1 | /* |
2 | * Copyright (C) Research In Motion Limited 2009-2010. All rights reserved. |
3 | * |
4 | * This library is free software; you can redistribute it and/or |
5 | * modify it under the terms of the GNU Library General Public |
6 | * License as published by the Free Software Foundation; either |
7 | * version 2 of the License, or (at your option) any later version. |
8 | * |
9 | * This library is distributed in the hope that it will be useful, |
10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
12 | * Library General Public License for more details. |
13 | * |
14 | * You should have received a copy of the GNU Library General Public License |
15 | * along with this library; see the file COPYING.LIB. If not, write to |
16 | * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
17 | * Boston, MA 02110-1301, USA. |
18 | */ |
19 | |
20 | #pragma once |
21 | |
22 | #include "RenderSVGResourceContainer.h" |
23 | #include "SVGClipPathElement.h" |
24 | #include "SVGUnitTypes.h" |
25 | |
26 | #include <wtf/HashMap.h> |
27 | |
28 | namespace WebCore { |
29 | |
30 | class GraphicsContext; |
31 | class ImageBuffer; |
32 | |
33 | typedef std::unique_ptr<ImageBuffer> ClipperMaskImage; |
34 | |
35 | class RenderSVGResourceClipper final : public RenderSVGResourceContainer { |
36 | WTF_MAKE_ISO_ALLOCATED(RenderSVGResourceClipper); |
37 | public: |
38 | RenderSVGResourceClipper(SVGClipPathElement&, RenderStyle&&); |
39 | virtual ~RenderSVGResourceClipper(); |
40 | |
41 | SVGClipPathElement& clipPathElement() const { return downcast<SVGClipPathElement>(nodeForNonAnonymous()); } |
42 | |
43 | void removeAllClientsFromCache(bool markForInvalidation = true) override; |
44 | void removeClientFromCache(RenderElement&, bool markForInvalidation = true) override; |
45 | |
46 | bool applyResource(RenderElement&, const RenderStyle&, GraphicsContext*&, OptionSet<RenderSVGResourceMode>) override; |
47 | // clipPath can be clipped too, but don't have a boundingBox or repaintRect. So we can't call |
48 | // applyResource directly and use the rects from the object, since they are empty for RenderSVGResources |
49 | // FIXME: We made applyClippingToContext public because we cannot call applyResource on HTML elements (it asserts on RenderObject::objectBoundingBox) |
50 | bool applyClippingToContext(RenderElement&, const FloatRect&, const FloatRect&, GraphicsContext&); |
51 | FloatRect resourceBoundingBox(const RenderObject&) override; |
52 | |
53 | RenderSVGResourceType resourceType() const override { return ClipperResourceType; } |
54 | |
55 | bool hitTestClipContent(const FloatRect&, const FloatPoint&); |
56 | |
57 | SVGUnitTypes::SVGUnitType clipPathUnits() const { return clipPathElement().clipPathUnits(); } |
58 | |
59 | protected: |
60 | bool selfNeedsClientInvalidation() const override { return (everHadLayout() || m_clipper.size()) && selfNeedsLayout(); } |
61 | |
62 | private: |
63 | void element() const = delete; |
64 | |
65 | const char* renderName() const override { return "RenderSVGResourceClipper" ; } |
66 | bool isSVGResourceClipper() const override { return true; } |
67 | |
68 | bool pathOnlyClipping(GraphicsContext&, const AffineTransform&, const FloatRect&); |
69 | bool drawContentIntoMaskImage(const ClipperMaskImage&, const FloatRect& objectBoundingBox); |
70 | void calculateClipContentRepaintRect(); |
71 | ClipperMaskImage& addRendererToClipper(const RenderObject&); |
72 | |
73 | FloatRect m_clipBoundaries; |
74 | HashMap<const RenderObject*, ClipperMaskImage> m_clipper; |
75 | }; |
76 | |
77 | } |
78 | |
79 | SPECIALIZE_TYPE_TRAITS_BEGIN(WebCore::RenderSVGResourceClipper) |
80 | static bool isType(const WebCore::RenderObject& renderer) { return renderer.isSVGResourceClipper(); } |
81 | static bool isType(const WebCore::RenderSVGResource& resource) { return resource.resourceType() == WebCore::ClipperResourceType; } |
82 | SPECIALIZE_TYPE_TRAITS_END() |
83 | |