1 | /* |
2 | * Copyright (C) 2011 Apple Inc. All rights reserved. |
3 | * |
4 | * Redistribution and use in source and binary forms, with or without |
5 | * modification, are permitted provided that the following conditions |
6 | * are met: |
7 | * 1. Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. |
9 | * 2. Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. |
12 | * |
13 | * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
14 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
15 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
16 | * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
17 | * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
18 | * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
19 | * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
20 | * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
21 | * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
22 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
23 | * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
24 | */ |
25 | |
26 | #pragma once |
27 | |
28 | #include "FloatPoint.h" |
29 | #include "FloatQuad.h" |
30 | #include "IntSize.h" |
31 | #include "TransformationMatrix.h" |
32 | #include <wtf/Ref.h> |
33 | #include <wtf/RefCounted.h> |
34 | |
35 | namespace WebCore { |
36 | |
37 | // FIXME: Now that TransformState lazily creates its TransformationMatrix it takes up less space. |
38 | // So there's really no need for a ref counted version. So This class should be removed and replaced |
39 | // with TransformState. There are some minor differences (like the way translate() works slightly |
40 | // differently than move()) so care has to be taken when this is done. |
41 | class HitTestingTransformState : public RefCounted<HitTestingTransformState> { |
42 | public: |
43 | static Ref<HitTestingTransformState> create(const FloatPoint& p, const FloatQuad& quad, const FloatQuad& area) |
44 | { |
45 | return adoptRef(*new HitTestingTransformState(p, quad, area)); |
46 | } |
47 | |
48 | static Ref<HitTestingTransformState> create(const HitTestingTransformState& other) |
49 | { |
50 | return adoptRef(*new HitTestingTransformState(other)); |
51 | } |
52 | |
53 | enum TransformAccumulation { FlattenTransform, AccumulateTransform }; |
54 | void translate(int x, int y, TransformAccumulation); |
55 | void applyTransform(const TransformationMatrix& transformFromContainer, TransformAccumulation); |
56 | |
57 | FloatPoint mappedPoint() const; |
58 | FloatQuad mappedQuad() const; |
59 | FloatQuad mappedArea() const; |
60 | LayoutRect boundsOfMappedArea() const; |
61 | void flatten(); |
62 | |
63 | FloatPoint m_lastPlanarPoint; |
64 | FloatQuad m_lastPlanarQuad; |
65 | FloatQuad m_lastPlanarArea; |
66 | TransformationMatrix m_accumulatedTransform; |
67 | bool m_accumulatingTransform; |
68 | |
69 | private: |
70 | HitTestingTransformState(const FloatPoint& p, const FloatQuad& quad, const FloatQuad& area) |
71 | : m_lastPlanarPoint(p) |
72 | , m_lastPlanarQuad(quad) |
73 | , m_lastPlanarArea(area) |
74 | , m_accumulatingTransform(false) |
75 | { |
76 | } |
77 | |
78 | HitTestingTransformState(const HitTestingTransformState& other) |
79 | : RefCounted<HitTestingTransformState>() |
80 | , m_lastPlanarPoint(other.m_lastPlanarPoint) |
81 | , m_lastPlanarQuad(other.m_lastPlanarQuad) |
82 | , m_lastPlanarArea(other.m_lastPlanarArea) |
83 | , m_accumulatedTransform(other.m_accumulatedTransform) |
84 | , m_accumulatingTransform(other.m_accumulatingTransform) |
85 | { |
86 | } |
87 | |
88 | void flattenWithTransform(const TransformationMatrix&); |
89 | }; |
90 | |
91 | } // namespace WebCore |
92 | |