1 | /* |
2 | * Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). |
3 | * |
4 | * This library is free software; you can redistribute it and/or |
5 | * modify it under the terms of the GNU Library General Public |
6 | * License as published by the Free Software Foundation; either |
7 | * version 2 of the License, or (at your option) any later version. |
8 | * |
9 | * This library is distributed in the hope that it will be useful, |
10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
12 | * Library General Public License for more details. |
13 | * |
14 | * You should have received a copy of the GNU Library General Public License |
15 | * along with this library; see the file COPYING.LIB. If not, write to |
16 | * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
17 | * Boston, MA 02110-1301, USA. |
18 | * |
19 | */ |
20 | |
21 | #include "config.h" |
22 | #include "RenderProgress.h" |
23 | |
24 | #include "HTMLProgressElement.h" |
25 | #include "RenderTheme.h" |
26 | #include <wtf/IsoMallocInlines.h> |
27 | #include <wtf/RefPtr.h> |
28 | |
29 | namespace WebCore { |
30 | |
31 | WTF_MAKE_ISO_ALLOCATED_IMPL(RenderProgress); |
32 | |
33 | RenderProgress::RenderProgress(HTMLElement& element, RenderStyle&& style) |
34 | : RenderBlockFlow(element, WTFMove(style)) |
35 | , m_position(HTMLProgressElement::InvalidPosition) |
36 | , m_animationTimer(*this, &RenderProgress::animationTimerFired) |
37 | { |
38 | } |
39 | |
40 | RenderProgress::~RenderProgress() = default; |
41 | |
42 | void RenderProgress::updateFromElement() |
43 | { |
44 | HTMLProgressElement* element = progressElement(); |
45 | if (m_position == element->position()) |
46 | return; |
47 | m_position = element->position(); |
48 | |
49 | updateAnimationState(); |
50 | repaint(); |
51 | RenderBlockFlow::updateFromElement(); |
52 | } |
53 | |
54 | RenderBox::LogicalExtentComputedValues RenderProgress::computeLogicalHeight(LayoutUnit logicalHeight, LayoutUnit logicalTop) const |
55 | { |
56 | auto computedValues = RenderBox::computeLogicalHeight(logicalHeight, logicalTop); |
57 | LayoutRect frame = frameRect(); |
58 | if (isHorizontalWritingMode()) |
59 | frame.setHeight(computedValues.m_extent); |
60 | else |
61 | frame.setWidth(computedValues.m_extent); |
62 | IntSize frameSize = theme().progressBarRectForBounds(*this, snappedIntRect(frame)).size(); |
63 | computedValues.m_extent = isHorizontalWritingMode() ? frameSize.height() : frameSize.width(); |
64 | return computedValues; |
65 | } |
66 | |
67 | double RenderProgress::animationProgress() const |
68 | { |
69 | return m_animating ? (fmod((MonotonicTime::now() - m_animationStartTime).seconds(), m_animationDuration.seconds()) / m_animationDuration.seconds()) : 0; |
70 | } |
71 | |
72 | bool RenderProgress::isDeterminate() const |
73 | { |
74 | return (HTMLProgressElement::IndeterminatePosition != position() |
75 | && HTMLProgressElement::InvalidPosition != position()); |
76 | } |
77 | |
78 | void RenderProgress::animationTimerFired() |
79 | { |
80 | repaint(); |
81 | if (!m_animationTimer.isActive() && m_animating) |
82 | m_animationTimer.startOneShot(m_animationRepeatInterval); |
83 | } |
84 | |
85 | void RenderProgress::updateAnimationState() |
86 | { |
87 | m_animationDuration = theme().animationDurationForProgressBar(*this); |
88 | m_animationRepeatInterval = theme().animationRepeatIntervalForProgressBar(*this); |
89 | |
90 | bool animating = style().hasAppearance() && m_animationDuration > 0_s; |
91 | if (animating == m_animating) |
92 | return; |
93 | |
94 | m_animating = animating; |
95 | if (m_animating) { |
96 | m_animationStartTime = MonotonicTime::now(); |
97 | m_animationTimer.startOneShot(m_animationRepeatInterval); |
98 | } else |
99 | m_animationTimer.stop(); |
100 | } |
101 | |
102 | HTMLProgressElement* RenderProgress::progressElement() const |
103 | { |
104 | if (!element()) |
105 | return nullptr; |
106 | |
107 | if (is<HTMLProgressElement>(*element())) |
108 | return downcast<HTMLProgressElement>(element()); |
109 | |
110 | ASSERT(element()->shadowHost()); |
111 | return downcast<HTMLProgressElement>(element()->shadowHost()); |
112 | } |
113 | |
114 | } // namespace WebCore |
115 | |
116 | |