| 1 | /* |
| 2 | * Copyright (C) 2009 Alex Milowski (alex@milowski.com). All rights reserved. |
| 3 | * Copyright (C) 2010 François Sausset (sausset@gmail.com). All rights reserved. |
| 4 | * Copyright (C) 2016 Igalia S.L. |
| 5 | * |
| 6 | * Redistribution and use in source and binary forms, with or without |
| 7 | * modification, are permitted provided that the following conditions |
| 8 | * are met: |
| 9 | * 1. Redistributions of source code must retain the above copyright |
| 10 | * notice, this list of conditions and the following disclaimer. |
| 11 | * 2. Redistributions in binary form must reproduce the above copyright |
| 12 | * notice, this list of conditions and the following disclaimer in the |
| 13 | * documentation and/or other materials provided with the distribution. |
| 14 | * |
| 15 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| 16 | * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| 17 | * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| 18 | * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| 19 | * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| 20 | * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| 21 | * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| 22 | * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| 23 | * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 25 | * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 26 | */ |
| 27 | |
| 28 | #pragma once |
| 29 | |
| 30 | #if ENABLE(MATHML) |
| 31 | |
| 32 | #include "MathMLFractionElement.h" |
| 33 | #include "RenderMathMLBlock.h" |
| 34 | |
| 35 | namespace WebCore { |
| 36 | |
| 37 | class MathMLFractionElement; |
| 38 | |
| 39 | class RenderMathMLFraction final : public RenderMathMLBlock { |
| 40 | WTF_MAKE_ISO_ALLOCATED(RenderMathMLFraction); |
| 41 | public: |
| 42 | RenderMathMLFraction(MathMLFractionElement&, RenderStyle&&); |
| 43 | |
| 44 | LayoutUnit defaultLineThickness() const; |
| 45 | LayoutUnit lineThickness() const; |
| 46 | float relativeLineThickness() const; |
| 47 | |
| 48 | private: |
| 49 | bool isRenderMathMLFraction() const final { return true; } |
| 50 | const char* renderName() const final { return "RenderMathMLFraction" ; } |
| 51 | |
| 52 | void computePreferredLogicalWidths() final; |
| 53 | void layoutBlock(bool relayoutChildren, LayoutUnit pageLogicalHeight = 0_lu) final; |
| 54 | Optional<int> firstLineBaseline() const final; |
| 55 | void paint(PaintInfo&, const LayoutPoint&) final; |
| 56 | RenderMathMLOperator* unembellishedOperator() const final; |
| 57 | |
| 58 | MathMLFractionElement& element() const { return static_cast<MathMLFractionElement&>(nodeForNonAnonymous()); } |
| 59 | |
| 60 | bool isValid() const; |
| 61 | RenderBox& numerator() const; |
| 62 | RenderBox& denominator() const; |
| 63 | LayoutUnit horizontalOffset(RenderBox&, MathMLFractionElement::FractionAlignment) const; |
| 64 | struct FractionParameters { |
| 65 | LayoutUnit numeratorGapMin; |
| 66 | LayoutUnit denominatorGapMin; |
| 67 | LayoutUnit numeratorMinShiftUp; |
| 68 | LayoutUnit denominatorMinShiftDown; |
| 69 | }; |
| 70 | FractionParameters fractionParameters() const; |
| 71 | struct StackParameters { |
| 72 | LayoutUnit gapMin; |
| 73 | LayoutUnit topShiftUp; |
| 74 | LayoutUnit bottomShiftDown; |
| 75 | }; |
| 76 | StackParameters stackParameters() const; |
| 77 | LayoutUnit ascentOverHorizontalAxis() const; |
| 78 | }; |
| 79 | |
| 80 | } // namespace WebCore |
| 81 | |
| 82 | SPECIALIZE_TYPE_TRAITS_RENDER_OBJECT(RenderMathMLFraction, isRenderMathMLFraction()) |
| 83 | |
| 84 | #endif // ENABLE(MATHML) |
| 85 | |