| 1 | /* |
| 2 | * Copyright (C) 2011 University of Szeged |
| 3 | * Copyright (C) 2011 Renata Hodovan <reni@webkit.org> |
| 4 | * All rights reserved. |
| 5 | * |
| 6 | * Redistribution and use in source and binary forms, with or without |
| 7 | * modification, are permitted provided that the following conditions |
| 8 | * are met: |
| 9 | * 1. Redistributions of source code must retain the above copyright |
| 10 | * notice, this list of conditions and the following disclaimer. |
| 11 | * 2. Redistributions in binary form must reproduce the above copyright |
| 12 | * notice, this list of conditions and the following disclaimer in the |
| 13 | * documentation and/or other materials provided with the distribution. |
| 14 | * |
| 15 | * THIS SOFTWARE IS PROVIDED BY UNIVERSITY OF SZEGED ``AS IS'' AND ANY |
| 16 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| 17 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| 18 | * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL UNIVERSITY OF SZEGED OR |
| 19 | * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| 20 | * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| 21 | * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| 22 | * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| 23 | * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 25 | * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 26 | */ |
| 27 | |
| 28 | #include "config.h" |
| 29 | #include "RenderSVGRect.h" |
| 30 | |
| 31 | #include <wtf/IsoMallocInlines.h> |
| 32 | |
| 33 | namespace WebCore { |
| 34 | |
| 35 | WTF_MAKE_ISO_ALLOCATED_IMPL(RenderSVGRect); |
| 36 | |
| 37 | RenderSVGRect::RenderSVGRect(SVGRectElement& element, RenderStyle&& style) |
| 38 | : RenderSVGShape(element, WTFMove(style)) |
| 39 | , m_usePathFallback(false) |
| 40 | { |
| 41 | } |
| 42 | |
| 43 | RenderSVGRect::~RenderSVGRect() = default; |
| 44 | |
| 45 | SVGRectElement& RenderSVGRect::rectElement() const |
| 46 | { |
| 47 | return downcast<SVGRectElement>(RenderSVGShape::graphicsElement()); |
| 48 | } |
| 49 | |
| 50 | void RenderSVGRect::updateShapeFromElement() |
| 51 | { |
| 52 | // Before creating a new object we need to clear the cached bounding box |
| 53 | // to avoid using garbage. |
| 54 | m_fillBoundingBox = FloatRect(); |
| 55 | m_innerStrokeRect = FloatRect(); |
| 56 | m_outerStrokeRect = FloatRect(); |
| 57 | clearPath(); |
| 58 | m_usePathFallback = false; |
| 59 | |
| 60 | SVGLengthContext lengthContext(&rectElement()); |
| 61 | FloatSize boundingBoxSize(lengthContext.valueForLength(style().width(), LengthModeWidth), lengthContext.valueForLength(style().height(), LengthModeHeight)); |
| 62 | |
| 63 | // Element is invalid if either dimension is negative. |
| 64 | if (boundingBoxSize.width() < 0 || boundingBoxSize.height() < 0) |
| 65 | return; |
| 66 | |
| 67 | // Rendering enabled? Spec: "A value of zero disables rendering of the element." |
| 68 | if (!boundingBoxSize.isEmpty()) { |
| 69 | if (rectElement().rx().value(lengthContext) > 0 || rectElement().ry().value(lengthContext) > 0 || hasNonScalingStroke()) { |
| 70 | // Fall back to RenderSVGShape |
| 71 | RenderSVGShape::updateShapeFromElement(); |
| 72 | m_usePathFallback = true; |
| 73 | return; |
| 74 | } |
| 75 | } |
| 76 | |
| 77 | m_fillBoundingBox = FloatRect(FloatPoint(lengthContext.valueForLength(style().svgStyle().x(), LengthModeWidth), |
| 78 | lengthContext.valueForLength(style().svgStyle().y(), LengthModeHeight)), |
| 79 | boundingBoxSize); |
| 80 | |
| 81 | // To decide if the stroke contains a point we create two rects which represent the inner and |
| 82 | // the outer stroke borders. A stroke contains the point, if the point is between them. |
| 83 | m_innerStrokeRect = m_fillBoundingBox; |
| 84 | m_outerStrokeRect = m_fillBoundingBox; |
| 85 | |
| 86 | if (style().svgStyle().hasStroke()) { |
| 87 | float strokeWidth = this->strokeWidth(); |
| 88 | m_innerStrokeRect.inflate(-strokeWidth / 2); |
| 89 | m_outerStrokeRect.inflate(strokeWidth / 2); |
| 90 | } |
| 91 | |
| 92 | m_strokeBoundingBox = m_outerStrokeRect; |
| 93 | |
| 94 | #if USE(CG) |
| 95 | // CoreGraphics can inflate the stroke by 1px when drawing a rectangle with antialiasing disabled at non-integer coordinates, we need to compensate. |
| 96 | if (style().svgStyle().shapeRendering() == ShapeRendering::CrispEdges) |
| 97 | m_strokeBoundingBox.inflate(1); |
| 98 | #endif |
| 99 | } |
| 100 | |
| 101 | void RenderSVGRect::fillShape(GraphicsContext& context) const |
| 102 | { |
| 103 | if (m_usePathFallback) { |
| 104 | RenderSVGShape::fillShape(context); |
| 105 | return; |
| 106 | } |
| 107 | |
| 108 | #if USE(CG) |
| 109 | // FIXME: CG implementation of GraphicsContextCG::fillRect has an own |
| 110 | // shadow drawing method, which draws an extra shadow. |
| 111 | // This is a workaround for switching off the extra shadow. |
| 112 | // https://bugs.webkit.org/show_bug.cgi?id=68899 |
| 113 | if (context.hasShadow()) { |
| 114 | GraphicsContextStateSaver stateSaver(context); |
| 115 | context.clearShadow(); |
| 116 | context.fillRect(m_fillBoundingBox); |
| 117 | return; |
| 118 | } |
| 119 | #endif |
| 120 | |
| 121 | context.fillRect(m_fillBoundingBox); |
| 122 | } |
| 123 | |
| 124 | void RenderSVGRect::strokeShape(GraphicsContext& context) const |
| 125 | { |
| 126 | if (!style().hasVisibleStroke()) |
| 127 | return; |
| 128 | |
| 129 | if (m_usePathFallback) { |
| 130 | RenderSVGShape::strokeShape(context); |
| 131 | return; |
| 132 | } |
| 133 | |
| 134 | context.strokeRect(m_fillBoundingBox, strokeWidth()); |
| 135 | } |
| 136 | |
| 137 | bool RenderSVGRect::shapeDependentStrokeContains(const FloatPoint& point, PointCoordinateSpace pointCoordinateSpace) |
| 138 | { |
| 139 | // The optimized contains code below does not support non-smooth strokes so we need |
| 140 | // to fall back to RenderSVGShape::shapeDependentStrokeContains in these cases. |
| 141 | if (m_usePathFallback || !hasSmoothStroke()) { |
| 142 | if (!hasPath()) |
| 143 | RenderSVGShape::updateShapeFromElement(); |
| 144 | return RenderSVGShape::shapeDependentStrokeContains(point, pointCoordinateSpace); |
| 145 | } |
| 146 | |
| 147 | return m_outerStrokeRect.contains(point, FloatRect::InsideOrOnStroke) && !m_innerStrokeRect.contains(point, FloatRect::InsideButNotOnStroke); |
| 148 | } |
| 149 | |
| 150 | bool RenderSVGRect::shapeDependentFillContains(const FloatPoint& point, const WindRule fillRule) const |
| 151 | { |
| 152 | if (m_usePathFallback) |
| 153 | return RenderSVGShape::shapeDependentFillContains(point, fillRule); |
| 154 | return m_fillBoundingBox.contains(point.x(), point.y()); |
| 155 | } |
| 156 | |
| 157 | bool RenderSVGRect::isRenderingDisabled() const |
| 158 | { |
| 159 | // A width or height of zero disables rendering for the element, and results in an empty bounding box. |
| 160 | return m_fillBoundingBox.isEmpty(); |
| 161 | } |
| 162 | |
| 163 | } |
| 164 | |