| 1 | /* |
| 2 | * Copyright (C) 2018 Igalia, S.L. All right reserved. |
| 3 | * |
| 4 | * This library is free software; you can redistribute it and/or |
| 5 | * modify it under the terms of the GNU Library General Public |
| 6 | * License as published by the Free Software Foundation; either |
| 7 | * version 2 of the License, or (at your option) any later version. |
| 8 | * |
| 9 | * This library is distributed in the hope that it will be useful, |
| 10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| 12 | * Library General Public License for more details. |
| 13 | * |
| 14 | * You should have received a copy of the GNU Library General Public License |
| 15 | * along with this library; see the file COPYING.LIB. If not, write to |
| 16 | * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| 17 | * Boston, MA 02110-1301, USA. |
| 18 | * |
| 19 | */ |
| 20 | |
| 21 | #pragma once |
| 22 | |
| 23 | #include "FloatPoint3D.h" |
| 24 | #include "TransformationMatrix.h" |
| 25 | #include "VRPlatformDisplayClient.h" |
| 26 | |
| 27 | #include <wtf/WeakPtr.h> |
| 28 | #include <wtf/text/WTFString.h> |
| 29 | |
| 30 | namespace WebCore { |
| 31 | |
| 32 | typedef unsigned VRDisplayCapabilityFlags; |
| 33 | |
| 34 | enum VRDisplayCapabilityFlag { |
| 35 | VRDisplayCapabilityFlagNone = 0, |
| 36 | VRDisplayCapabilityFlagPosition = 1 << 1, |
| 37 | VRDisplayCapabilityFlagOrientation = 1 << 2, |
| 38 | VRDisplayCapabilityFlagExternalDisplay = 1 << 3, |
| 39 | VRDisplayCapabilityFlagPresent = 1 << 4 |
| 40 | }; |
| 41 | |
| 42 | /* The purpose of this class is to encapsulate all the info about the display in a single class/data |
| 43 | * structure. This way we wouldn't have to replicate all the API calls of VRDisplay in |
| 44 | * VRPlatformDisplay. Also the client of this API would only have to issue a single call to get all |
| 45 | * the info from the display. Note that it's fairly unlikely that a VR application would only |
| 46 | * require just a few pieces of information from the device. |
| 47 | */ |
| 48 | class VRPlatformDisplayInfo { |
| 49 | public: |
| 50 | const String displayName() const { return m_displayName; } |
| 51 | void setDisplayName(String&& displayName) { m_displayName = WTFMove(displayName); } |
| 52 | |
| 53 | bool isConnected() const { return m_isConnected; } |
| 54 | void setIsConnected(bool isConnected) { m_isConnected = isConnected; } |
| 55 | |
| 56 | bool isMounted() const { return m_isMounted; } |
| 57 | void setIsMounted(bool isMounted) { m_isMounted = isMounted; } |
| 58 | |
| 59 | const VRDisplayCapabilityFlags& capabilityFlags() const { return m_capabilityFlags; } |
| 60 | void setCapabilityFlags(const VRDisplayCapabilityFlags& flags) { m_capabilityFlags = flags; } |
| 61 | |
| 62 | uint32_t displayIdentifier() const { return m_displayIdentifier; } |
| 63 | void setDisplayIdentifier(uint32_t displayIdentifier) { m_displayIdentifier = displayIdentifier; } |
| 64 | |
| 65 | enum Eye { EyeLeft = 0, EyeRight, NumEyes }; |
| 66 | const FloatPoint3D& eyeTranslation(Eye eye) const { return m_eyeTranslation[eye]; } |
| 67 | void setEyeTranslation(Eye eye, const FloatPoint3D& translation) { m_eyeTranslation[eye] = translation; } |
| 68 | |
| 69 | struct FieldOfView { |
| 70 | double upDegrees; |
| 71 | double downDegrees; |
| 72 | double leftDegrees; |
| 73 | double rightDegrees; |
| 74 | }; |
| 75 | const FieldOfView& eyeFieldOfView(Eye eye) const { return m_eyeFieldOfView[eye]; } |
| 76 | void setEyeFieldOfView(Eye eye, const FieldOfView& fieldOfView) { m_eyeFieldOfView[eye] = fieldOfView; } |
| 77 | |
| 78 | struct RenderSize { |
| 79 | unsigned width; |
| 80 | unsigned height; |
| 81 | }; |
| 82 | const RenderSize& renderSize() const { return m_renderSize; } |
| 83 | void setRenderSize(const RenderSize& renderSize) { m_renderSize = renderSize; } |
| 84 | |
| 85 | void setPlayAreaBounds(const FloatSize& playAreaBounds) { m_playAreaBounds = playAreaBounds; } |
| 86 | const Optional<FloatSize>& playAreaBounds() const { return m_playAreaBounds; } |
| 87 | |
| 88 | void setSittingToStandingTransform(const TransformationMatrix& transform) { m_sittingToStandingTransform = transform; } |
| 89 | const Optional<TransformationMatrix>& sittingToStandingTransform() const { return m_sittingToStandingTransform; } |
| 90 | |
| 91 | private: |
| 92 | String m_displayName; |
| 93 | bool m_isConnected; |
| 94 | bool m_isMounted; |
| 95 | VRDisplayCapabilityFlags m_capabilityFlags; |
| 96 | uint32_t m_displayIdentifier; |
| 97 | |
| 98 | FloatPoint3D m_eyeTranslation[Eye::NumEyes]; |
| 99 | |
| 100 | RenderSize m_renderSize; |
| 101 | FieldOfView m_eyeFieldOfView[Eye::NumEyes]; |
| 102 | |
| 103 | Optional<FloatSize> m_playAreaBounds; |
| 104 | Optional<TransformationMatrix> m_sittingToStandingTransform; |
| 105 | }; |
| 106 | |
| 107 | struct VRPlatformTrackingInfo { |
| 108 | struct Quaternion { |
| 109 | Quaternion() |
| 110 | : x(0), y(0), z(0), w(1) { } |
| 111 | |
| 112 | Quaternion(float x, float y, float z, float w) |
| 113 | : x(x), y(y), z(z), w(w) { } |
| 114 | |
| 115 | Quaternion& conjugate() |
| 116 | { |
| 117 | x *= -1; |
| 118 | y *= -1; |
| 119 | z *= -1; |
| 120 | return *this; |
| 121 | } |
| 122 | |
| 123 | Quaternion& operator*(float factor) |
| 124 | { |
| 125 | x *= factor; |
| 126 | y *= factor; |
| 127 | z *= factor; |
| 128 | w *= factor; |
| 129 | return *this; |
| 130 | } |
| 131 | float x, y, z, w; |
| 132 | }; |
| 133 | |
| 134 | struct Float3 { |
| 135 | Float3(float a, float b, float c) |
| 136 | : data { a, b, c } { } |
| 137 | |
| 138 | float data[3]; |
| 139 | }; |
| 140 | |
| 141 | void clear() |
| 142 | { |
| 143 | timestamp = 0; |
| 144 | position = WTF::nullopt; |
| 145 | orientation = WTF::nullopt; |
| 146 | angularAcceleration = WTF::nullopt; |
| 147 | angularVelocity = WTF::nullopt; |
| 148 | linearAcceleration = WTF::nullopt; |
| 149 | linearVelocity = WTF::nullopt; |
| 150 | } |
| 151 | |
| 152 | Optional<Quaternion> orientation; |
| 153 | Optional<FloatPoint3D> position; |
| 154 | Optional<Float3> angularAcceleration; |
| 155 | Optional<Float3> angularVelocity; |
| 156 | Optional<Float3> linearAcceleration; |
| 157 | Optional<Float3> linearVelocity; |
| 158 | double timestamp { 0 }; |
| 159 | }; |
| 160 | |
| 161 | class VRPlatformDisplay : public CanMakeWeakPtr<VRPlatformDisplay> { |
| 162 | public: |
| 163 | virtual VRPlatformDisplayInfo getDisplayInfo() = 0; |
| 164 | virtual VRPlatformTrackingInfo getTrackingInfo() = 0; |
| 165 | virtual void updateDisplayInfo() = 0; |
| 166 | virtual ~VRPlatformDisplay() = default; |
| 167 | |
| 168 | void setClient(VRPlatformDisplayClient*); |
| 169 | |
| 170 | enum class Event { |
| 171 | Connected, |
| 172 | Disconnected, |
| 173 | Mounted, |
| 174 | Unmounted, |
| 175 | }; |
| 176 | |
| 177 | void notifyVRPlatformDisplayEvent(Event); |
| 178 | |
| 179 | private: |
| 180 | VRPlatformDisplayClient* m_client { nullptr }; |
| 181 | }; |
| 182 | |
| 183 | }; // namespace WebCore |
| 184 | |