1 | /* |
2 | * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved. |
3 | * |
4 | * Redistribution and use in source and binary forms, with or without |
5 | * modification, are permitted provided that the following conditions |
6 | * are met: |
7 | * |
8 | * 1. Redistributions of source code must retain the above |
9 | * copyright notice, this list of conditions and the following |
10 | * disclaimer. |
11 | * 2. Redistributions in binary form must reproduce the above |
12 | * copyright notice, this list of conditions and the following |
13 | * disclaimer in the documentation and/or other materials |
14 | * provided with the distribution. |
15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
17 | * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
18 | * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS |
19 | * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE |
20 | * COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, |
21 | * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
22 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
23 | * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) |
24 | * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, |
25 | * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
26 | * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED |
27 | * OF THE POSSIBILITY OF SUCH DAMAGE. |
28 | */ |
29 | |
30 | #include "config.h" |
31 | #include "RectangleShape.h" |
32 | |
33 | #include <wtf/MathExtras.h> |
34 | |
35 | namespace WebCore { |
36 | |
37 | static inline float ellipseXIntercept(float y, float rx, float ry) |
38 | { |
39 | ASSERT(ry > 0); |
40 | return rx * sqrt(1 - (y * y) / (ry * ry)); |
41 | } |
42 | |
43 | FloatRect RectangleShape::shapeMarginBounds() const |
44 | { |
45 | ASSERT(shapeMargin() >= 0); |
46 | if (!shapeMargin()) |
47 | return m_bounds; |
48 | |
49 | float boundsX = x() - shapeMargin(); |
50 | float boundsY = y() - shapeMargin(); |
51 | float boundsWidth = width() + shapeMargin() * 2; |
52 | float boundsHeight = height() + shapeMargin() * 2; |
53 | return FloatRect(boundsX, boundsY, boundsWidth, boundsHeight); |
54 | } |
55 | |
56 | LineSegment RectangleShape::getExcludedInterval(LayoutUnit logicalTop, LayoutUnit logicalHeight) const |
57 | { |
58 | const FloatRect& bounds = shapeMarginBounds(); |
59 | if (bounds.isEmpty()) |
60 | return LineSegment(); |
61 | |
62 | float y1 = logicalTop; |
63 | float y2 = logicalTop + logicalHeight; |
64 | |
65 | if (y2 < bounds.y() || y1 >= bounds.maxY()) |
66 | return LineSegment(); |
67 | |
68 | float x1 = bounds.x(); |
69 | float x2 = bounds.maxX(); |
70 | |
71 | float marginRadiusX = rx() + shapeMargin(); |
72 | float marginRadiusY = ry() + shapeMargin(); |
73 | |
74 | if (marginRadiusY > 0) { |
75 | if (y2 < bounds.y() + marginRadiusY) { |
76 | float yi = y2 - bounds.y() - marginRadiusY; |
77 | float xi = ellipseXIntercept(yi, marginRadiusX, marginRadiusY); |
78 | x1 = bounds.x() + marginRadiusX - xi; |
79 | x2 = bounds.maxX() - marginRadiusX + xi; |
80 | } else if (y1 > bounds.maxY() - marginRadiusY) { |
81 | float yi = y1 - (bounds.maxY() - marginRadiusY); |
82 | float xi = ellipseXIntercept(yi, marginRadiusX, marginRadiusY); |
83 | x1 = bounds.x() + marginRadiusX - xi; |
84 | x2 = bounds.maxX() - marginRadiusX + xi; |
85 | } |
86 | } |
87 | |
88 | return LineSegment(x1, x2); |
89 | } |
90 | |
91 | void RectangleShape::buildDisplayPaths(DisplayPaths& paths) const |
92 | { |
93 | paths.shape.addRoundedRect(m_bounds, FloatSize(m_radii.width(), m_radii.height()), Path::PreferBezierRoundedRect); |
94 | if (shapeMargin()) |
95 | paths.marginShape.addRoundedRect(shapeMarginBounds(), FloatSize(m_radii.width() + shapeMargin(), m_radii.height() + shapeMargin()), Path::PreferBezierRoundedRect); |
96 | } |
97 | |
98 | } // namespace WebCore |
99 | |