1 | /* |
2 | Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies) |
3 | Copyright (C) 2010 Apple Inc. All rights reserved. |
4 | Copyright (C) 2012 Company 100, Inc. |
5 | Copyright (C) 2012 Intel Corporation. All rights reserved. |
6 | Copyright (C) 2017 Sony Interactive Entertainment Inc. |
7 | |
8 | This library is free software; you can redistribute it and/or |
9 | modify it under the terms of the GNU Library General Public |
10 | License as published by the Free Software Foundation; either |
11 | version 2 of the License, or (at your option) any later version. |
12 | |
13 | This library is distributed in the hope that it will be useful, |
14 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
16 | Library General Public License for more details. |
17 | |
18 | You should have received a copy of the GNU Library General Public License |
19 | along with this library; see the file COPYING.LIB. If not, write to |
20 | the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
21 | Boston, MA 02110-1301, USA. |
22 | */ |
23 | |
24 | #include "config.h" |
25 | #include "CoordinatedGraphicsLayer.h" |
26 | |
27 | #if USE(COORDINATED_GRAPHICS) |
28 | |
29 | #include "FloatQuad.h" |
30 | #include "GraphicsContext.h" |
31 | #include "GraphicsLayer.h" |
32 | #include "GraphicsLayerFactory.h" |
33 | #include "NicosiaBackingStoreTextureMapperImpl.h" |
34 | #include "NicosiaCompositionLayerTextureMapperImpl.h" |
35 | #include "NicosiaContentLayerTextureMapperImpl.h" |
36 | #include "NicosiaImageBackingTextureMapperImpl.h" |
37 | #include "NicosiaPaintingContext.h" |
38 | #include "NicosiaPaintingEngine.h" |
39 | #include "ScrollableArea.h" |
40 | #include "TextureMapperPlatformLayerProxyProvider.h" |
41 | #include "TiledBackingStore.h" |
42 | #ifndef NDEBUG |
43 | #include <wtf/SetForScope.h> |
44 | #endif |
45 | #include <wtf/text/CString.h> |
46 | |
47 | #if USE(GLIB_EVENT_LOOP) |
48 | #include <wtf/glib/RunLoopSourcePriority.h> |
49 | #endif |
50 | |
51 | namespace WebCore { |
52 | |
53 | Ref<GraphicsLayer> GraphicsLayer::create(GraphicsLayerFactory* factory, GraphicsLayerClient& client, Type layerType) |
54 | { |
55 | if (!factory) |
56 | return adoptRef(*new CoordinatedGraphicsLayer(layerType, client)); |
57 | |
58 | return factory->createGraphicsLayer(layerType, client); |
59 | } |
60 | |
61 | void CoordinatedGraphicsLayer::notifyFlushRequired() |
62 | { |
63 | if (!m_coordinator) |
64 | return; |
65 | |
66 | if (m_coordinator->isFlushingLayerChanges()) |
67 | return; |
68 | |
69 | client().notifyFlushRequired(this); |
70 | } |
71 | |
72 | void CoordinatedGraphicsLayer::didChangeAnimations() |
73 | { |
74 | m_nicosia.delta.animationsChanged = true; |
75 | notifyFlushRequired(); |
76 | } |
77 | |
78 | void CoordinatedGraphicsLayer::didChangeChildren() |
79 | { |
80 | m_nicosia.delta.childrenChanged = true; |
81 | notifyFlushRequired(); |
82 | } |
83 | |
84 | void CoordinatedGraphicsLayer::didChangeFilters() |
85 | { |
86 | m_nicosia.delta.filtersChanged = true; |
87 | notifyFlushRequired(); |
88 | } |
89 | |
90 | void CoordinatedGraphicsLayer::didUpdateTileBuffers() |
91 | { |
92 | if (!isShowingRepaintCounter()) |
93 | return; |
94 | |
95 | auto repaintCount = incrementRepaintCount(); |
96 | m_nicosia.repaintCounter.count = repaintCount; |
97 | m_nicosia.delta.repaintCounterChanged = true; |
98 | } |
99 | |
100 | void CoordinatedGraphicsLayer::setShouldUpdateVisibleRect() |
101 | { |
102 | m_shouldUpdateVisibleRect = true; |
103 | for (auto& child : children()) |
104 | downcast<CoordinatedGraphicsLayer>(child.get()).setShouldUpdateVisibleRect(); |
105 | if (replicaLayer()) |
106 | downcast<CoordinatedGraphicsLayer>(*replicaLayer()).setShouldUpdateVisibleRect(); |
107 | } |
108 | |
109 | void CoordinatedGraphicsLayer::didChangeGeometry() |
110 | { |
111 | notifyFlushRequired(); |
112 | setShouldUpdateVisibleRect(); |
113 | } |
114 | |
115 | CoordinatedGraphicsLayer::CoordinatedGraphicsLayer(Type layerType, GraphicsLayerClient& client) |
116 | : GraphicsLayer(layerType, client) |
117 | #ifndef NDEBUG |
118 | , m_isPurging(false) |
119 | #endif |
120 | , m_shouldUpdateVisibleRect(true) |
121 | , m_movingVisibleRect(false) |
122 | , m_pendingContentsScaleAdjustment(false) |
123 | , m_pendingVisibleRectAdjustment(false) |
124 | , m_shouldUpdatePlatformLayer(false) |
125 | , m_coordinator(0) |
126 | , m_compositedNativeImagePtr(0) |
127 | , m_animationStartedTimer(*this, &CoordinatedGraphicsLayer::animationStartedTimerFired) |
128 | , m_requestPendingTileCreationTimer(RunLoop::main(), this, &CoordinatedGraphicsLayer::requestPendingTileCreationTimerFired) |
129 | { |
130 | static Nicosia::PlatformLayer::LayerID nextLayerID = 1; |
131 | m_id = nextLayerID++; |
132 | |
133 | m_nicosia.layer = Nicosia::CompositionLayer::create(m_id, |
134 | Nicosia::CompositionLayerTextureMapperImpl::createFactory()); |
135 | |
136 | // Enforce a complete flush on the first occasion. |
137 | m_nicosia.delta.value = UINT_MAX; |
138 | |
139 | #if USE(GLIB_EVENT_LOOP) |
140 | m_requestPendingTileCreationTimer.setPriority(RunLoopSourcePriority::LayerFlushTimer); |
141 | #endif |
142 | } |
143 | |
144 | CoordinatedGraphicsLayer::~CoordinatedGraphicsLayer() |
145 | { |
146 | if (m_coordinator) { |
147 | purgeBackingStores(); |
148 | m_coordinator->detachLayer(this); |
149 | } |
150 | ASSERT(!m_nicosia.imageBacking); |
151 | ASSERT(!m_nicosia.backingStore); |
152 | willBeDestroyed(); |
153 | } |
154 | |
155 | bool CoordinatedGraphicsLayer::isCoordinatedGraphicsLayer() const |
156 | { |
157 | return true; |
158 | } |
159 | |
160 | Nicosia::PlatformLayer::LayerID CoordinatedGraphicsLayer::id() const |
161 | { |
162 | return m_id; |
163 | } |
164 | |
165 | auto CoordinatedGraphicsLayer::primaryLayerID() const -> PlatformLayerID |
166 | { |
167 | return id(); |
168 | } |
169 | |
170 | bool CoordinatedGraphicsLayer::setChildren(Vector<Ref<GraphicsLayer>>&& children) |
171 | { |
172 | bool ok = GraphicsLayer::setChildren(WTFMove(children)); |
173 | if (!ok) |
174 | return false; |
175 | didChangeChildren(); |
176 | return true; |
177 | } |
178 | |
179 | void CoordinatedGraphicsLayer::addChild(Ref<GraphicsLayer>&& layer) |
180 | { |
181 | GraphicsLayer* rawLayer = layer.ptr(); |
182 | GraphicsLayer::addChild(WTFMove(layer)); |
183 | downcast<CoordinatedGraphicsLayer>(*rawLayer).setCoordinatorIncludingSubLayersIfNeeded(m_coordinator); |
184 | didChangeChildren(); |
185 | } |
186 | |
187 | void CoordinatedGraphicsLayer::addChildAtIndex(Ref<GraphicsLayer>&& layer, int index) |
188 | { |
189 | GraphicsLayer* rawLayer = layer.ptr(); |
190 | GraphicsLayer::addChildAtIndex(WTFMove(layer), index); |
191 | downcast<CoordinatedGraphicsLayer>(*rawLayer).setCoordinatorIncludingSubLayersIfNeeded(m_coordinator); |
192 | didChangeChildren(); |
193 | } |
194 | |
195 | void CoordinatedGraphicsLayer::addChildAbove(Ref<GraphicsLayer>&& layer, GraphicsLayer* sibling) |
196 | { |
197 | GraphicsLayer* rawLayer = layer.ptr(); |
198 | GraphicsLayer::addChildAbove(WTFMove(layer), sibling); |
199 | downcast<CoordinatedGraphicsLayer>(*rawLayer).setCoordinatorIncludingSubLayersIfNeeded(m_coordinator); |
200 | didChangeChildren(); |
201 | } |
202 | |
203 | void CoordinatedGraphicsLayer::addChildBelow(Ref<GraphicsLayer>&& layer, GraphicsLayer* sibling) |
204 | { |
205 | GraphicsLayer* rawLayer = layer.ptr(); |
206 | GraphicsLayer::addChildBelow(WTFMove(layer), sibling); |
207 | downcast<CoordinatedGraphicsLayer>(*rawLayer).setCoordinatorIncludingSubLayersIfNeeded(m_coordinator); |
208 | didChangeChildren(); |
209 | } |
210 | |
211 | bool CoordinatedGraphicsLayer::replaceChild(GraphicsLayer* oldChild, Ref<GraphicsLayer>&& newChild) |
212 | { |
213 | GraphicsLayer* rawLayer = newChild.ptr(); |
214 | bool ok = GraphicsLayer::replaceChild(oldChild, WTFMove(newChild)); |
215 | if (!ok) |
216 | return false; |
217 | downcast<CoordinatedGraphicsLayer>(*rawLayer).setCoordinatorIncludingSubLayersIfNeeded(m_coordinator); |
218 | didChangeChildren(); |
219 | return true; |
220 | } |
221 | |
222 | void CoordinatedGraphicsLayer::removeFromParent() |
223 | { |
224 | if (CoordinatedGraphicsLayer* parentLayer = downcast<CoordinatedGraphicsLayer>(parent())) |
225 | parentLayer->didChangeChildren(); |
226 | GraphicsLayer::removeFromParent(); |
227 | } |
228 | |
229 | void CoordinatedGraphicsLayer::setPosition(const FloatPoint& p) |
230 | { |
231 | if (position() == p) |
232 | return; |
233 | |
234 | GraphicsLayer::setPosition(p); |
235 | m_nicosia.delta.positionChanged = true; |
236 | didChangeGeometry(); |
237 | } |
238 | |
239 | void CoordinatedGraphicsLayer::setAnchorPoint(const FloatPoint3D& p) |
240 | { |
241 | if (anchorPoint() == p) |
242 | return; |
243 | |
244 | GraphicsLayer::setAnchorPoint(p); |
245 | m_nicosia.delta.anchorPointChanged = true; |
246 | didChangeGeometry(); |
247 | } |
248 | |
249 | void CoordinatedGraphicsLayer::setSize(const FloatSize& size) |
250 | { |
251 | if (this->size() == size) |
252 | return; |
253 | |
254 | GraphicsLayer::setSize(size); |
255 | m_nicosia.delta.sizeChanged = true; |
256 | |
257 | if (maskLayer()) |
258 | maskLayer()->setSize(size); |
259 | didChangeGeometry(); |
260 | } |
261 | |
262 | void CoordinatedGraphicsLayer::setTransform(const TransformationMatrix& t) |
263 | { |
264 | if (transform() == t) |
265 | return; |
266 | |
267 | GraphicsLayer::setTransform(t); |
268 | m_nicosia.delta.transformChanged = true; |
269 | |
270 | didChangeGeometry(); |
271 | } |
272 | |
273 | void CoordinatedGraphicsLayer::setChildrenTransform(const TransformationMatrix& t) |
274 | { |
275 | if (childrenTransform() == t) |
276 | return; |
277 | |
278 | GraphicsLayer::setChildrenTransform(t); |
279 | m_nicosia.delta.childrenTransformChanged = true; |
280 | |
281 | didChangeGeometry(); |
282 | } |
283 | |
284 | void CoordinatedGraphicsLayer::setPreserves3D(bool b) |
285 | { |
286 | if (preserves3D() == b) |
287 | return; |
288 | |
289 | GraphicsLayer::setPreserves3D(b); |
290 | m_nicosia.delta.flagsChanged = true; |
291 | |
292 | didChangeGeometry(); |
293 | } |
294 | |
295 | void CoordinatedGraphicsLayer::setMasksToBounds(bool b) |
296 | { |
297 | if (masksToBounds() == b) |
298 | return; |
299 | GraphicsLayer::setMasksToBounds(b); |
300 | m_nicosia.delta.flagsChanged = true; |
301 | |
302 | didChangeGeometry(); |
303 | } |
304 | |
305 | void CoordinatedGraphicsLayer::setDrawsContent(bool b) |
306 | { |
307 | if (drawsContent() == b) |
308 | return; |
309 | GraphicsLayer::setDrawsContent(b); |
310 | m_nicosia.delta.flagsChanged = true; |
311 | |
312 | notifyFlushRequired(); |
313 | } |
314 | |
315 | void CoordinatedGraphicsLayer::setContentsVisible(bool b) |
316 | { |
317 | if (contentsAreVisible() == b) |
318 | return; |
319 | GraphicsLayer::setContentsVisible(b); |
320 | m_nicosia.delta.flagsChanged = true; |
321 | |
322 | if (maskLayer()) |
323 | maskLayer()->setContentsVisible(b); |
324 | |
325 | notifyFlushRequired(); |
326 | } |
327 | |
328 | void CoordinatedGraphicsLayer::setContentsOpaque(bool b) |
329 | { |
330 | if (contentsOpaque() == b) |
331 | return; |
332 | |
333 | GraphicsLayer::setContentsOpaque(b); |
334 | m_nicosia.delta.flagsChanged = true; |
335 | |
336 | // Demand a repaint of the whole layer. |
337 | if (!m_needsDisplay.completeLayer) { |
338 | m_needsDisplay.completeLayer = true; |
339 | m_needsDisplay.rects.clear(); |
340 | |
341 | addRepaintRect({ { }, m_size }); |
342 | } |
343 | |
344 | notifyFlushRequired(); |
345 | } |
346 | |
347 | void CoordinatedGraphicsLayer::setBackfaceVisibility(bool b) |
348 | { |
349 | if (backfaceVisibility() == b) |
350 | return; |
351 | |
352 | GraphicsLayer::setBackfaceVisibility(b); |
353 | m_nicosia.delta.flagsChanged = true; |
354 | |
355 | notifyFlushRequired(); |
356 | } |
357 | |
358 | void CoordinatedGraphicsLayer::setOpacity(float opacity) |
359 | { |
360 | if (this->opacity() == opacity) |
361 | return; |
362 | |
363 | GraphicsLayer::setOpacity(opacity); |
364 | m_nicosia.delta.opacityChanged = true; |
365 | |
366 | notifyFlushRequired(); |
367 | } |
368 | |
369 | void CoordinatedGraphicsLayer::setContentsRect(const FloatRect& r) |
370 | { |
371 | if (contentsRect() == r) |
372 | return; |
373 | |
374 | GraphicsLayer::setContentsRect(r); |
375 | m_nicosia.delta.contentsRectChanged = true; |
376 | |
377 | notifyFlushRequired(); |
378 | } |
379 | |
380 | void CoordinatedGraphicsLayer::setContentsTileSize(const FloatSize& s) |
381 | { |
382 | if (contentsTileSize() == s) |
383 | return; |
384 | |
385 | GraphicsLayer::setContentsTileSize(s); |
386 | m_nicosia.delta.contentsTilingChanged = true; |
387 | notifyFlushRequired(); |
388 | } |
389 | |
390 | void CoordinatedGraphicsLayer::setContentsTilePhase(const FloatSize& p) |
391 | { |
392 | if (contentsTilePhase() == p) |
393 | return; |
394 | |
395 | GraphicsLayer::setContentsTilePhase(p); |
396 | m_nicosia.delta.contentsTilingChanged = true; |
397 | notifyFlushRequired(); |
398 | } |
399 | |
400 | bool GraphicsLayer::supportsContentsTiling() |
401 | { |
402 | return true; |
403 | } |
404 | |
405 | void CoordinatedGraphicsLayer::setContentsNeedsDisplay() |
406 | { |
407 | #if USE(COORDINATED_GRAPHICS) && USE(NICOSIA) |
408 | if (m_nicosia.contentLayer) |
409 | m_shouldUpdatePlatformLayer = true; |
410 | #endif |
411 | |
412 | notifyFlushRequired(); |
413 | addRepaintRect(contentsRect()); |
414 | } |
415 | |
416 | void CoordinatedGraphicsLayer::setContentsToPlatformLayer(PlatformLayer* platformLayer, ContentsLayerPurpose) |
417 | { |
418 | #if USE(COORDINATED_GRAPHICS) && USE(NICOSIA) |
419 | auto* contentLayer = downcast<Nicosia::ContentLayer>(platformLayer); |
420 | if (m_nicosia.contentLayer != contentLayer) { |
421 | m_nicosia.contentLayer = contentLayer; |
422 | m_nicosia.delta.contentLayerChanged = true; |
423 | if (m_nicosia.contentLayer) |
424 | m_shouldUpdatePlatformLayer = true; |
425 | } |
426 | notifyFlushRequired(); |
427 | #else |
428 | UNUSED_PARAM(platformLayer); |
429 | #endif |
430 | } |
431 | |
432 | bool CoordinatedGraphicsLayer::filtersCanBeComposited(const FilterOperations& filters) const |
433 | { |
434 | if (!filters.size()) |
435 | return false; |
436 | |
437 | for (const auto& filterOperation : filters.operations()) { |
438 | if (filterOperation->type() == FilterOperation::REFERENCE) |
439 | return false; |
440 | } |
441 | |
442 | return true; |
443 | } |
444 | |
445 | bool CoordinatedGraphicsLayer::setFilters(const FilterOperations& newFilters) |
446 | { |
447 | bool canCompositeFilters = filtersCanBeComposited(newFilters); |
448 | if (filters() == newFilters) |
449 | return canCompositeFilters; |
450 | |
451 | if (canCompositeFilters) { |
452 | if (!GraphicsLayer::setFilters(newFilters)) |
453 | return false; |
454 | didChangeFilters(); |
455 | } else if (filters().size()) { |
456 | clearFilters(); |
457 | didChangeFilters(); |
458 | } |
459 | |
460 | return canCompositeFilters; |
461 | } |
462 | |
463 | void CoordinatedGraphicsLayer::setContentsToSolidColor(const Color& color) |
464 | { |
465 | if (m_solidColor == color) |
466 | return; |
467 | |
468 | m_solidColor = color; |
469 | m_nicosia.delta.solidColorChanged = true; |
470 | |
471 | notifyFlushRequired(); |
472 | } |
473 | |
474 | void CoordinatedGraphicsLayer::setShowDebugBorder(bool show) |
475 | { |
476 | if (isShowingDebugBorder() == show) |
477 | return; |
478 | |
479 | GraphicsLayer::setShowDebugBorder(show); |
480 | m_nicosia.debugBorder.visible = show; |
481 | m_nicosia.delta.debugBorderChanged = true; |
482 | |
483 | if (m_nicosia.debugBorder.visible) |
484 | updateDebugIndicators(); |
485 | |
486 | notifyFlushRequired(); |
487 | } |
488 | |
489 | void CoordinatedGraphicsLayer::setShowRepaintCounter(bool show) |
490 | { |
491 | if (isShowingRepaintCounter() == show) |
492 | return; |
493 | |
494 | GraphicsLayer::setShowRepaintCounter(show); |
495 | m_nicosia.repaintCounter.visible = show; |
496 | m_nicosia.delta.repaintCounterChanged = true; |
497 | |
498 | notifyFlushRequired(); |
499 | } |
500 | |
501 | void CoordinatedGraphicsLayer::setContentsToImage(Image* image) |
502 | { |
503 | NativeImagePtr nativeImagePtr = image ? image->nativeImageForCurrentFrame() : nullptr; |
504 | if (m_compositedImage == image && m_compositedNativeImagePtr == nativeImagePtr) |
505 | return; |
506 | |
507 | m_compositedImage = image; |
508 | m_compositedNativeImagePtr = nativeImagePtr; |
509 | |
510 | GraphicsLayer::setContentsToImage(image); |
511 | notifyFlushRequired(); |
512 | } |
513 | |
514 | void CoordinatedGraphicsLayer::setMaskLayer(RefPtr<GraphicsLayer>&& layer) |
515 | { |
516 | if (layer == maskLayer()) |
517 | return; |
518 | |
519 | GraphicsLayer* rawLayer = layer.get(); |
520 | GraphicsLayer::setMaskLayer(WTFMove(layer)); |
521 | |
522 | if (!rawLayer) |
523 | return; |
524 | |
525 | rawLayer->setSize(size()); |
526 | rawLayer->setContentsVisible(contentsAreVisible()); |
527 | |
528 | m_nicosia.delta.maskChanged = true; |
529 | |
530 | notifyFlushRequired(); |
531 | } |
532 | |
533 | bool CoordinatedGraphicsLayer::shouldDirectlyCompositeImage(Image* image) const |
534 | { |
535 | if (!image || !image->isBitmapImage()) |
536 | return false; |
537 | |
538 | enum { MaxDimenstionForDirectCompositing = 2000 }; |
539 | if (image->width() > MaxDimenstionForDirectCompositing || image->height() > MaxDimenstionForDirectCompositing) |
540 | return false; |
541 | |
542 | return true; |
543 | } |
544 | |
545 | void CoordinatedGraphicsLayer::setReplicatedByLayer(RefPtr<GraphicsLayer>&& layer) |
546 | { |
547 | if (layer == replicaLayer()) |
548 | return; |
549 | |
550 | GraphicsLayer::setReplicatedByLayer(WTFMove(layer)); |
551 | m_nicosia.delta.replicaChanged = true; |
552 | notifyFlushRequired(); |
553 | } |
554 | |
555 | void CoordinatedGraphicsLayer::setNeedsDisplay() |
556 | { |
557 | if (!drawsContent() || !contentsAreVisible() || m_size.isEmpty() || m_needsDisplay.completeLayer) |
558 | return; |
559 | |
560 | m_needsDisplay.completeLayer = true; |
561 | m_needsDisplay.rects.clear(); |
562 | |
563 | notifyFlushRequired(); |
564 | addRepaintRect({ { }, m_size }); |
565 | } |
566 | |
567 | void CoordinatedGraphicsLayer::setNeedsDisplayInRect(const FloatRect& initialRect, ShouldClipToLayer shouldClip) |
568 | { |
569 | if (!drawsContent() || !contentsAreVisible() || m_size.isEmpty() || m_needsDisplay.completeLayer) |
570 | return; |
571 | |
572 | auto rect = initialRect; |
573 | if (shouldClip == ClipToLayer) |
574 | rect.intersect({ { }, m_size }); |
575 | |
576 | if (rect.isEmpty()) |
577 | return; |
578 | |
579 | auto& rects = m_needsDisplay.rects; |
580 | bool alreadyRecorded = std::any_of(rects.begin(), rects.end(), |
581 | [&](auto& dirtyRect) { return dirtyRect.contains(rect); }); |
582 | if (alreadyRecorded) |
583 | return; |
584 | |
585 | if (rects.size() < 32) |
586 | rects.append(rect); |
587 | else |
588 | rects[0].unite(rect); |
589 | |
590 | notifyFlushRequired(); |
591 | addRepaintRect(rect); |
592 | } |
593 | |
594 | void CoordinatedGraphicsLayer::flushCompositingState(const FloatRect& rect) |
595 | { |
596 | if (CoordinatedGraphicsLayer* mask = downcast<CoordinatedGraphicsLayer>(maskLayer())) |
597 | mask->flushCompositingStateForThisLayerOnly(); |
598 | |
599 | if (CoordinatedGraphicsLayer* replica = downcast<CoordinatedGraphicsLayer>(replicaLayer())) |
600 | replica->flushCompositingStateForThisLayerOnly(); |
601 | |
602 | flushCompositingStateForThisLayerOnly(); |
603 | |
604 | for (auto& child : children()) |
605 | child->flushCompositingState(rect); |
606 | } |
607 | |
608 | void CoordinatedGraphicsLayer::setDebugBorder(const Color& color, float width) |
609 | { |
610 | ASSERT(m_nicosia.debugBorder.visible); |
611 | if (m_nicosia.debugBorder.color != color) { |
612 | m_nicosia.debugBorder.color = color; |
613 | m_nicosia.delta.debugBorderChanged = true; |
614 | } |
615 | |
616 | if (m_nicosia.debugBorder.width != width) { |
617 | m_nicosia.debugBorder.width = width; |
618 | m_nicosia.delta.debugBorderChanged = true; |
619 | } |
620 | } |
621 | |
622 | void CoordinatedGraphicsLayer::updatePlatformLayer() |
623 | { |
624 | if (!m_shouldUpdatePlatformLayer) |
625 | return; |
626 | |
627 | m_shouldUpdatePlatformLayer = false; |
628 | #if USE(COORDINATED_GRAPHICS) && USE(NICOSIA) |
629 | if (m_nicosia.contentLayer) |
630 | downcast<Nicosia::ContentLayerTextureMapperImpl>(m_nicosia.contentLayer->impl()).swapBuffersIfNeeded(); |
631 | #endif |
632 | } |
633 | |
634 | void CoordinatedGraphicsLayer::flushCompositingStateForThisLayerOnly() |
635 | { |
636 | // Whether it kicked or not, we don't need this timer running anymore. |
637 | m_requestPendingTileCreationTimer.stop(); |
638 | |
639 | // When we have a transform animation, we need to update visible rect every frame to adjust the visible rect of a backing store. |
640 | bool hasActiveTransformAnimation = selfOrAncestorHasActiveTransformAnimation(); |
641 | if (hasActiveTransformAnimation) |
642 | m_movingVisibleRect = true; |
643 | |
644 | // Sets the values. |
645 | computePixelAlignment(m_adjustedPosition, m_adjustedSize, m_adjustedAnchorPoint, m_pixelAlignmentOffset); |
646 | |
647 | computeTransformedVisibleRect(); |
648 | updatePlatformLayer(); |
649 | |
650 | // Only unset m_movingVisibleRect after we have updated the visible rect after the animation stopped. |
651 | if (!hasActiveTransformAnimation) |
652 | m_movingVisibleRect = false; |
653 | |
654 | // Determine the backing store presence. Content is painted later, in the updateContentBuffers() traversal. |
655 | if (shouldHaveBackingStore()) { |
656 | if (!m_nicosia.backingStore) { |
657 | m_nicosia.backingStore = Nicosia::BackingStore::create(Nicosia::BackingStoreTextureMapperImpl::createFactory()); |
658 | m_nicosia.delta.backingStoreChanged = true; |
659 | } |
660 | } else if (m_nicosia.backingStore) { |
661 | auto& layerState = downcast<Nicosia::BackingStoreTextureMapperImpl>(m_nicosia.backingStore->impl()).layerState(); |
662 | layerState.isPurging = true; |
663 | layerState.mainBackingStore = nullptr; |
664 | |
665 | m_nicosia.backingStore = nullptr; |
666 | m_nicosia.delta.backingStoreChanged = true; |
667 | } |
668 | |
669 | // Determine image backing presence according to the composited image source. |
670 | if (m_compositedNativeImagePtr) { |
671 | ASSERT(m_compositedImage); |
672 | auto& image = *m_compositedImage; |
673 | uintptr_t imageID = reinterpret_cast<uintptr_t>(&image); |
674 | uintptr_t nativeImageID = reinterpret_cast<uintptr_t>(m_compositedNativeImagePtr.get()); |
675 | |
676 | // Respawn the ImageBacking object if the underlying image changed. |
677 | if (m_nicosia.imageBacking) { |
678 | auto& impl = downcast<Nicosia::ImageBackingTextureMapperImpl>(m_nicosia.imageBacking->impl()); |
679 | if (impl.layerState().imageID != imageID) { |
680 | impl.layerState().update = Nicosia::ImageBackingTextureMapperImpl::Update { }; |
681 | m_nicosia.imageBacking = nullptr; |
682 | } |
683 | } |
684 | if (!m_nicosia.imageBacking) { |
685 | m_nicosia.imageBacking = Nicosia::ImageBacking::create(Nicosia::ImageBackingTextureMapperImpl::createFactory()); |
686 | m_nicosia.delta.imageBackingChanged = true; |
687 | } |
688 | |
689 | // Update the image contents only when the image layer is visible and the native image changed. |
690 | auto& impl = downcast<Nicosia::ImageBackingTextureMapperImpl>(m_nicosia.imageBacking->impl()); |
691 | auto& layerState = impl.layerState(); |
692 | layerState.imageID = imageID; |
693 | layerState.update.isVisible = transformedVisibleRect().intersects(IntRect(contentsRect())); |
694 | if (layerState.update.isVisible && layerState.nativeImageID != nativeImageID) { |
695 | auto buffer = Nicosia::Buffer::create(IntSize(image.size()), |
696 | !image.currentFrameKnownToBeOpaque() ? Nicosia::Buffer::SupportsAlpha : Nicosia::Buffer::NoFlags); |
697 | Nicosia::PaintingContext::paint(buffer, |
698 | [&image](GraphicsContext& context) |
699 | { |
700 | IntRect rect { { }, IntSize { image.size() } }; |
701 | context.drawImage(image, rect, rect, ImagePaintingOptions(CompositeCopy)); |
702 | }); |
703 | layerState.nativeImageID = nativeImageID; |
704 | layerState.update.buffer = WTFMove(buffer); |
705 | m_nicosia.delta.imageBackingChanged = true; |
706 | } |
707 | } else if (m_nicosia.imageBacking) { |
708 | auto& layerState = downcast<Nicosia::ImageBackingTextureMapperImpl>(m_nicosia.imageBacking->impl()).layerState(); |
709 | layerState.update = Nicosia::ImageBackingTextureMapperImpl::Update { }; |
710 | m_nicosia.imageBacking = nullptr; |
711 | m_nicosia.delta.imageBackingChanged = true; |
712 | } |
713 | |
714 | { |
715 | m_nicosia.layer->updateState( |
716 | [this](Nicosia::CompositionLayer::LayerState& state) |
717 | { |
718 | // OR the local delta value into the layer's pending state delta. After that, |
719 | // go through each local change and update the pending state accordingly. |
720 | auto& localDelta = m_nicosia.delta; |
721 | state.delta.value |= localDelta.value; |
722 | |
723 | if (localDelta.positionChanged) |
724 | state.position = m_adjustedPosition; |
725 | if (localDelta.anchorPointChanged) |
726 | state.anchorPoint = m_adjustedAnchorPoint; |
727 | if (localDelta.sizeChanged) |
728 | state.size = m_adjustedSize; |
729 | |
730 | if (localDelta.transformChanged) |
731 | state.transform = transform(); |
732 | if (localDelta.childrenTransformChanged) |
733 | state.childrenTransform = childrenTransform(); |
734 | |
735 | if (localDelta.contentsRectChanged) |
736 | state.contentsRect = contentsRect(); |
737 | if (localDelta.contentsTilingChanged) { |
738 | state.contentsTilePhase = contentsTilePhase(); |
739 | state.contentsTileSize = contentsTileSize(); |
740 | } |
741 | |
742 | if (localDelta.opacityChanged) |
743 | state.opacity = opacity(); |
744 | if (localDelta.solidColorChanged) |
745 | state.solidColor = m_solidColor; |
746 | |
747 | if (localDelta.filtersChanged) |
748 | state.filters = filters(); |
749 | if (localDelta.animationsChanged) |
750 | state.animations = m_animations.getActiveAnimations(); |
751 | |
752 | if (localDelta.childrenChanged) { |
753 | state.children = WTF::map(children(), |
754 | [](auto& child) |
755 | { |
756 | return downcast<CoordinatedGraphicsLayer>(child.get()).m_nicosia.layer; |
757 | }); |
758 | } |
759 | |
760 | if (localDelta.maskChanged) { |
761 | auto* mask = downcast<CoordinatedGraphicsLayer>(maskLayer()); |
762 | state.mask = mask ? mask->m_nicosia.layer : nullptr; |
763 | } |
764 | |
765 | if (localDelta.replicaChanged) { |
766 | auto* replica = downcast<CoordinatedGraphicsLayer>(replicaLayer()); |
767 | state.replica = replica ? replica->m_nicosia.layer : nullptr; |
768 | } |
769 | |
770 | if (localDelta.flagsChanged) { |
771 | state.flags.contentsOpaque = contentsOpaque(); |
772 | state.flags.drawsContent = drawsContent(); |
773 | state.flags.contentsVisible = contentsAreVisible(); |
774 | state.flags.backfaceVisible = backfaceVisibility(); |
775 | state.flags.masksToBounds = masksToBounds(); |
776 | state.flags.preserves3D = preserves3D(); |
777 | } |
778 | |
779 | if (localDelta.repaintCounterChanged) |
780 | state.repaintCounter = m_nicosia.repaintCounter; |
781 | if (localDelta.debugBorderChanged) |
782 | state.debugBorder = m_nicosia.debugBorder; |
783 | |
784 | if (localDelta.backingStoreChanged) |
785 | state.backingStore = m_nicosia.backingStore; |
786 | if (localDelta.contentLayerChanged) |
787 | state.contentLayer = m_nicosia.contentLayer; |
788 | if (localDelta.imageBackingChanged) |
789 | state.imageBacking = m_nicosia.imageBacking; |
790 | }); |
791 | m_nicosia.performLayerSync = !!m_nicosia.delta.value; |
792 | m_nicosia.delta = { }; |
793 | } |
794 | } |
795 | |
796 | void CoordinatedGraphicsLayer::syncPendingStateChangesIncludingSubLayers() |
797 | { |
798 | if (m_nicosia.performLayerSync) |
799 | m_coordinator->syncLayerState(); |
800 | m_nicosia.performLayerSync = false; |
801 | |
802 | if (maskLayer()) |
803 | downcast<CoordinatedGraphicsLayer>(*maskLayer()).syncPendingStateChangesIncludingSubLayers(); |
804 | |
805 | for (auto& child : children()) |
806 | downcast<CoordinatedGraphicsLayer>(child.get()).syncPendingStateChangesIncludingSubLayers(); |
807 | } |
808 | |
809 | void CoordinatedGraphicsLayer::deviceOrPageScaleFactorChanged() |
810 | { |
811 | if (shouldHaveBackingStore()) |
812 | m_pendingContentsScaleAdjustment = true; |
813 | } |
814 | |
815 | float CoordinatedGraphicsLayer::effectiveContentsScale() |
816 | { |
817 | return selfOrAncestorHaveNonAffineTransforms() ? 1 : deviceScaleFactor() * pageScaleFactor(); |
818 | } |
819 | |
820 | static void clampToContentsRectIfRectIsInfinite(FloatRect& rect, const FloatSize& contentsSize) |
821 | { |
822 | if (rect.width() >= LayoutUnit::nearlyMax() || rect.width() <= LayoutUnit::nearlyMin()) { |
823 | rect.setX(0); |
824 | rect.setWidth(contentsSize.width()); |
825 | } |
826 | |
827 | if (rect.height() >= LayoutUnit::nearlyMax() || rect.height() <= LayoutUnit::nearlyMin()) { |
828 | rect.setY(0); |
829 | rect.setHeight(contentsSize.height()); |
830 | } |
831 | } |
832 | |
833 | IntRect CoordinatedGraphicsLayer::transformedVisibleRect() |
834 | { |
835 | // Non-invertible layers are not visible. |
836 | if (!m_layerTransform.combined().isInvertible()) |
837 | return IntRect(); |
838 | |
839 | // Return a projection of the visible rect (surface coordinates) onto the layer's plane (layer coordinates). |
840 | // The resulting quad might be squewed and the visible rect is the bounding box of this quad, |
841 | // so it might spread further than the real visible area (and then even more amplified by the cover rect multiplier). |
842 | ASSERT(m_cachedInverseTransform == m_layerTransform.combined().inverse().valueOr(TransformationMatrix())); |
843 | FloatRect rect = m_cachedInverseTransform.clampedBoundsOfProjectedQuad(FloatQuad(m_coordinator->visibleContentsRect())); |
844 | clampToContentsRectIfRectIsInfinite(rect, size()); |
845 | return enclosingIntRect(rect); |
846 | } |
847 | |
848 | void CoordinatedGraphicsLayer::updateContentBuffersIncludingSubLayers() |
849 | { |
850 | if (CoordinatedGraphicsLayer* mask = downcast<CoordinatedGraphicsLayer>(maskLayer())) |
851 | mask->updateContentBuffers(); |
852 | |
853 | if (CoordinatedGraphicsLayer* replica = downcast<CoordinatedGraphicsLayer>(replicaLayer())) |
854 | replica->updateContentBuffers(); |
855 | |
856 | updateContentBuffers(); |
857 | |
858 | for (auto& child : children()) |
859 | downcast<CoordinatedGraphicsLayer>(child.get()).updateContentBuffersIncludingSubLayers(); |
860 | } |
861 | |
862 | void CoordinatedGraphicsLayer::updateContentBuffers() |
863 | { |
864 | if (!m_nicosia.backingStore) |
865 | return; |
866 | |
867 | // Prepare for painting on the impl-contained backing store. isFlushing is used there |
868 | // for internal sanity checks. |
869 | auto& impl = downcast<Nicosia::BackingStoreTextureMapperImpl>(m_nicosia.backingStore->impl()); |
870 | auto& layerState = impl.layerState(); |
871 | layerState.isFlushing = true; |
872 | |
873 | // Helper lambda that finished the flush update and determines layer sync necessity. |
874 | auto finishUpdate = |
875 | [this, &layerState] { |
876 | auto& update = layerState.update; |
877 | m_nicosia.performLayerSync |= !update.tilesToCreate.isEmpty() |
878 | || !update.tilesToRemove.isEmpty() || !update.tilesToUpdate.isEmpty(); |
879 | layerState.isFlushing = false; |
880 | }; |
881 | |
882 | // Address the content scale adjustment. |
883 | if (m_pendingContentsScaleAdjustment) { |
884 | if (layerState.mainBackingStore && layerState.mainBackingStore->contentsScale() != effectiveContentsScale()) { |
885 | // Discard the TiledBackingStore object to reconstruct it with new content scale. |
886 | layerState.mainBackingStore = nullptr; |
887 | } |
888 | m_pendingContentsScaleAdjustment = false; |
889 | } |
890 | |
891 | // Ensure the TiledBackingStore object, and enforce a complete repaint if it's not been present yet. |
892 | if (!layerState.mainBackingStore) { |
893 | layerState.mainBackingStore = std::make_unique<TiledBackingStore>(impl, effectiveContentsScale()); |
894 | m_pendingVisibleRectAdjustment = true; |
895 | } |
896 | |
897 | // Bail if there's no painting recorded or enforced. |
898 | if (!m_pendingVisibleRectAdjustment && !m_needsDisplay.completeLayer && m_needsDisplay.rects.isEmpty()) { |
899 | finishUpdate(); |
900 | return; |
901 | } |
902 | |
903 | if (!m_needsDisplay.completeLayer) { |
904 | for (auto& rect : m_needsDisplay.rects) |
905 | layerState.mainBackingStore->invalidate(enclosingIntRect(rect)); |
906 | } else |
907 | layerState.mainBackingStore->invalidate({ { }, IntSize { m_size } }); |
908 | |
909 | m_needsDisplay.completeLayer = false; |
910 | m_needsDisplay.rects.clear(); |
911 | |
912 | if (m_pendingVisibleRectAdjustment) { |
913 | m_pendingVisibleRectAdjustment = false; |
914 | layerState.mainBackingStore->createTilesIfNeeded(transformedVisibleRect(), IntRect(0, 0, m_size.width(), m_size.height())); |
915 | } |
916 | |
917 | ASSERT(m_coordinator && m_coordinator->isFlushingLayerChanges()); |
918 | |
919 | // With all the affected tiles created and/or invalidated, we can finally paint them. |
920 | auto dirtyTiles = layerState.mainBackingStore->dirtyTiles(); |
921 | if (!dirtyTiles.isEmpty()) { |
922 | bool didUpdateTiles = false; |
923 | |
924 | for (auto& tileReference : dirtyTiles) { |
925 | auto& tile = tileReference.get(); |
926 | tile.ensureTileID(); |
927 | |
928 | auto& tileRect = tile.rect(); |
929 | auto& dirtyRect = tile.dirtyRect(); |
930 | |
931 | auto coordinatedBuffer = Nicosia::Buffer::create(dirtyRect.size(), contentsOpaque() ? Nicosia::Buffer::NoFlags : Nicosia::Buffer::SupportsAlpha); |
932 | SurfaceUpdateInfo updateInfo; |
933 | updateInfo.updateRect = dirtyRect; |
934 | updateInfo.updateRect.move(-tileRect.x(), -tileRect.y()); |
935 | updateInfo.buffer = coordinatedBuffer.copyRef(); |
936 | |
937 | if (!m_coordinator->paintingEngine().paint(*this, WTFMove(coordinatedBuffer), |
938 | dirtyRect, layerState.mainBackingStore->mapToContents(dirtyRect), |
939 | IntRect { { 0, 0 }, dirtyRect.size() }, layerState.mainBackingStore->contentsScale())) |
940 | continue; |
941 | |
942 | impl.updateTile(tile.tileID(), updateInfo, tileRect); |
943 | |
944 | tile.markClean(); |
945 | didUpdateTiles |= true; |
946 | } |
947 | |
948 | if (didUpdateTiles) |
949 | didUpdateTileBuffers(); |
950 | } |
951 | |
952 | // Request a new update immediately if some tiles are still pending creation. Do this on a timer |
953 | // as we're in a layer flush and flush requests at this point would be discarded. |
954 | if (layerState.hasPendingTileCreation) { |
955 | setNeedsVisibleRectAdjustment(); |
956 | m_requestPendingTileCreationTimer.startOneShot(0_s); |
957 | } |
958 | |
959 | finishUpdate(); |
960 | } |
961 | |
962 | void CoordinatedGraphicsLayer::purgeBackingStores() |
963 | { |
964 | #ifndef NDEBUG |
965 | SetForScope<bool> updateModeProtector(m_isPurging, true); |
966 | #endif |
967 | if (m_nicosia.backingStore) { |
968 | auto& layerState = downcast<Nicosia::BackingStoreTextureMapperImpl>(m_nicosia.backingStore->impl()).layerState(); |
969 | layerState.isPurging = true; |
970 | layerState.mainBackingStore = nullptr; |
971 | |
972 | m_nicosia.backingStore = nullptr; |
973 | } |
974 | |
975 | if (m_nicosia.imageBacking) { |
976 | auto& layerState = downcast<Nicosia::ImageBackingTextureMapperImpl>(m_nicosia.imageBacking->impl()).layerState(); |
977 | layerState.imageID = 0; |
978 | layerState.nativeImageID = 0; |
979 | layerState.update = { }; |
980 | |
981 | m_nicosia.imageBacking = nullptr; |
982 | } |
983 | |
984 | notifyFlushRequired(); |
985 | } |
986 | |
987 | void CoordinatedGraphicsLayer::setCoordinator(CoordinatedGraphicsLayerClient* coordinator) |
988 | { |
989 | m_coordinator = coordinator; |
990 | } |
991 | |
992 | void CoordinatedGraphicsLayer::setCoordinatorIncludingSubLayersIfNeeded(CoordinatedGraphicsLayerClient* coordinator) |
993 | { |
994 | if (!coordinator || m_coordinator == coordinator) |
995 | return; |
996 | |
997 | // If the coordinators are different it means that we are attaching a layer that was created by a different |
998 | // CompositingCoordinator than the current one. This happens because the layer was taken out of the tree |
999 | // and then added back after AC was disabled and enabled again. We need to set the new coordinator to the |
1000 | // layer and its children. |
1001 | // |
1002 | // During each layer flush, the state stores the values that have changed since the previous one, and these |
1003 | // are updated once in the scene. When adding CoordinatedGraphicsLayers back to the tree, the fields that |
1004 | // are not updated during the next flush won't be sent to the scene, so they won't be updated there and the |
1005 | // rendering will fail. |
1006 | // |
1007 | // For example the drawsContent flag. This is set when the layer is created and is not updated anymore (unless |
1008 | // the content changes). When the layer is added back to the tree, the state won't reflect any change in the |
1009 | // flag value, so the scene won't update it and the layer won't be rendered. |
1010 | // |
1011 | // We need to update here the layer changeMask so the scene gets all the current values. |
1012 | m_nicosia.delta.value = UINT_MAX; |
1013 | |
1014 | coordinator->attachLayer(this); |
1015 | for (auto& child : children()) |
1016 | downcast<CoordinatedGraphicsLayer>(child.get()).setCoordinatorIncludingSubLayersIfNeeded(coordinator); |
1017 | } |
1018 | |
1019 | const RefPtr<Nicosia::CompositionLayer>& CoordinatedGraphicsLayer::compositionLayer() const |
1020 | { |
1021 | return m_nicosia.layer; |
1022 | } |
1023 | |
1024 | void CoordinatedGraphicsLayer::setNeedsVisibleRectAdjustment() |
1025 | { |
1026 | if (shouldHaveBackingStore()) |
1027 | m_pendingVisibleRectAdjustment = true; |
1028 | } |
1029 | |
1030 | static inline bool isIntegral(float value) |
1031 | { |
1032 | return static_cast<int>(value) == value; |
1033 | } |
1034 | |
1035 | FloatPoint CoordinatedGraphicsLayer::computePositionRelativeToBase() |
1036 | { |
1037 | FloatPoint offset; |
1038 | for (const GraphicsLayer* currLayer = this; currLayer; currLayer = currLayer->parent()) |
1039 | offset += currLayer->position(); |
1040 | |
1041 | return offset; |
1042 | } |
1043 | |
1044 | void CoordinatedGraphicsLayer::computePixelAlignment(FloatPoint& position, FloatSize& size, FloatPoint3D& anchorPoint, FloatSize& alignmentOffset) |
1045 | { |
1046 | if (isIntegral(effectiveContentsScale())) { |
1047 | position = m_position; |
1048 | size = m_size; |
1049 | anchorPoint = m_anchorPoint; |
1050 | alignmentOffset = FloatSize(); |
1051 | return; |
1052 | } |
1053 | |
1054 | FloatPoint positionRelativeToBase = computePositionRelativeToBase(); |
1055 | |
1056 | FloatRect baseRelativeBounds(positionRelativeToBase, m_size); |
1057 | FloatRect scaledBounds = baseRelativeBounds; |
1058 | |
1059 | // Scale by the effective scale factor to compute the screen-relative bounds. |
1060 | scaledBounds.scale(effectiveContentsScale()); |
1061 | |
1062 | // Round to integer boundaries. |
1063 | // NOTE: When using enclosingIntRect (as mac) it will have different sizes depending on position. |
1064 | FloatRect alignedBounds = enclosingIntRect(scaledBounds); |
1065 | |
1066 | // Convert back to layer coordinates. |
1067 | alignedBounds.scale(1 / effectiveContentsScale()); |
1068 | |
1069 | // Convert back to layer coordinates. |
1070 | alignmentOffset = baseRelativeBounds.location() - alignedBounds.location(); |
1071 | |
1072 | position = m_position - alignmentOffset; |
1073 | size = alignedBounds.size(); |
1074 | |
1075 | // Now we have to compute a new anchor point which compensates for rounding. |
1076 | float anchorPointX = m_anchorPoint.x(); |
1077 | float anchorPointY = m_anchorPoint.y(); |
1078 | |
1079 | if (alignedBounds.width()) |
1080 | anchorPointX = (baseRelativeBounds.width() * anchorPointX + alignmentOffset.width()) / alignedBounds.width(); |
1081 | |
1082 | if (alignedBounds.height()) |
1083 | anchorPointY = (baseRelativeBounds.height() * anchorPointY + alignmentOffset.height()) / alignedBounds.height(); |
1084 | |
1085 | anchorPoint = FloatPoint3D(anchorPointX, anchorPointY, m_anchorPoint.z() * effectiveContentsScale()); |
1086 | } |
1087 | |
1088 | void CoordinatedGraphicsLayer::computeTransformedVisibleRect() |
1089 | { |
1090 | if (!m_shouldUpdateVisibleRect && !m_movingVisibleRect) |
1091 | return; |
1092 | |
1093 | m_shouldUpdateVisibleRect = false; |
1094 | TransformationMatrix currentTransform = transform(); |
1095 | if (m_movingVisibleRect) |
1096 | client().getCurrentTransform(this, currentTransform); |
1097 | m_layerTransform.setLocalTransform(currentTransform); |
1098 | |
1099 | m_layerTransform.setAnchorPoint(m_adjustedAnchorPoint); |
1100 | m_layerTransform.setPosition(m_adjustedPosition); |
1101 | m_layerTransform.setSize(m_adjustedSize); |
1102 | |
1103 | m_layerTransform.setFlattening(!preserves3D()); |
1104 | m_layerTransform.setChildrenTransform(childrenTransform()); |
1105 | m_layerTransform.combineTransforms(parent() ? downcast<CoordinatedGraphicsLayer>(*parent()).m_layerTransform.combinedForChildren() : TransformationMatrix()); |
1106 | |
1107 | m_cachedInverseTransform = m_layerTransform.combined().inverse().valueOr(TransformationMatrix()); |
1108 | |
1109 | // The combined transform will be used in tiledBackingStoreVisibleRect. |
1110 | setNeedsVisibleRectAdjustment(); |
1111 | } |
1112 | |
1113 | bool CoordinatedGraphicsLayer::shouldHaveBackingStore() const |
1114 | { |
1115 | return drawsContent() && contentsAreVisible() && !m_size.isEmpty(); |
1116 | } |
1117 | |
1118 | bool CoordinatedGraphicsLayer::selfOrAncestorHasActiveTransformAnimation() const |
1119 | { |
1120 | if (m_animations.hasActiveAnimationsOfType(AnimatedPropertyTransform)) |
1121 | return true; |
1122 | |
1123 | if (!parent()) |
1124 | return false; |
1125 | |
1126 | return downcast<CoordinatedGraphicsLayer>(*parent()).selfOrAncestorHasActiveTransformAnimation(); |
1127 | } |
1128 | |
1129 | bool CoordinatedGraphicsLayer::selfOrAncestorHaveNonAffineTransforms() |
1130 | { |
1131 | if (!m_layerTransform.combined().isAffine()) |
1132 | return true; |
1133 | |
1134 | if (!parent()) |
1135 | return false; |
1136 | |
1137 | return downcast<CoordinatedGraphicsLayer>(*parent()).selfOrAncestorHaveNonAffineTransforms(); |
1138 | } |
1139 | |
1140 | bool CoordinatedGraphicsLayer::addAnimation(const KeyframeValueList& valueList, const FloatSize& boxSize, const Animation* anim, const String& keyframesName, double delayAsNegativeTimeOffset) |
1141 | { |
1142 | ASSERT(!keyframesName.isEmpty()); |
1143 | |
1144 | if (!anim || anim->isEmptyOrZeroDuration() || valueList.size() < 2 || (valueList.property() != AnimatedPropertyTransform && valueList.property() != AnimatedPropertyOpacity && valueList.property() != AnimatedPropertyFilter)) |
1145 | return false; |
1146 | |
1147 | if (valueList.property() == AnimatedPropertyFilter) { |
1148 | int listIndex = validateFilterOperations(valueList); |
1149 | if (listIndex < 0) |
1150 | return false; |
1151 | |
1152 | const auto& filters = static_cast<const FilterAnimationValue&>(valueList.at(listIndex)).value(); |
1153 | if (!filtersCanBeComposited(filters)) |
1154 | return false; |
1155 | } |
1156 | |
1157 | bool listsMatch = false; |
1158 | bool ignoredHasBigRotation; |
1159 | |
1160 | if (valueList.property() == AnimatedPropertyTransform) |
1161 | listsMatch = validateTransformOperations(valueList, ignoredHasBigRotation) >= 0; |
1162 | |
1163 | m_lastAnimationStartTime = MonotonicTime::now() - Seconds(delayAsNegativeTimeOffset); |
1164 | m_animations.add(TextureMapperAnimation(keyframesName, valueList, boxSize, *anim, listsMatch, m_lastAnimationStartTime, 0_s, TextureMapperAnimation::AnimationState::Playing)); |
1165 | m_animationStartedTimer.startOneShot(0_s); |
1166 | didChangeAnimations(); |
1167 | return true; |
1168 | } |
1169 | |
1170 | void CoordinatedGraphicsLayer::pauseAnimation(const String& animationName, double time) |
1171 | { |
1172 | m_animations.pause(animationName, Seconds(time)); |
1173 | didChangeAnimations(); |
1174 | } |
1175 | |
1176 | void CoordinatedGraphicsLayer::removeAnimation(const String& animationName) |
1177 | { |
1178 | m_animations.remove(animationName); |
1179 | didChangeAnimations(); |
1180 | } |
1181 | |
1182 | void CoordinatedGraphicsLayer::suspendAnimations(MonotonicTime time) |
1183 | { |
1184 | m_animations.suspend(time); |
1185 | didChangeAnimations(); |
1186 | } |
1187 | |
1188 | void CoordinatedGraphicsLayer::resumeAnimations() |
1189 | { |
1190 | m_animations.resume(); |
1191 | didChangeAnimations(); |
1192 | } |
1193 | |
1194 | void CoordinatedGraphicsLayer::animationStartedTimerFired() |
1195 | { |
1196 | client().notifyAnimationStarted(this, "" , m_lastAnimationStartTime); |
1197 | } |
1198 | |
1199 | void CoordinatedGraphicsLayer::requestPendingTileCreationTimerFired() |
1200 | { |
1201 | notifyFlushRequired(); |
1202 | } |
1203 | |
1204 | bool CoordinatedGraphicsLayer::usesContentsLayer() const |
1205 | { |
1206 | return m_nicosia.contentLayer || m_compositedImage; |
1207 | } |
1208 | |
1209 | } // namespace WebCore |
1210 | |
1211 | #endif // USE(COORDINATED_GRAPHICS) |
1212 | |