1/*
2 * Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
3 *
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Library General Public
6 * License as published by the Free Software Foundation; either
7 * version 2 of the License, or (at your option) any later version.
8 *
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Library General Public License for more details.
13 *
14 * You should have received a copy of the GNU Library General Public License
15 * along with this library; see the file COPYING.LIB. If not, write to
16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
17 * Boston, MA 02110-1301, USA.
18 *
19 */
20
21#pragma once
22
23#include "RenderBlockFlow.h"
24
25namespace WebCore {
26
27class HTMLProgressElement;
28
29class RenderProgress final : public RenderBlockFlow {
30 WTF_MAKE_ISO_ALLOCATED(RenderProgress);
31public:
32 RenderProgress(HTMLElement&, RenderStyle&&);
33 virtual ~RenderProgress();
34
35 double position() const { return m_position; }
36 double animationProgress() const;
37 MonotonicTime animationStartTime() const { return m_animationStartTime; }
38
39 bool isDeterminate() const;
40 void updateFromElement() override;
41
42 HTMLProgressElement* progressElement() const;
43
44private:
45 const char* renderName() const override { return "RenderProgress"; }
46 bool isProgress() const override { return true; }
47 LogicalExtentComputedValues computeLogicalHeight(LayoutUnit logicalHeight, LayoutUnit logicalTop) const override;
48
49 void animationTimerFired();
50 void updateAnimationState();
51
52 double m_position;
53 MonotonicTime m_animationStartTime;
54 Seconds m_animationRepeatInterval { 0_s };
55 Seconds m_animationDuration { 0_s };
56 bool m_animating { false };
57 Timer m_animationTimer;
58};
59
60} // namespace WebCore
61
62SPECIALIZE_TYPE_TRAITS_RENDER_OBJECT(RenderProgress, isProgress())
63