| 1 | /* |
| 2 | * (C) 1999 Lars Knoll (knoll@kde.org) |
| 3 | * (C) 2000 Dirk Mueller (mueller@kde.org) |
| 4 | * Copyright (C) 2004-2017 Apple Inc. All rights reserved. |
| 5 | * |
| 6 | * This library is free software; you can redistribute it and/or |
| 7 | * modify it under the terms of the GNU Library General Public |
| 8 | * License as published by the Free Software Foundation; either |
| 9 | * version 2 of the License, or (at your option) any later version. |
| 10 | * |
| 11 | * This library is distributed in the hope that it will be useful, |
| 12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| 14 | * Library General Public License for more details. |
| 15 | * |
| 16 | * You should have received a copy of the GNU Library General Public License |
| 17 | * along with this library; see the file COPYING.LIB. If not, write to |
| 18 | * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| 19 | * Boston, MA 02110-1301, USA. |
| 20 | * |
| 21 | */ |
| 22 | |
| 23 | #include "config.h" |
| 24 | #include "TextDecorationPainter.h" |
| 25 | |
| 26 | #include "FilterOperations.h" |
| 27 | #include "FontCascade.h" |
| 28 | #include "GraphicsContext.h" |
| 29 | #include "HTMLAnchorElement.h" |
| 30 | #include "HTMLFontElement.h" |
| 31 | #include "InlineTextBoxStyle.h" |
| 32 | #include "RenderBlock.h" |
| 33 | #include "RenderStyle.h" |
| 34 | #include "RenderText.h" |
| 35 | #include "ShadowData.h" |
| 36 | #include "TextRun.h" |
| 37 | |
| 38 | namespace WebCore { |
| 39 | |
| 40 | static void adjustStepToDecorationLength(float& step, float& controlPointDistance, float length) |
| 41 | { |
| 42 | ASSERT(step > 0); |
| 43 | |
| 44 | if (length <= 0) |
| 45 | return; |
| 46 | |
| 47 | unsigned stepCount = static_cast<unsigned>(length / step); |
| 48 | |
| 49 | // Each Bezier curve starts at the same pixel that the previous one |
| 50 | // ended. We need to subtract (stepCount - 1) pixels when calculating the |
| 51 | // length covered to account for that. |
| 52 | float uncoveredLength = length - (stepCount * step - (stepCount - 1)); |
| 53 | float adjustment = uncoveredLength / stepCount; |
| 54 | step += adjustment; |
| 55 | controlPointDistance += adjustment; |
| 56 | } |
| 57 | |
| 58 | /* |
| 59 | * Draw one cubic Bezier curve and repeat the same pattern long the the decoration's axis. |
| 60 | * The start point (p1), controlPoint1, controlPoint2 and end point (p2) of the Bezier curve |
| 61 | * form a diamond shape: |
| 62 | * |
| 63 | * step |
| 64 | * |-----------| |
| 65 | * |
| 66 | * controlPoint1 |
| 67 | * + |
| 68 | * |
| 69 | * |
| 70 | * . . |
| 71 | * . . |
| 72 | * . . |
| 73 | * (x1, y1) p1 + . + p2 (x2, y2) - <--- Decoration's axis |
| 74 | * . . | |
| 75 | * . . | |
| 76 | * . . | controlPointDistance |
| 77 | * | |
| 78 | * | |
| 79 | * + - |
| 80 | * controlPoint2 |
| 81 | * |
| 82 | * |-----------| |
| 83 | * step |
| 84 | */ |
| 85 | static void strokeWavyTextDecoration(GraphicsContext& context, const FloatRect& rect, float fontSize) |
| 86 | { |
| 87 | FloatPoint p1 = rect.minXMinYCorner(); |
| 88 | FloatPoint p2 = rect.maxXMinYCorner(); |
| 89 | context.adjustLineToPixelBoundaries(p1, p2, rect.height(), context.strokeStyle()); |
| 90 | |
| 91 | Path path; |
| 92 | path.moveTo(p1); |
| 93 | |
| 94 | auto wavyStrokeParameters = getWavyStrokeParameters(fontSize); |
| 95 | |
| 96 | ASSERT(p1.y() == p2.y()); |
| 97 | |
| 98 | float yAxis = p1.y(); |
| 99 | float x1 = std::min(p1.x(), p2.x()); |
| 100 | float x2 = std::max(p1.x(), p2.x()); |
| 101 | |
| 102 | adjustStepToDecorationLength(wavyStrokeParameters.step, wavyStrokeParameters.controlPointDistance, x2 - x1); |
| 103 | FloatPoint controlPoint1(0, yAxis + wavyStrokeParameters.controlPointDistance); |
| 104 | FloatPoint controlPoint2(0, yAxis - wavyStrokeParameters.controlPointDistance); |
| 105 | |
| 106 | for (float x = x1; x + 2 * wavyStrokeParameters.step <= x2;) { |
| 107 | controlPoint1.setX(x + wavyStrokeParameters.step); |
| 108 | controlPoint2.setX(x + wavyStrokeParameters.step); |
| 109 | x += 2 * wavyStrokeParameters.step; |
| 110 | path.addBezierCurveTo(controlPoint1, controlPoint2, FloatPoint(x, yAxis)); |
| 111 | } |
| 112 | |
| 113 | context.setShouldAntialias(true); |
| 114 | auto strokeThickness = context.strokeThickness(); |
| 115 | context.setStrokeThickness(rect.height()); |
| 116 | context.strokePath(path); |
| 117 | context.setStrokeThickness(strokeThickness); |
| 118 | } |
| 119 | |
| 120 | static bool compareTuples(std::pair<float, float> l, std::pair<float, float> r) |
| 121 | { |
| 122 | return l.first < r.first; |
| 123 | } |
| 124 | |
| 125 | static DashArray translateIntersectionPointsToSkipInkBoundaries(const DashArray& intersections, float dilationAmount, float totalWidth) |
| 126 | { |
| 127 | ASSERT(!(intersections.size() % 2)); |
| 128 | |
| 129 | // Step 1: Make pairs so we can sort based on range starting-point. We dilate the ranges in this step as well. |
| 130 | Vector<std::pair<float, float>> tuples; |
| 131 | for (auto i = intersections.begin(); i != intersections.end(); i++, i++) |
| 132 | tuples.append(std::make_pair(*i - dilationAmount, *(i + 1) + dilationAmount)); |
| 133 | std::sort(tuples.begin(), tuples.end(), &compareTuples); |
| 134 | |
| 135 | // Step 2: Deal with intersecting ranges. |
| 136 | Vector<std::pair<float, float>> intermediateTuples; |
| 137 | if (tuples.size() >= 2) { |
| 138 | intermediateTuples.append(*tuples.begin()); |
| 139 | for (auto i = tuples.begin() + 1; i != tuples.end(); i++) { |
| 140 | float& firstEnd = intermediateTuples.last().second; |
| 141 | float secondStart = i->first; |
| 142 | float secondEnd = i->second; |
| 143 | if (secondStart <= firstEnd && secondEnd <= firstEnd) { |
| 144 | // Ignore this range completely |
| 145 | } else if (secondStart <= firstEnd) |
| 146 | firstEnd = secondEnd; |
| 147 | else |
| 148 | intermediateTuples.append(*i); |
| 149 | } |
| 150 | } else |
| 151 | intermediateTuples = tuples; |
| 152 | |
| 153 | // Step 3: Output the space between the ranges, but only if the space warrants an underline. |
| 154 | float previous = 0; |
| 155 | DashArray result; |
| 156 | for (const auto& tuple : intermediateTuples) { |
| 157 | if (tuple.first - previous > dilationAmount) { |
| 158 | result.append(previous); |
| 159 | result.append(tuple.first); |
| 160 | } |
| 161 | previous = tuple.second; |
| 162 | } |
| 163 | if (totalWidth - previous > dilationAmount) { |
| 164 | result.append(previous); |
| 165 | result.append(totalWidth); |
| 166 | } |
| 167 | |
| 168 | return result; |
| 169 | } |
| 170 | |
| 171 | static StrokeStyle textDecorationStyleToStrokeStyle(TextDecorationStyle decorationStyle) |
| 172 | { |
| 173 | StrokeStyle strokeStyle = SolidStroke; |
| 174 | switch (decorationStyle) { |
| 175 | case TextDecorationStyle::Solid: |
| 176 | strokeStyle = SolidStroke; |
| 177 | break; |
| 178 | case TextDecorationStyle::Double: |
| 179 | strokeStyle = DoubleStroke; |
| 180 | break; |
| 181 | case TextDecorationStyle::Dotted: |
| 182 | strokeStyle = DottedStroke; |
| 183 | break; |
| 184 | case TextDecorationStyle::Dashed: |
| 185 | strokeStyle = DashedStroke; |
| 186 | break; |
| 187 | case TextDecorationStyle::Wavy: |
| 188 | strokeStyle = WavyStroke; |
| 189 | break; |
| 190 | } |
| 191 | |
| 192 | return strokeStyle; |
| 193 | } |
| 194 | |
| 195 | bool TextDecorationPainter::Styles::operator==(const Styles& other) const |
| 196 | { |
| 197 | return underlineColor == other.underlineColor && overlineColor == other.overlineColor && linethroughColor == other.linethroughColor |
| 198 | && underlineStyle == other.underlineStyle && overlineStyle == other.overlineStyle && linethroughStyle == other.linethroughStyle; |
| 199 | } |
| 200 | |
| 201 | TextDecorationPainter::TextDecorationPainter(GraphicsContext& context, OptionSet<TextDecoration> decorations, const RenderText& renderer, bool isFirstLine, const FontCascade& font, Optional<Styles> styles) |
| 202 | : m_context { context } |
| 203 | , m_decorations { decorations } |
| 204 | , m_wavyOffset { wavyOffsetFromDecoration() } |
| 205 | , m_isPrinting { renderer.document().printing() } |
| 206 | , m_font { font } |
| 207 | , m_styles { styles ? *WTFMove(styles) : stylesForRenderer(renderer, decorations, isFirstLine, PseudoId::None) } |
| 208 | , m_lineStyle { isFirstLine ? renderer.firstLineStyle() : renderer.style() } |
| 209 | { |
| 210 | } |
| 211 | |
| 212 | void TextDecorationPainter::paintTextDecoration(const TextRun& textRun, const FloatPoint& textOrigin, const FloatPoint& boxOrigin) |
| 213 | { |
| 214 | const auto& fontMetrics = m_lineStyle.fontMetrics(); |
| 215 | float textDecorationThickness = m_lineStyle.textDecorationThickness().resolve(m_lineStyle.computedFontSize(), fontMetrics); |
| 216 | FloatPoint localOrigin = boxOrigin; |
| 217 | |
| 218 | auto paintDecoration = [&] (TextDecoration decoration, TextDecorationStyle style, const Color& color, const FloatRect& rect) { |
| 219 | m_context.setStrokeColor(color); |
| 220 | |
| 221 | auto strokeStyle = textDecorationStyleToStrokeStyle(style); |
| 222 | |
| 223 | if (style == TextDecorationStyle::Wavy) |
| 224 | strokeWavyTextDecoration(m_context, rect, m_lineStyle.computedFontPixelSize()); |
| 225 | else if (decoration == TextDecoration::Underline || decoration == TextDecoration::Overline) { |
| 226 | if ((m_lineStyle.textDecorationSkip() == TextDecorationSkip::Ink || m_lineStyle.textDecorationSkip() == TextDecorationSkip::Auto) && m_isHorizontal) { |
| 227 | if (!m_context.paintingDisabled()) { |
| 228 | FloatRect underlineBoundingBox = m_context.computeUnderlineBoundsForText(rect, m_isPrinting); |
| 229 | DashArray intersections = m_font.dashesForIntersectionsWithRect(textRun, textOrigin, underlineBoundingBox); |
| 230 | DashArray boundaries = translateIntersectionPointsToSkipInkBoundaries(intersections, underlineBoundingBox.height(), rect.width()); |
| 231 | ASSERT(!(boundaries.size() % 2)); |
| 232 | // We don't use underlineBoundingBox here because drawLinesForText() will run computeUnderlineBoundsForText() internally. |
| 233 | m_context.drawLinesForText(rect.location(), rect.height(), boundaries, m_isPrinting, style == TextDecorationStyle::Double, strokeStyle); |
| 234 | } |
| 235 | } else { |
| 236 | // FIXME: Need to support text-decoration-skip: none. |
| 237 | m_context.drawLineForText(rect, m_isPrinting, style == TextDecorationStyle::Double, strokeStyle); |
| 238 | } |
| 239 | } else { |
| 240 | ASSERT(decoration == TextDecoration::LineThrough); |
| 241 | m_context.drawLineForText(rect, m_isPrinting, style == TextDecorationStyle::Double, strokeStyle); |
| 242 | } |
| 243 | }; |
| 244 | |
| 245 | bool areLinesOpaque = !m_isPrinting && (!m_decorations.contains(TextDecoration::Underline) || m_styles.underlineColor.isOpaque()) |
| 246 | && (!m_decorations.contains(TextDecoration::Overline) || m_styles.overlineColor.isOpaque()) |
| 247 | && (!m_decorations.contains(TextDecoration::LineThrough) || m_styles.linethroughColor.isOpaque()); |
| 248 | |
| 249 | int = 0; |
| 250 | bool clipping = !areLinesOpaque && m_shadow && m_shadow->next(); |
| 251 | if (clipping) { |
| 252 | FloatRect clipRect(localOrigin, FloatSize(m_width, fontMetrics.ascent() + 2)); |
| 253 | for (const ShadowData* shadow = m_shadow; shadow; shadow = shadow->next()) { |
| 254 | int shadowExtent = shadow->paintingExtent(); |
| 255 | FloatRect shadowRect(localOrigin, FloatSize(m_width, fontMetrics.ascent() + 2)); |
| 256 | shadowRect.inflate(shadowExtent); |
| 257 | int shadowX = m_isHorizontal ? shadow->x() : shadow->y(); |
| 258 | int shadowY = m_isHorizontal ? shadow->y() : -shadow->x(); |
| 259 | shadowRect.move(shadowX, shadowY); |
| 260 | clipRect.unite(shadowRect); |
| 261 | extraOffset = std::max(extraOffset, std::max(0, shadowY) + shadowExtent); |
| 262 | } |
| 263 | m_context.save(); |
| 264 | m_context.clip(clipRect); |
| 265 | extraOffset += fontMetrics.ascent() + 2; |
| 266 | localOrigin.move(0, extraOffset); |
| 267 | } |
| 268 | |
| 269 | const ShadowData* shadow = m_shadow; |
| 270 | do { |
| 271 | if (shadow) { |
| 272 | if (!shadow->next()) { |
| 273 | // The last set of lines paints normally inside the clip. |
| 274 | localOrigin.move(0, -extraOffset); |
| 275 | extraOffset = 0; |
| 276 | } |
| 277 | int shadowX = m_isHorizontal ? shadow->x() : shadow->y(); |
| 278 | int shadowY = m_isHorizontal ? shadow->y() : -shadow->x(); |
| 279 | |
| 280 | Color shadowColor = shadow->color(); |
| 281 | if (m_shadowColorFilter) |
| 282 | m_shadowColorFilter->transformColor(shadowColor); |
| 283 | m_context.setShadow(FloatSize(shadowX, shadowY - extraOffset), shadow->radius(), shadowColor); |
| 284 | shadow = shadow->next(); |
| 285 | } |
| 286 | |
| 287 | // These decorations should match the visual overflows computed in visualOverflowForDecorations(). |
| 288 | if (m_decorations.contains(TextDecoration::Underline)) { |
| 289 | float textDecorationBaseFontSize = 16; |
| 290 | auto defaultGap = m_lineStyle.computedFontSize() / textDecorationBaseFontSize; |
| 291 | float offset = computeUnderlineOffset(m_lineStyle.textUnderlinePosition(), m_lineStyle.textUnderlineOffset(), m_lineStyle.fontMetrics(), m_inlineTextBox, defaultGap); |
| 292 | float wavyOffset = m_styles.underlineStyle == TextDecorationStyle::Wavy ? m_wavyOffset : 0; |
| 293 | FloatRect rect(localOrigin, FloatSize(m_width, textDecorationThickness)); |
| 294 | rect.move(0, offset + wavyOffset); |
| 295 | paintDecoration(TextDecoration::Underline, m_styles.underlineStyle, m_styles.underlineColor, rect); |
| 296 | } |
| 297 | if (m_decorations.contains(TextDecoration::Overline)) { |
| 298 | float wavyOffset = m_styles.overlineStyle == TextDecorationStyle::Wavy ? m_wavyOffset : 0; |
| 299 | FloatRect rect(localOrigin, FloatSize(m_width, textDecorationThickness)); |
| 300 | float autoTextDecorationThickness = TextDecorationThickness::createWithAuto().resolve(m_lineStyle.computedFontSize(), fontMetrics); |
| 301 | rect.move(0, autoTextDecorationThickness - textDecorationThickness - wavyOffset); |
| 302 | paintDecoration(TextDecoration::Overline, m_styles.overlineStyle, m_styles.overlineColor, rect); |
| 303 | } |
| 304 | if (m_decorations.contains(TextDecoration::LineThrough)) { |
| 305 | FloatRect rect(localOrigin, FloatSize(m_width, textDecorationThickness)); |
| 306 | float autoTextDecorationThickness = TextDecorationThickness::createWithAuto().resolve(m_lineStyle.computedFontSize(), fontMetrics); |
| 307 | auto center = 2 * fontMetrics.floatAscent() / 3 + autoTextDecorationThickness / 2; |
| 308 | rect.move(0, center - textDecorationThickness / 2); |
| 309 | paintDecoration(TextDecoration::LineThrough, m_styles.linethroughStyle, m_styles.linethroughColor, rect); |
| 310 | } |
| 311 | } while (shadow); |
| 312 | |
| 313 | if (clipping) |
| 314 | m_context.restore(); |
| 315 | else if (m_shadow) |
| 316 | m_context.clearShadow(); |
| 317 | } |
| 318 | |
| 319 | static Color decorationColor(const RenderStyle& style) |
| 320 | { |
| 321 | // Check for text decoration color first. |
| 322 | Color result = style.visitedDependentColorWithColorFilter(CSSPropertyTextDecorationColor); |
| 323 | if (result.isValid()) |
| 324 | return result; |
| 325 | if (style.hasPositiveStrokeWidth()) { |
| 326 | // Prefer stroke color if possible but not if it's fully transparent. |
| 327 | result = style.computedStrokeColor(); |
| 328 | if (result.isVisible()) |
| 329 | return result; |
| 330 | } |
| 331 | |
| 332 | return style.visitedDependentColorWithColorFilter(CSSPropertyWebkitTextFillColor); |
| 333 | } |
| 334 | |
| 335 | static void collectStylesForRenderer(TextDecorationPainter::Styles& result, const RenderObject& renderer, OptionSet<TextDecoration> remainingDecorations, bool firstLineStyle, PseudoId pseudoId) |
| 336 | { |
| 337 | auto = [&] (const RenderStyle& style, OptionSet<TextDecoration> decorations) { |
| 338 | auto color = decorationColor(style); |
| 339 | auto decorationStyle = style.textDecorationStyle(); |
| 340 | |
| 341 | if (decorations.contains(TextDecoration::Underline)) { |
| 342 | remainingDecorations.remove(TextDecoration::Underline); |
| 343 | result.underlineColor = color; |
| 344 | result.underlineStyle = decorationStyle; |
| 345 | } |
| 346 | if (decorations.contains(TextDecoration::Overline)) { |
| 347 | remainingDecorations.remove(TextDecoration::Overline); |
| 348 | result.overlineColor = color; |
| 349 | result.overlineStyle = decorationStyle; |
| 350 | } |
| 351 | if (decorations.contains(TextDecoration::LineThrough)) { |
| 352 | remainingDecorations.remove(TextDecoration::LineThrough); |
| 353 | result.linethroughColor = color; |
| 354 | result.linethroughStyle = decorationStyle; |
| 355 | } |
| 356 | |
| 357 | }; |
| 358 | |
| 359 | auto styleForRenderer = [&] (const RenderObject& renderer) -> const RenderStyle& { |
| 360 | if (pseudoId != PseudoId::None && renderer.style().hasPseudoStyle(pseudoId)) { |
| 361 | if (is<RenderText>(renderer)) |
| 362 | return *downcast<RenderText>(renderer).getCachedPseudoStyle(pseudoId); |
| 363 | return *downcast<RenderElement>(renderer).getCachedPseudoStyle(pseudoId); |
| 364 | } |
| 365 | return firstLineStyle ? renderer.firstLineStyle() : renderer.style(); |
| 366 | }; |
| 367 | |
| 368 | auto* current = &renderer; |
| 369 | do { |
| 370 | const auto& style = styleForRenderer(*current); |
| 371 | extractDecorations(style, style.textDecoration()); |
| 372 | |
| 373 | if (current->isRubyText()) |
| 374 | return; |
| 375 | |
| 376 | current = current->parent(); |
| 377 | if (current && current->isAnonymousBlock() && downcast<RenderBlock>(*current).continuation()) |
| 378 | current = downcast<RenderBlock>(*current).continuation(); |
| 379 | |
| 380 | if (remainingDecorations.isEmpty()) |
| 381 | break; |
| 382 | |
| 383 | } while (current && !is<HTMLAnchorElement>(current->node()) && !is<HTMLFontElement>(current->node())); |
| 384 | |
| 385 | // If we bailed out, use the element we bailed out at (typically a <font> or <a> element). |
| 386 | if (!remainingDecorations.isEmpty() && current) |
| 387 | extractDecorations(styleForRenderer(*current), remainingDecorations); |
| 388 | } |
| 389 | |
| 390 | auto TextDecorationPainter::stylesForRenderer(const RenderObject& renderer, OptionSet<TextDecoration> requestedDecorations, bool firstLineStyle, PseudoId pseudoId) -> Styles |
| 391 | { |
| 392 | Styles result; |
| 393 | collectStylesForRenderer(result, renderer, requestedDecorations, false, pseudoId); |
| 394 | if (firstLineStyle) |
| 395 | collectStylesForRenderer(result, renderer, requestedDecorations, true, pseudoId); |
| 396 | return result; |
| 397 | } |
| 398 | |
| 399 | } // namespace WebCore |
| 400 | |