can redistribute it and/or |
| 5 | * modify it under the terms of the GNU Library General Public |
| 6 | * License as published by the Free Software Foundation; either |
| 7 | * version 2 of the License, or (at your option) any later version. |
| 8 | * |
| 9 | * This library is distributed in the hope that it will be useful, |
| 10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| 12 | * Library General Public License for more details. |
| 13 | * |
| 14 | * You should have received a copy of the GNU Library General Public License |
| 15 | * along with this library; see the file COPYING.LIB. If not, write to |
| 16 | * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| 17 | * Boston, MA 02110-1301, USA. |
| 18 | */ |
| 19 | |
| 20 | #pragma once |
| 21 | |
| 22 | #include "ImageBuffer.h" |
| 23 | #include "RenderSVGResourceContainer.h" |
| 24 | #include "SVGMaskElement.h" |
| 25 | #include "SVGUnitTypes.h" |
| 26 | |
| 27 | #include <wtf/HashMap.h> |
| 28 | |
| 29 | namespace WebCore { |
| 30 | |
| 31 | class GraphicsContext; |
| 32 | |
| 33 | struct MaskerData { |
| 34 | std::unique_ptr<ImageBuffer> maskImage; |
| 35 | }; |
| 36 | |
| 37 | class RenderSVGResourceMasker final : public RenderSVGResourceContainer { |
| 38 | WTF_MAKE_ISO_ALLOCATED(RenderSVGResourceMasker); |
| 39 | public: |
| 40 | RenderSVGResourceMasker(SVGMaskElement&, RenderStyle&&); |
| 41 | virtual ~RenderSVGResourceMasker(); |
| 42 | |
| 43 | SVGMaskElement& maskElement() const { return downcast<SVGMaskElement>(RenderSVGResourceContainer::element()); } |
| 44 | |
| 45 | void removeAllClientsFromCache(bool markForInvalidation = true) override; |
| 46 | void removeClientFromCache(RenderElement&, bool markForInvalidation = true) override; |
| 47 | bool applyResource(RenderElement&, const RenderStyle&, GraphicsContext*&, OptionSet<RenderSVGResourceMode>) override; |
| 48 | FloatRect resourceBoundingBox(const RenderObject&) override; |
| 49 | |
| 50 | SVGUnitTypes::SVGUnitType maskUnits() const { return maskElement().maskUnits(); } |
| 51 | SVGUnitTypes::SVGUnitType maskContentUnits() const { return maskElement().maskContentUnits(); } |
| 52 | |
| 53 | RenderSVGResourceType resourceType() const override { return MaskerResourceType; } |
| 54 | |
| 55 | private: |
| 56 | void element() const = delete; |
| 57 | |
| 58 | const char* renderName() const override { return "RenderSVGResourceMasker" ; } |
| 59 | |
| 60 | bool drawContentIntoMaskImage(MaskerData*, ColorSpace, RenderObject*); |
| 61 | void calculateMaskContentRepaintRect(); |
| 62 | |
| 63 | FloatRect m_maskContentBoundaries; |
| 64 | HashMap<RenderObject*, std::unique_ptr<MaskerData>> m_masker; |
| 65 | }; |
| 66 | |
| 67 | } |
| 68 | |
| 69 | SPECIALIZE_TYPE_TRAITS_RENDER_SVG_RESOURCE(RenderSVGResourceMasker, MaskerResourceType) |
| 70 | |