| 1 | /* |
| 2 | * Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). |
| 3 | * |
| 4 | * This library is free software; you can redistribute it and/or |
| 5 | * modify it under the terms of the GNU Library General Public |
| 6 | * License as published by the Free Software Foundation; either |
| 7 | * version 2 of the License, or (at your option) any later version. |
| 8 | * |
| 9 | * This library is distributed in the hope that it will be useful, |
| 10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| 12 | * Library General Public License for more details. |
| 13 | * |
| 14 | * You should have received a copy of the GNU Library General Public License |
| 15 | * along with this library; see the file COPYING.LIB. If not, write to |
| 16 | * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| 17 | * Boston, MA 02110-1301, USA. |
| 18 | * |
| 19 | */ |
| 20 | |
| 21 | #pragma once |
| 22 | |
| 23 | #include "RenderBlockFlow.h" |
| 24 | |
| 25 | namespace WebCore { |
| 26 | |
| 27 | class HTMLProgressElement; |
| 28 | |
| 29 | class RenderProgress final : public RenderBlockFlow { |
| 30 | WTF_MAKE_ISO_ALLOCATED(RenderProgress); |
| 31 | public: |
| 32 | RenderProgress(HTMLElement&, RenderStyle&&); |
| 33 | virtual ~RenderProgress(); |
| 34 | |
| 35 | double position() const { return m_position; } |
| 36 | double animationProgress() const; |
| 37 | MonotonicTime animationStartTime() const { return m_animationStartTime; } |
| 38 | |
| 39 | bool isDeterminate() const; |
| 40 | void updateFromElement() override; |
| 41 | |
| 42 | HTMLProgressElement* progressElement() const; |
| 43 | |
| 44 | private: |
| 45 | const char* renderName() const override { return "RenderProgress" ; } |
| 46 | bool isProgress() const override { return true; } |
| 47 | LogicalExtentComputedValues computeLogicalHeight(LayoutUnit logicalHeight, LayoutUnit logicalTop) const override; |
| 48 | |
| 49 | void animationTimerFired(); |
| 50 | void updateAnimationState(); |
| 51 | |
| 52 | double m_position; |
| 53 | MonotonicTime m_animationStartTime; |
| 54 | Seconds m_animationRepeatInterval { 0_s }; |
| 55 | Seconds m_animationDuration { 0_s }; |
| 56 | bool m_animating { false }; |
| 57 | Timer m_animationTimer; |
| 58 | }; |
| 59 | |
| 60 | } // namespace WebCore |
| 61 | |
| 62 | SPECIALIZE_TYPE_TRAITS_RENDER_OBJECT(RenderProgress, isProgress()) |
| 63 | |