1 | /* |
2 | Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies) |
3 | |
4 | This library is free software; you can redistribute it and/or |
5 | modify it under the terms of the GNU Library General Public |
6 | License as published by the Free Software Foundation; either |
7 | version 2 of the License, or (at your option) any later version. |
8 | |
9 | This library is distributed in the hope that it will be useful, |
10 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
11 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
12 | Library General Public License for more details. |
13 | |
14 | You should have received a copy of the GNU Library General Public License |
15 | along with this library; see the file COPYING.LIB. If not, write to |
16 | the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
17 | Boston, MA 02110-1301, USA. |
18 | */ |
19 | |
20 | #ifndef GraphicsLayerTextureMapper_h |
21 | #define GraphicsLayerTextureMapper_h |
22 | |
23 | #if !USE(COORDINATED_GRAPHICS) |
24 | |
25 | #include "GraphicsLayer.h" |
26 | #include "GraphicsLayerClient.h" |
27 | #include "Image.h" |
28 | #include "TextureMapperLayer.h" |
29 | #include "TextureMapperPlatformLayer.h" |
30 | #include "TextureMapperTiledBackingStore.h" |
31 | |
32 | namespace WebCore { |
33 | |
34 | class GraphicsLayerTextureMapper final : public GraphicsLayer, TextureMapperPlatformLayer::Client { |
35 | public: |
36 | explicit GraphicsLayerTextureMapper(Type, GraphicsLayerClient&); |
37 | virtual ~GraphicsLayerTextureMapper(); |
38 | |
39 | void setID(uint32_t id) { m_layer.setID(id); } |
40 | |
41 | // GraphicsLayer |
42 | bool setChildren(Vector<Ref<GraphicsLayer>>&&) override; |
43 | void addChild(Ref<GraphicsLayer>&&) override; |
44 | void addChildAtIndex(Ref<GraphicsLayer>&&, int index) override; |
45 | void addChildAbove(Ref<GraphicsLayer>&&, GraphicsLayer* sibling) override; |
46 | void addChildBelow(Ref<GraphicsLayer>&&, GraphicsLayer* sibling) override; |
47 | bool replaceChild(GraphicsLayer* oldChild, Ref<GraphicsLayer>&& newChild) override; |
48 | |
49 | void setMaskLayer(RefPtr<GraphicsLayer>&&) override; |
50 | void setReplicatedByLayer(RefPtr<GraphicsLayer>&&) override; |
51 | void setPosition(const FloatPoint&) override; |
52 | void setAnchorPoint(const FloatPoint3D&) override; |
53 | void setSize(const FloatSize&) override; |
54 | void setTransform(const TransformationMatrix&) override; |
55 | void setChildrenTransform(const TransformationMatrix&) override; |
56 | void setPreserves3D(bool) override; |
57 | void setMasksToBounds(bool) override; |
58 | void setDrawsContent(bool) override; |
59 | void setContentsVisible(bool) override; |
60 | void setContentsOpaque(bool) override; |
61 | void setBackfaceVisibility(bool) override; |
62 | void setOpacity(float) override; |
63 | bool setFilters(const FilterOperations&) override; |
64 | |
65 | void setNeedsDisplay() override; |
66 | void setNeedsDisplayInRect(const FloatRect&, ShouldClipToLayer = ClipToLayer) override; |
67 | void setContentsNeedsDisplay() override; |
68 | void setContentsRect(const FloatRect&) override; |
69 | |
70 | bool addAnimation(const KeyframeValueList&, const FloatSize&, const Animation*, const String&, double) override; |
71 | void pauseAnimation(const String&, double) override; |
72 | void removeAnimation(const String&) override; |
73 | |
74 | void setContentsToImage(Image*) override; |
75 | void setContentsToSolidColor(const Color&) override; |
76 | void setContentsToPlatformLayer(PlatformLayer*, ContentsLayerPurpose) override; |
77 | bool usesContentsLayer() const override { return m_contentsLayer; } |
78 | PlatformLayer* platformLayer() const override { return m_contentsLayer; } |
79 | |
80 | void setShowDebugBorder(bool) override; |
81 | void setDebugBorder(const Color&, float width) override; |
82 | void setShowRepaintCounter(bool) override; |
83 | |
84 | void flushCompositingState(const FloatRect&) override; |
85 | void flushCompositingStateForThisLayerOnly() override; |
86 | |
87 | void updateBackingStoreIncludingSubLayers(); |
88 | |
89 | TextureMapperLayer& layer() { return m_layer; } |
90 | |
91 | Color debugBorderColor() const { return m_debugBorderColor; } |
92 | float debugBorderWidth() const { return m_debugBorderWidth; } |
93 | |
94 | private: |
95 | // GraphicsLayer |
96 | bool isGraphicsLayerTextureMapper() const override { return true; } |
97 | |
98 | // TextureMapperPlatformLayer::Client |
99 | void platformLayerWillBeDestroyed() override { setContentsToPlatformLayer(0, ContentsLayerPurpose::None); } |
100 | void setPlatformLayerNeedsDisplay() override { setContentsNeedsDisplay(); } |
101 | |
102 | void commitLayerChanges(); |
103 | void updateDebugBorderAndRepaintCount(); |
104 | void updateBackingStoreIfNeeded(); |
105 | void prepareBackingStoreIfNeeded(); |
106 | bool shouldHaveBackingStore() const; |
107 | |
108 | bool filtersCanBeComposited(const FilterOperations&) const; |
109 | |
110 | // This set of flags help us defer which properties of the layer have been |
111 | // modified by the compositor, so we can know what to look for in the next flush. |
112 | enum ChangeMask { |
113 | NoChanges = 0, |
114 | |
115 | ChildrenChange = (1L << 1), |
116 | MaskLayerChange = (1L << 2), |
117 | ReplicaLayerChange = (1L << 3), |
118 | |
119 | ContentChange = (1L << 4), |
120 | ContentsRectChange = (1L << 5), |
121 | ContentsVisibleChange = (1L << 6), |
122 | ContentsOpaqueChange = (1L << 7), |
123 | |
124 | PositionChange = (1L << 8), |
125 | AnchorPointChange = (1L << 9), |
126 | SizeChange = (1L << 10), |
127 | TransformChange = (1L << 11), |
128 | ChildrenTransformChange = (1L << 12), |
129 | Preserves3DChange = (1L << 13), |
130 | |
131 | MasksToBoundsChange = (1L << 14), |
132 | DrawsContentChange = (1L << 15), |
133 | OpacityChange = (1L << 16), |
134 | BackfaceVisibilityChange = (1L << 17), |
135 | |
136 | BackingStoreChange = (1L << 18), |
137 | DisplayChange = (1L << 19), |
138 | ContentsDisplayChange = (1L << 20), |
139 | BackgroundColorChange = (1L << 21), |
140 | |
141 | AnimationChange = (1L << 22), |
142 | FilterChange = (1L << 23), |
143 | |
144 | DebugVisualsChange = (1L << 24), |
145 | RepaintCountChange = (1L << 25), |
146 | |
147 | AnimationStarted = (1L << 26), |
148 | }; |
149 | void notifyChange(ChangeMask); |
150 | |
151 | TextureMapperLayer m_layer; |
152 | RefPtr<TextureMapperTiledBackingStore> m_compositedImage; |
153 | NativeImagePtr m_compositedNativeImagePtr; |
154 | RefPtr<TextureMapperTiledBackingStore> m_backingStore; |
155 | |
156 | int m_changeMask; |
157 | bool m_needsDisplay; |
158 | Color m_solidColor; |
159 | |
160 | Color m_debugBorderColor; |
161 | float m_debugBorderWidth; |
162 | |
163 | TextureMapperPlatformLayer* m_contentsLayer; |
164 | FloatRect m_needsDisplayRect; |
165 | TextureMapperAnimations m_animations; |
166 | MonotonicTime m_animationStartTime; |
167 | }; |
168 | |
169 | } // namespace WebCore |
170 | |
171 | SPECIALIZE_TYPE_TRAITS_GRAPHICSLAYER(WebCore::GraphicsLayerTextureMapper, isGraphicsLayerTextureMapper()) |
172 | |
173 | #endif |
174 | |
175 | #endif // GraphicsLayerTextureMapper_h |
176 | |